mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merge remote-tracking branch 'acemod/master'
This commit is contained in:
commit
312cdf03ac
1
.gitignore
vendored
1
.gitignore
vendored
@ -4,3 +4,4 @@ release/*
|
||||
texHeaders.bin
|
||||
*.swp
|
||||
*.swo
|
||||
*.biprivatekey
|
||||
|
@ -17,7 +17,7 @@ Janus
|
||||
Kieran
|
||||
NouberNou
|
||||
PabstMirror <pabstmirror@gmail.com>
|
||||
Ruthberg
|
||||
Ruthberg <ulteq@web.de>
|
||||
tpM
|
||||
ViperMaul
|
||||
VKing <kauestad@gmail.com>
|
||||
@ -33,6 +33,7 @@ Aggr094 <bastards4glory@gmail.com>
|
||||
Anthariel <Contact@storm-simulation.com>
|
||||
BlackQwar
|
||||
Brakoviejo
|
||||
Brisse <brisse@outlook.com>
|
||||
Clon1998 <ps.patti1998@gmail.com>
|
||||
Codingboy
|
||||
Crusty
|
||||
@ -82,3 +83,5 @@ BlackPixxel
|
||||
Asgar Serran <piechottaf@web.de>
|
||||
Kavinsky <nmunozfernandez@gmail.com>
|
||||
Coren <coren4@gmail.com>
|
||||
OnkelDisMaster <onkeldismaster@gmail.com>
|
||||
Dimaslg <dimaslg@telecable.e>
|
||||
|
2
LICENSE
2
LICENSE
@ -1,4 +1,4 @@
|
||||
Copyright (C) 2014 Felix "KoffeinFlummi" Wiegand
|
||||
Copyright (C) 2015 Felix "KoffeinFlummi" Wiegand
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
87
README.md
87
README.md
@ -1,48 +1,83 @@
|
||||
<p align="center">
|
||||
<img src="https://github.com/acemod/ACE3/blob/master/extras/assets/logo/black/ACE3-Logo.jpg" height="80" />
|
||||
<img src="https://github.com/acemod/ACE3/blob/master/extras/assets/logo/black/ACE3-Logo.jpg"
|
||||
height="112">
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="https://github.com/acemod/ACE3/releases">
|
||||
<img src="http://img.shields.io/badge/release-3.0-green.svg?style=flat" alt="ACE version">
|
||||
<img src="http://img.shields.io/badge/Version-3.0.0-blue.svg?style=flat"
|
||||
alt="ACE version">
|
||||
</a>
|
||||
<a href="#">
|
||||
<img src="http://img.shields.io/badge/download-22_MB-blue.svg?style=flat" alt="ACE download">
|
||||
<a href="https://github.com/acemod/ACE3/archive/master.zip">
|
||||
<img src="http://img.shields.io/badge/Download-48.3_MB-green.svg?style=flat"
|
||||
alt="ACE download">
|
||||
</a>
|
||||
<a href="https://github.com/acemod/ACE3/issues">
|
||||
<img src="http://img.shields.io/github/issues/acemod/ACE3.svg?style=flat" alt="ACE issues">
|
||||
<img src="http://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat&label=Issues"
|
||||
alt="ACE issues">
|
||||
</a>
|
||||
<a href="http://forums.bistudio.com/showthread.php?190433-ACE3-A-collaborative-merger-between-AGM-CSE-and-ACE&p=2910796&viewfull=1#post2910796">
|
||||
<img src="https://img.shields.io/badge/BIF-Thread-lightgrey.svg?style=flat"
|
||||
alt="BIF thread">
|
||||
</a>
|
||||
<a href="https://github.com/acemod/ACE3/blob/master/LICENSE">
|
||||
<img src="http://img.shields.io/badge/license-GPLv2-red.svg?style=flat" alt="ACE license">
|
||||
<img src="http://img.shields.io/badge/License-GPLv2-red.svg?style=flat"
|
||||
alt="ACE license">
|
||||
</a>
|
||||
</p>
|
||||
<p align="center"><sup><strong>Requires the latest version of <a href="http://www.armaholic.com/page.php?id=18767">CBA A3</a> | <a href="#">BIF thread</a></strong></sup></p>
|
||||
<p align="center"><sup><strong>Requires the latest version of <a href="http://www.armaholic.com/page.php?id=18767">CBA A3</a>. Visit us on <a href="https://www.facebook.com/ACE3Mod">Facebook</a> | <a href="https://www.youtube.com/c/ACE3Mod">YouTube</a> | <a href="https://twitter.com/ACE3Mod">Twitter</a> | <a href="http://www.reddit.com/r/arma/search?q=ACE&restrict_sr=on&sort=new&t=all">Reddit</a></strong></sup></p>
|
||||
|
||||
**ACE3** is a joint effort by the teams behind **ACE2**, **AGM** and **CSE** to improve the realism and authenticity of Arma 3.
|
||||
|
||||
This mod is entirely **open-source**, and everyone is free to propose changes or maintain their own, customized version as long as they make their changes open to the public in accordance with the GNU General Public License (for more information check the license file attached to this project).
|
||||
The project is entirely **open-source** and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License ([GPLv2](https://github.com/acemod/ACE3/blob/master/LICENSE)).
|
||||
|
||||
The mod is **built modularly** — almost any PBO can be removed, thus a team can maintain its own tailored version of ACE, which excludes a select number of components that they don't like, or which conflict with other add-ons. Components themselves, like e.g. the medical system, also include various customization options, allowing mission designers to tweak the overall experience.
|
||||
The mod is **built modularly**, so almost any included PBO can be easily removed from the configuration. This way, a team can maintain its own tailored version of ACE by simply excluding any components they don't need, or those possibly in conflict with other add-ons. Modules themselves, e.g. the medical system, also include various customization options, allowing mission designers to tweak the overall experience.
|
||||
|
||||
### Features
|
||||
* Improved medical system
|
||||
* Logistics system including cargo transport and vehicle maintenance
|
||||
* Explosives system including different trigger types
|
||||
### Core features
|
||||
* Brand new 3D interaction/action system
|
||||
* Performance and reliability framework
|
||||
* Focus on modularity and customization
|
||||
* New flexible client and server settings & configuration
|
||||
* Improved medical system with various levels (basic/advanced) focus on gameplay/realism
|
||||
* Proper & consistent network-synced weather
|
||||
* Wind and weather-based ballistics
|
||||
* Captivity system
|
||||
* Realistic names for vehicles and weapons
|
||||
* Realistic ballistics including wind and humidity
|
||||
* Backblast simulation
|
||||
* A fire control system for armored vehicles and helicopters
|
||||
***and more...***
|
||||
* Explosives system, including different trigger types
|
||||
* Map screen improvements – marker placement and map tools
|
||||
* Advanced missile guidance and laser designation
|
||||
|
||||
#### Guides & How-Tos
|
||||
If you installed ACE3, but have trouble understanding how it all works, or where to start — see [Getting Started](https://github.com/acemod/ACE3/blob/master/documentation/user/getting-started.md).
|
||||
#### Additional features
|
||||
* Carrying and dragging
|
||||
* Realistic names for vehicles and weapons
|
||||
* A fire control system (FCS) for armored vehicles and helicopters
|
||||
* Realistic ballistics/FCS calculated in C/C++ extensions
|
||||
* Backblast area and overpressure simulation
|
||||
* Disposable launchers
|
||||
* Realistic G-forces
|
||||
* Vehicle locking
|
||||
* Realistic night and thermal vision modes
|
||||
* Magazine repacking
|
||||
* Realistic weapon overheating mechanic
|
||||
* Combat deafness (temporary loss of hearing) simulation
|
||||
* Improved ragdoll physics
|
||||
* Improved interactions for AARs and ammo bearers
|
||||
* Adjustable sniper scopes
|
||||
* No idle animation with lowered weapon
|
||||
* No talking player avatar
|
||||
* Jumping over obstacles, climbing over walls and cutting down fences
|
||||
* Vector, MicroDAGR and Kestrel devices<br>
|
||||
***and much more...***
|
||||
|
||||
### Guides & how-tos
|
||||
If you installed ACE3 but have trouble understanding how it all works, or where to start, read this first:
|
||||
* [Getting started](http://ace3mod.com/wiki/user/getting-started.html)
|
||||
|
||||
#### Contributing
|
||||
If you want to help put with the ongoing development, you can do so by looking for possible bugs or by contributing new features. To contribute something to ACE, simply fork this repository and submit your pull requests for review by other collaborators. In the process, please add yourself to the author array of any .pbo you will be editing and the AUTHORS.txt file; including a valid email address.
|
||||
You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. To contribute something to ACE, simply fork this repository and submit your pull requests for review by other collaborators. Remember to add yourself to the author array of any PBO you will be editing and the [`AUTHORS.txt`](https://github.com/acemod/ACE3/blob/master/AUTHORS.txt) file; including a valid email address.
|
||||
|
||||
To report a bug, propose a feature, or suggest a change to the existing one — please, use our [Issue Tracker](https://github.com/acemod/ACE3/issues). See [this link](http://ace3mod.com/wiki/user/how-to-report-an-issue.html) for details.
|
||||
Please, use our [Issue Tracker](https://github.com/acemod/ACE3/issues) to report a bug, propose a feature, or suggest changes to the existing ones. See also:
|
||||
* [How to report an issue](http://ace3mod.com/wiki/user/how-to-report-an-issue.html)
|
||||
* [How to make a feature request](http://ace3mod.com/wiki/user/how-to-make-a-feature-request.html)
|
||||
|
||||
#### Testing & Building
|
||||
If you want to help us test the latest development changes, feel free to download our master branch, using either git — if familiar with the process — or directly, by following [this link](https://github.com/acemod/ACE3/archive/master.zip).
|
||||
|
||||
To find out how to set up your development environment and build a version of ACE for testing, follow [these instructions](https://github.com/acemod/ACE3/blob/master/documentation/development/setting-up-the-development-environment.md).
|
||||
#### Testing & building
|
||||
To help us test the latest development changes, download our master branch ([directly](https://github.com/acemod/ACE3/archive/master.zip), or [with git](https://help.github.com/articles/fetching-a-remote/)), then assemble a test build:
|
||||
* [Setting up the development environment](http://ace3mod.com/wiki/development/setting-up-the-development-environment.html) – step-by-step instructions on how to properly setup and build a version of ACE for testing purposes.
|
||||
|
Binary file not shown.
Binary file not shown.
BIN
ace_fcs.dll
BIN
ace_fcs.dll
Binary file not shown.
@ -57,7 +57,7 @@ class ACE_Settings {
|
||||
};
|
||||
class GVAR(simulationRadius) {
|
||||
displayName = "Simulation Radius";
|
||||
description = "Defines the radius (in meters) in which advanced ballistics are applied";
|
||||
description = "Defines the radius around the player (in meters) at which advanced ballistics are applied to projectiles";
|
||||
typeName = "SCALAR";
|
||||
value = 3000;
|
||||
};
|
||||
|
@ -69,7 +69,7 @@ class CfgVehicles {
|
||||
};
|
||||
class simulationRadius {
|
||||
displayName = "Simulation Radius";
|
||||
description = "Defines the radius (in meters) in which advanced ballistics are applied";
|
||||
description = "Defines the radius around the player (in meters) at which advanced ballistics are applied to projectiles";
|
||||
typeName = "NUMBER";
|
||||
defaultValue = 3000;
|
||||
};
|
||||
|
@ -20,19 +20,11 @@ GVAR(WindInfoStart) = time;
|
||||
GVAR(Protractor) = false;
|
||||
GVAR(ProtractorStart) = time;
|
||||
|
||||
// Those are only used in the pure sqf version (extension free PFH)
|
||||
GVAR(SimulationPrecision) = 2;
|
||||
GVAR(WindEnabled) = true;
|
||||
GVAR(SpinDriftEnabled) = true;
|
||||
GVAR(CoriolisEnabled) = true;
|
||||
GVAR(EoetvoesEnabled) = true;
|
||||
GVAR(AdvancedAirDragEnabled) = true;
|
||||
GVAR(TransonicRegionEnabled) = true;
|
||||
GVAR(AtmosphericDensitySimulationEnabled) = true;
|
||||
|
||||
GVAR(currentGrid) = 0;
|
||||
GVAR(INIT_MESSAGE_ENABLED) = false;
|
||||
|
||||
GVAR(extensionAvailable) = true;
|
||||
/* @TODO: Remove this until verisoning is in sync with cmake/build versioning
|
||||
GVAR(extensionVersion) = ("ace_advanced_ballistics" callExtension "version");
|
||||
GVAR(extensionAvailable) = (GVAR(extensionVersion) == EXTENSION_REQUIRED_VERSION);
|
||||
if (!GVAR(extensionAvailable)) exitWith {
|
||||
@ -42,5 +34,5 @@ if (!GVAR(extensionAvailable)) exitWith {
|
||||
diag_log text "[ACE] ERROR: ace_advanced_ballistics.dll is incompatible";
|
||||
};
|
||||
};
|
||||
|
||||
*/
|
||||
[] call FUNC(initializeTerrainExtension);
|
||||
|
@ -2,7 +2,6 @@
|
||||
|
||||
ADDON = false;
|
||||
|
||||
PREP(calculateAirDensity);
|
||||
PREP(calculateAmmoTemperatureVelocityShift);
|
||||
PREP(calculateAtmosphericCorrection);
|
||||
PREP(calculateBarrelLengthVelocityShift);
|
||||
|
@ -16,3 +16,7 @@ class CfgPatches {
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "RscTitles.hpp"
|
||||
#include "ACE_Settings.hpp"
|
||||
|
||||
class ACE_Extensions {
|
||||
extensions[] += {"ace_advanced_ballistics"};
|
||||
};
|
||||
|
@ -24,7 +24,7 @@ _pressure = _this select 2; // in hPa
|
||||
_relativeHumidity = _this select 3; // as ratio 0-1
|
||||
_atmosphereModel = _this select 4; // "ICAO" or "ASM"
|
||||
|
||||
_airDensity = [_temperature, _pressure, _relativeHumidity] call FUNC(calculateAirDensity);
|
||||
_airDensity = [_temperature, _pressure, _relativeHumidity] call EFUNC(weather,calculateAirDensity);
|
||||
|
||||
if (_atmosphereModel == "ICAO") then {
|
||||
(STD_AIR_DENSITY_ICAO / _airDensity) * _ballisticCoefficient
|
||||
|
@ -19,7 +19,7 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_index", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_atmosphereModel", "_bulletMass", "_bulletLength", "_airFriction", "_dragModel", "_muzzleVelocity", "_muzzleVelocityCoef", "_muzzleAccessory", "_initSpeedCoef", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_bulletWeight", "_barrelTwist", "_twistDirection", "_stabilityFactor", "_transonicStabilityCoef"];
|
||||
private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_index", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_atmosphereModel", "_bulletMass", "_bulletLength", "_airFriction", "_dragModel", "_muzzleVelocity", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_barrelTwist", "_twistDirection", "_stabilityFactor", "_transonicStabilityCoef", "_ballisticCoefficients", "_velocityBoundaries"];
|
||||
_unit = _this select 0;
|
||||
_weapon = _this select 1;
|
||||
_mode = _this select 3;
|
||||
@ -35,49 +35,34 @@ if (!([_unit] call EFUNC(common,isPlayer))) exitWith {};
|
||||
if (underwater _unit) exitWith {};
|
||||
if (!(_ammo isKindOf "BulletBase")) exitWith {};
|
||||
if (_unit distance ACE_player > GVAR(simulationRadius)) exitWith {};
|
||||
if (GVAR(onlyActiveForLocalPlayers) && _unit != ACE_player) then { _abort = true; };
|
||||
//if (!GVAR(vehicleGunnerEnabled) && !(_unit isKindOf "Man")) then { _abort = true; }; // TODO: We currently do not have firedEHs on vehicles
|
||||
if (GVAR(disabledInFullAutoMode) && getNumber(configFile >> "cfgWeapons" >> _weapon >> _mode >> "autoFire") == 1) then { _abort = true; };
|
||||
|
||||
if (_abort && alwaysSimulateForSnipers) then {
|
||||
if (GVAR(onlyActiveForLocalPlayers) && !(local _unit)) then {
|
||||
if (GVAR(alwaysSimulateForSnipers)) then {
|
||||
// The shooter is non local
|
||||
if (currentWeapon _unit == primaryWeapon _unit && count primaryWeaponItems _unit > 2) then {
|
||||
_opticsName = (primaryWeaponItems _unit) select 2;
|
||||
_opticType = getNumber(configFile >> "cfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
|
||||
_abort = _opticType != 2; // We only abort if the non local shooter is not a sniper
|
||||
};
|
||||
} else {
|
||||
_abort = true;
|
||||
};
|
||||
};
|
||||
//if (!GVAR(vehicleGunnerEnabled) && !(_unit isKindOf "Man")) then { _abort = true; }; // TODO: We currently do not have firedEHs on vehicles
|
||||
if (GVAR(disabledInFullAutoMode) && getNumber(configFile >> "cfgWeapons" >> _weapon >> _mode >> "autoFire") == 1) then { _abort = true; };
|
||||
|
||||
if (_abort || !(GVAR(extensionAvailable))) exitWith {
|
||||
[_bullet, getNumber(configFile >> "cfgAmmo" >> _ammo >> "airFriction")] call EFUNC(winddeflection,updateTrajectoryPFH);
|
||||
};
|
||||
|
||||
_airFriction = getNumber(configFile >> "cfgAmmo" >> _ammo >> "airFriction");
|
||||
_muzzleVelocity = getNumber(configFile >> "cfgMagazines" >> _magazine >> "initSpeed");
|
||||
_muzzleVelocityCoef = getNumber(configFile >> "cfgWeapons" >> _weapon >> "initSpeed");
|
||||
if (_muzzleVelocityCoef > 0) then {
|
||||
_muzzleVelocity = _muzzleVelocityCoef;
|
||||
};
|
||||
if (_muzzleVelocityCoef < 0) then {
|
||||
_muzzleVelocity = _muzzleVelocity * (-1 * _muzzleVelocityCoef);
|
||||
};
|
||||
|
||||
_muzzleAccessory = "";
|
||||
switch (currentWeapon _unit) do {
|
||||
case primaryWeapon _unit: { _muzzleAccessory = (primaryWeaponItems _unit) select 0; };
|
||||
case handgunWeapon _unit: { _muzzleAccessory = (handgunItems _unit) select 0; };
|
||||
};
|
||||
|
||||
if (_muzzleAccessory != "" && isNumber(configFile >> "cfgWeapons" >> _muzzleAccessory >> "ItemInfo" >> "MagazineCoef" >> "initSpeed")) then {
|
||||
_initSpeedCoef = getNumber(configFile >> "cfgWeapons" >> _muzzleAccessory >> "ItemInfo" >> "MagazineCoef" >> "initSpeed");
|
||||
_muzzleVelocity = _muzzleVelocity * _initSpeedCoef;
|
||||
};
|
||||
_bulletVelocity = velocity _bullet;
|
||||
_muzzleVelocity = vectorMagnitude _bulletVelocity;
|
||||
|
||||
if (GVAR(barrelLengthInfluenceEnabled)) then {
|
||||
_muzzleVelocityShift = [_ammo, _weapon, _muzzleVelocity] call FUNC(calculateBarrelLengthVelocityShift);
|
||||
if (_muzzleVelocityShift != 0) then {
|
||||
_bulletVelocity = velocity _bullet;
|
||||
_bulletSpeed = vectorMagnitude _bulletVelocity;
|
||||
_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift * (_bulletSpeed / _muzzleVelocity)));
|
||||
_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift));
|
||||
_bullet setVelocity _bulletVelocity;
|
||||
_muzzleVelocity = _muzzleVelocity + _muzzleVelocityShift;
|
||||
};
|
||||
@ -87,19 +72,23 @@ if (GVAR(ammoTemperatureEnabled)) then {
|
||||
_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL _unit) select 2);
|
||||
_muzzleVelocityShift = [_ammo, _temperature] call FUNC(calculateAmmoTemperatureVelocityShift);
|
||||
if (_muzzleVelocityShift != 0) then {
|
||||
_bulletVelocity = velocity _bullet;
|
||||
_bulletSpeed = vectorMagnitude _bulletVelocity;
|
||||
_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift * (_bulletSpeed / _muzzleVelocity)));
|
||||
_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift));
|
||||
_bullet setVelocity _bulletVelocity;
|
||||
_muzzleVelocity = _muzzleVelocity + _muzzleVelocityShift;
|
||||
};
|
||||
};
|
||||
|
||||
_bulletTraceVisible = false;
|
||||
if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER" && currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {
|
||||
if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER") then {
|
||||
if (currentWeapon ACE_player in ["ACE_Vector", "Binocular", "Rangefinder", "Laserdesignator"]) then {
|
||||
_bulletTraceVisible = true;
|
||||
} else {
|
||||
if (currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {
|
||||
_opticsName = (primaryWeaponItems ACE_player) select 2;
|
||||
_opticType = getNumber(configFile >> "cfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
|
||||
_bulletTraceVisible = (_opticType == 2 || currentWeapon ACE_player in ["ACE_Vector", "Binocular", "Rangefinder", "Laserdesignator"]);
|
||||
_bulletTraceVisible = _opticType == 2;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_caliber = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_caliber");
|
||||
@ -110,7 +99,7 @@ _stabilityFactor = 1.5;
|
||||
|
||||
if (_caliber > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) then {
|
||||
_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL _unit) select 2);
|
||||
_barometricPressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + ((getPosASL _bullet) select 2)) / 7990) - 10 * overcast;
|
||||
_barometricPressure = ((getPosASL _bullet) select 2) call EFUNC(weather,calculateBarometricPressure);
|
||||
_stabilityFactor = [_caliber, _bulletLength, _bulletMass, _barrelTwist, _muzzleVelocity, _temperature, _barometricPressure] call FUNC(calculateStabilityFactor);
|
||||
};
|
||||
|
||||
@ -131,32 +120,33 @@ _dragModel = 1;
|
||||
_ballisticCoefficients = [];
|
||||
_velocityBoundaries = [];
|
||||
_atmosphereModel = "ICAO";
|
||||
if (GVAR(AdvancedAirDragEnabled)) then {
|
||||
if (isNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_dragModel")) then {
|
||||
if (isNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_dragModel")) then {
|
||||
_dragModel = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_dragModel");
|
||||
if (!(_dragModel in [1, 2, 5, 6, 7, 8])) then {
|
||||
_dragModel = 1;
|
||||
};
|
||||
};
|
||||
if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ballisticCoefficients")) then {
|
||||
};
|
||||
if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ballisticCoefficients")) then {
|
||||
_ballisticCoefficients = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ballisticCoefficients");
