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medical: Fix wiki docs for ace_treatment* events (#8425)
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@ -37,9 +37,9 @@ The vehicle events will also have the following local variables available `_gunn
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|`ace_unconscious` | [_unit, _state(BOOL)] | Global | Listen | Unit's unconscious state changed
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|`ace_placedInBodyBag` | [_target, _bodyBag] | Global | Listen | Target placed into a bodybag Note: (Target will soon be deleted)
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|`ace_treatmentStarted` | [_caller, _target, _selectionName, _className, _itemUser, _usedItem] | Local | Listen | Treatment action is completed (local on the _caller)
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|`ace_treatmentStarted` | [_caller, _target, _selectionName, _className, _itemUser, _usedItem] | Local | Listen | Treatment action has started (local on the _caller)
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|`ace_treatmentSucceded` | [_caller, _target, _selectionName, _className, _itemUser, _usedItem] | Local | Listen | Treatment action is completed (local on the _caller)
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|`ace_treatmentFailed` | [_caller, _target, _selectionName, _className, _itemUser, _usedItem] | Local | Listen | Treatment action is completed (local on the _caller)
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|`ace_treatmentFailed` | [_caller, _target, _selectionName, _className, _itemUser, _usedItem] | Local | Listen | Treatment action has been interrupted (local on the _caller)
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### 2.3 Interaction Menu (`ace_interact_menu`)
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MenuType: 0 = Interaction, 1 = Self Interaction
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