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wrong function name
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@ -241,4 +241,4 @@ if (isMultiplayer) then {
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{(((_this select 0) getvariable [QGVAR(pain), 0]) > 48)},
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{(((_this select 0) call FUNC(getBloodLoss)) > 0.25)},
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{((_this select 0) getvariable [QGVAR(inReviveState), false])}
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] call FUNC(registerUnconsciousCondition);
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] call FUNC(addUnconsciousCondition);
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