|
||||
};
|
||||
if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_velocityBoundaries")) then {
|
||||
};
|
||||
if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_velocityBoundaries")) then {
|
||||
_velocityBoundaries = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_velocityBoundaries");
|
||||
};
|
||||
if (isText(configFile >> "cfgAmmo" >> _ammo >> "ACE_standardAtmosphere")) then {
|
||||
};
|
||||
if (isText(configFile >> "cfgAmmo" >> _ammo >> "ACE_standardAtmosphere")) then {
|
||||
_atmosphereModel = getText(configFile >> "cfgAmmo" >> _ammo >> "ACE_standardAtmosphere");
|
||||
};
|
||||
};
|
||||
|
||||
#ifdef USE_ADVANCEDBALLISTICS_DLL
|
||||
GVAR(currentbulletID) = (GVAR(currentbulletID) + 1) % 10000;
|
||||
GVAR(currentbulletID) = (GVAR(currentbulletID) + 1) % 10000;
|
||||
|
||||
"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
|
||||
"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
|
||||
|
||||
[{
|
||||
private ["_index", "_bullet", "_caliber", "_bulletTraceVisible", "_bulletVelocity", "_bulletPosition"];
|
||||
EXPLODE_4_PVT(_this select 0,_bullet,_caliber,_bulletTraceVisible,_index);
|
||||
[{
|
||||
private ["_args", "_index", "_bullet", "_caliber", "_bulletTraceVisible", "_bulletVelocity", "_bulletPosition"];
|
||||
_args = _this select 0;
|
||||
_bullet = _args select 0;
|
||||
_caliber = _args select 1;
|
||||
_bulletTraceVisible = _args select 2;
|
||||
_index = _args select 3;
|
||||
|
||||
_bulletVelocity = velocity _bullet;
|
||||
_bulletPosition = getPosASL _bullet;
|
||||
@ -173,211 +163,4 @@ if (GVAR(AdvancedAirDragEnabled)) then {
|
||||
|
||||
call compile ("ace_advanced_ballistics" callExtension format["simulate:%1:%2:%3:%4:%5:%6:%7", _index, _bulletVelocity, _bulletPosition, ACE_wind, ASLToATL(_bulletPosition) select 2, floor(time), time - floor(time)]);
|
||||
|
||||
}, GVAR(simulationInterval), [_bullet, _caliber, _bulletTraceVisible, GVAR(currentbulletID)]] call CBA_fnc_addPerFrameHandler;
|
||||
#else
|
||||
_index = count GVAR(bulletDatabase);
|
||||
if (count GVAR(bulletDatabaseFreeIndices) > 0) then {
|
||||
_index = GVAR(bulletDatabaseFreeIndices) select 0;
|
||||
GVAR(bulletDatabaseFreeIndices) = GVAR(bulletDatabaseFreeIndices) - [_index];
|
||||
};
|
||||
|
||||
GVAR(bulletDatabase) set[_index, [_bullet, _caliber, _airFriction, _muzzleVelocity, _stabilityFactor, _transonicStabilityCoef, _twistDirection, _unit, _bulletTraceVisible, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _index]];
|
||||
GVAR(bulletDatabaseStartTime) set[_index, time];
|
||||
GVAR(bulletDatabaseSpeed) set[_index, 0];
|
||||
GVAR(bulletDatabaseFrames) set[_index, 1];
|
||||
GVAR(bulletDatabaseLastFrame) set[_index, time];
|
||||
GVAR(bulletDatabaseHDeflect) set[_index, 0];
|
||||
GVAR(bulletDatabaseSpinDrift) set[_index, 0];
|
||||
|
||||
if ((GVAR(bulletDatabaseOccupiedIndices) pushBack _index) == 0) then {
|
||||
[{
|
||||
private ["_bulletDatabaseEntry", "_bullet", "_caliber", "_muzzleVelocity", "_frames", "_speed", "_airFriction", "_airFrictionRef", "_dragModel", "_atmosphereModel", "_ballisticCoefficient", "_ballisticCoefficients", "_velocityBoundaries", "_airDensity", "_stabilityFactor", "_transonicStabilityCoef", "_twistDirection", "_unit", "_bulletTraceVisible", "_index", "_temperature", "_humidity", "_deltaT", "_TOF", "_bulletPosition", "_bulletVelocity", "_bulletSpeed", "_trueVelocity", "_trueSpeed", "_bulletSpeedAvg", "_wind", "_drag", "_dragRef", "_vect", "_accel", "_accelRef", "_centripetalAccel", "_pressure", "_pressureDeviation", "_windSourceObstacle", "_windSourceTerrain", "_height", "_roughnessLength", "_bulletDir", "_horizontalDeflection", "_horizontalDeflectionPartial", "_spinDrift", "_spinDriftPartial"];
|
||||
|
||||
{
|
||||
_bulletDatabaseEntry = (GVAR(bulletDatabase) select _x);
|
||||
if (!alive (_bulletDatabaseEntry select 0)) then {
|
||||
_index = _bulletDatabaseEntry select 13;
|
||||
GVAR(bulletDatabaseOccupiedIndices) = GVAR(bulletDatabaseOccupiedIndices) - [_index];
|
||||
GVAR(bulletDatabaseFreeIndices) pushBack _index;
|
||||
};
|
||||
true
|
||||
} count GVAR(bulletDatabaseOccupiedIndices);
|
||||
|
||||
if (count GVAR(bulletDatabaseOccupiedIndices) == 0) exitWith {
|
||||
GVAR(bulletDatabase) = [];
|
||||
GVAR(bulletDatabaseStartTime) = [];
|
||||
GVAR(bulletDatabaseSpeed) = [];
|
||||
GVAR(bulletDatabaseFrames) = [];
|
||||
GVAR(bulletDatabaseLastFrame) = [];
|
||||
GVAR(bulletDatabaseHDeflect) = [];
|
||||
GVAR(bulletDatabaseSpinDrift) = [];
|
||||
GVAR(bulletDatabaseOccupiedIndices) = [];
|
||||
GVAR(bulletDatabaseFreeIndices) = [];
|
||||
[_this select 1] call cba_fnc_removePerFrameHandler;
|
||||
};
|
||||
|
||||
{
|
||||
_bulletDatabaseEntry = GVAR(bulletDatabase) select _x;
|
||||
_bullet = _bulletDatabaseEntry select 0;
|
||||
_caliber = _bulletDatabaseEntry select 1;
|
||||
_airFriction = _bulletDatabaseEntry select 2;
|
||||
_muzzleVelocity = _bulletDatabaseEntry select 3;
|
||||
_stabilityFactor = _bulletDatabaseEntry select 4;
|
||||
_transonicStabilityCoef = _bulletDatabaseEntry select 5;
|
||||
_twistDirection = _bulletDatabaseEntry select 6;
|
||||
_unit = _bulletDatabaseEntry select 7;
|
||||
_bulletTraceVisible = _bulletDatabaseEntry select 8;
|
||||
_ballisticCoefficients = _bulletDatabaseEntry select 9;
|
||||
_velocityBoundaries = _bulletDatabaseEntry select 10;
|
||||
_atmosphereModel = _bulletDatabaseEntry select 11;
|
||||
_dragModel = _bulletDatabaseEntry select 12;
|
||||
_index = _bulletDatabaseEntry select 13;
|
||||
|
||||
_TOF = time - (GVAR(bulletDatabaseStartTime) select _index);
|
||||
|
||||
_bulletVelocity = velocity _bullet;
|
||||
_bulletPosition = getPosASL _bullet;
|
||||
|
||||
_bulletSpeed = vectorMagnitude _bulletVelocity;
|
||||
_bulletDir = (_bulletVelocity select 0) atan2 (_bulletVelocity select 1);
|
||||
|
||||
_speed = (GVAR(bulletDatabaseSpeed) select _index);
|
||||
GVAR(bulletDatabaseSpeed) set[_index, _speed + _bulletSpeed];
|
||||
|
||||
_frames = (GVAR(bulletDatabaseFrames) select _index);
|
||||
GVAR(bulletDatabaseFrames) set[_index, _frames + 1];
|
||||
|
||||
_bulletSpeedAvg = (_speed / _frames);
|
||||
|
||||
if ((GVAR(SimulationPrecision) < 2) || {_frames % GVAR(SimulationPrecision) == _index % GVAR(SimulationPrecision)}) then {
|
||||
_deltaT = time - (GVAR(bulletDatabaseLastFrame) select _index);
|
||||
GVAR(bulletDatabaseLastFrame) set[_index, time];
|
||||
|
||||
_trueVelocity = _bulletVelocity;
|
||||
_trueSpeed = _bulletSpeed;
|
||||
_wind = [0, 0, 0];
|
||||
if (GVAR(WindEnabled) && (vectorMagnitude ACE_wind) > 0) then {
|
||||
_windSourceObstacle = _bulletPosition vectorDiff ((vectorNormalized ACE_wind) vectorMultiply 10);
|
||||
_windSourceTerrain = _bulletPosition vectorDiff ((vectorNormalized ACE_wind) vectorMultiply 100);
|
||||
|
||||
if (!(lineIntersects [_bulletPosition, _windSourceObstacle]) && !(terrainIntersectASL [_bulletPosition, _windSourceTerrain])) then {
|
||||
_wind = ACE_wind;
|
||||
_height = ASLToATL(_bulletPosition) select 2;
|
||||
_height = 0 max _height min 20;
|
||||
if (_height < 20) then {
|
||||
_roughnessLength = _bulletPosition call FUNC(calculateRoughnessLength);
|
||||
_wind = _wind vectorMultiply (ln(_height / _roughnessLength) / ln(20 / _roughnessLength));
|
||||
};
|
||||
|
||||
_trueVelocity = _bulletVelocity vectorDiff _wind;
|
||||
_trueSpeed = vectorMagnitude _trueVelocity;
|
||||
};
|
||||
};
|
||||
|
||||
_airFrictionRef = _airFriction;
|
||||
if (GVAR(AdvancedAirDragEnabled) && (count _ballisticCoefficients) == (count _velocityBoundaries) + 1) then {
|
||||
_dragRef = _deltaT * _airFrictionRef * _bulletSpeed * _bulletSpeed;
|
||||
_accelRef = (vectorNormalized _bulletVelocity) vectorMultiply (_dragRef);
|
||||
_bulletVelocity = _bulletVelocity vectorDiff _accelRef;
|
||||
|
||||
_ballisticCoefficient = (_ballisticCoefficients select 0);
|
||||
for "_i" from (count _velocityBoundaries) - 1 to 0 step -1 do {
|
||||
if (_bulletSpeed < (_velocityBoundaries select _i)) exitWith {
|
||||
_ballisticCoefficient = (_ballisticCoefficients select (_i + 1));
|
||||
};
|
||||
};
|
||||
|
||||
if (GVAR(AtmosphericDensitySimulationEnabled)) then {
|
||||
_pressure = 1013.25 * exp(-(EGVAR(weather,Altitude) + (_bulletPosition select 2)) / 7990) - 10 * overcast;
|
||||
_temperature = GET_TEMPERATURE_AT_HEIGHT(_bulletPosition select 2);
|
||||
_humidity = EGVAR(weather,currentHumidity);
|
||||
_airDensity = STD_AIR_DENSITY_ICAO;
|
||||
if (_humidity > 0) then {
|
||||
private ["_pSat", "_vaporPressure", "_partialPressure"];
|
||||
// Saturation vapor pressure calculated according to: http://wahiduddin.net/calc/density_algorithms.htm
|
||||
_pSat = 6.1078 * 10 ^ ((7.5 * _temperature) / (_temperature + 237.3));
|
||||
_vaporPressure = _humidity * _pSat;
|
||||
_partialPressure = (_pressure * 100)- _vaporPressure;
|
||||
|
||||
_airDensity = (_partialPressure * DRY_AIR_MOLAR_MASS + _vaporPressure * WATER_VAPOR_MOLAR_MASS) / (UNIVERSAL_GAS_CONSTANT * KELVIN(_temperature));
|
||||
} else {
|
||||
_airDensity = (_pressure * 100) / (SPECIFIC_GAS_CONSTANT_DRY_AIR * KELVIN(_temperature));
|
||||
};
|
||||
if (_atmosphereModel == "ICAO") then {
|
||||
_ballisticCoefficient = (STD_AIR_DENSITY_ICAO / _airDensity) * _ballisticCoefficient;
|
||||
} else {
|
||||
_ballisticCoefficient = (STD_AIR_DENSITY_ASM / _airDensity) * _ballisticCoefficient;
|
||||
};
|
||||
};
|
||||
|
||||
_drag = _deltaT * ([_dragModel, _ballisticCoefficient, _trueSpeed] call FUNC(calculateRetardation));
|
||||
_accel = (vectorNormalized _trueVelocity) vectorMultiply (_drag);
|
||||
_bulletVelocity = _bulletVelocity vectorDiff _accel;
|
||||
} else {
|
||||
if (GVAR(AtmosphericDensitySimulationEnabled)) then {
|
||||
_pressureDeviation = 1013.25 * exp(-(EGVAR(weather,Altitude) + (_bulletPosition select 2)) / 7990) - 1013.25 - 10 * overcast;
|
||||
_temperature = GET_TEMPERATURE_AT_HEIGHT(_bulletPosition select 2);
|
||||
_humidity = EGVAR(weather,currentHumidity);
|
||||
_airFriction = _airFriction + ((_temperature - 15) * 0.0000015 + _humidity * 0.0000040 + _pressureDeviation * -0.0000009);
|
||||
};
|
||||
|
||||
if (_airFriction != _airFrictionRef || vectorMagnitude _wind > 0) then {
|
||||
_dragRef = _deltaT * _airFrictionRef * _bulletSpeed * _bulletSpeed;
|
||||
_accelRef = (vectorNormalized _bulletVelocity) vectorMultiply (_dragRef);
|
||||
_bulletVelocity = _bulletVelocity vectorDiff _accelRef;
|
||||
|
||||
_drag = _deltaT * _airFriction * _trueSpeed * _trueSpeed;
|
||||
_accel = (vectorNormalized _trueVelocity) vectorMultiply (_drag);
|
||||
_bulletVelocity = _bulletVelocity vectorAdd _accel;
|
||||
};
|
||||
};
|
||||
|
||||
if (GVAR(CoriolisEnabled) && _bulletSpeedAvg > 0) then {
|
||||
_horizontalDeflection = 0.0000729 * (_unit distanceSqr _bullet) * sin(EGVAR(weather,Latitude)) / _bulletSpeedAvg;
|
||||
_horizontalDeflectionPartial = _horizontalDeflection - (GVAR(bulletDatabaseHDeflect) select _index);
|
||||
GVAR(bulletDatabaseHDeflect) set[_index, _horizontalDeflection];
|
||||
_vect = [sin(_bulletDir + 90) * _horizontalDeflectionPartial, cos(_bulletDir + 90) * _horizontalDeflectionPartial, 0];
|
||||
|
||||
_bulletPosition = _bulletPosition vectorAdd _vect;
|
||||
};
|
||||
|
||||
/*
|
||||
// Negligible effect on the trajectory
|
||||
if (GVAR(EoetvoesEnabled)) then {
|
||||
_centripetalAccel = 2 * 0.0000729 * (_muzzleVelocity / -32.2) * cos(EGVAR(weather,Latitude)) * sin(_bulletDir);
|
||||
_accel = [0, 0, -(_centripetalAccel * _deltaT)];
|
||||
|
||||
_bulletVelocity = _bulletVelocity vectorAdd _accel;
|
||||
};
|
||||
//*/
|
||||
|
||||
if (GVAR(SpinDriftEnabled)) then {
|
||||
_spinDrift = _twistDirection * 0.0254 * 1.25 * (_stabilityFactor + 1.2) * _TOF ^ 1.83;
|
||||
_spinDriftPartial = _spinDrift - (GVAR(bulletDatabaseSpinDrift) select _index);
|
||||
GVAR(bulletDatabaseSpinDrift) set[_index, _spinDrift];
|
||||
_vect = [sin(_bulletDir + 90) * _spinDriftPartial, cos(_bulletDir + 90) * _spinDriftPartial, 0];
|
||||
|
||||
_bulletPosition = _bulletPosition vectorAdd _vect;
|
||||
};
|
||||
};
|
||||
|
||||
if (GVAR(TransonicRegionEnabled) && _transonicStabilityCoef < 1) then {
|
||||
if (_bulletSpeed < 345 && _bulletSpeedAvg > 340 && _bulletSpeed > 335) then {
|
||||
_accel = [(random 0.8) - 0.4, (random 0.8) - 0.4, (random 0.8) - 0.4];
|
||||
_accel = _accel vectorMultiply (1 - _transonicStabilityCoef);
|
||||
_bulletVelocity = _bulletVelocity vectorAdd _accel;
|
||||
};
|
||||
};
|
||||
|
||||
if (_bulletTraceVisible && _bulletSpeed > 600 && _bullet distanceSqr _unit > 400) then {
|
||||
drop ["\A3\data_f\ParticleEffects\Universal\Refract","","Billboard",1,0.1,getPos _bullet,[0,0,0],0,1.275,1,0,[0.4*_caliber,0.2*_caliber],[[0,0,0,0.6],[0,0,0,0.4]],[1,0],0,0,"","",""];
|
||||
};
|
||||
|
||||
_bullet setVelocity _bulletVelocity;
|
||||
_bullet setPosASL _bulletPosition;
|
||||
true
|
||||
} count GVAR(bulletDatabaseOccupiedIndices);
|
||||
|
||||
}, GVAR(simulationInterval), []] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
#endif
|
||||
}, GVAR(simulationInterval), [_bullet, _caliber, _bulletTraceVisible, GVAR(currentbulletID)]] call CBA_fnc_addPerFrameHandler;
|
||||
|
@ -1,8 +1,6 @@
|
||||
#define COMPONENT advanced_ballistics
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
#define USE_ADVANCEDBALLISTICS_DLL
|
||||
|
||||
#ifdef DEBUG_ENABLED_ADVANCEDBALLISTICS
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler. -->
|
||||
<Project name="ACE">
|
||||
<Package name="AdvancedBallistics">
|
||||
<Key ID="STR_ACE_AdvancedBallistics_WindInfoKey">
|
||||
|
@ -891,6 +891,25 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
|
||||
|
||||
class OpticsIn
|
||||
{
|
||||
class WideUnstabalized
|
||||
{
|
||||
opticsDisplayName = "WU";
|
||||
initAngleX = 0;
|
||||
minAngleX = -35;
|
||||
maxAngleX = 10;
|
||||
initAngleY = 0;
|
||||
minAngleY = -100;
|
||||
maxAngleY = 100;
|
||||
initFov = 0.466;
|
||||
minFov = 0.466;
|
||||
maxFov = 0.466;
|
||||
visionMode[] = {"Normal","Ti"};
|
||||
thermalMode[] = {0,1};
|
||||
gunnerOpticsColor[] = {0,0,0,1};
|
||||
directionStabilized = 0;
|
||||
horizontallyStabilized = 1;
|
||||
gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
|
||||
};
|
||||
class Wide
|
||||
{
|
||||
opticsDisplayName = "W";
|
||||
|
@ -128,7 +128,7 @@ class ATragMX_RscListBox {
|
||||
class ATragMX_RscListNBox: ATragMX_RscListBox {
|
||||
idc=-1;
|
||||
type=102;
|
||||
columns[]={0.0, 0.225, 0.475, 0.725};
|
||||
columns[]={0.0, 0.225, 0.475, 0.7};
|
||||
drawSideArrows=0;
|
||||
idcLeft=-1;
|
||||
idcRight=-1;
|
||||
@ -523,9 +523,12 @@ class ATragMX_Display {
|
||||
x=0.550*safezoneW+safezoneX+0.32;
|
||||
text="Cur";
|
||||
};
|
||||
class TEXT_ELEVATION_OUTPUT_ABSOLUTE: ATragMX_RscEdit {
|
||||
class TEXT_ELEVATION_OUTPUT_ABSOLUTE: ATragMX_RscText {
|
||||
idc=400;
|
||||
w=0.07;
|
||||
style=160;
|
||||
sizeEx=0.025;
|
||||
w=0.065;
|
||||
h=0.032;
|
||||
x=0.550*safezoneW+safezoneX+0.17;
|
||||
y=0.265*safezoneH+safezoneY+0.50;
|
||||
text="";
|
||||
@ -537,7 +540,6 @@ class ATragMX_Display {
|
||||
class TEXT_ELEVATION_INPUT_CURRENT: TEXT_ELEVATION_OUTPUT_ABSOLUTE {
|
||||
idc=402;
|
||||
x=0.550*safezoneW+safezoneX+0.323;
|
||||
onKeyUp=QUOTE(if (_this select 1 == 28) then {call FUNC(parse_input); call FUNC(update_result)});
|
||||
};
|
||||
class TEXT_WINDAGE: TEXT_ELEVATION {
|
||||
idc=41;
|
||||
@ -555,7 +557,6 @@ class ATragMX_Display {
|
||||
class TEXT_WINDAGE_INPUT_CURRENT: TEXT_WINDAGE_OUTPUT_ABSOLUTE {
|
||||
idc=412;
|
||||
x=0.550*safezoneW+safezoneX+0.323;
|
||||
onKeyUp=QUOTE(if (_this select 1 == 28) then {call FUNC(parse_input); call FUNC(update_result)});
|
||||
};
|
||||
class TEXT_LEAD: TEXT_GUN {
|
||||
idc=42;
|
||||
@ -595,11 +596,20 @@ class ATragMX_Display {
|
||||
class TEXT_SCOPE_UNIT: TEXT_GUN_LIST {
|
||||
idc=2000;
|
||||
style=ST_CENTER;
|
||||
w=0.06;
|
||||
x=0.550*safezoneW+safezoneX+0.205;
|
||||
colorBackground[]={0,0,0,0};
|
||||
text="TMOA";
|
||||
action=QUOTE(call FUNC(cycle_scope_unit));
|
||||
};
|
||||
class TEXT_SCOPE_CLICK_NUMBER: TEXT_GUN_LIST {
|
||||
idc=2001;
|
||||
style=ST_CENTER;
|
||||
w=0.03;
|
||||
x=0.550*safezoneW+safezoneX+0.27;
|
||||
text="4";
|
||||
action=QUOTE(call FUNC(toggle_solution_setup));
|
||||
};
|
||||
class TEXT_CALCULATE: TEXT_SCOPE_UNIT {
|
||||
idc=3000;
|
||||
style=ST_RIGHT;
|
||||
@ -750,7 +760,7 @@ class ATragMX_Display {
|
||||
y=0.265*safezoneH+safezoneY+0.35;
|
||||
strings[]={"Height","Width"};
|
||||
values[]={1,0};
|
||||
onToolBoxSelChanged="GVAR(rangeAssistUseTargetHeight)=((_this select 1)==0)";
|
||||
onToolBoxSelChanged=QUOTE(GVAR(rangeAssistUseTargetHeight) = ((_this select 1) == 0));
|
||||
};
|
||||
class TEXT_TARGET_RANGE_ASSIST_TARGET_SIZE: TEXT_TARGET_RANGE_ASSIST_MEASUREMENT_METHOD {
|
||||
idc=7003;
|
||||
@ -1115,6 +1125,13 @@ class ATragMX_Display {
|
||||
idc=120060;
|
||||
y=0.265*safezoneH+safezoneY+0.520;
|
||||
};
|
||||
class TEXT_GUN_AMMO_DATA_ZERO_RANGE_METER_INDICATOR: TEXT_GUN_AMMO_DATA_BORE_HEIGHT {
|
||||
idc=120061;
|
||||
w=0.05;
|
||||
x=0.550*safezoneW+safezoneX+0.315;
|
||||
y=0.265*safezoneH+safezoneY+0.520;
|
||||
text="";
|
||||
};
|
||||
class TEXT_GUN_AMMO_DATA_DONE: TEXT_TARGET_SPEED_ASSIST_DONE {
|
||||
idc=12008;
|
||||
action=QUOTE(1 call FUNC(toggle_gun_ammo_data));
|
||||
@ -1206,7 +1223,10 @@ class ATragMX_Display {
|
||||
};
|
||||
class TEXT_ATMO_ENV_DATA_CALC_METHOD: TEXT_GUN_AMMO_DATA_BORE_HEIGHT {
|
||||
idc=13011;
|
||||
x=0.550*safezoneW+safezoneX+0.24;
|
||||
style=64;
|
||||
w=0.14;
|
||||
h=0.07;
|
||||
x=0.550*safezoneW+safezoneX+0.235;
|
||||
y=0.265*safezoneH+safezoneY+0.29;
|
||||
text="Calc Method";
|
||||
};
|
||||
@ -1318,6 +1338,16 @@ class ATragMX_Display {
|
||||
idc=140050;
|
||||
y=0.265*safezoneH+safezoneY+0.480;
|
||||
};
|
||||
class TEXT_TARGET_DATA_TARGET_SPEED_DIRECTION: ATragMX_RscButton {
|
||||
idc=140051;
|
||||
colorBackground[]={0.15,0.21,0.23,0.3};
|
||||
colorFocused[]={0.15,0.21,0.23,0.2};
|
||||
w=0.0231;
|
||||
x=0.550*safezoneW+safezoneX+0.305;
|
||||
y=0.265*safezoneH+safezoneY+0.480;
|
||||
text=">";
|
||||
action=QUOTE(call FUNC(cycle_target_speed_direction));
|
||||
};
|
||||
class TEXT_TARGET_DATA_TARGET_RANGE: TEXT_TARGET_DATA_LATITUDE {
|
||||
idc=14006;
|
||||
y=0.265*safezoneH+safezoneY+0.520;
|
||||
@ -1327,6 +1357,13 @@ class ATragMX_Display {
|
||||
idc=140060;
|
||||
y=0.265*safezoneH+safezoneY+0.520;
|
||||
};
|
||||
class TEXT_TARGET_DATA_TARGET_RANGE_METER_INDICATOR: TEXT_TARGET_DATA_LATITUDE {
|
||||
idc=140061;
|
||||
w=0.05;
|
||||
x=0.550*safezoneW+safezoneX+0.315;
|
||||
y=0.265*safezoneH+safezoneY+0.520;
|
||||
text="";
|
||||
};
|
||||
class TEXT_TARGET_DATA_DONE: TEXT_TARGET_SPEED_ASSIST_DONE {
|
||||
idc=14008;
|
||||
action=QUOTE(1 call FUNC(toggle_target_data));
|
||||
@ -1341,5 +1378,94 @@ class ATragMX_Display {
|
||||
class TEXT_TARGET_DATA_NEXT: TEXT_TARGET_SPEED_ASSIST_NEXT {
|
||||
idc=14011;
|
||||
};
|
||||
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN: TEXT_GUN_AMMO_DATA_BORE_HEIGHT {
|
||||
idc=15000;
|
||||
style=64;
|
||||
w=0.25;
|
||||
h=0.07;
|
||||
x=0.550*safezoneW+safezoneX+0.13;
|
||||
y=0.265*safezoneH+safezoneY+0.32;
|
||||
text="Show result in";
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1: TEXT_TARGET_A {
|
||||
idc=15001;
|
||||
w=0.04;
|
||||
x=0.550*safezoneW+safezoneX+0.14;
|
||||
y=0.265*safezoneH+safezoneY+0.35;
|
||||
text="1";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 1; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_2: TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1 {
|
||||
idc=15002;
|
||||
x=0.550*safezoneW+safezoneX+0.18;
|
||||
text="2";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 2; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_3: TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1 {
|
||||
idc=15003;
|
||||
x=0.550*safezoneW+safezoneX+0.22;
|
||||
text="3";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 3; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_4: TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1 {
|
||||
idc=15004;
|
||||
x=0.550*safezoneW+safezoneX+0.26;
|
||||
text="4";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 4; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_8: TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1 {
|
||||
idc=15005;
|
||||
x=0.550*safezoneW+safezoneX+0.30;
|
||||
text="8";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 8; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_10: TEXT_SOLUTION_SETUP_SHOW_RESULT_IN_1 {
|
||||
idc=15006;
|
||||
x=0.550*safezoneW+safezoneX+0.34;
|
||||
text="10";
|
||||
action=QUOTE(GVAR(currentScopeClickNumberTemp) = 10; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_CLICKS_PER: TEXT_GUN_AMMO_DATA_BORE_HEIGHT {
