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Added base action for handheld weapons
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@ -180,6 +180,13 @@ class CfgVehicles {
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condition = "";
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condition = "";
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statement = "";
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statement = "";
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};
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};
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class ACE_Weapon {
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displayName = "$STR_ACE_Interaction_Weapon";
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selection = "weapon";
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distance = 2.0;
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condition = "";
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statement = "";
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};
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class ACE_TapShoulderRight {
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class ACE_TapShoulderRight {
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displayName = "$STR_ACE_Interaction_TapShoulder";
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displayName = "$STR_ACE_Interaction_TapShoulder";
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@ -20,6 +20,9 @@
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<Key ID="STR_ACE_Interaction_LegRight">
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<Key ID="STR_ACE_Interaction_LegRight">
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<English>Right Leg >></English>
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<English>Right Leg >></English>
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</Key>
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</Key>
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<Key ID="STR_ACE_Interaction_Weapon">
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<English>Weapon >></English>
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</Key>
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<Key ID="STR_ACE_Interaction_InteractionMenu">
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<Key ID="STR_ACE_Interaction_InteractionMenu">
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<English>Interaction Menu</English>
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<English>Interaction Menu</English>
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<German>Interaktionsmenü</German>
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<German>Interaktionsmenü</German>
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