|
||||
idc=15007;
|
||||
style=64;
|
||||
w=0.25;
|
||||
h=0.07;
|
||||
x=0.550*safezoneW+safezoneX+0.13;
|
||||
y=0.265*safezoneH+safezoneY+0.42;
|
||||
text="Clicks per";
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_CLICKS_PER_TMOA: TEXT_TARGET_A {
|
||||
idc=15008;
|
||||
w=0.05;
|
||||
x=0.550*safezoneW+safezoneX+0.15;
|
||||
y=0.265*safezoneH+safezoneY+0.45;
|
||||
text="TMOA";
|
||||
action=QUOTE(GVAR(currentScopeClickUnitTemp) = 0; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_CLICKS_PER_SMOA: TEXT_SOLUTION_SETUP_CLICKS_PER_TMOA {
|
||||
idc=15009;
|
||||
x=0.550*safezoneW+safezoneX+0.23;
|
||||
text="SMOA";
|
||||
action=QUOTE(GVAR(currentScopeClickUnitTemp) = 1; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_CLICKS_PER_MILS: TEXT_SOLUTION_SETUP_CLICKS_PER_TMOA {
|
||||
idc=15010;
|
||||
x=0.550*safezoneW+safezoneX+0.31;
|
||||
text="MILS";
|
||||
action=QUOTE(GVAR(currentScopeClickUnitTemp) = 2; call FUNC(update_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_DONE: TEXT_TARGET_SPEED_ASSIST_DONE {
|
||||
idc=15011;
|
||||
x=0.550*safezoneW+safezoneX+0.18;
|
||||
y=0.265*safezoneH+safezoneY+0.55;
|
||||
action=QUOTE(1 call FUNC(toggle_solution_setup));
|
||||
};
|
||||
class TEXT_SOLUTION_SETUP_CANCEL: TEXT_TARGET_SPEED_ASSIST_CANCEL {
|
||||
idc=15012;
|
||||
x=0.550*safezoneW+safezoneX+0.26;
|
||||
y=0.265*safezoneH+safezoneY+0.55;
|
||||
action=QUOTE(0 call FUNC(toggle_solution_setup));
|
||||
};
|
||||
};
|
||||
};
|
@ -6,16 +6,16 @@ if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) ==
|
||||
GVAR(gunList) = profileNamespace getVariable "ACE_ATragMX_gunList";
|
||||
} else {
|
||||
// Profile Name, Muzzle Velocity, Zero Range, Scope Base Angle, AirFriction, Bore Height, Scope Unit, Scope Click Unit, Scope Click Number, Maximum Elevation, Dialed Elevation, Dialed Windage, Mass, Bullet Diameter, Rifle Twist, BC, Drag Model, Atmosphere Model
|
||||
GVAR(gunList) = [["12.7x108mm" , 820, 100, 0.0659, -0.0008600, 3.81, 0, 2, 10, 120, 0, 0, 48.28, 12.7, 38.10, 0.630, 1, "ASM" ],
|
||||
GVAR(gunList) = [["12.7x108mm" , 820, 100, 0.0657, -0.0006400, 3.81, 0, 2, 10, 120, 0, 0, 48.28, 12.7, 38.10, 0.630, 1, "ASM" ],
|
||||
|
||||
["12.7x99mm AMAX" , 860, 100, 0.0612, -0.0008600, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 38.10, 1.050, 1, "ASM" ],
|
||||
["12.7x99mm" , 853, 100, 0.0623, -0.0008600, 3.81, 0, 2, 10, 120, 0, 0, 41.92, 12.7, 38.10, 0.670, 1, "ASM" ],
|
||||
["12.7x99mm AMAX" , 860, 100, 0.0612, -0.0003740, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 38.10, 1.050, 1, "ASM" ],
|
||||
["12.7x99mm" , 900, 100, 0.0623, -0.0006000, 3.81, 0, 2, 10, 120, 0, 0, 41.92, 12.7, 38.10, 0.670, 1, "ASM" ],
|
||||
|
||||
["12.7x54mm" , 300, 100, 0.3394, -0.0014000, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 24.13, 1.050, 1, "ASM" ],
|
||||
["12.7x54mm" , 300, 100, 0.3395, -0.0001400, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 24.13, 1.050, 1, "ASM" ],
|
||||
|
||||
[".408 Chey Tac" , 910, 100, 0.0569, -0.0004800, 3.81, 0, 2, 10, 120, 0, 0, 27.15, 10.4, 33.02, 0.970, 1, "ASM" ],
|
||||
[".408 Chey Tac" , 910, 100, 0.0571, -0.0003950, 3.81, 0, 2, 10, 120, 0, 0, 27.15, 10.4, 33.02, 0.970, 1, "ASM" ],
|
||||
|
||||
["9.3×64mm" , 870, 100, 0.0619, -0.0007500, 3.81, 0, 2, 10, 120, 0, 0, 14.90, 9.30, 35.56, 0.368, 1, "ASM" ],
|
||||
["9.3×64mm" , 870, 100, 0.0619, -0.0010600, 3.81, 0, 2, 10, 120, 0, 0, 14.90, 9.30, 35.56, 0.368, 1, "ASM" ],
|
||||
|
||||
[".338LM 250gr" , 880, 100, 0.0598, -0.0006060, 3.81, 0, 2, 10, 120, 0, 0, 16.20, 8.58, 25.40, 0.322, 7, "ICAO"],
|
||||
[".338LM 300gr" , 800, 100, 0.0677, -0.0005350, 3.81, 0, 2, 10, 120, 0, 0, 19.44, 8.58, 25.40, 0.381, 7, "ICAO"],
|
||||
@ -34,6 +34,7 @@ if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) ==
|
||||
|
||||
["6.5x39mm" , 800, 100, 0.0683, -0.0007850, 3.81, 0, 2, 10, 120, 0, 0, 7.970, 6.71, 22.86, 0.263, 7, "ICAO"],
|
||||
["6.5x47mm Lapua" , 800, 100, 0.0682, -0.0007710, 3.81, 0, 2, 10, 120, 0, 0, 9.007, 6.71, 22.86, 0.290, 7, "ICAO"],
|
||||
["6.5mm Creedmor" , 840, 100, 0.0637, -0.0006510, 3.81, 0, 2, 10, 120, 0, 0, 9.072, 6.71, 22.86, 0.317, 7, "ICAO"],
|
||||
|
||||
["5.56x45mm M855" , 870, 100, 0.0626, -0.0012650, 3.81, 0, 2, 10, 120, 0, 0, 4.018, 5.70, 17.78, 0.151, 7, "ASM" ],
|
||||
["5.56x45mm Mk262" , 820, 100, 0.0671, -0.0011250, 3.81, 0, 2, 10, 120, 0, 0, 4.990, 5.70, 17.78, 0.361, 1, "ASM" ],
|
||||
|
@ -20,6 +20,7 @@ PREP(cycle_num_ticks_units);
|
||||
PREP(cycle_range_card_columns);
|
||||
PREP(cycle_scope_unit);
|
||||
PREP(cycle_target_size_units);
|
||||
PREP(cycle_target_speed_direction);
|
||||
PREP(delete_gun);
|
||||
PREP(init);
|
||||
PREP(parse_input);
|
||||
@ -34,6 +35,7 @@ PREP(show_gun_list);
|
||||
PREP(show_main_page);
|
||||
PREP(show_range_card);
|
||||
PREP(show_range_card_setup);
|
||||
PREP(show_solution_setup);
|
||||
PREP(show_target_data);
|
||||
PREP(show_target_range_assist);
|
||||
PREP(show_target_speed_assist);
|
||||
@ -46,6 +48,7 @@ PREP(toggle_gun_ammo_data);
|
||||
PREP(toggle_gun_list);
|
||||
PREP(toggle_range_card);
|
||||
PREP(toggle_range_card_setup);
|
||||
PREP(toggle_solution_setup);
|
||||
PREP(toggle_target_data);
|
||||
PREP(toggle_target_range_assist);
|
||||
PREP(toggle_target_speed_assist);
|
||||
@ -59,6 +62,7 @@ PREP(update_range_card);
|
||||
PREP(update_relative_click_memory);
|
||||
PREP(update_result);
|
||||
PREP(update_scope_unit);
|
||||
PREP(update_solution_setup);
|
||||
PREP(update_target);
|
||||
PREP(update_target_data);
|
||||
PREP(update_target_selection);
|
||||
|
@ -19,7 +19,7 @@ private ["_gunName", "_gunProfileEntry"];
|
||||
|
||||
_gunName = ctrlText 11001;
|
||||
if (_gunName != "") then {
|
||||
_gunProfileEntry = [_gunName, 850, 500, 0.280, -0.0010000, 3.81, 0, 0.338, 0.338, 120, 0, 0, 9.460, "", "", 0.393, 1, "ICAO"];
|
||||
_gunProfileEntry = [_gunName, 810, 100, 0.0679, -0.0010350, 3.81, 0, 2, 10, 120, 0, 0, 9.525, 7.82, 25.40, 0.393, 1, "ICAO"],
|
||||
|
||||
GVAR(gunList) = GVAR(gunList) + [_gunProfileEntry];
|
||||
|
||||
|
@ -54,7 +54,7 @@ if (!GVAR(atmosphereModeTBH)) then {
|
||||
private ["_bulletLength", "_stabilityFactor"];
|
||||
_bulletLength = 1.8;
|
||||
_stabilityFactor = 1.5;
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,SpinDriftEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
if (_bulletDiameter > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) then {
|
||||
_stabilityFactor = [_bulletDiameter / 10 / 2.54, _bulletLength, _bulletMass * 15.4323584, _barrelTwist / 2.54, _muzzleVelocity, _temperature, _barometricPressure] call EFUNC(advanced_ballistics,calculateStabilityFactor);
|
||||
};
|
||||
|
@ -106,7 +106,7 @@ private ["_wind1", "_wind2", "_windDrift"];
|
||||
_wind1 = [cos(270 - _windDirection * 30) * _windSpeed1, sin(270 - _windDirection * 30) * _windSpeed1, 0];
|
||||
_wind2 = [cos(270 - _windDirection * 30) * _windSpeed2, sin(270 - _windDirection * 30) * _windSpeed2, 0];
|
||||
_windDrift = 0;
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
_bc = [_bc, _temperature, _barometricPressure, _relativeHumidity, _atmosphereModel] call EFUNC(advanced_ballistics,calculateAtmosphericCorrection);
|
||||
};
|
||||
|
||||
@ -117,7 +117,7 @@ _speedAverage = 0;
|
||||
|
||||
private ["_eoetvoesMultiplier"];
|
||||
_eoetvoesMultiplier = 0;
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,EoetvoesEnabled), false]) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
_eoetvoesMultiplier = 2 * (0.0000729 * _muzzleVelocity / -9.80665) * cos(_latitude) * sin(_directionOfFire);
|
||||
};
|
||||
|
||||
@ -142,14 +142,12 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
|
||||
_trueSpeed = vectorMagnitude _trueVelocity;
|
||||
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false]) then {
|
||||
_drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
|
||||
parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
|
||||
} else {
|
||||
([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))
|
||||
};
|
||||
_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag);
|
||||
};
|
||||
} else {
|
||||
_bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction);
|
||||
};
|
||||
@ -177,24 +175,21 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
|
||||
_kineticEnergy = _kineticEnergy * 0.737562149;
|
||||
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (_bulletPos select 1) > 0) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,CoriolisEnabled), false]) then {
|
||||
// Coriolis
|
||||
_horizontalDeflection = 0.0000729 * ((_bulletPos select 1) ^ 2) * sin(_latitude) / _speedAverage;
|
||||
_horizontalCoriolis = - atan(_horizontalDeflection / (_bulletPos select 1));
|
||||
_windage1 = _windage1 + _horizontalCoriolis;
|
||||
_windage2 = _windage2 + _horizontalCoriolis;
|
||||
};
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,EoetvoesEnabled), false]) then {
|
||||
// Eoetvoes
|
||||
_verticalDeflection = (_bulletPos select 2) * _eoetvoesMultiplier;
|
||||
_verticalCoriolis = - atan(_verticalDeflection / (_bulletPos select 1));
|
||||
_elevation = _elevation + _verticalCoriolis;
|
||||
};
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,SpinDriftEnabled), false]) then {
|
||||
// Spin drift
|
||||
_spinDeflection = _twistDirection * 0.0254 * 1.25 * (_stabilityFactor + 1.2) * _TOF ^ 1.83;
|
||||
_spinDrift = - atan(_spinDeflection / (_bulletPos select 1));
|
||||
_windage1 = _windage1 + _spinDrift;
|
||||
_windage2 = _windage2 + _spinDrift;
|
||||
};
|
||||
};
|
||||
|
||||
GVAR(rangeCardData) set [_n, [_range, _elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy]];
|
||||
_n = _n + 1;
|
||||
@ -217,23 +212,20 @@ _kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2));
|
||||
_kineticEnergy = _kineticEnergy * 0.737562149;
|
||||
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (_bulletPos select 1) > 0) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,CoriolisEnabled), false]) then {
|
||||
// Coriolis
|
||||
_horizontalDeflection = 0.0000729 * ((_bulletPos select 1) ^ 2) * sin(_latitude) / _speedAverage;
|
||||
_horizontalCoriolis = - atan(_horizontalDeflection / (_bulletPos select 1));
|
||||
_windage1 = _windage1 + _horizontalCoriolis;
|
||||
_windage2 = _windage2 + _horizontalCoriolis;
|
||||
};
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,EoetvoesEnabled), false]) then {
|
||||
// Eoetvoes
|
||||
_verticalDeflection = (_bulletPos select 2) * _eoetvoesMultiplier;
|
||||
_verticalCoriolis = - atan(_verticalDeflection / (_bulletPos select 1));
|
||||
_elevation = _elevation + _verticalCoriolis;
|
||||
};
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,SpinDriftEnabled), false]) then {
|
||||
// Spin drift
|
||||
_spinDeflection = _twistDirection * 0.0254 * 1.25 * (_stabilityFactor + 1.2) * _TOF ^ 1.83;
|
||||
_spinDrift = - atan(_spinDeflection / (_bulletPos select 1));
|
||||
_windage1 = _windage1 + _spinDrift;
|
||||
_windage2 = _windage2 + _spinDrift;
|
||||
};
|
||||
};
|
||||
|
||||
[_elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy, _verticalCoriolis * 60, _horizontalCoriolis * 60, _spinDrift * 60]
|
||||
|
@ -54,7 +54,7 @@ if (!GVAR(atmosphereModeTBH)) then {
|
||||
private ["_bulletLength", "_stabilityFactor"];
|
||||
_bulletLength = 1.8;
|
||||
_stabilityFactor = 1.5;
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,SpinDriftEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
if (_bulletDiameter > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) then {
|
||||
_stabilityFactor = [_bulletDiameter / 10 / 2.54, _bulletLength, _bulletMass * 15.4323584, _barrelTwist / 2.54, _muzzleVelocity, _temperature, _barometricPressure] call EFUNC(advanced_ballistics,calculateStabilityFactor);
|
||||
};
|
||||
|
@ -36,6 +36,7 @@ profileNamespace setVariable ["ACE_ATragMX_windSpeed2", nil];
|
||||
profileNamespace setVariable ["ACE_ATragMX_windDirection", nil];
|
||||
profileNamespace setVariable ["ACE_ATragMX_inclinationAngle", nil];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetSpeed", nil];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetSpeedDirection", nil];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetRange", nil];
|
||||
|
||||
profileNamespace setVariable ["ACE_ATragMX_rangeCardStartRange", nil];
|
||||
|
@ -35,6 +35,7 @@ if (GVAR(showRangeCard)) then {
|
||||
[] call FUNC(update_range_card);
|
||||
};
|
||||
GVAR(showRangeCardSetup) call FUNC(show_range_card_setup);
|
||||
GVAR(showSolutionSetup) call FUNC(show_solution_setup);
|
||||
GVAR(showTargetData) call FUNC(show_target_data);
|
||||
GVAR(showTargetRangeAssist) call FUNC(show_target_range_assist);
|
||||
GVAR(showTargetSpeedAssist) call FUNC(show_target_speed_assist);
|
||||
|
@ -18,6 +18,7 @@
|
||||
[] call FUNC(parse_input);
|
||||
|
||||
GVAR(currentScopeUnit) = (GVAR(currentScopeUnit) + 1) % (count GVAR(scopeUnits));
|
||||
GVAR(workingMemory) set [6, GVAR(currentScopeUnit)];
|
||||
|
||||
[] call FUNC(update_scope_unit);
|
||||
[] call FUNC(update_result);
|
||||
|
@ -0,0 +1,22 @@
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Cycles through the target directions left/right
|
||||
*
|
||||
* Arguments:
|
||||
* Nothing
|
||||
*
|
||||
* Return Value:
|
||||
* Nothing
|
||||
*
|
||||
* Example:
|
||||
* call ace_atragmx_cycle_target_direction
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
if ((ctrlText 140051) == ">") then {
|
||||
ctrlSetText [140051, "<"];
|
||||
} else {
|
||||
ctrlSetText [140051, ">"];
|
||||
};
|
@ -42,7 +42,9 @@ GVAR(currentGun) = 0;
|
||||
GVAR(currentTarget) = 0;
|
||||
GVAR(currentScopeUnit) = 0;
|
||||
GVAR(currentScopeClickUnit) = 2;
|
||||
GVAR(currentScopeClickUnitTemp) = 2;
|
||||
GVAR(currentScopeClickNumber) = 10;
|
||||
GVAR(currentScopeClickNumberTemp) = 10;
|
||||
|
||||
GVAR(atmosphereModeTBH) = true;
|
||||
GVAR(altitude) = 0;
|
||||
@ -57,6 +59,7 @@ GVAR(windSpeed2) = [0, 0, 0, 0];
|
||||
GVAR(windDirection) = [12, 12, 12, 12];
|
||||
GVAR(inclinationAngle) = [0, 0, 0, 0];
|
||||
GVAR(targetSpeed) = [0, 0, 0, 0];
|
||||
GVAR(targetSpeedDirection) = [1, 1, 1, 1];
|
||||
GVAR(targetRange) = [0, 0, 0, 0];
|
||||
|
||||
GVAR(showWind2) = false;
|
||||
@ -74,6 +77,7 @@ GVAR(showGunAmmoData) = false;
|
||||
GVAR(showGunList) = false;
|
||||
GVAR(showRangeCard) = false;
|
||||
GVAR(showRangeCardSetup) = false;
|
||||
GVAR(showSolutionSetup) = false;
|
||||
GVAR(showTargetData) = false;
|
||||
GVAR(showTargetRangeAssist) = false;
|
||||
GVAR(showTargetSpeedAssist) = false;
|
||||
|
@ -40,7 +40,12 @@ if (_inclinationAngleDegree != GVAR(inclinationAngle) select GVAR(currentTarget)
|
||||
GVAR(inclinationAngle) set [GVAR(currentTarget), round(acos(_inclinationAngleCosine))];
|
||||
};
|
||||
};
|
||||
GVAR(targetSpeed) set [GVAR(currentTarget), -50 max abs(parseNumber(ctrlText 140050)) min 50];
|
||||
GVAR(targetSpeed) set [GVAR(currentTarget), 0 max abs(parseNumber(ctrlText 140050)) min 50];
|
||||
if ((ctrlText 140051) == ">") then {
|
||||
GVAR(targetSpeedDirection) set [GVAR(currentTarget), +1];
|
||||
} else {
|
||||
GVAR(targetSpeedDirection) set [GVAR(currentTarget), -1];
|
||||
};
|
||||
GVAR(targetRange) set [GVAR(currentTarget), 0 max abs(parseNumber(ctrlText 140060)) min 4000];
|
||||
if (GVAR(currentUnit) != 2) then {
|
||||
GVAR(windSpeed1) set [GVAR(currentTarget), (GVAR(windSpeed1) select GVAR(currentTarget)) * 0.44704];
|
||||
@ -55,7 +60,7 @@ private ["_boreHeight", "_bulletMass", "_bulletDiameter", "_airFriction", "_rifl
|
||||
_boreHeight = parseNumber(ctrlText 120000);
|
||||
_bulletMass = parseNumber(ctrlText 120010);
|
||||
_bulletDiameter = parseNumber(ctrlText 120020);
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
_airFriction = 0.1 max parseNumber(ctrlText 120030) min 2;
|
||||
} else {
|
||||
_airFriction = parseNumber(ctrlText 120030) / -1000;
|
||||
@ -82,7 +87,7 @@ GVAR(workingMemory) set [5, _boreHeight];
|
||||
GVAR(workingMemory) set [12, _bulletMass];
|
||||
GVAR(workingMemory) set [13, _bulletDiameter];
|
||||
GVAR(workingMemory) set [14, _rifleTwist];
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
GVAR(workingMemory) set [15, _airFriction];
|
||||
} else {
|
||||
GVAR(workingMemory) set [4, _airFriction];
|
||||
@ -90,9 +95,9 @@ if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false])
|
||||
GVAR(workingMemory) set [1, _muzzleVelocity];
|
||||
GVAR(workingMemory) set [2, _zeroRange];
|
||||
|
||||
private ["_elevationCur", "_windageCur", "_elevationScopeStep", "_windageScopeStep"];
|
||||
_elevationCur = parseNumber(ctrlText 402);
|
||||
_windageCur = parseNumber(ctrlText 412);
|
||||
private ["_elevationCur", "_windageCur", "_clickSize", "_clickNumber", "_clickInterval"];
|
||||
_elevationCur = GVAR(workingMemory) select 10;
|
||||
_windageCur = GVAR(workingMemory) select 11;
|
||||
|
||||
switch (GVAR(currentScopeUnit)) do {
|
||||
case 0: {
|
||||
@ -104,11 +109,16 @@ switch (GVAR(currentScopeUnit)) do {
|
||||
_windageCur = _windageCur / 1.047;
|
||||
};
|
||||
case 3: {
|
||||
_elevationScopeStep = (GVAR(workingMemory) select 7);
|
||||
_windageScopeStep = (GVAR(workingMemory) select 8);
|
||||
switch (GVAR(workingMemory) select 7) do {
|
||||
case 0: { _clickSize = 1; };
|
||||
case 1: { _clickSize = 1 / 1.047; };
|
||||
case 2: { _clickSize = 3.38; };
|
||||
};
|
||||
_clickNumber = GVAR(workingMemory) select 8;
|
||||
_clickInterval = _clickSize / _clickNumber;
|
||||
|
||||
_elevationCur = _elevationCur * _elevationScopeStep;
|
||||
_windageCur = _windageCur * _windageScopeStep;
|
||||
_elevationCur = Round(_elevationCur / _clickInterval);
|
||||
_windageCur = Round(_windageCur / _clickInterval);
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -18,7 +18,6 @@
|
||||
GVAR(currentUnit) = 0 max (profileNamespace getVariable ["ACE_ATragMX_currentUnit", 2]) min 2;
|
||||
[(profileNamespace getVariable ["ACE_ATragMX_currentGun", 0]), true, false] call FUNC(change_gun);
|
||||
GVAR(currentTarget) = 0 max (profileNamespace getVariable ["ACE_ATragMX_currentTarget", 0]) min 3;
|
||||
GVAR(currentScopeUnit) = 0 max (profileNamespace getVariable ["ACE_ATragMX_currentScopeUnit", 0]) min 3;
|
||||
|
||||
GVAR(atmosphereModeTBH) = profileNamespace getVariable ["ACE_ATragMX_atmosphereModeTBH", true];
|
||||
GVAR(altitude) = -1000 max (profileNamespace getVariable ["ACE_ATragMX_altitude", 0]) min 20000;
|
||||
@ -34,6 +33,7 @@ GVAR(windSpeed2) = profileNamespace getVariable ["ACE_ATragMX_windSpeed2", [0, 0
|
||||
GVAR(windDirection) = profileNamespace getVariable ["ACE_ATragMX_windDirection", [12, 12, 12, 12]];
|
||||
GVAR(inclinationAngle) = profileNamespace getVariable ["ACE_ATragMX_inclinationAngle", [0, 0, 0, 0]];
|
||||
GVAR(targetSpeed) = profileNamespace getVariable ["ACE_ATragMX_targetSpeed", [0, 0, 0, 0]];
|
||||
GVAR(targetSpeedDirection) = profileNamespace getVariable ["ACE_ATragMX_targetSpeedDirection", [1, 1, 1, 1]];
|
||||
GVAR(targetRange) = profileNamespace getVariable ["ACE_ATragMX_targetRange", [0, 0, 0, 0]];
|
||||
|
||||
GVAR(rangeCardStartRange) = 0 max (profileNamespace getVariable ["ACE_ATragMX_rangeCardStartRange", 200]) min 3000;
|
||||
|
@ -17,7 +17,7 @@
|
||||
|
||||
GVAR(showGunAmmoData) = _this;
|
||||
|
||||
{ctrlShow [_x, _this]} forEach [12000, 120000, 12001, 120010, 12002, 120020, 12003, 120030, 12004, 120040, 12005, 120050, 12006, 120060, 12007, 12008, 12009, 12010, 12011];
|
||||
{ctrlShow [_x, _this]} forEach [12000, 120000, 12001, 120010, 12002, 120020, 12003, 120030, 12004, 120040, 12005, 120050, 12006, 120060, 120061, 12007, 12008, 12009, 12010, 12011];
|
||||
|
||||
if (_this) then {
|
||||
[] call FUNC(update_gun_ammo_data);
|
||||
|
@ -18,7 +18,7 @@
|
||||
GVAR(showMainPage) = _this;
|
||||
|
||||
{ctrlShow [_x, _this]} forEach [10, 100, 11, 110, 12, 120, 13, 130, 14, 140, 20, 200, 21, 210, 22, 220, 23, 230, 30, 300, 31, 310, 32, 320, 33, 330, 34, 340, 40, 400, 401, 402, 403, 41, 410, 411, 412, 42, 420,
|
||||
500, 501, 502, 503, 600, 601, 602, 603, 1000, 1001, 1002, 1003, 1004, 2000, 3000, 4000, 4001, 4002, 4003, 4004, 4005, 4006, 4007, 4008];
|
||||
500, 501, 502, 503, 600, 601, 602, 603, 1000, 1001, 1002, 1003, 1004, 2000, 2001, 3000, 4000, 4001, 4002, 4003, 4004, 4005, 4006, 4007, 4008];
|
||||
|
||||
if (_this) then {
|
||||
if (GVAR(atmosphereModeTBH)) then {
|
||||
@ -26,4 +26,7 @@ if (_this) then {
|
||||
} else {
|
||||
{ctrlShow [_x, false]} forEach [21, 210, 22, 220];
|
||||
};
|
||||
if (GVAR(currentScopeUnit) != 3) then {
|
||||
{ctrlShow [_x, false]} forEach [2001];
|
||||
};
|
||||
};
|
||||
|
20
addons/atragmx/functions/fnc_show_solution_setup.sqf
Normal file
20
addons/atragmx/functions/fnc_show_solution_setup.sqf
Normal file
@ -0,0 +1,20 @@
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Shows/Hides the solution setup controls
|
||||
*
|
||||
* Arguments:
|
||||
* visible - <BOOL>
|
||||
*
|
||||
* Return Value:
|
||||
* Nothing
|
||||
*
|
||||
* Example:
|
||||
* false call ace_atragmx_fnc_show_solution_setup
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
GVAR(showSolutionSetup) = _this;
|
||||
|
||||
{ctrlShow [_x, _this]} forEach [15000, 15001, 15002, 15003, 15004, 15005, 15006, 15007, 15008, 15009, 15010, 15011, 15012];
|
@ -17,7 +17,7 @@
|
||||
|
||||
GVAR(showTargetData) = _this;
|
||||
|
||||
{ctrlShow [_x, _this]} forEach [14000, 140000, 14001, 140010, 14002, 141020, 140020, 141021, 140021, 14003, 140030, 14004, 140040, 141040, 141041, 140041, 14005, 140050, 14006, 140060, 14007, 14008, 14009, 14010, 14011];
|
||||
{ctrlShow [_x, _this]} forEach [14000, 140000, 14001, 140010, 14002, 141020, 140020, 141021, 140021, 14003, 140030, 14004, 140040, 141040, 141041, 140041, 14005, 140050, 140051, 14006, 140060, 140061, 14007, 14008, 14009, 14010, 14011];
|
||||
|
||||
if (_this) then {
|
||||
[] call FUNC(update_target_data);
|
||||
|
@ -20,7 +20,6 @@ profileNamespace setVariable ["ACE_ATragMX_profileNamespaceVersion", ATRAGMX_PRO
|
||||
profileNamespace setVariable ["ACE_ATragMX_currentUnit", GVAR(currentUnit)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_currentGun", GVAR(currentGun)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_currentTarget", GVAR(currentTarget)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_currentScopeUnit", GVAR(currentScopeUnit)];
|
||||
|
||||
profileNamespace setVariable ["ACE_ATragMX_atmosphereModeTBH", GVAR(atmosphereModeTBH)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_altitude", GVAR(altitude)];
|
||||
@ -36,6 +35,7 @@ profileNamespace setVariable ["ACE_ATragMX_windSpeed2", GVAR(windSpeed2)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_windDirection", GVAR(windDirection)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_inclinationAngle", GVAR(inclinationAngle)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetSpeed", GVAR(targetSpeed)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetSpeedDirection", GVAR(targetSpeedDirection)];
|
||||
profileNamespace setVariable ["ACE_ATragMX_targetRange", GVAR(targetRange)];
|
||||
|
||||
profileNamespace setVariable ["ACE_ATragMX_rangeCardStartRange", GVAR(rangeCardStartRange)];
|
||||
|
38
addons/atragmx/functions/fnc_toggle_solution_setup.sqf
Normal file
38
addons/atragmx/functions/fnc_toggle_solution_setup.sqf
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Toggles the solution setup screen on/off
|
||||
*
|
||||
* Arguments:
|
||||
* Apply new data? <NUMBER>
|
||||
*
|
||||
* Return Value:
|
||||
* Nothing
|
||||
*
|
||||
* Example:
|
||||
* 1 call ace_atragmx_fnc_toggle_solution_setup
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
if (ctrlVisible 15000) then {
|
||||
false call FUNC(show_solution_setup);
|
||||
true call FUNC(show_main_page);
|
||||
|
||||
if (_this == 1) then {
|
||||
GVAR(currentScopeClickUnit) = GVAR(currentScopeClickUnitTemp);
|
||||
GVAR(currentScopeClickNumber) = GVAR(currentScopeClickNumberTemp);
|
||||
GVAR(workingMemory) set [7, GVAR(currentScopeClickUnit)];
|
||||
GVAR(workingMemory) set [8, GVAR(currentScopeClickNumber)];
|
||||
[] call FUNC(update_scope_unit);
|
||||
[] call FUNC(update_result);
|
||||
};
|
||||
} else {
|
||||
true call FUNC(show_solution_setup);
|
||||
false call FUNC(show_main_page);
|
||||
|
||||
GVAR(currentScopeClickUnitTemp) = GVAR(currentScopeClickUnit);
|
||||
GVAR(currentScopeClickNumberTemp) = GVAR(currentScopeClickNumber);
|
||||
|
||||
[] call FUNC(update_solution_setup);
|
||||
};
|
@ -26,7 +26,7 @@ if (GVAR(currentUnit) != 2) then {
|
||||
} else {
|
||||
ctrlSetText [110, Str(Round(GVAR(workingMemory) select 12))];
|
||||
};
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
ctrlSetText [120, Str(Round((GVAR(workingMemory) select 15) * 1000) / 1000)];
|
||||
} else {
|
||||
ctrlSetText [120, Str(Round((GVAR(workingMemory) select 4) * -1000 * 1000) / 1000)];
|
||||
|
@ -32,7 +32,7 @@ if (GVAR(currentUnit) != 2) then {
|
||||
} else {
|
||||
ctrlSetText [120020, Str(Round((GVAR(workingMemory) select 13) * 1000) / 1000)];
|
||||
};
|
||||
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false])) then {
|
||||
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
|
||||
ctrlSetText [120030, Str(Round((GVAR(workingMemory) select 15) * 1000) / 1000)];
|
||||
} else {
|
||||
ctrlSetText [120030, Str(Round((GVAR(workingMemory) select 4) * -1000 * 1000) / 1000)];
|
||||
@ -47,10 +47,15 @@ if (GVAR(currentUnit) != 2) then {
|
||||
} else {
|
||||
ctrlSetText [120050, Str(Round(GVAR(workingMemory) select 1))];
|
||||
};
|
||||
if (GVAR(currentUnit) == 2) then {
|
||||
ctrlSetText [120060, Str(Round(GVAR(workingMemory) select 2))];
|
||||
} else {
|
||||
if (GVAR(currentUnit) == 1) then {
|
||||
ctrlSetText [120060, Str(Round((GVAR(workingMemory) select 2) * 1.0936133))];
|
||||
} else {
|
||||
ctrlSetText [120060, Str(Round(GVAR(workingMemory) select 2))];
|
||||
};
|
||||
if (GVAR(currentUnit) == 0) then {
|
||||
ctrlSetText [120061, "*"];
|
||||
} else {
|
||||
ctrlSetText [120061, ""];
|
||||
};
|
||||
|
||||
if (GVAR(currentUnit) == 2) then {
|
||||
|
@ -15,7 +15,7 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_range", "_elevation", "_windage1", "_windage2", "_elevationScopeStep", "_windageScopeStep", "_lead", "_TOF", "_velocity", "_kineticEnergy", "_rangeOutput", "_elevationOutput", "_windageOutput", "_lastColumnOutput"];
|
||||
private ["_range", "_elevation", "_windage1", "_windage2", "_clickSize", "_clickNumber", "_clickInterval", "_lead", "_TOF", "_velocity", "_kineticEnergy", "_rangeOutput", "_elevationOutput", "_windageOutput", "_lastColumnOutput"];
|
||||
_lastColumnOutput = "";
|
||||
|
||||
if (GVAR(showWind2) && GVAR(rangeCardCurrentColumn) == 0) then {
|
||||
@ -54,12 +54,17 @@ lnbClear 5007;
|
||||
_windage2 = _windage2 * 1.047;
|
||||
};
|
||||
case 3: {
|
||||
_elevationScopeStep = (GVAR(workingMemory) select 7);
|
||||
_windageScopeStep = (GVAR(workingMemory) select 8);
|
||||
switch (GVAR(workingMemory) select 7) do {
|
||||
case 0: { _clickSize = 1; };
|
||||
case 1: { _clickSize = 1 / 1.047; };
|
||||
case 2: { _clickSize = 3.38; };
|
||||
};
|
||||
_clickNumber = GVAR(workingMemory) select 8;
|
||||
_clickInterval = _clickSize / _clickNumber;
|
||||
|
||||
_elevation = Round(_elevation / _elevationScopeStep);
|
||||
_windage1 = Round(_windage1 / _windageScopeStep);
|
||||
_windage2 = Round(_windage2 / _windageScopeStep);
|
||||
_elevation = Round(_elevation / _clickInterval);
|
||||
_windage1 = Round(_windage1 / _clickInterval);
|
||||
_windage2 = Round(_windage2 / _clickInterval);
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -15,7 +15,7 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_elevationAbs", "_elevationRel", "_elevationCur", "_windageAbs", "_wind2", "_windageRel", "_windageCur", "_lead", "_elevationScopeStep", "_windageScopeStep"];
|
||||
private ["_elevationAbs", "_elevationRel", "_elevationCur", "_windageAbs", "_wind2", "_windageRel", "_windageCur", "_lead", "_clickSize", "_clickNumber", "_clickInterval"];
|
||||
_elevationAbs = GVAR(elevationOutput) select GVAR(currentTarget);
|
||||
_windageAbs = GVAR(windage1Output) select GVAR(currentTarget);
|
||||
|
||||
@ -55,19 +55,24 @@ switch (GVAR(currentScopeUnit)) do {
|
||||
_windageCur = _windageCur * 1.047;
|
||||
};
|
||||
case 3: {
|
||||
_elevationScopeStep = (GVAR(workingMemory) select 7);
|
||||
_windageScopeStep = (GVAR(workingMemory) select 8);
|
||||
switch (GVAR(workingMemory) select 7) do {
|
||||
case 0: { _clickSize = 1; };
|
||||
case 1: { _clickSize = 1 / 1.047; };
|
||||
case 2: { _clickSize = 3.38; };
|
||||
};
|
||||
_clickNumber = GVAR(workingMemory) select 8;
|
||||
_clickInterval = _clickSize / _clickNumber;
|
||||
|
||||
_elevationAbs = Round(_elevationAbs / _elevationScopeStep);
|
||||
_windageAbs = Round(_windageAbs / _windageScopeStep);
|
||||
_elevationAbs = Round(_elevationAbs / _clickInterval);
|
||||
_windageAbs = Round(_windageAbs / _clickInterval);
|
||||
|
||||
_wind2 = Round(_wind2 / _windageScopeStep);
|
||||
_wind2 = Round(_wind2 / _clickInterval);
|
||||
|
||||
_elevationRel = Round(_elevationRel / _elevationScopeStep);
|
||||
_windageRel = Round(_windageRel / _windageScopeStep);
|
||||
_elevationRel = Round(_elevationRel / _clickInterval);
|
||||
_windageRel = Round(_windageRel / _clickInterval);
|
||||
|
||||
_elevationCur = Round(_elevationCur / _elevationScopeStep);
|
||||
_windageCur = Round(_windageCur / _windageScopeStep);
|
||||
_elevationCur = Round(_elevationCur / _clickInterval);
|
||||
_windageCur = Round(_windageCur / _clickInterval);
|
||||
};
|
||||
};
|
||||
|
||||
@ -77,16 +82,88 @@ if (GVAR(showWind2)) then {
|
||||
ctrlSetText [42, "Lead"];
|
||||
};
|
||||
|
||||
ctrlSetText [400, Str(Round(_elevationAbs * 100) / 100)];
|
||||
ctrlSetText [401, Str(Round(_elevationRel * 100) / 100)];
|
||||
ctrlSetText [402, Str(Round(_elevationCur * 100) / 100)];
|
||||
_elevationAbs = Round(_elevationAbs * 100) / 100;
|
||||
if (_elevationAbs > 0) then {
|
||||
ctrlSetText [400, format["%1", abs(_elevationAbs)]];
|
||||
} else {
|
||||
if (_elevationAbs < 0) then {
|
||||
ctrlSetText [400, format["%1D", abs(_elevationAbs)]];
|
||||
} else {
|
||||
ctrlSetText [400, "0.0"];
|
||||
};
|
||||
};
|
||||
_elevationRel = Round(_elevationRel * 100) / 100;
|
||||
if (_elevationRel > 0) then {
|
||||
ctrlSetText [401, format["%1", abs(_elevationRel)]];
|
||||
} else {
|
||||
if (_elevationRel < 0) then {
|
||||
ctrlSetText [401, format["%1D", abs(_elevationRel)]];
|
||||
} else {
|
||||
ctrlSetText [401, "0.0"];
|
||||
};
|
||||
};
|
||||
_elevationCur = Round(_elevationCur * 100) / 100;
|
||||
if (_elevationCur > 0) then {
|
||||
ctrlSetText [402, format["%1", abs(_elevationCur)]];
|
||||
} else {
|
||||
if (_elevationCur < 0) then {
|
||||
ctrlSetText [402, format["%1D", abs(_elevationCur)]];
|
||||
} else {
|
||||
ctrlSetText [402, "0.0"];
|
||||
};
|
||||
};
|
||||
|
||||
ctrlSetText [410, Str(Round(_windageAbs * 100) / 100)];
|
||||
ctrlSetText [411, Str(Round(_windageRel * 100) / 100)];
|
||||
ctrlSetText [412, Str(Round(_windageCur * 100) / 100)];
|
||||
_windageAbs = Round(_windageAbs * 100) / 100;
|
||||
if (_windageAbs > 0) then {
|
||||
ctrlSetText [410, format["%1R", abs(_windageAbs)]];
|
||||
} else {
|
||||
if (_windageAbs < 0) then {
|
||||
ctrlSetText [410, format["%1L", abs(_windageAbs)]];
|
||||
} else {
|
||||
ctrlSetText [410, "0.0"];
|
||||
};
|
||||
};
|
||||
_windageRel = Round(_windageRel * 100) / 100;
|
||||
if (_windageRel > 0) then {
|
||||
ctrlSetText [411, format["%1R", abs(_windageRel)]];
|
||||
} else {
|
||||
if (_windageRel < 0) then {
|
||||
ctrlSetText [411, format["%1L", abs(_windageRel)]];
|
||||
} else {
|
||||
ctrlSetText [411, "0.0"];
|
||||
};
|
||||
};
|
||||
_windageCur = Round(_windageCur * 100) / 100;
|
||||
if (_windageCur > 0) then {
|
||||
ctrlSetText [412, format["%1R", abs(_windageCur)]];
|
||||
} else {
|
||||
if (_windageCur < 0) then {
|
||||
ctrlSetText [412, format["%1L", abs(_windageCur)]];
|
||||
} else {
|
||||
ctrlSetText [412, "0.0"];
|
||||
};
|
||||
};
|
||||
|
||||
if (GVAR(showWind2)) then {
|
||||
ctrlSetText [420, Str(Round(_wind2 * 100) / 100)];
|
||||
_wind2 = Round(_wind2 * 100) / 100;
|
||||
if (_wind2 > 0) then {
|
||||
ctrlSetText [420, format["%1R", abs(_wind2)]];
|
||||
} else {
|
||||
if (_wind2 < 0) then {
|
||||
ctrlSetText [420, format["%1L", abs(_wind2)]];
|
||||
} else {
|
||||
ctrlSetText [420, "0.0"];
|
||||
};
|
||||
};
|
||||
} else {
|
||||
ctrlSetText [420, Str(Round(_lead * 100) / 100)];
|
||||
_lead = Round(_lead * 100) / 100;
|
||||
if (_lead > 0) then {
|
||||
if ((GVAR(targetSpeedDirection) select GVAR(currentTarget)) == 1) then {
|
||||
ctrlSetText [420, format["%1R", abs(_lead)]];
|
||||
} else {
|
||||
ctrlSetText [420, format["%1L", abs(_lead)]];
|
||||
};
|
||||
} else {
|
||||
ctrlSetText [420, "0.0"];
|
||||
};
|
||||
};
|
@ -15,10 +15,15 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
ctrlSetText [2000, GVAR(scopeUnits) select GVAR(currentScopeUnit)];
|
||||
ctrlSetText [2001, Str(GVAR(currentScopeClickNumber))];
|
||||
|
||||
if (GVAR(currentScopeUnit) == 3) then {
|
||||
ctrlSetText [2000, format["Clicks=%1", GVAR(currentScopeClickNumber)]];
|
||||
ctrlSetText [5000, format["Clicks=%1", GVAR(currentScopeClickNumber)]];
|
||||
if (GVAR(showMainPage)) then {
|
||||
ctrlShow [2001, true];
|
||||
};
|
||||
} else {
|
||||
ctrlSetText [2000, GVAR(scopeUnits) select GVAR(currentScopeUnit)];
|
||||
ctrlSetText [5000, GVAR(scopeUnits) select GVAR(currentScopeUnit)];
|
||||
ctrlShow [2001, false];
|
||||
};
|
31
addons/atragmx/functions/fnc_update_solution_setup.sqf
Normal file
31
addons/atragmx/functions/fnc_update_solution_setup.sqf
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Author: Ruthberg
|
||||
* Updates all solution setup input fields
|
||||
*
|
||||
* Arguments:
|
||||
* Nothing
|
||||
*
|
||||
* Return Value:
|
||||
* Nothing
|
||||
*
|
||||
* Example:
|
||||
* call ace_atragmx_fnc_update_solution_setup
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
{((uiNamespace getVariable "ATragMX_Display") displayCtrl _x) ctrlEnable true} forEach [15001, 15002, 15003, 15004, 15005, 15006, 15008, 15009, 15010];
|
||||
|
||||
switch (GVAR(currentScopeClickNumberTemp)) do {
|
||||
case 1: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15001) ctrlEnable false; };
|
||||
case 2: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15002) ctrlEnable false; };
|
||||
case 3: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15003) ctrlEnable false; };
|
||||
case 4: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15004) ctrlEnable false; };
|
||||
case 8: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15005) ctrlEnable false; };
|
||||
case 10: { ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15006) ctrlEnable false; };
|
||||
};
|
||||
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl (15008 + GVAR(currentScopeClickUnitTemp))) ctrlEnable false;
|
||||
|
||||
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 15011);
|
@ -32,11 +32,21 @@ if (GVAR(currentUnit) != 2) then {
|
||||
} else {
|
||||
ctrlSetText [140050, Str(Round((GVAR(targetSpeed) select GVAR(currentTarget)) * 100) / 100)];
|
||||
};
|
||||
if ((GVAR(targetSpeedDirection) select GVAR(currentTarget)) == 1) then {
|
||||
ctrlSetText [140051, ">"];
|
||||
} else {
|
||||
ctrlSetText [140051, "<"];
|
||||
};
|
||||
if (GVAR(currentUnit) == 1) then {
|
||||
ctrlSetText [140060, Str(Round((GVAR(targetRange) select GVAR(currentTarget)) * 1.0936133))];
|
||||
} else {
|
||||
ctrlSetText [140060, Str(Round((GVAR(targetRange) select GVAR(currentTarget))))];
|
||||
};
|
||||
if (GVAR(currentUnit) == 0) then {
|
||||
ctrlSetText [140061, "*"];
|
||||
} else {
|
||||
ctrlSetText [140061, ""];
|
||||
};
|
||||
|
||||
if (GVAR(currentUnit) == 2) then {
|
||||
ctrlSetText [14002, "Wind Speed (m/s)"];
|
||||
|
@ -15,10 +15,7 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl 500) ctrlEnable true;
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl 501) ctrlEnable true;
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl 502) ctrlEnable true;
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl 503) ctrlEnable true;
|
||||
{((uiNamespace getVariable "ATragMX_Display") displayCtrl _x) ctrlEnable true} forEach [500, 501, 502, 503];
|
||||
|
||||
((uiNamespace getVariable "ATragMX_Display") displayCtrl 500 + GVAR(currentTarget)) ctrlEnable false;
|
||||
|
||||
|
@ -11,4 +11,4 @@
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
|
||||
#define ATRAGMX_PROFILE_NAMESPACE_VERSION 1.1
|
||||
#define ATRAGMX_PROFILE_NAMESPACE_VERSION 1.3
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler. -->
|
||||
<Project name="ACE">
|
||||
<Package name="ATragMX">
|
||||
<Key ID="STR_ACE_ATragMX_Name">
|
||||
|
@ -183,7 +183,7 @@
|
||||
<English>%1<br/>Attached</English>
|
||||
<German>%1<br/>befestigt</German>
|
||||
<Spanish>%1<br/>acoplada</Spanish>
|
||||
<Polish>%1<br/>Przyczepiono</Polish>
|
||||
<Polish>%1<br/>przyczepiono</Polish>
|
||||
<French>%1<br/>attachée</French>
|
||||
<Czech>%1<br/>Připnutý</Czech>
|
||||
<Portuguese>%1<br/>Acoplada</Portuguese>
|
||||
@ -195,7 +195,7 @@
|
||||
<English>%1<br/>Detached</English>
|
||||
<German>%1<br/>entfernt</German>
|
||||
<Spanish>%1<br/>quitada</Spanish>
|
||||
<Polish>%1<br/>Odczepiono</Polish>
|
||||
<Polish>%1<br/>odczepiono</Polish>
|
||||
<French>%1<br/>détachée</French>
|
||||
<Czech>%1<br/>Odepnutý</Czech>
|
||||
<Portuguese>%1<br/>Separada</Portuguese>
|
||||
|
@ -23,6 +23,8 @@ class CfgAmmo {
|
||||
airFriction=-0.001265;
|
||||
hit=8;
|
||||
typicalSpeed=750;
|
||||
tracerStartTime = 0.073; //M856 tracer burns out to 800m
|
||||
tracerEndTime = 1.579; //Time in seconds calculated with ballistics calculator
|
||||
ACE_caliber=0.224;
|
||||
ACE_bulletLength=0.906;
|
||||
ACE_bulletMass=62;
|
||||
@ -36,7 +38,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_556x45_Ball_Mk262 : B_556x45_Ball {
|
||||
airFriction=-0.001125;
|
||||
caliber=0.6;
|
||||
caliber=0.8;
|
||||
deflecting=18;
|
||||
hit=11;
|
||||
typicalSpeed=836;
|
||||
@ -53,7 +55,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_556x45_Ball_Mk318 : B_556x45_Ball {
|
||||
airFriction=-0.001120;
|
||||
caliber=0.6;
|
||||
caliber=0.8;
|
||||
deflecting=18;
|
||||
hit=9;
|
||||
typicalSpeed=886;
|
||||
@ -68,13 +70,30 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={780, 886, 950};
|
||||
ACE_barrelLengths[]={10, 15.5, 20};
|
||||
};
|
||||
class ACE_556x45_Ball_M995_AP : B_556x45_Ball {
|
||||
airFriction=-0.001120;
|
||||
caliber=1.6;
|
||||
deflecting=18;
|
||||
hit=6;
|
||||
typicalSpeed=886;
|
||||
ACE_caliber=0.224;
|
||||
ACE_bulletLength=0.906;
|
||||
ACE_bulletMass=46;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.151};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ASM";
|
||||
ACE_dragModel=7;
|
||||
ACE_muzzleVelocities[]={950, 1030, 1040};
|
||||
ACE_barrelLengths[]={10, 15.5, 20};
|
||||
};
|
||||
class B_556x45_Ball_Tracer_Red;
|
||||
class ACE_B_556x45_Ball_Tracer_Dim: B_556x45_Ball_Tracer_Red {
|
||||
nvgOnly = 1;
|
||||
};
|
||||
class ACE_545x39_Ball_7N6M : B_556x45_Ball {
|
||||
airFriction=-0.001162;
|
||||
caliber=0.5;
|
||||
caliber=0.6;
|
||||
deflecting=18;
|
||||
hit=7;
|
||||
typicalSpeed=880;
|
||||
@ -89,13 +108,15 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={780, 880, 920};
|
||||
ACE_barrelLengths[]={10, 16.3, 20};
|
||||
};
|
||||
class B_556x45_Ball_Tracer_Yellow;
|
||||
class ACE_545x39_Ball_7T3M : B_556x45_Ball_Tracer_Yellow {
|
||||
class B_556x45_Ball_Tracer_Green;
|
||||
class ACE_545x39_Ball_7T3M : B_556x45_Ball_Tracer_Green {
|
||||
airFriction=-0.001162;
|
||||
caliber=0.5;
|
||||
caliber=0.6;
|
||||
deflecting=18;
|
||||
hit=7;
|
||||
typicalSpeed=883;
|
||||
tracerStartTime = 0.073; //7T3M tracer burns out to 850m
|
||||
tracerEndTime = 1.736; //Time in seconds calculated with ballistics calculator
|
||||
ACE_caliber=0.220;
|
||||
ACE_bulletLength=0.85;
|
||||
ACE_bulletMass=49.8;
|
||||
@ -129,10 +150,10 @@ class CfgAmmo {
|
||||
class ACE_65x39_Caseless_green_Tracer_Dim : B_65x39_Caseless_green {
|
||||
nvgOnly = 1;
|
||||
};
|
||||
class ACE_65x47_Ball_Scenar: B_65x39_Caseless
|
||||
{
|
||||
class ACE_65x47_Ball_Scenar: B_65x39_Caseless {
|
||||
airFriction=-0.00078;
|
||||
typicalSpeed=820 ;
|
||||
caliber=0.9;
|
||||
ACE_caliber=0.264;
|
||||
ACE_bulletLength=1.364;
|
||||
ACE_bulletMass=139;
|
||||
@ -144,10 +165,27 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={730, 760, 790, 820, 830};
|
||||
ACE_barrelLengths[]={10, 16, 20, 24, 26};
|
||||
};
|
||||
class ACE_65_Creedmor_Ball: B_65x39_Caseless {
|
||||
airFriction=-0.000651;
|
||||
typicalSpeed=860 ;
|
||||
caliber=1.1;
|
||||
ACE_caliber=0.264;
|
||||
ACE_bulletLength=1.426;
|
||||
ACE_bulletMass=140;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.317};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
ACE_dragModel=7;
|
||||
ACE_muzzleVelocities[]={750, 820, 840, 852, 860};
|
||||
ACE_barrelLengths[]={10, 16, 20, 24, 26};
|
||||
};
|
||||
class B_762x51_Ball : BulletBase {
|
||||
airFriction=-0.001035;
|
||||
typicalSpeed=833;
|
||||
hit=9;
|
||||
tracerStartTime = 0.073; //Based on the British L5A1 which burns out to 1000m
|
||||
tracerEndTime = 2.058; //Time in seconds calculated with ballistics calculator
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.14;
|
||||
ACE_bulletMass=146;
|
||||
@ -165,7 +203,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_762x51_Ball_M118LR : B_762x51_Ball {
|
||||
airFriction=-0.0008525;
|
||||
caliber=1.05;
|
||||
caliber=1.8;
|
||||
hit=16;
|
||||
typicalSpeed=790;
|
||||
ACE_caliber=0.308;
|
||||
@ -179,11 +217,27 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={750, 780, 790, 794};
|
||||
ACE_barrelLengths[]={16, 20, 24, 26};
|
||||
};
|
||||
class ACE_762x51_Ball_Mk316_Mod_0 : B_762x51_Ball {
|
||||
airFriction=-0.0008525;
|
||||
caliber=1.8;
|
||||
hit=16;
|
||||
typicalSpeed=790;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.24;
|
||||
ACE_bulletMass=175;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-5.3, -5.1, -4.6, -4.2, -3.4, -2.6, -1.4, -0.3, 1.4, 3.0, 5.2};
|
||||
ACE_ballisticCoefficients[]={0.243};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
ACE_dragModel=7;
|
||||
ACE_muzzleVelocities[]={775, 790, 805, 810};
|
||||
ACE_barrelLengths[]={16, 20, 24, 26};
|
||||
};
|
||||
class ACE_762x51_Ball_Mk319_Mod_0 : B_762x51_Ball {
|
||||
airFriction=-0.00103;
|
||||
caliber=0.85;
|
||||
caliber=1.5;
|
||||
hit=14;
|
||||
typicalSpeed=890;
|
||||
typicalSpeed=900;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.24;
|
||||
ACE_bulletMass=130;
|
||||
@ -195,11 +249,27 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={838, 892, 910};
|
||||
ACE_barrelLengths[]={13, 16, 20};
|
||||
};
|
||||
class ACE_762x51_Ball_M993_AP : B_762x51_Ball {
|
||||
airFriction=-0.00103;
|
||||
caliber=2.2;
|
||||
hit=11;
|
||||
typicalSpeed=930;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.24;
|
||||
ACE_bulletMass=127;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.377};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
ACE_dragModel=1;
|
||||
ACE_muzzleVelocities[]={875, 910, 930};
|
||||
ACE_barrelLengths[]={13, 16, 20};
|
||||
};
|
||||
class ACE_762x51_Ball_Subsonic : B_762x51_Ball {
|
||||
airFriction=-0.000535;
|
||||
caliber=0.5;
|
||||
caliber=1;
|
||||
hit=6;
|
||||
typicalSpeed=790;
|
||||
typicalSpeed=320;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.340;
|
||||
ACE_bulletMass=200;
|
||||
@ -211,15 +281,63 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={305, 325, 335, 340};
|
||||
ACE_barrelLengths[]={16, 20, 24, 26};
|
||||
};
|
||||
class ACE_30_06_M1_Ball : B_762x51_Ball {
|
||||
airFriction=-0.0009;
|
||||
typicalSpeed=800;
|
||||
caliber=2.0;
|
||||
hit=10;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.21;
|
||||
ACE_bulletMass=174;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.494};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ASM";
|
||||
ACE_dragModel=1;
|
||||
ACE_muzzleVelocities[]={700, 785, 800, 830, 840};
|
||||
ACE_barrelLengths[]={10, 16, 20, 24, 26};
|
||||
};
|
||||
class ACE_7_Remington_Magnum_Ball : B_762x51_Ball {
|
||||
airFriction=-0.0008;
|
||||
typicalSpeed=820;
|
||||
caliber=2.1;
|
||||
hit=8;
|
||||
ACE_caliber=0.284;
|
||||
ACE_bulletLength=1.529;
|
||||
ACE_bulletMass=180;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.345};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
ACE_dragModel=7;
|
||||
ACE_muzzleVelocities[]={720, 780, 812, 822, 830};
|
||||
ACE_barrelLengths[]={10, 16, 20, 24, 26};
|
||||
};
|
||||
class ACE_243_Winchester_Ball : B_762x51_Ball {
|
||||
airFriction=-0.00095;
|
||||
typicalSpeed=915;
|
||||
caliber=2.3;
|
||||
hit=6;
|
||||
ACE_caliber=0.243;
|
||||
ACE_bulletLength=1.282;
|
||||
ACE_bulletMass=180;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.278};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
ACE_dragModel=7;
|
||||
ACE_muzzleVelocities[]={830, 875, 900, 915, 920};
|
||||
ACE_barrelLengths[]={10, 16, 20, 24, 26};
|
||||
};
|
||||
class ACE_762x67_Ball_Mk248_Mod_0 : B_762x51_Ball {
|
||||
airFriction=-0.000830;
|
||||
caliber=1.08;
|
||||
caliber=1.8;
|
||||
hit=17;
|
||||
typicalSpeed=900;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.353;
|
||||
ACE_bulletMass=190;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-5.3, -5.1, -4.6, -4.2, -3.4, -2.6, -1.4, -0.3, 1.4, 3.0, 5.2};
|
||||
ACE_ballisticCoefficients[]={0.268};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
@ -229,13 +347,13 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_762x67_Ball_Mk248_Mod_1 : B_762x51_Ball {
|
||||
airFriction=-0.000815;
|
||||
caliber=1.12;
|
||||
caliber=1.9;
|
||||
hit=18;
|
||||
typicalSpeed=867;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.489;
|
||||
ACE_bulletMass=220;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-5.3, -5.1, -4.6, -4.2, -3.4, -2.6, -1.4, -0.3, 1.4, 3.0, 5.2};
|
||||
ACE_ballisticCoefficients[]={0.310};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ICAO";
|
||||
@ -245,7 +363,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_762x67_Ball_Berger_Hybrid_OTM : B_762x51_Ball {
|
||||
airFriction=-0.00076;
|
||||
caliber=1.15;
|
||||
caliber=2.0;
|
||||
hit=19;
|
||||
typicalSpeed=853;
|
||||
ACE_caliber=0.308;
|
||||
@ -275,7 +393,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_762x54_Ball_7N14 : B_762x51_Ball {
|
||||
airFriction=-0.001023;
|
||||
caliber=0.95;
|
||||
caliber=1.5;
|
||||
hit=15;
|
||||
typicalSpeed=820;
|
||||
ACE_caliber=0.312;
|
||||
@ -292,9 +410,11 @@ class CfgAmmo {
|
||||
class B_762x54_Tracer_Green;
|
||||
class ACE_762x54_Ball_7T2 : B_762x54_Tracer_Green {
|
||||
airFriction=-0.001023;
|
||||
caliber=0.9;
|
||||
caliber=1.5;
|
||||
hit=15;
|
||||
typicalSpeed=800;
|
||||
tracerStartTime = 0.073; //Based on the 7T2 which burns three seconds
|
||||
tracerEndTime = 3;
|
||||
ACE_caliber=0.312;
|
||||
ACE_bulletLength=1.14;
|
||||
ACE_bulletMass=149;
|
||||
@ -308,7 +428,7 @@ class CfgAmmo {
|
||||
};
|
||||
class ACE_762x35_Ball : B_762x51_Ball {
|
||||
airFriction=-0.000821;
|
||||
caliber=0.9;
|
||||
caliber=1.5;
|
||||
hit=11;
|
||||
typicalSpeed=790;
|
||||
ACE_caliber=0.308;
|
||||
@ -325,6 +445,7 @@ class CfgAmmo {
|
||||
class ACE_762x39_Ball : B_762x51_Ball {
|
||||
airFriction=-0.0015168;
|
||||
hit=12;
|
||||
caliber=1.5;
|
||||
typicalSpeed=716;
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.14;
|
||||
@ -337,10 +458,13 @@ class CfgAmmo {
|
||||
ACE_muzzleVelocities[]={650, 716, 750};
|
||||
ACE_barrelLengths[]={10, 16.3, 20};
|
||||
};
|
||||
class ACE_762x39_Ball_57N231P : B_762x51_Tracer_Yellow {
|
||||
class ACE_762x39_Ball_57N231P : B_762x54_Tracer_Green {
|
||||
airFriction=-0.0015168;
|
||||
hit=12;
|
||||
caliber=1.5;
|
||||
typicalSpeed=716;
|
||||
tracerStartTime = 0.073; //57N231P tracer burns out to 800m
|
||||
tracerEndTime = 2.082; //Time in seconds calculated with ballistics calculator
|
||||
ACE_caliber=0.308;
|
||||
ACE_bulletLength=1.14;
|
||||
ACE_bulletMass=117;
|
||||
@ -430,6 +554,7 @@ class CfgAmmo {
|
||||
class ACE_303_Ball : ACE_762x51_Ball_M118LR {
|
||||
airFriction=-0.00083;
|
||||
typicalSpeed=761;
|
||||
caliber=2.0;
|
||||
ACE_caliber=0.311;
|
||||
ACE_bulletLength=1.227;
|
||||
ACE_bulletMass=174;
|
||||
@ -447,7 +572,6 @@ class CfgAmmo {
|
||||
ACE_caliber=0.366;
|
||||
ACE_bulletLength=1.350;
|
||||
ACE_bulletMass=230;
|
||||
ACE_transonicStabilityCoef=1;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.368};
|
||||
ACE_velocityBoundaries[]={};
|
||||
@ -517,7 +641,6 @@ class CfgAmmo {
|
||||
class ACE_338_Ball : B_338_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000535;
|
||||
caliber=1.55;
|
||||
typicalSpeed=826;
|
||||
ACE_caliber=0.338;
|
||||
ACE_bulletLength=1.70;
|
||||
@ -533,7 +656,7 @@ class CfgAmmo {
|
||||
class ACE_338_Ball_API526 : B_338_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000673;
|
||||
caliber=2.4;
|
||||
caliber=2.8;
|
||||
typicalSpeed=826;
|
||||
ACE_caliber=0.338;
|
||||
ACE_bulletLength=1.535;
|
||||
@ -563,7 +686,7 @@ class CfgAmmo {
|
||||
class B_127x99_Ball : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.0006;
|
||||
typicalSpeed=853;
|
||||
typicalSpeed=900;
|
||||
ACE_caliber=0.510;
|
||||
ACE_bulletLength=2.310;
|
||||
ACE_bulletMass=647;
|
||||
@ -572,13 +695,31 @@ class CfgAmmo {
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ASM";
|
||||
ACE_dragModel=1;
|
||||
ACE_muzzleVelocities[]={853};
|
||||
ACE_muzzleVelocities[]={900};
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class ACE_127x99_API : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.0006;
|
||||
typicalSpeed=900;
|
||||
hit=25;
|
||||
caliber=4.0;
|
||||
ACE_caliber=0.510;
|
||||
ACE_bulletLength=2.310;
|
||||
ACE_bulletMass=648;
|
||||
ACE_ammoTempMuzzleVelocityShifts[]={-26.55, -25.47, -22.85, -20.12, -16.98, -12.80, -7.64, -1.53, 5.96, 15.17, 26.19};
|
||||
ACE_ballisticCoefficients[]={0.670};
|
||||
ACE_velocityBoundaries[]={};
|
||||
ACE_standardAtmosphere="ASM";
|
||||
ACE_dragModel=1;
|
||||
ACE_muzzleVelocities[]={900};
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class ACE_127x99_Ball_AMAX : B_127x99_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000374;
|
||||
typicalSpeed=860;
|
||||
caliber=3.0;
|
||||
ACE_caliber=0.510;
|
||||
ACE_bulletLength=2.540;
|
||||
ACE_bulletMass=750;
|
||||
|
@ -42,13 +42,21 @@ class CfgMagazines {
|
||||
class ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim: 30Rnd_65x39_caseless_green_mag_Tracer {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_65x39_Caseless_green_Tracer_Dim";
|
||||
displayName = "$STR_ACE_30Rnd_65x39_caseless_mag_Tracer_DimName";
|
||||
displayNameShort = "$STR_ACE_30Rnd_65x39_caseless_mag_Tracer_DimNameShort";
|
||||
descriptionShort = "$STR_ACE_30Rnd_65x39_caseless_mag_Tracer_DimDescription";
|
||||
displayName = "$STR_ACE_30Rnd_65x39_caseless_green_mag_Tracer_DimName";
|
||||
displayNameShort = "$STR_ACE_30Rnd_65x39_caseless_green_mag_Tracer_DimNameShort";
|
||||
descriptionShort = "$STR_ACE_30Rnd_65x39_caseless_green_mag_Tracer_DimDescription";
|
||||
};
|
||||
|
||||
class 30Rnd_556x45_Stanag: CA_Magazine {
|
||||
};
|
||||
class ACE_30Rnd_556x45_Stanag_M995_AP_mag: 30Rnd_556x45_Stanag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_556x45_Ball_M995_AP";
|
||||
displayName = "$STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_Name";
|
||||
displayNameShort = "$STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_Description";
|
||||
initSpeed = 1046;
|
||||
};
|
||||
class ACE_30Rnd_556x45_Stanag_Mk262_mag: 30Rnd_556x45_Stanag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_556x45_Ball_Mk262";
|
||||
@ -123,6 +131,15 @@ class CfgMagazines {
|
||||
descriptionShort = "$STR_ACE_10Rnd_762x51_M118LR_Mag_Description";
|
||||
initSpeed = 780;
|
||||
};
|
||||
class ACE_10Rnd_762x51_Mk316_Mod_0_Mag: 10Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_Mk316_Mod_0";
|
||||
count = 10;
|
||||
displayName = "$STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_Description";
|
||||
initSpeed = 790;
|
||||
};
|
||||
class ACE_10Rnd_762x51_Mk319_Mod_0_Mag: 10Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_Mk319_Mod_0";
|
||||
@ -132,6 +149,15 @@ class CfgMagazines {
|
||||
descriptionShort = "$STR_ACE_10Rnd_762x51_Mk319_Mod_0_Mag_Description";
|
||||
initSpeed = 900;
|
||||
};
|
||||
class ACE_10Rnd_762x51_M993_AP_Mag: 10Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_M993_AP";
|
||||
count = 10;
|
||||
displayName = "$STR_ACE_10Rnd_762x51_M993_AP_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_10Rnd_762x51_M993_AP_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_10Rnd_762x51_M993_AP_Mag_Description";
|
||||
initSpeed = 920;
|
||||
};
|
||||
class ACE_20Rnd_762x51_M118LR_Mag: 20Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_M118LR";
|
||||
@ -140,6 +166,15 @@ class CfgMagazines {
|
||||
descriptionShort = "$STR_ACE_20Rnd_762x51_M118LR_Mag_Description";
|
||||
initSpeed = 780;
|
||||
};
|
||||
class ACE_20Rnd_762x51_Mk316_Mod_0_Mag: 20Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_Mk316_Mod_0";
|
||||
count = 20;
|
||||
displayName = "$STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_Description";
|
||||
initSpeed = 790;
|
||||
};
|
||||
class ACE_20Rnd_762x51_Mk319_Mod_0_Mag: 20Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_Mk319_Mod_0";
|
||||
@ -148,6 +183,15 @@ class CfgMagazines {
|
||||
descriptionShort = "$STR_ACE_20Rnd_762x51_Mk319_Mod_0_Mag_Description";
|
||||
initSpeed = 900;
|
||||
};
|
||||
class ACE_20Rnd_762x51_M993_AP_Mag: 20Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x51_Ball_M993_AP";
|
||||
count = 20;
|
||||
displayName = "$STR_ACE_20Rnd_762x51_M993_AP_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_20Rnd_762x51_M993_AP_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_20Rnd_762x51_M993_AP_Mag_Description";
|
||||
initSpeed = 920;
|
||||
};
|
||||
class ACE_20Rnd_762x67_Mk248_Mod_0_Mag: 20Rnd_762x51_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_762x67_Ball_Mk248_Mod_0";
|
||||
@ -179,6 +223,13 @@ class CfgMagazines {
|
||||
displayNameShort = "$STR_ACE_30Rnd_65x47_Scenar_mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_30Rnd_65x47_Scenar_mag_Description";
|
||||
};
|
||||
class ACE_30Rnd_65_Creedmor_mag: 30Rnd_65x39_caseless_mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_65_Creedmor_Ball";
|
||||
displayName = "$STR_ACE_30Rnd_65_Creedmor_mag_Name";
|
||||
displayNameShort = "$STR_ACE_30Rnd_65_Creedmor_mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_30Rnd_65_Creedmor_mag_Description";
|
||||
};
|
||||
class 10Rnd_338_Mag;
|
||||
class ACE_10Rnd_338_300gr_HPBT_Mag: 10Rnd_338_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
@ -204,7 +255,15 @@ class CfgMagazines {
|
||||
displayName = "$STR_ACE_5Rnd_127x99_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_5Rnd_127x99_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_5Rnd_127x99_Mag_Description";
|
||||
initSpeed = 853;
|
||||
initSpeed = 900;
|
||||
};
|
||||
class ACE_5Rnd_127x99_API_Mag: 5Rnd_127x108_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_127x99_API";
|
||||
displayName = "$STR_ACE_5Rnd_127x99_API_Mag_Name";
|
||||
displayNameShort = "$STR_ACE_5Rnd_127x99_API_Mag_NameShort";
|
||||
descriptionShort = "$STR_ACE_5Rnd_127x99_API_Mag_Description";
|
||||
initSpeed = 900;
|
||||
};
|
||||
class ACE_5Rnd_127x99_AMAX_Mag: 5Rnd_127x108_Mag {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
|
@ -14,6 +14,7 @@ class CfgVehicles {
|
||||
class Box_NATO_Wps_F: NATO_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
};
|
||||
};
|
||||
|
||||
@ -26,6 +27,7 @@ class CfgVehicles {
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_300gr_HPBT_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_API526_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_API_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_AMAX_Mag,4);
|
||||
};
|
||||
};
|
||||
@ -33,14 +35,18 @@ class CfgVehicles {
|
||||
class Box_NATO_Ammo_F: NATO_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_Tracer_Dim,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_300gr_HPBT_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_API526_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_API_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_AMAX_Mag,4);
|
||||
};
|
||||
};
|
||||
@ -49,13 +55,18 @@ class CfgVehicles {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_Tracer_Dim,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_SD,3);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M993_AP_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M993_AP_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_300gr_HPBT_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_API526_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_API_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_AMAX_Mag,4);
|
||||
};
|
||||
};
|
||||
@ -64,8 +75,11 @@ class CfgVehicles {
|
||||
class B_supplyCrate_F: ReammoBox_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_Tracer_Dim,4);
|
||||
@ -76,6 +90,7 @@ class CfgVehicles {
|
||||
class Box_East_Wps_F: EAST_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x54_Tracer_mag,4);
|
||||
};
|
||||
};
|
||||
@ -85,6 +100,7 @@ class CfgVehicles {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Tracer_Dim,1);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x54_Tracer_mag,4);
|
||||
};
|
||||
};
|
||||
@ -92,6 +108,7 @@ class CfgVehicles {
|
||||
class Box_East_Ammo_F: EAST_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x54_Tracer_mag,4);
|
||||
};
|
||||
};
|
||||
@ -99,7 +116,7 @@ class CfgVehicles {
|
||||
class Box_East_Support_F: EAST_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,6);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_SD,3);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x54_Tracer_mag,4);
|
||||
};
|
||||
};
|
||||
@ -107,6 +124,7 @@ class CfgVehicles {
|
||||
class IND_Box_Base;
|
||||
class Box_IND_Wps_F: IND_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -120,6 +138,7 @@ class CfgVehicles {
|
||||
|
||||
class Box_IND_Ammo_F: IND_Box_Base {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -128,6 +147,7 @@ class CfgVehicles {
|
||||
class FIA_Box_Base_F;
|
||||
class Box_FIA_Wps_F: FIA_Box_Base_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -135,6 +155,7 @@ class CfgVehicles {
|
||||
|
||||
class Box_FIA_Ammo_F: FIA_Box_Base_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -142,6 +163,7 @@ class CfgVehicles {
|
||||
|
||||
class I_supplyCrate_F: B_supplyCrate_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -149,6 +171,7 @@ class CfgVehicles {
|
||||
|
||||
class IG_supplyCrate_F: ReammoBox_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
};
|
||||
@ -157,6 +180,7 @@ class CfgVehicles {
|
||||
class C_supplyCrate_F: ReammoBox_F {
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
};
|
||||
};
|
||||
|
||||
@ -164,12 +188,16 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
accuracy = 1000;
|
||||
displayName = "[ACE] Ammo Supply Crate";
|
||||
// TODO: model = "...";
|
||||
model = "\A3\weapons_F\AmmoBoxes\AmmoBox_F";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_SD,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M993_AP_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M993_AP_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_M118LR_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk316_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mk319_Mod_0_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_Tracer_Dim,4);
|
||||
@ -177,6 +205,7 @@ class CfgVehicles {
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x67_Mk248_Mod_1_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x67_Berger_Hybrid_OTM_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x54_Tracer_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_M995_AP_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk262_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Mk318_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_556x45_Stanag_Tracer_Dim,4);
|
||||
@ -185,9 +214,11 @@ class CfgVehicles {
|
||||
MACRO_ADDMAGAZINE(ACE_100Rnd_65x39_caseless_mag_Tracer_Dim,4);
|
||||
MACRO_ADDMAGAZINE(ACE_200Rnd_65x39_cased_Box_Tracer_Dim,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65x47_Scenar_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_30Rnd_65_Creedmor_mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_300gr_HPBT_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_338_API526_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_API_Mag,4);
|
||||
MACRO_ADDMAGAZINE(ACE_5Rnd_127x99_AMAX_Mag,4);
|
||||
};
|
||||
};
|
||||
|
@ -88,7 +88,8 @@ class CfgWeapons {
|
||||
"30Rnd_65x39_caseless_mag",
|
||||
"30Rnd_65x39_caseless_mag_Tracer",
|
||||
"ACE_30Rnd_65x39_caseless_mag_Tracer_Dim",
|
||||
"ACE_30Rnd_65x47_Scenar_mag"
|
||||
"ACE_30Rnd_65x47_Scenar_mag",
|
||||
"ACE_30Rnd_65_Creedmor_mag"
|
||||
};
|
||||
initSpeed = -1.018;
|
||||
ACE_barrelTwist=9;
|
||||
@ -381,6 +382,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -400,6 +402,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -414,6 +417,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -428,6 +432,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -448,6 +453,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -462,6 +468,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -476,6 +483,7 @@ class CfgWeapons {
|
||||
"30Rnd_556x45_Stanag_Tracer_Red",
|
||||
"30Rnd_556x45_Stanag_Tracer_Green",
|
||||
"30Rnd_556x45_Stanag_Tracer_Yellow",
|
||||
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
|
||||
"ACE_30Rnd_556x45_Stanag_Tracer_Dim"
|
||||
@ -502,8 +510,10 @@ class CfgWeapons {
|
||||
magazines[] = {
|
||||
"20Rnd_762x51_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_Tracer_Dim",
|
||||
"ACE_20Rnd_762x51_Mk316_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M118LR_Mag",
|
||||
"ACE_20Rnd_762x51_Mk319_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M993_AP_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_SD"
|
||||
};
|
||||
initSpeed = -0.9724;
|
||||
@ -527,6 +537,7 @@ class CfgWeapons {
|
||||
"5Rnd_127x108_Mag",
|
||||
"5Rnd_127x108_APDS_Mag",
|
||||
"ACE_5Rnd_127x99_Mag",
|
||||
"ACE_5Rnd_127x99_API_Mag",
|
||||
"ACE_5Rnd_127x99_AMAX_Mag"
|
||||
};
|
||||
initSpeed = -1.0;
|
||||
@ -550,8 +561,10 @@ class CfgWeapons {
|
||||
magazines[] = {
|
||||
"20Rnd_762x51_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_Tracer_Dim",
|
||||
"ACE_20Rnd_762x51_Mk316_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M118LR_Mag",
|
||||
"ACE_20Rnd_762x51_Mk319_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M993_AP_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_SD"
|
||||
};
|
||||
initSpeed = -0.9843;
|
||||
@ -572,8 +585,10 @@ class CfgWeapons {
|
||||
magazines[] = {
|
||||
"20Rnd_762x51_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_Tracer_Dim",
|
||||
"ACE_20Rnd_762x51_Mk316_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M118LR_Mag",
|
||||
"ACE_20Rnd_762x51_Mk319_Mod_0_Mag",
|
||||
"ACE_20Rnd_762x51_M993_AP_Mag",
|
||||
"ACE_20Rnd_762x51_Mag_SD"
|
||||
};
|
||||
initSpeed = -0.9916;
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
units[] = {"ACE_TargetWall"};
|
||||
units[] = {"ACE_TargetWall","ACE_Box_Ammo"};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_common"};
|
||||
|
@ -256,42 +256,6 @@
|
||||
<Italian>Calibro: 5.56x45 mm Traccianti IR-DIM<br />Munizioni: 30<br />In uso su: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Italian>
|
||||
<Russian>Калибр: 5,56x45 мм ИК-трассирующие<br />Патронов: 30<br />Используются с: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_mag_APName">
|
||||
<English>5.56mm 30Rnd AP Mag</English>
|
||||
<Hungarian>5,56 mm Páncéltörő 30-as Tár</Hungarian>
|
||||
<German>5,56 mm 30-Schuss-Magazin AP</German>
|
||||
<Spanish>Cargador de 30 balas AP de 5,56mm</Spanish>
|
||||
<French>Ch. 5,56mm 30Cps AP</French>
|
||||
<Polish>Magazynek 5,56mm 30rd AP</Polish>
|
||||
<Czech>5.56mm 30ks AP Zásobník</Czech>
|
||||
<Portuguese>Carregador de 30 projéteis AP de 5,56mm</Portuguese>
|
||||
<Italian>Caricatore 5.56mm 30Rnd AP</Italian>
|
||||
<Russian>Магазин из 30-ти 5,56 мм бронебойных</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_mag_APNameShort">
|
||||
<English>5.56mm AP</English>
|
||||
<Hungarian>5,56 mm Páncéltörő</Hungarian>
|
||||
<German>5,56mm AP</German>
|
||||
<Spanish>5,56mm AP</Spanish>
|
||||
<French>5,56mm AP</French>
|
||||
<Polish>5,56mm AP</Polish>
|
||||
<Czech>5.56mm AP</Czech>
|
||||
<Portuguese>5,56mm AP</Portuguese>
|
||||
<Italian>5.56mm AP</Italian>
|
||||
<Russian>5,56 мм бронебойные</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_mag_APDescription">
|
||||
<English>Caliber: 5.56x45 mm AP<br />Rounds: 30<br />Used in: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</English>
|
||||
<Hungarian>Kaliber: 5,56x45 mm Páncéltörő<br />Lövedékek: 30<br />Használható: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Hungarian>
|
||||
<German>Kaliber: 5,56x45 mm AP<br />Patronen: 30<br />Eingesetzt von: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</German>
|
||||
<Spanish>Calibre: 5,56x45 mm AP<br />Balas: 30<br />Se usa en: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Spanish>
|
||||
<French>Calibre: 5,56x45 mm AP<br />Cartouches: 30<br />Utilisé dans: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</French>
|
||||
<Polish>Kaliber: 5,56x45 mm AP<br />Pociski: 30<br />Używane w: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Polish>
|
||||
<Czech>Ráže: 5.56x45 mm AP<br />Munice: 30<br />Použití: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Czech>
|
||||
<Portuguese>Calibre: 5,56x45 mm AP<br />Projéteis: 30<br />Usado em: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Portuguese>
|
||||
<Italian>Calibro: 5.56x45 mm AP<br />Munizioni: 30<br />In uso su: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Italian>
|
||||
<Russian>Калибр: 5,56x45 мм бронебойные<br />Патронов: 30<br />Используются с: TRG-20, TRG-21/EGLM, Mk20/C/EGLM, SDAR</Russian>
|
||||
</Key>
|
||||
<!-- 7.62x51mm -->
|
||||
<Key ID="STR_ACE_20Rnd_762x51_mag_TracerName">
|
||||
<English>7.62mm 20rnd Tracer Mag</English>
|
||||
@ -401,42 +365,6 @@
|
||||
<Italian>Calibro: 7.62x51 mm Sil.<br />Munizioni: 20<br />In uso su: Mk18 ABR</Italian>
|
||||
<Russian>Калибр: 7,62x51 мм дозвуковые<br />Патронов: 20<br />Используются с: Mk18 ABR</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_mag_APName">
|
||||
<English>7.62mm 20Rnd AP Mag</English>
|
||||
<Hungarian>7,62 mm Páncéltörő 20-as Tár</Hungarian>
|
||||
<German>7,62 mm 20-Schuss-Magazin AP</German>
|
||||
<Spanish>Cargador de 20 balas AP de 7,62mm</Spanish>
|
||||
<French>Ch. 7,62mm 20Cps AP</French>
|
||||
<Polish>Magazynek 7,62mm 20rd AP</Polish>
|
||||
<Czech>7.62mm 20ks AP Zásobník</Czech>
|
||||
<Portuguese>Carregador de 20 projéteis AP de 7,62mm</Portuguese>
|
||||
<Italian>Caricatore 7.62mm 20Rnd AP</Italian>
|
||||
<Russian>Магазин из 20-ти 7,62 мм бронебойных</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_mag_APNameShort">
|
||||
<English>7.62mm AP</English>
|
||||
<Hungarian>7,62 mm Páncéltörő</Hungarian>
|
||||
<German>7,62mm AP</German>
|
||||
<Spanish>7,62mm AP</Spanish>
|
||||
<French>7,62mm AP</French>
|
||||
<Polish>7,62mm AP</Polish>
|
||||
<Czech>7.62mm AP</Czech>
|
||||
<Portuguese>7,62mm AP</Portuguese>
|
||||
<Italian>7.62mm AP</Italian>
|
||||
<Russian>7,62 мм бронебойные</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_mag_APDescription">
|
||||
<English>Caliber: 7.62x51 mm AP<br />Rounds: 20<br />Used in: Mk18 ABR</English>
|
||||
<Hungarian>Kaliber: 7,62x51 mm Páncéltörő<br />Lövedékek: 20<br />Használható: Mk18 ABR</Hungarian>
|
||||
<German>Kaliber: 7,62x51 mm AP<br />Patronen: 20<br />Eingesetzt von: EBR</German>
|
||||
<Spanish>Calibre: 7,62x51 mm AP<br />Balas: 20<br />Se usa en: Mk18 ABR</Spanish>
|
||||
<French>Calibre: 7,62x51 mm AP<br />Cartouches: 20<br />Utilisé dans: EBR</French>
|
||||
<Polish>Kaliber: 7,62x51 mm AP<br />Pociski: 20<br />Używane w: Mk18 ABR</Polish>
|
||||
<Czech>Ráže: 7.62x51 mm AP<br />Munice: 20<br />Použití: Mk18 ABR</Czech>
|
||||
<Portuguese>Calibre: 7,62x51 mm AP<br />Projéteis: 20<br />Usado em: Mk18 ABR</Portuguese>
|
||||
<Italian>Calibro: 7.62x51 mm AP<br />Munizioni: 20<br />In uso su: Mk18 ABR</Italian>
|
||||
<Russian>Калибр: 7,62x51 мм дозвуковые<br />Патронов: 20<br />Используются с: Mk18 ABR</Russian>
|
||||
</Key>
|
||||
<!-- .338 Norma Magnum -->
|
||||
<Key ID="STR_ACE_130Rnd_338_Mag_TracerName">
|
||||
<English>.338 NM 130Rnd Tracer Belt</English>
|
||||
@ -564,31 +492,6 @@
|
||||
<Spanish>Calibre: 9.3x64mm trazadora IR-DIM<br />Balas: 10<br />Se usa en: Cyrus</Spanish>
|
||||
<Russian>Калибр: 9,3x64 мм ИК-трассирующие<br />Патронов: 10<br />Используются с: Cyrus</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_93x64_DMR_05_Mag_APName">
|
||||
<English>9.3mm 10Rnd AP Mag</English>
|
||||
<German>9,3mm 10-Schuss-Magazin Hartkern</German>
|
||||
<Polish>Magazynek 9,3mm 10rd AP</Polish>
|
||||
<French>Chargeur 9.3mm 10Cps AP</French>
|
||||
<Spanish>Cargador de 10 balas AP de 9.3mm</Spanish>
|
||||
<Russian>Магазин из 10-ти 9,3 мм бронебойных</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_93x64_DMR_05_Mag_APNameShort">
|
||||
<English>9.3mm AP</English>
|
||||
<German>9,3mm AP</German>
|
||||
<Polish>9,3mm AP</Polish>
|
||||
<Czech>9.3mm AP</Czech>
|
||||
<French>9.3mm AP</French>
|
||||
<Spanish>9.3mm AP</Spanish>
|
||||
<Russian>9,3 мм бронебойные</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_93x64_DMR_05_Mag_APDescription">
|
||||
<English>Caliber: 9.3x64mm AP<br />Rounds: 10<br />Used in: Cyrus</English>
|
||||
<German>Kaliber: 9,3x64mm Hartkern<br />Schuss: 10<br />Verwendet für: Cyrus</German>
|
||||
<Polish>Kaliber: 9,3x64 mm AP<br />Pociski: 10<br />Używany w: Cyrus</Polish>
|
||||
<French>Calibre: 9.3x64mm AP<br />Cartouches: 10<br />Utilisé dans: Cyrus</French>
|
||||
<Spanish>Calibre: 9.3x64mm AP<br />Balas: 10<br />Se usa en: Cyrus</Spanish>
|
||||
<Russian>Калибр: 9,3x64 мм бронебойные<br />Патронов: 10<br />Используются с: Cyrus</Russian>
|
||||
</Key>
|
||||
<!-- 9.3x64mm 150Rnd Belt-->
|
||||
<Key ID="STR_ACE_150Rnd_93x64_Mag_TracerName">
|
||||
<English>9.3mm 150Rnd Tracer Belt</English>
|
||||
@ -743,7 +646,7 @@
|
||||
<Russian>6,5 мм ИК-трассирующие</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_100Rnd_65x39_caseless_mag_Tracer_DimDescription">
|
||||
<English>6.5mm 100Rnd Tracer IR-DIM Mag</English>
|
||||
<English>6.5mm 100Rnd Tracer IR-DIM Mag<br />Rounds: 100<br />Used in: MX LSW</English>
|
||||
<Polish>Magazynek 6,5mm 100rd Smugacz IR-DIM</Polish>
|
||||
<French>Chargeur 6.5mm 100Rnd Traçante IR-DIM</French>
|
||||
<Spanish>Cargador de 100 balas trazadoras IR-DIM de 6.5mm</Spanish>
|
||||
@ -764,7 +667,7 @@
|
||||
<Russian>6,5 мм ИК-трассирующие</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_200Rnd_65x39_cased_Box_Tracer_DimDescription">
|
||||
<English>6.5mm 200Rnd Tracer IR-DIM Belt</English>
|
||||
<English>6.5mm 200Rnd Tracer IR-DIM Belt<br />Rounds: 200<br />Used in: Stoner 99 LMG</English>
|
||||
<Polish>Magazynek 6,5mm 200rd Smugacz IR-DIM</Polish>
|
||||
<French>Bande 6.5mm 200Cps Traçante IR-DIM</French>
|
||||
<Spanish>Cinta de 200 balas trazadoras IR-DIM de 6.5mm</Spanish>
|
||||
@ -781,7 +684,7 @@
|
||||
<English>5.56mm Mk262</English>
|
||||
<Polish>5,56mm Mk262</Polish>
|
||||
<French>5.56mm Mk262</French>
|
||||
<Spanish>5.56mm (Mk262)</Spanish>
|
||||
<Spanish>5.56mm Mk262</Spanish>
|
||||
<Russian>5,56 мм Mk262</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_Mk262_mag_Description">
|
||||
@ -793,16 +696,16 @@
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_Mk318_mag_Name">
|
||||
<English>5.56mm 30Rnd Mag (Mk318)</English>
|
||||
<Polish>Magazynek 5,56mm 30rd Mk318</Polish>
|
||||
<Polish>Magazynek 5,56mm 30rd (Mk318)</Polish>
|
||||
<French>5.56mm 30Cps (Mk318)</French>
|
||||
<Spanish>Cargador de 30 balas de 5.56mm (Mk318)</Spanish>
|
||||
<Russian>Магазин из 30-ти 5.56 мм Mk318</Russian>
|
||||
<Russian>Магазин из 30-ти 5.56 мм (Mk318)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_Mk318_mag_NameShort">
|
||||
<English>5.56mm Mk318</English>
|
||||
<Polish>5,56mm Mk318</Polish>
|
||||
<French>5.56mm Mk318</French>
|
||||
<Spanish>5.56mm (Mk318)</Spanish>
|
||||
<Spanish>5.56mm Mk318</Spanish>
|
||||
<Russian>5.56 мм Mk318</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_Mk318_mag_Description">
|
||||
@ -812,6 +715,27 @@
|
||||
<Spanish>Calibre: 5.56x45 mm NATO (Mk318)<br />Balas: 30</Spanish>
|
||||
<Russian>Калибр: 5,56x45 мм NATO (Mk318)<br />Патронов: 30</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_Name">
|
||||
<English>5.56mm 30Rnd Mag (M995 AP)</English>
|
||||
<Polish>Magazynek 5,56mm 30rd (M995 AP)</Polish>
|
||||
<French>5.56mm 30Cps (M995 AP)</French>
|
||||
<Spanish>Cargador de 30 balas de 5.56mm (M995 AP)</Spanish>
|
||||
<Russian>Магазин из 30-ти 5.56 мм (M995 AP)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_NameShort">
|
||||
<English>5.56mm AP</English>
|
||||
<Polish>5,56mm AP</Polish>
|
||||
<French>5.56mm AP</French>
|
||||
<Spanish>5.56mm AP</Spanish>
|
||||
<Russian>5.56 мм AP</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_556x45_Stanag_M995_AP_mag_Description">
|
||||
<English>Caliber: 5.56x45 mm NATO (M995 AP)<br />Rounds: 30</English>
|
||||
<Polish>Kaliber: 5,56x45 mm NATO (M995 AP)<br />Pociski: 30</Polish>
|
||||
<French>Calibre: 5.56x45 mm NATO (M995 AP)<br />Cartouches: 30</French>
|
||||
<Spanish>Calibre: 5.56x45 mm NATO (M995 AP)<br />Balas: 30</Spanish>
|
||||
<Russian>Калибр: 5,56x45 мм NATO (M995 AP)<br />Патронов: 30</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_M118LR_Mag_Name">
|
||||
<English>7.62mm 10Rnd Mag (M118LR)</English>
|
||||
<Polish>Magazynek 7,62mm 10rd (M118LR)</Polish>
|
||||
@ -854,6 +778,48 @@
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (M118LR)<br />Balas: 20</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (M118LR)<br />Патронов: 20</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_Name">
|
||||
<English>7.62mm 10Rnd Mag (Mk316 Mod 0)</English>
|
||||
<Polish>Magazynek 7,62mm 10rd (Mk316 Mod 0)</Polish>
|
||||
<French>7.62mm 10Cps (Mk316 Mod 0)</French>
|
||||
<Spanish>Cargador de 10 balas de 7.62mm (Mk316 Mod 0)</Spanish>
|
||||
<Russian>Магазин из 10-ти 7,62 мм (Mk316 Mod 0)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_NameShort">
|
||||
<English>7.62mm Mk316</English>
|
||||
<Polish>7,62mm Mk316</Polish>
|
||||
<French>7.62mm Mk316</French>
|
||||
<Spanish>7.62mm Mk316</Spanish>
|
||||
<Russian>7,62 мм Mk316</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_Mk316_Mod_0_Mag_Description">
|
||||
<English>Caliber: 7.62x51 mm NATO (Mk316 Mod 0)<br />Rounds: 10</English>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO (Mk316 Mod 0)<br />Pociski: 10</Polish>
|
||||
<French>Calibre: 7.62x51 mm NATO (Mk316 Mod 0)<br />Cartouches: 10</French>
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (Mk316 Mod 0)<br />Balas: 10</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (Mk316 Mod 0)<br />Патронов: 10</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_Name">
|
||||
<English>7.62mm 20Rnd Mag (Mk316 Mod 0)</English>
|
||||
<Polish>Magazynek 7,62mm 20rd (Mk316 Mod 0)</Polish>
|
||||
<French>7.62mm 20Cps (Mk316 Mod 0)</French>
|
||||
<Spanish>Cargador de 20 balas de 7.62mm (Mk316 Mod 0)</Spanish>
|
||||
<Russian>Магазин из 20-ти 7,62 мм (Mk316 Mod 0)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_NameShort">
|
||||
<English>7.62mm Mk316</English>
|
||||
<Polish>7,62mm Mk316</Polish>
|
||||
<French>7.62mm Mk316</French>
|
||||
<Spanish>7.62mm Mk316</Spanish>
|
||||
<Russian>7,62 мм Mk316</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_Mk316_Mod_0_Mag_Description">
|
||||
<English>Caliber: 7.62x51 mm NATO (Mk316 Mod 0)<br />Rounds: 20</English>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO (Mk316 Mod 0)<br />Pociski: 20</Polish>
|
||||
<French>Calibre: 7.62x51 mm NATO (Mk316 Mod 0)<br />Cartouches: 20</French>
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (Mk316 Mod 0)<br />Balas: 20</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (Mk316 Mod 0)<br />Патронов: 20</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_Mk319_Mod_0_Mag_Name">
|
||||
<English>7.62mm 10Rnd Mag (Mk319 Mod 0)</English>
|
||||
<Polish>Magazynek 7,62mm 10rd (Mk319 Mod 0)</Polish>
|
||||
@ -896,6 +862,48 @@
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (Mk319 Mod 0)<br />Balas: 20</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (Mk319 Mod 0)<br />Патронов: 20</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_M993_AP_Mag_Name">
|
||||
<English>7.62mm 10Rnd Mag (M993 AP)</English>
|
||||
<Polish>Magazynek 7,62mm 10rd (M993 AP)</Polish>
|
||||
<French>7.62mm 10Cps (M993 AP)</French>
|
||||
<Spanish>Cargador de 10 balas de 7.62mm (M993 AP)</Spanish>
|
||||
<Russian>Магазин из 10-ти 7,62 мм (M993 AP)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_M993_AP_Mag_NameShort">
|
||||
<English>7.62mm AP</English>
|
||||
<Polish>7,62mm AP</Polish>
|
||||
<French>7.62mm AP</French>
|
||||
<Spanish>7.62mm AP</Spanish>
|
||||
<Russian>7,62mm AP</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_762x51_M993_AP_Mag_Description">
|
||||
<English>Caliber: 7.62x51 mm NATO (M993 AP)<br />Rounds: 10</English>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO (M993 AP)<br />Pociski: 10</Polish>
|
||||
<French>Calibre: 7.62x51 mm NATO (M993 AP)<br />Cartouches: 10</French>
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (M993 AP)<br />Balas: 10</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (M993 AP)<br />Патронов: 10</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_M993_AP_Mag_Name">
|
||||
<English>7.62mm 20Rnd Mag (M993 AP)</English>
|
||||
<Polish>Magazynek 7,62mm 20rd (M993 AP)</Polish>
|
||||
<French>7.62mm 20Cps (M993 AP)</French>
|
||||
<Spanish>Cargador de 20 balas de 7.62mm (M993 AP)</Spanish>
|
||||
<Russian>Магазин из 20-ти 7,62 мм (M993 AP)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_M993_AP_Mag_NameShort">
|
||||
<English>7.62mm AP</English>
|
||||
<Polish>7,62mm AP</Polish>
|
||||
<French>7.62mm AP</French>
|
||||
<Spanish>7.62mm AP</Spanish>
|
||||
<Russian>7,62 мм AP</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x51_M993_AP_Mag_Description">
|
||||
<English>Caliber: 7.62x51 mm NATO (M993 AP)<br />Rounds: 20</English>
|
||||
<Polish>Kaliber: 7,62x51 mm NATO (M993 AP)<br />Pociski: 20</Polish>
|
||||
<French>Calibre: 7.62x51 mm NATO (M993 AP)<br />Cartouches: 20</French>
|
||||
<Spanish>Calibre: 7.62x51 mm NATO (M993 AP)<br />Balas: 20</Spanish>
|
||||
<Russian>Калибр: 7,62x51 мм NATO (M993 AP)<br />Патронов: 20</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_20Rnd_762x67_Mk248_Mod_0_Mag_Name">
|
||||
<English>7.62mm 20Rnd Mag (Mk248 Mod 0)</English>
|
||||
<Polish>Magazynek 7,62mm 20rd (Mk248 Mod 0)</Polish>
|
||||
@ -967,19 +975,34 @@
|
||||
<Russian>Магазин из 30-ти 6,5x47 мм (HPBT Scenar)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_65x47_Scenar_mag_NameShort">
|
||||
<English>6.5mm Scenar</English>
|
||||
<French>6.5mm Scenar</French>
|
||||
<Spanish>6.5mm Scenar</Spanish>
|
||||
<Polish>6,5mm Scenar</Polish>
|
||||
<Russian>6,5 мм Scenar</Russian>
|
||||
<English>6.5mm Lapua</English>
|
||||
<French>6.5mm Lapua</French>
|
||||
<Spanish>6.5mm Lapua</Spanish>
|
||||
<Polish>6,5mm Lapua</Polish>
|
||||
<Russian>6,5 мм Lapua</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_65x47_Scenar_mag_Description">
|
||||
<English>Caliber: 6.5x47mm (HPBT Scenar)<br />Rounds: 30</English>
|
||||
<English>Caliber: 6.5x47mm (HPBT Scenar)<br />Rounds: 30<br />Used in: MXM</English>
|
||||
<French>Calibre: 6.5x47mm (HPBT Scenar)<br />Cartouches: 30</French>
|
||||
<Spanish>Calibre: 6.5x47mm (HPBT Scenar)<br />Balas: 30</Spanish>
|
||||
<Polish>Kaliber: 6,5x47 mm (HPBT Scenar)<br />Pociski: 30</Polish>
|
||||
<Russian>Калибр: 6,5x47 мм (HPBT Scenar)<br />Патронов: 30</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_65_Creedmor_mag_Name">
|
||||
<English>6.5mm Creedmor 30Rnd Mag</English>
|
||||
<Polish>Magazynek 6,5mm Creedmor 30rd</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_65_Creedmor_mag_NameShort">
|
||||
<English>6.5mm CM</English>
|
||||
<French>6.5mm CM</French>
|
||||
<Spanish>6.5mm CM</Spanish>
|
||||
<Polish>6,5mm CM</Polish>
|
||||
<Russian>6,5 мм CM</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_30Rnd_65_Creedmor_mag_Description">
|
||||
<English>Caliber: 6.5mm Creedmor<br />Rounds: 30<br />Used in: MXM</English>
|
||||
<Polish>Kaliber: 6,5mm Creedmor<br />Pociski: 30<br />Używany w: MXM</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_10Rnd_338_300gr_HPBT_Mag_Name">
|
||||
<English>.338 10Rnd Mag (300gr Sierra MatchKing HPBT)</English>
|
||||
<French>.338 10 Cps (300gr Sierra MatchKing HPBT)</French>
|
||||
@ -1043,6 +1066,24 @@
|
||||
<Polish>Kaliber: 12,7x99 mm<br />Pociski: 5</Polish>
|
||||
<Russian>Калибр: 12,7x99 мм<br />Патронов: 5</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_5Rnd_127x99_API_Mag_Name">
|
||||
<English>12.7x99mm API 5Rnd Mag</English>
|
||||
<French>12.7x99mm API 5Cps</French>
|
||||
<Spanish>Cargador de 5 balas de 12.7x99mm API</Spanish>
|
||||
<Polish>Magazynek 12,7x99mm API 5rd</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_5Rnd_127x99_API_Mag_NameShort">
|
||||
<English>12.7mm API</English>
|
||||
<French>12.7mm API</French>
|
||||
<Spanish>12.7mm API</Spanish>
|
||||
<Polish>12,7mm API</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_5Rnd_127x99_API_Mag_Description">
|
||||
<English>Caliber: 12.7x99mm API<br />Rounds: 5</English>
|
||||
<French>Calibre: 12.7x99mm API<br />Cartouches: 5</French>
|
||||
<Spanish>Calibre: 12.7x99mm API<br />Balas: 5</Spanish>
|
||||
<Polish>Kaliber: 12,7x99 mm API<br />Pociski: 5</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_5Rnd_127x99_AMAX_Mag_Name">
|
||||
<English>12.7x99mm 5Rnd Mag (AMAX)</English>
|
||||
<French>12.7x99mm 5Rnd Mag (AMAX)</French>
|
||||
|
@ -101,25 +101,20 @@ class CfgVehicles {
|
||||
#define MACRO_LOADUNLOADCAPTIVE \
|
||||
class ACE_Actions { \
|
||||
class ACE_MainActions { \
|
||||
selection = ""; \
|
||||
class ACE_LoadCaptive { \
|
||||
class GVAR(LoadCaptive) { \
|
||||
displayName = "$STR_ACE_Captives_LoadCaptive"; \
|
||||
distance = 4; \
|
||||
condition = QUOTE([ARR_3(_player, objNull, _target)] call FUNC(canLoadCaptive)); \
|
||||
statement = QUOTE([ARR_3(_player, objNull, _target)] call FUNC(doLoadCaptive)); \
|
||||
exceptions[] = {"isNotEscorting"}; \
|
||||
showDisabled = 0; \
|
||||
priority = 1.2; \
|
||||
hotkey = "L"; \
|
||||
}; \
|
||||
class ACE_UnloadCaptive { \
|
||||
class GVAR(UnloadCaptive) { \
|
||||
displayName = "$STR_ACE_Captives_UnloadCaptive"; \
|
||||
distance = 4; \
|
||||
condition = QUOTE([ARR_2(_player, _target)] call FUNC(canUnloadCaptive)); \
|
||||
statement = QUOTE([ARR_2(_player, _target)] call FUNC(doUnloadCaptive)); \
|
||||
showDisabled = 0; \
|
||||
priority = 1.2; \
|
||||
hotkey = "C"; \
|
||||
}; \
|
||||
}; \
|
||||
};
|
||||
|
@ -22,7 +22,7 @@ PARAMS_3(_unit,_target,_state);
|
||||
if (_state) then {
|
||||
if (_unit getVariable [QGVAR(isEscorting), false]) exitWith {};
|
||||
|
||||
[_unit, _target] call EFUNC(common,claim);
|
||||
[_unit, _target, false] call EFUNC(common,claim);
|
||||
_unit setVariable [QGVAR(isEscorting), true, true];
|
||||
|
||||
_target attachTo [_unit, [0, 1, 0]];
|
||||
@ -34,8 +34,7 @@ if (_state) then {
|
||||
{[(_this select 0), ((_this select 0) getVariable [QGVAR(escortedUnit), objNull]), false] call FUNC(doEscortCaptive);},
|
||||
nil, 20, false, true, "", QUOTE(!isNull (GETVAR(_target,QGVAR(escortedUnit),objNull)))];
|
||||
|
||||
private "_escortFnc";
|
||||
_escortFnc = {
|
||||
[{
|
||||
EXPLODE_3_PVT((_this select 0),_unit,_target,_actionID);
|
||||
if (_unit getVariable [QGVAR(isEscorting), false]) then {
|
||||
if (!alive _target || {!alive _unit} || {!canStand _target} || {!canStand _unit} || {_target getVariable ["ACE_isUnconscious", false]} || {_unit getVariable ["ACE_isUnconscious", false]} || {!isNull (attachedTo _unit)}) then {
|
||||
@ -45,13 +44,12 @@ if (_state) then {
|
||||
|
||||
if (!(_unit getVariable [QGVAR(isEscorting), false])) then {
|
||||
[(_this select 1)] call cba_fnc_removePerFrameHandler;
|
||||
[objNull, _target] call EFUNC(common,claim);
|
||||
[objNull, _target, false] call EFUNC(common,claim);
|
||||
detach _target;
|
||||
_unit removeAction _actionID;
|
||||
_unit setVariable [QGVAR(escortedUnit), objNull, true];
|
||||
};
|
||||
};
|
||||
[_escortFnc, 0, [_unit, _target, _actionID]] call CBA_fnc_addPerFrameHandler;
|
||||
}, 0, [_unit, _target, _actionID]] call CBA_fnc_addPerFrameHandler;
|
||||
|
||||
} else {
|
||||
_unit setVariable [QGVAR(isEscorting), false, true];
|
||||
|
@ -6,7 +6,7 @@
|
||||
<German>Gefangen nehmen</German>
|
||||
<Spanish>Tomar prisionero</Spanish>
|
||||
<French>Capturer le prisonnier</French>
|
||||
<Polish>Weź więźnia</Polish>
|
||||
<Polish>Aresztuj</Polish>
|
||||
<Czech>Zajmout Osobu</Czech>
|
||||
<Italian>Arresta il Prigioniero</Italian>
|
||||
<Portuguese>Tomar Prisioneiro</Portuguese>
|
||||
@ -53,7 +53,7 @@
|
||||
<English>You need to take him as prisoner first!</English>
|
||||
<German>Du musst ihn zuerst gefangen nehmen.</German>
|
||||
<Spanish>Necesitas hacerle prisionero primero!</Spanish>
|
||||
<Polish>Najpierw musisz wziąć go jako więźnia!</Polish>
|
||||
<Polish>Najpierw musisz go aresztować!</Polish>
|
||||
<French>Vous devez d'abord le capturer!</French>
|
||||
<Czech>Musíš ho nejdříve zajmout!</Czech>
|
||||
<Italian>Prima devi arrestarlo!</Italian>
|
||||
|
@ -97,14 +97,16 @@ if (!hasInterface) exitWith {};
|
||||
call COMPILE_FILE(scripts\assignedItemFix);
|
||||
call COMPILE_FILE(scripts\initScrollWheel);
|
||||
|
||||
0 spawn {
|
||||
while {true} do {
|
||||
DFUNC(mouseZHandler) = {
|
||||
waitUntil {!isNull (findDisplay 46)}; sleep 0.1;
|
||||
findDisplay 46 displayAddEventHandler ["MouseZChanged", QUOTE( _this call GVAR(onScrollWheel) )];
|
||||
[false] call FUNC(disableUserInput);
|
||||
waitUntil {isNull (findDisplay 46)};
|
||||
};
|
||||
};
|
||||
|
||||
addMissionEventHandler ["Loaded", {[] spawn FUNC(mouseZHandler)}];
|
||||
[] spawn FUNC(mouseZHandler);
|
||||
|
||||
|
||||
enableCamShake true;
|
||||
|
||||
// Set the name for the current player
|
||||
@ -248,5 +250,13 @@ if(isMultiplayer && { time > 0 || isNull player } ) then {
|
||||
}, 0, []] call cba_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
||||
// check dlls
|
||||
{
|
||||
if (_x callExtension "version" == "") then {
|
||||
private "_errorMsg";
|
||||
_errorMsg = format ["Extension %1.dll not installed.", _x];
|
||||
|
||||
|
||||
diag_log text format ["[ACE] ERROR: %1", _errorMsg];
|
||||
["[ACE] ERROR", _errorMsg, {findDisplay 46 closeDisplay 0}] call FUNC(errorMessage);
|
||||
};
|
||||
} forEach getArray (configFile >> "ACE_Extensions" >> "extensions");
|
||||
|
@ -42,6 +42,7 @@ PREP(doAnimation);
|
||||
PREP(dropBackpack);
|
||||
PREP(endRadioTransmission);
|
||||
PREP(eraseCache);
|
||||
PREP(errorMessage);
|
||||
PREP(execNextFrame);
|
||||
PREP(execPersistentFnc);
|
||||
PREP(execRemoteFnc);
|
||||
|
@ -152,3 +152,15 @@ class CfgUIGrids {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
// check dll
|
||||
class RscStandardDisplay;
|
||||
class RscDisplayMain: RscStandardDisplay {
|
||||
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDisplayMain"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_5('header','tail',{0},{},_this select 0)] call COMPILE_FILE(functions\fnc_errorMessage));
|
||||
};
|
||||
*/
|
||||
|
||||
class ACE_Extensions {
|
||||
extensions[] = {};
|
||||
};
|
||||
|
@ -27,7 +27,7 @@ if ((local _unit) && {!([_unit] call EFUNC(common,isPlayer))}) then {
|
||||
_unit disableConversation true;
|
||||
} else {
|
||||
//Sanity check to make sure we don't enable unconsious AI
|
||||
if (_unit getVariable ["ace_isunconscious", false]) exitWith {ERROR("Enabling AI for unconsious unit");};
|
||||
if (_unit getVariable ["ace_isunconscious", false] && alive _unit) exitWith {ERROR("Enabling AI for unconsious unit");};
|
||||
_unit enableAI "MOVE";
|
||||
_unit enableAI "TARGET";
|
||||
_unit enableAI "AUTOTARGET";
|
||||
|
@ -1,14 +1,16 @@
|
||||
/*
|
||||
* Author: commy2
|
||||
*
|
||||
* Disables key input. ESC can still be pressed to open the menu.
|
||||
*
|
||||
* Argument:
|
||||
* 0: True to disable key inputs, false to re-enable them (Bool)
|
||||
* Arguments:
|
||||
* 0: True to disable key inputs, false to re-enable them <BOOL>
|
||||
*
|
||||
* Return value:
|
||||
* Nothing
|
||||
*
|
||||
* Public: Yes
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_state", "_dlg"];
|
||||
@ -22,10 +24,12 @@ if (_state) then {
|
||||
if ("ACE_DisableUserInput" in ([BIS_stackedEventHandlers_onEachFrame, {_this select 0}] call FUNC(map))) exitWith {};
|
||||
|
||||
// end TFAR and ACRE2 radio transmissions
|
||||
0 spawn FUNC(endRadioTransmission);
|
||||
call FUNC(endRadioTransmission);
|
||||
|
||||
// Close map
|
||||
if (visibleMap && {!(player getVariable ["ACE_canSwitchUnits", false])}) then {openMap false};
|
||||
if (visibleMap && {!(player getVariable ["ACE_canSwitchUnits", false])}) then {
|
||||
openMap false;
|
||||
};
|
||||
|
||||
closeDialog 0;
|
||||
createDialog QGVAR(DisableMouse_Dialog);
|
||||
@ -62,9 +66,22 @@ if (_state) then {
|
||||
_ctrl ctrlSetTooltip "Respawn.";
|
||||
};
|
||||
|
||||
if (_key in actionKeys "TeamSwitch" && {teamSwitchEnabled}) then {(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0; teamSwitch};//_acc = accTime; teamSwitch; setAccTime _acc};
|
||||
if (_key in actionKeys "CuratorInterface" && {getAssignedCuratorLogic player in allCurators}) then {(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0; openCuratorInterface};
|
||||
if (_key in actionKeys "ShowMap" && {player getVariable ["ACE_canSwitchUnits", false]}) then {(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0; openMap true};
|
||||
if (_key in actionKeys "TeamSwitch" && {teamSwitchEnabled}) then {
|
||||
(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0;
|
||||
_acc = accTime;
|
||||
teamSwitch;
|
||||
setAccTime _acc;
|
||||
};
|
||||
|
||||
if (_key in actionKeys "CuratorInterface" && {getAssignedCuratorLogic player in allCurators}) then {
|
||||
(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0;
|
||||
openCuratorInterface;
|
||||
};
|
||||
|
||||
if (_key in actionKeys "ShowMap" && {player getVariable ["ACE_canSwitchUnits", false]}) then {
|
||||
(uiNamespace getVariable [QGVAR(dlgDisableMouse), displayNull]) closeDisplay 0;
|
||||
openMap true;
|
||||
};
|
||||
|
||||
if (serverCommandAvailable "#missions" || {player getVariable ["ACE_isUnconscious", false] && {(call FUNC(player)) getVariable [QEGVAR(medical,AllowChatWhileUnconscious), missionNamespace getVariable [QEGVAR(medical,AllowChatWhileUnconscious), false]]}}) then {
|
||||
if (!(_key in (actionKeys "DefaultAction" + actionKeys "Throw")) && {_key in (actionKeys "Chat" + actionKeys "PrevChannel" + actionKeys "NextChannel")}) then {
|
||||
@ -74,6 +91,7 @@ if (_state) then {
|
||||
|
||||
_key > 0
|
||||
}];
|
||||
|
||||
_dlg displayAddEventHandler ["KeyUp", {true}];
|
||||
|
||||
["ACE_DisableUserInput", "onEachFrame", {
|
||||
@ -82,6 +100,7 @@ if (_state) then {
|
||||
[true] call FUNC(disableUserInput);
|
||||
};
|
||||
}] call BIS_fnc_addStackedEventHandler;
|
||||
|
||||
} else {
|
||||
if ("ACE_DisableUserInput" in ([BIS_stackedEventHandlers_onEachFrame, {_this select 0}] call FUNC(map))) then {
|
||||
["ACE_DisableUserInput", "onEachFrame"] call BIS_fnc_removeStackedEventHandler;
|
||||
|
144
addons/common/functions/fnc_errorMessage.sqf
Normal file
144
addons/common/functions/fnc_errorMessage.sqf
Normal file
@ -0,0 +1,144 @@
|
||||
/*
|
||||
* Author: commy2, based on BIS_fnc_errorMsg and BIS_fnc_guiMessage by Karel Moricky (BI)
|
||||
* Stops simulation and opens a textbox with error message.
|
||||
*
|
||||
* Arguments:
|
||||
* ?
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
disableSerialization;
|
||||
endLoadingScreen;
|
||||
|
||||
private ["_textHeader", "_textMessage", "_onOK", "_onCancel"];
|
||||
|
||||
_textHeader = _this select 0;
|
||||
_textMessage = _this select 1;
|
||||
_onOK = ARR_SELECT(_this,2,{});
|
||||
_onCancel = ARR_SELECT(_this,3,{});
|
||||
|
||||
if (typeName _textMessage == "STRING") then {
|
||||
_textMessage = parseText _textMessage;
|
||||
};
|
||||
|
||||
(ARR_SELECT(_this,4,call BIS_fnc_displayMission)) createDisplay "RscDisplayCommonMessagePause";
|
||||
|
||||
private ["_display", "_ctrlRscMessageBox", "_ctrlBcgCommonTop", "_ctrlBcgCommon", "_ctrlText", "_ctrlBackgroundButtonOK", "_ctrlBackgroundButtonMiddle", "_ctrlBackgroundButtonCancel", "_ctrlButtonOK", "_ctrlButtonCancel"];
|
||||
|
||||
_display = uiNamespace getVariable "RscDisplayCommonMessage_display";
|
||||
_ctrlRscMessageBox = _display displayCtrl 2351;
|
||||
_ctrlBcgCommonTop = _display displayCtrl 235100;
|
||||
_ctrlBcgCommon = _display displayCtrl 235101;
|
||||
_ctrlText = _display displayCtrl 235102;
|
||||
_ctrlBackgroundButtonOK = _display displayCtrl 235103;
|
||||
_ctrlBackgroundButtonMiddle = _display displayCtrl 235104;
|
||||
_ctrlBackgroundButtonCancel = _display displayCtrl 235105;
|
||||
_ctrlButtonOK = _display displayCtrl 235106;
|
||||
_ctrlButtonCancel = _display displayCtrl 235107;
|
||||
|
||||
_ctrlBcgCommonTop ctrlSetText _textHeader;
|
||||
|
||||
private ["_ctrlButtonOKPos", "_ctrlBcgCommonPos", "_bottomSpaceY", "_ctrlTextPos", "_marginX", "_marginY"];
|
||||
|
||||
_ctrlButtonOKPos = ctrlPosition _ctrlButtonOK;
|
||||
_ctrlBcgCommonPos = ctrlPosition _ctrlBcgCommon;
|
||||
_bottomSpaceY = (_ctrlButtonOKPos select 1) - ((_ctrlBcgCommonPos select 1) + (_ctrlBcgCommonPos select 3));
|
||||
|
||||
_ctrlTextPos = ctrlPosition _ctrlText;
|
||||
_marginX = (_ctrlTextPos select 0) - (_ctrlBcgCommonPos select 0);
|
||||
_marginY = (_ctrlTextPos select 1) - (_ctrlBcgCommonPos select 1);
|
||||
|
||||
private ["_ctrlTextPosH", "_bottomPosY"];
|
||||
|
||||
_ctrlText ctrlSetStructuredText _textMessage;
|
||||
_ctrlTextPosH = ctrlTextHeight _ctrlText;
|
||||
|
||||
_ctrlBcgCommon ctrlSetPosition [
|
||||
_ctrlBcgCommonPos select 0,
|
||||
_ctrlBcgCommonPos select 1,
|
||||
_ctrlBcgCommonPos select 2,
|
||||
_ctrlTextPosH + _marginY * 2
|
||||
];
|
||||
_ctrlBcgCommon ctrlCommit 0;
|
||||
|
||||
_ctrlText ctrlSetPosition [
|
||||
(_ctrlBcgCommonPos select 0) + _marginX,
|
||||
(_ctrlBcgCommonPos select 1) + _marginY,
|
||||
(_ctrlBcgCommonPos select 2) - _marginX * 2,
|
||||
_ctrlTextPosH
|
||||
];
|
||||
_ctrlText ctrlCommit 0;
|
||||
|
||||
_bottomPosY = (_ctrlBcgCommonPos select 1) + _ctrlTextPosH + (_marginY * 2) + _bottomSpaceY;
|
||||
|
||||
{
|
||||
private "_xPos";
|
||||
_xPos = ctrlPosition _x;
|
||||
|
||||
_xPos set [1, _bottomPosY];
|
||||
_x ctrlSetPosition _xPos;
|
||||
_x ctrlCommit 0;
|
||||
} foreach [
|
||||
_ctrlBackgroundButtonOK,
|
||||
_ctrlBackgroundButtonMiddle,
|
||||
_ctrlBackgroundButtonCancel,
|
||||
_ctrlButtonOK,
|
||||
_ctrlButtonCancel
|
||||
];
|
||||
|
||||
private ["_ctrlRscMessageBoxPos", "_ctrlRscMessageBoxPosH"];
|
||||
|
||||
_ctrlRscMessageBoxPos = ctrlPosition _ctrlRscMessageBox;
|
||||
_ctrlRscMessageBoxPosH = _bottomPosY + (_ctrlButtonOKPos select 3);
|
||||
|
||||
_ctrlRscMessageBox ctrlSetPosition [
|
||||
0.5 - (_ctrlBcgCommonPos select 2) / 2,
|
||||
0.5 - _ctrlRscMessageBoxPosH / 2,
|
||||
(_ctrlBcgCommonPos select 2) + 0.5,
|
||||
_ctrlRscMessageBoxPosH
|
||||
];
|
||||
|
||||
_ctrlRscMessageBox ctrlEnable true;
|
||||
_ctrlRscMessageBox ctrlCommit 0;
|
||||
|
||||
if (_onOK isEqualTo {}) then {
|
||||
_ctrlButtonOK ctrlEnable false;
|
||||
_ctrlButtonOK ctrlSetFade 0;
|
||||
_ctrlButtonOK ctrlSetText "";
|
||||
_ctrlButtonOK ctrlCommit 0;
|
||||
} else {
|
||||
_ctrlButtonOK ctrlEnable true;
|
||||
_ctrlButtonOK ctrlSetFade 0;
|
||||
_ctrlButtonOK ctrlSetText localize "STR_DISP_OK";
|
||||
_ctrlButtonOK ctrlCommit 0;
|
||||
|
||||
ctrlSetFocus _ctrlButtonOK;
|
||||
};
|
||||
|
||||
if (_onCancel isEqualTo {}) then {
|
||||
_ctrlButtonCancel ctrlEnable false;
|
||||
_ctrlButtonCancel ctrlSetFade 0;
|
||||
_ctrlButtonCancel ctrlSetText "";
|
||||
_ctrlButtonCancel ctrlCommit 0;
|
||||
} else {
|
||||
_ctrlButtonCancel ctrlEnable true;
|
||||
_ctrlButtonCancel ctrlSetFade 0;
|
||||
_ctrlButtonCancel ctrlSetText localize "STR_DISP_CANCEL";
|
||||
_ctrlButtonCancel ctrlCommit 0;
|
||||
|
||||
ctrlSetFocus _ctrlButtonCancel;
|
||||
};
|
||||
|
||||
_ctrlButtonOK ctrlAddEventHandler ["buttonClick", {(ctrlParent (_this select 0)) closeDisplay 1; true}];
|
||||
_ctrlButtonCancel ctrlAddEventHandler ["buttonClick", {(ctrlParent (_this select 0)) closeDisplay 2; true}];
|
||||
|
||||
GVAR(errorOnOK) = _onOK;
|
||||
GVAR(errorOnCancel) = _onCancel;
|
||||
|
||||
_display displayAddEventHandler ["unload", {call ([{}, GVAR(errorOnOK), GVAR(errorOnCancel)] select (_this select 1))}];
|
||||
_display displayAddEventHandler ["keyDown", {_this select 1 == 1}];
|
@ -22,4 +22,4 @@ if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// a static weapon has to be empty for dragging
|
||||
if ((typeOf _target) isKindOf "StaticWeapon" && {count crew _target > 0}) exitWith {false};
|
||||
|
||||
alive _target && {_target getVariable [QGVAR(canCarry), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLeftLeg") + (_target getHitPointDamage "HitRightLeg") > 0.4})}
|
||||
alive _target && {_target getVariable [QGVAR(canCarry), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})}
|
||||
|
@ -22,4 +22,4 @@ if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// a static weapon has to be empty for dragging
|
||||
if ((typeOf _target) isKindOf "StaticWeapon" && {count crew _target > 0}) exitWith {false};
|
||||
|
||||
alive _target && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLeftLeg") + (_target getHitPointDamage "HitRightLeg") > 0.4})};
|
||||
alive _target && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})};
|
@ -9,8 +9,6 @@ _isUnconscious = _this select 1;
|
||||
private "_player";
|
||||
_player = ACE_player;
|
||||
|
||||
if ((_unit getHitPointDamage "HitLeftLeg") + (_unit getHitPointDamage "HitRightLeg") > 0.4) exitwith {};
|
||||
|
||||
if (_player getVariable [QGVAR(isDragging), false]) then {
|
||||
|
||||
private "_draggedObject";
|
||||
@ -22,9 +20,9 @@ if (_player getVariable [QGVAR(isDragging), false]) then {
|
||||
};
|
||||
|
||||
// handle waking up dragged unit
|
||||
if (_unit == _draggedObject) then {
|
||||
[_player, _draggedObject] call FUNC(dropObject);
|
||||
};
|
||||
//if (_unit == _draggedObject) then {
|
||||
// [_player, _draggedObject] call FUNC(dropObject);
|
||||
//};
|
||||
|
||||
};
|
||||
|
||||
@ -39,8 +37,8 @@ if (_player getVariable [QGVAR(isCarrying), false]) then {
|
||||
};
|
||||
|
||||
// handle waking up dragged unit
|
||||
if (_unit == _carriedObject) then {
|
||||
[_player, _carriedObject] call FUNC(dropObject_carry);
|
||||
};
|
||||
//if (_unit == _carriedObject) then {
|
||||
// [_player, _carriedObject] call FUNC(dropObject_carry);
|
||||
//};
|
||||
|
||||
};
|
||||
|
@ -29,7 +29,7 @@
|
||||
<English>Item too heavy</English>
|
||||
<German>Gegenstand ist zu schwer</German>
|
||||
<Spanish>Articulo demasiado pesado</Spanish>
|
||||
<Polish>Przedmiot zbyt ciężki</Polish>
|
||||
<Polish>Przedmiot jest zbyt ciężki</Polish>
|
||||
<French>Objet trop lourd</French>
|
||||
<Portuguese>Não é possível carregar o item devido a seu peso</Portuguese>
|
||||
<Italian>Non è possibile trascinare l'oggetto a causa del suo peso</Italian>
|
||||
|
@ -233,7 +233,7 @@
|
||||
<English>Dial</English>
|
||||
<German>Wählen</German>
|
||||
<Spanish>Marcar</Spanish>
|
||||
<Polish>Wybierz mumer</Polish>
|
||||
<Polish>Wybierz numer</Polish>
|
||||
<French>Composer</French>
|
||||
<Czech>Vytočit</Czech>
|
||||
<Italian>Composizione numero</Italian>
|
||||
@ -281,7 +281,7 @@
|
||||
<English>Detonate Menu</English>
|
||||
<German>"Zünden"-Menü</German>
|
||||
<Spanish>Menú de detonación</Spanish>
|
||||
<Polish>Menu detonowania</Polish>
|
||||
<Polish>Menu detonacji</Polish>
|
||||
<French>Menu de mise à feu</French>
|
||||
<Czech>Menu Detonace</Czech>
|
||||
<Italian>Menù di detonazione</Italian>
|
||||
@ -484,7 +484,7 @@
|
||||
<German>Zündet Sprengladungen wenn losgelassen.</German>
|
||||
<French>Déclenche la mise à feu d'un explosif lorsqu'il est libéré.</French>
|
||||
<Czech>Používaný k vzdálenému odpálení, při uvolnění odpálí výbušniny</Czech>
|
||||
<Polish>Używany w celu zdalnej detonacji ładunków kiedy jego operator zostanie zabity.</Polish>
|
||||
<Polish>Używany w celu zdalnej detonacji ładunków, kiedy jego operator zostanie zabity.</Polish>
|
||||
<Spanish>Utilizado para detonar explosivos remotamente al soltarlo.</Spanish>
|
||||
<Hungarian>Robbanóanyagok távoli robbantásához való, elengedéskor gyújt.</Hungarian>
|
||||
<Russian>Используется для дистанционного подрыва, после смерти оператора.</Russian>
|
||||
|
@ -20,3 +20,7 @@ class CfgPatches {
|
||||
#include "CfgWeapons.hpp"
|
||||
|
||||
#include "CfgOptics.hpp"
|
||||
|
||||
class ACE_Extensions {
|
||||
extensions[] += {"ace_fcs"};
|
||||
};
|
||||
|
@ -35,7 +35,7 @@
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, vehicle ACE_player, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
if !(call FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex), 50] call FUNC(adjustRange);
|
||||
@ -49,7 +49,7 @@
|
||||
// Conditions: canInteract
|
||||
if !([ACE_player, vehicle ACE_player, []] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if !(call FUNC(canUseRangefinder) || FUNC(canUseFCS)) exitWith {false};
|
||||
if !(call FUNC(canUseFCS)) exitWith {false};
|
||||
|
||||
// Statement
|
||||
[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex), -50] call FUNC(adjustRange);
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler. -->
|
||||
<Project name="ACE">
|
||||
<Package name="FlashSuppressors">
|
||||
<Key ID="STR_ACE_muzzle_mzls_H">
|
||||
|
@ -6,15 +6,15 @@ class CfgAmmo {
|
||||
//class ace_arty_105mm_m1_m782_time;
|
||||
//class ace_arty_105mm_m1_m782_prox: ace_arty_105mm_m1_m782_time {};
|
||||
//class ace_arty_105mm_m1_m782_delay: ace_arty_105mm_m1_m782_prox {
|
||||
// ACE_FRAG_SKIP = 1;
|
||||
// GVAR(skip) = 1;
|
||||
//};
|
||||
class Bo_GBU12_LGB;
|
||||
class Nou_GBU12 : Bo_GBU12_LGB {
|
||||
ACE_FRAG_CLASSES[] = {"ACE_frag_large", "ACE_frag_large", "ACE_frag_large_HD", "ACE_frag_large", "ACE_frag_huge", "ACE_frag_huge_HD", "ACE_frag_huge"};
|
||||
ACE_FRAG_METAL = 140000;
|
||||
ACE_FRAG_CHARGE = 87000;
|
||||
ACE_FRAG_GURNEY_C = 2320;
|
||||
ACE_FRAG_GURNEY_K = 1/2;
|
||||
GVAR(classes)[] = {"ACE_frag_large", "ACE_frag_large", "ACE_frag_large_HD", "ACE_frag_large", "ACE_frag_huge", "ACE_frag_huge_HD", "ACE_frag_huge"};
|
||||
GVAR(metal) = 140000;
|
||||
GVAR(charge) = 87000;
|
||||
GVAR(gurney_c) = 2320;
|
||||
GVAR(gurney_k) = 1/2;
|
||||
sideAirFriction = 0.04;
|
||||
airFriction = 0.04;
|
||||
laserLock = 0;
|
||||
@ -23,80 +23,118 @@ class CfgAmmo {
|
||||
class GrenadeBase;
|
||||
class Grenade;
|
||||
class GrenadeHand: Grenade {
|
||||
ACE_FRAG_SKIP = 0;
|
||||
ACE_FRAG_FORCE = 1;
|
||||
GVAR(skip) = 0;
|
||||
GVAR(force) = 1;
|
||||
// This is a good high-drag frag type for grenades.
|
||||
ACE_FRAG_CLASSES[] = {"ACE_frag_tiny_HD"};
|
||||
GVAR(classes)[] = {"ACE_frag_tiny_HD"};
|
||||
/*
|
||||
These values are based on the M67 Grenade, should be tweaked for
|
||||
individual grenades.
|
||||
*/
|
||||
ACE_FRAG_METAL = 210; // metal in grams
|
||||
ACE_FRAG_CHARGE = 185; // explosive in grams
|
||||
ACE_FRAG_GURNEY_C = 2843; // Gurney velocity constant for explosive type. See: http://en.wikipedia.org/wiki/Gurney_equations
|
||||
ACE_FRAG_GURNEY_K = 3/5; // Gurney shape factor, in this case a sphere. See: http://en.wikipedia.org/wiki/Gurney_equations
|
||||
GVAR(metal) = 210; // metal in grams
|
||||
GVAR(charge) = 185; // explosive in grams
|
||||
GVAR(gurney_c) = 2843; // Gurney velocity constant for explosive type. See: http://en.wikipedia.org/wiki/Gurney_equations
|
||||
GVAR(gurney_k) = 3/5; // Gurney shape factor, in this case a sphere. See: http://en.wikipedia.org/wiki/Gurney_equations
|
||||
};
|
||||
class GrenadeHand_stone: GrenadeHand {
|
||||
ACE_FRAG_SKIP = 1;
|
||||
GVAR(skip) = 1;
|
||||
};
|
||||
class SmokeShell: GrenadeHand {
|
||||
ACE_FRAG_SKIP = 1;
|
||||
GVAR(skip) = 1;
|
||||
};
|
||||
|
||||
class RocketBase;
|
||||
//class R_Hydra_HE: RocketBase {
|
||||
// ACE_FRAG_SKIP = 1;
|
||||
// GVAR(skip) = 1;
|
||||
//};
|
||||
|
||||
//class R_57mm_HE: RocketBase {
|
||||
// ACE_FRAG_SKIP = 1;
|
||||
// GVAR(skip) = 1;
|
||||
//};
|
||||
|
||||
class R_80mm_HE: RocketBase {
|
||||
ACE_FRAG_SKIP = 1;
|
||||
GVAR(skip) = 1;
|
||||
};
|
||||
|
||||
//class R_S8T_AT: RocketBase {
|
||||
// ACE_FRAG_SKIP = 1;
|
||||
// GVAR(skip) = 1;
|
||||
//};
|
||||
|
||||
class BombCore;
|
||||
class Bo_Mk82: BombCore {
|
||||
ACE_FRAG_CLASSES[] = {"ACE_frag_large", "ACE_frag_large", "ACE_frag_large_HD", "ACE_frag_large", "ACE_frag_huge", "ACE_frag_huge_HD", "ACE_frag_huge"};
|
||||
ACE_FRAG_METAL = 140000;
|
||||
ACE_FRAG_CHARGE = 87000;
|
||||
ACE_FRAG_GURNEY_C = 2320;
|
||||
ACE_FRAG_GURNEY_K = 1/2;
|
||||
GVAR(classes)[] = {"ACE_frag_large", "ACE_frag_large", "ACE_frag_large_HD", "ACE_frag_large", "ACE_frag_huge", "ACE_frag_huge_HD", "ACE_frag_huge"};
|
||||
GVAR(metal) = 140000;
|
||||
GVAR(charge) = 87000;
|
||||
GVAR(gurney_c) = 2320;
|
||||
GVAR(gurney_k) = 1/2;
|
||||
};
|
||||
|
||||
|
||||
class G_40mm_HE: GrenadeBase {
|
||||
ACE_FRAG_SKIP = 0;
|
||||
ACE_FRAG_FORCE = 1;
|
||||
GVAR(skip) = 0;
|
||||
GVAR(force) = 1;
|
||||
};
|
||||
|
||||
class ACE_G_40mm_HEDP: G_40mm_HE {
|
||||
GVAR(classes)[] = {"ACE_frag_tiny_HD"};
|
||||
GVAR(metal) = 200;
|
||||
GVAR(charge) = 45;
|
||||
GVAR(gurney_c) = 2830;
|
||||
GVAR(gurney_k) = 3/5;
|
||||
};
|
||||
class ACE_G_40mm_HE: ACE_G_40mm_HEDP {
|
||||
GVAR(classes)[] = {"ACE_frag_tiny_HD"};
|
||||
GVAR(metal) = 200;
|
||||
GVAR(charge) = 32;
|
||||
GVAR(gurney_c) = 2700;
|
||||
GVAR(gurney_k) = 3/5;
|
||||
};
|
||||
class ACE_G_40mm_Practice: ACE_G_40mm_HE {
|
||||
ACE_FRAG_SKIP = 1;
|
||||
GVAR(skip) = 1;
|
||||
};
|
||||
class ACE_G40mm_HE_VOG25P: G_40mm_HE {
|
||||
ACE_FRAG_SKIP = 0;
|
||||
ACE_FRAG_FORCE = 1;
|
||||
GVAR(skip) = 0;
|
||||
GVAR(force) = 1;
|
||||
};
|
||||
|
||||
// curator ammo entries
|
||||
class Sh_82mm_AMOS;
|
||||
class ModuleOrdnanceMortar_F_Ammo: Sh_82mm_AMOS {
|
||||
GVAR(classes)[] = {"ACE_frag_medium", "ACE_frag_medium_HD"};
|
||||
GVAR(metal) = 800;
|
||||
GVAR(charge) = 4200;
|
||||
GVAR(gurney_c) = 2320;
|
||||
GVAR(gurney_k) = 1/2;
|
||||
};
|
||||
|
||||
class Sh_155mm_AMOS;
|
||||
class ModuleOrdnanceHowitzer_F_ammo: Sh_155mm_AMOS {
|
||||
GVAR(classes)[] = {"ACE_frag_large", "ACE_frag_large", "ACE_frag_large_HD", "ACE_frag_large", "ACE_frag_huge", "ACE_frag_huge_HD", "ACE_frag_huge"};
|
||||
GVAR(metal) = 1950;
|
||||
GVAR(charge) = 15800;
|
||||
GVAR(gurney_c) = 2320;
|
||||
GVAR(gurney_k) = 1/2;
|
||||
};
|
||||
|
||||
//class R_230mm_HE;
|
||||
//class ModuleOrdnanceRocket_F_ammo: R_230mm_HE {
|
||||
//};
|
||||
|
||||
//class R_230mm_fly;
|
||||
//class ModuleOrdnanceRocket_F_subammo: R_230mm_fly {
|
||||
//};
|
||||
// end of curator ammo entries
|
||||
|
||||
//class R_SMAW_HEDP;
|
||||
//class R_MEEWS_HEDP : R_SMAW_HEDP {
|
||||
// ACE_FRAG_FORCE = 1;
|
||||
// ACE_FRAG_MULTIPLIER = 1.2;
|
||||
// GVAR(force) = 1;
|
||||
// GVAR(multiplier) = 1.2;
|
||||
//};
|
||||
|
||||
//class MissileBase;
|
||||
//class M_Hellfire_AT: MissileBase {
|
||||
// ACE_FRAG_FORCE = 1;
|
||||
// ACE_FRAG_MULTIPLIER = 1.75;
|
||||
// GVAR(force) = 1;
|
||||
// GVAR(multiplier) = 1.75;
|
||||
//};
|
||||
|
||||
/*
|
||||
|
@ -26,6 +26,9 @@ GVAR(tracesStarted) = false;
|
||||
GVAR(traceID) = -1;
|
||||
GVAR(autoTrace) = true;
|
||||
|
||||
// TODO setting
|
||||
GVAR(enabled) = true;
|
||||
|
||||
|
||||
// * Other Shit */
|
||||
PREP(frag_trace);
|
||||
|
@ -3,7 +3,7 @@
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
GVAR(traceFrags) = true;
|
||||
#endif
|
||||
// player sideChat "WAAAAAAAAAAAAAAAAAAAAA";
|
||||
// ACE_player sideChat "WAAAAAAAAAAAAAAAAAAAAA";
|
||||
private ["_params", "_initialData", "_hpData", "_roundType", "_round", "_object", "_caliber", "_explosive",
|
||||
"_idh", "_alive", "_exit", "_vm", "_velocity", "_unitDir", "_oldVelocity", "_curVelocity", "_diff", "_polar",
|
||||
"_pos", "_spallPos", "_i", "_pos1", "_pos2", "_blah", "_data", "_spallPolar", "_c", "_warn", "_m", "_k",
|
||||
@ -40,7 +40,7 @@ if(!alive _round && (_initialData select 6) == 1) then {
|
||||
};
|
||||
|
||||
if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
// player sideChat format["BBBB"];
|
||||
// ACE_player sideChat format["BBBB"];
|
||||
_exit = false;
|
||||
_vm = 1;
|
||||
_velocity = _initialData select 5;
|
||||
@ -51,10 +51,10 @@ if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
if(alive _round) then {
|
||||
_diff = _velocity vectorDiff (velocity _round);
|
||||
_polar = _diff call CBA_fnc_vect2polar;
|
||||
// player sideChat format["polar: %1", _polar];
|
||||
// ACE_player sideChat format["polar: %1", _polar];
|
||||
if((abs(_polar select 1) > 45 || abs(_polar select 2) > 45)) then {
|
||||
if(_caliber < 2.5) then {
|
||||
// player sideChat format["exit!"];
|
||||
// ACE_player sideChat format["exit!"];
|
||||
_exit = true;
|
||||
} else {
|
||||
_vm = 1-(_curVelocity/_oldVelocity);
|
||||
@ -83,7 +83,7 @@ if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
// NOU_TRACES set[(count NOU_TRACES), _data];
|
||||
|
||||
if(!lineIntersects [_pos1, _pos2]) exitWith {
|
||||
// player sideChat format["FOUND!"];
|
||||
// ACE_player sideChat format["FOUND!"];
|
||||
_spallPos = _pos2;
|
||||
};
|
||||
};
|
||||
@ -91,7 +91,7 @@ if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
_spallPolar = _velocity call CBA_fnc_vect2polar;
|
||||
|
||||
if(_explosive > 0) then {
|
||||
// player sideChat format["EXPLOSIVE!"];
|
||||
// ACE_player sideChat format["EXPLOSIVE!"];
|
||||
_warn = false;
|
||||
_c = getNumber(configFile >> "CfgAmmo" >> _roundType >> "ACE_frag_CHARGE");
|
||||
if(_c == 0) then { _c = 1; _warn = true;};
|
||||
@ -137,7 +137,7 @@ if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
_fragment setPosASL _spallPos;
|
||||
_fragment setVelocity _spallFragVect;
|
||||
if(GVAR(traceFrags)) then {
|
||||
[player, _fragment, [1,0.5,0,1]] call FUNC(addTrack);
|
||||
[ACE_player, _fragment, [1,0.5,0,1]] call FUNC(addTrack);
|
||||
};
|
||||
};
|
||||
_spread = 5+(random 5);
|
||||
@ -158,7 +158,7 @@ if(_alive || {_caliber >= 2.5} || {(_explosive > 0 && {_idh >= 1})}) then {
|
||||
_fragment setPosASL _spallPos;
|
||||
_fragment setVelocity _spallFragVect;
|
||||
if(GVAR(traceFrags)) then {
|
||||
[player, _fragment, [1,0,0,1]] call FUNC(addTrack);
|
||||
[ACE_player, _fragment, [1,0,0,1]] call FUNC(addTrack);
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "script_component.hpp"
|
||||
private ["_gun", "_type", "_round", "_doFragTrack", "_doSpall"];
|
||||
if !(isNil QGVAR(enabled) && {GVAR(enabled)}) exitWith {};
|
||||
if !(!isNil QGVAR(enabled) && {GVAR(enabled)}) exitWith {};
|
||||
|
||||
_gun = _this select 0;
|
||||
_type = _this select 4;
|
||||
@ -11,10 +11,10 @@ if(_round in GVAR(blackList)) exitWith {
|
||||
};
|
||||
|
||||
_doFragTrack = false;
|
||||
if(_gun == player) then {
|
||||
if(_gun == ACE_player) then {
|
||||
_doFragTrack = true;
|
||||
} else {
|
||||
if((gunner _gun) == player) then {
|
||||
if((gunner _gun) == ACE_player) then {
|
||||
_doFragTrack = true;
|
||||
} else {
|
||||
if(local _gun && {!(isPlayer (gunner _gun))} && {!(isPlayer _gun)}) then {
|
||||
@ -28,14 +28,18 @@ if(_doSpall) then {
|
||||
GVAR(spallHPData) = [];
|
||||
};
|
||||
if(GVAR(spallIsTrackingCount) > 5) then {
|
||||
// player sideChat "LIMT!";
|
||||
// ACE_player sideChat "LIMT!";
|
||||
_doSpall = false;
|
||||
} else {
|
||||
GVAR(spallIsTrackingCount) = GVAR(spallIsTrackingCount) + 1;
|
||||
};
|
||||
};
|
||||
// player sideChat format["c: %1", GVAR(spallIsTrackingCount)];
|
||||
[player, _round, [1,0,0,1]] call nou_fnc_addTrack;
|
||||
// ACE_player sideChat format["c: %1", GVAR(spallIsTrackingCount)];
|
||||
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
[ACE_player, _round, [1,0,0,1]] call FUNC(addTrack);
|
||||
#endif
|
||||
|
||||
if(_doFragTrack && alive _round) then {
|
||||
GVAR(trackedObjects) pushBack _round;
|
||||
_spallTrack = [];
|
||||
@ -44,5 +48,5 @@ if(_doFragTrack && alive _round) then {
|
||||
if(_doSpall) then {
|
||||
[_round, 2, _spallTrack, _spallTrackID] call FUNC(spallTrack);
|
||||
};
|
||||
// player sideChat "WTF2";
|
||||
// ACE_player sideChat "WTF2";
|
||||
};
|
||||
|
@ -108,8 +108,8 @@ _fragArcs = [];
|
||||
_fragArcs set[360, 0];
|
||||
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
player sideChat format["_fragRange: %1", _fragRange];
|
||||
player sideChat format["_objects: %1", _objects];
|
||||
ACE_player sideChat format["_fragRange: %1", _fragRange];
|
||||
ACE_player sideChat format["_objects: %1", _objects];
|
||||
#endif
|
||||
_doRandom = false;
|
||||
if(_isArmed && (count _objects) > 0) then {
|
||||
@ -176,7 +176,7 @@ if(_isArmed && (count _objects) > 0) then {
|
||||
GVAR(traceFrags) = true;
|
||||
#endif
|
||||
if(GVAR(traceFrags)) then {
|
||||
[player, _fragObj, [1,0,0,1]] call FUNC(addTrack);
|
||||
[ACE_player, _fragObj, [1,0,0,1]] call FUNC(addTrack);
|
||||
};
|
||||
_fragCount = _fragCount + 1;
|
||||
_currentCount = _currentCount + 1;
|
||||
@ -217,14 +217,14 @@ if(_isArmed && (count _objects) > 0) then {
|
||||
GVAR(traceFrags) = true;
|
||||
#endif
|
||||
if(GVAR(traceFrags)) then {
|
||||
[player, _fragObj, [1,0.5,0,1]] call FUNC(addTrack);
|
||||
[ACE_player, _fragObj, [1,0.5,0,1]] call FUNC(addTrack);
|
||||
};
|
||||
_fragCount = _fragCount + 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
// #ifdef DEBUG_MODE_FULL
|
||||
// player sideChat format["total frags: %1", GVAR(TOTALFRAGS)];
|
||||
// player sideChat format["tracks: %1", (count GVAR(trackedObjects))];
|
||||
// ACE_player sideChat format["total frags: %1", GVAR(TOTALFRAGS)];
|
||||
// ACE_player sideChat format["tracks: %1", (count GVAR(trackedObjects))];
|
||||
// #endif
|
||||
// _endTime = diag_tickTime;
|
||||
|
@ -15,11 +15,11 @@ if (!alive _round) then {
|
||||
[_this select 1] call cba_fnc_removePerFrameHandler;
|
||||
if(_time != time && {_round in GVAR(trackedObjects)} && {!(_round in GVAR(blackList))}) then {
|
||||
GVAR(trackedObjects) = GVAR(trackedObjects) - [_round];
|
||||
_skip = getNumber (configFile >> "CfgAmmo" >> _type >> "ACE_FRAG_SKIP");
|
||||
_skip = getNumber (configFile >> "CfgAmmo" >> _type >> QGVAR(skip));
|
||||
if(_skip == 0) then {
|
||||
_explosive = getNumber (configFile >> "CfgAmmo" >> _type >> "explosive");
|
||||
_indirectRange = getNumber (configFile >> "CfgAmmo" >> _type >> "indirectHitRange");
|
||||
_force = getNumber (configFile >> "CfgAmmo" >> _type >> "ACE_FRAG_FORCE");
|
||||
_force = getNumber (configFile >> "CfgAmmo" >> _type >> QGVAR(force));
|
||||
_fragPower = getNumber(configFile >> "CfgAmmo" >> _type >> "indirecthit")*(sqrt(_indirectRange));
|
||||
if((_explosive > 0.5 && {_indirectRange >= 4.5} && {_fragPower >= 35}) || {_force == 1} ) then {
|
||||
[QGVAR(frag_eh), _params] call ace_common_fnc_serverEvent;
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler. -->
|
||||
<Project name="ACE">
|
||||
<Package name="Goggles">
|
||||
<Key ID="STR_ACE_Goggles_ShowInThirdPerson">
|
||||
|
@ -82,7 +82,7 @@ class CfgAmmo {
|
||||
SmokeShellSoundHit3[] = {"A3\Sounds_F\weapons\smokeshell\smoke_3",1.25893,1,100};
|
||||
SmokeShellSoundLoop1[] = {"A3\Sounds_F\weapons\smokeshell\smoke_loop1",0.125893,1,70};
|
||||
SmokeShellSoundLoop2[] = {"A3\Sounds_F\weapons\smokeshell\smoke_loop2",0.125893,1,70};
|
||||
timeToLive = 60;
|
||||
timeToLive = 6;
|
||||
fuseDistance = 2.3;
|
||||
model = PATHTOF(models\ACE_m84_thrown.p3d);
|
||||
};
|
||||
|
@ -1,6 +1,7 @@
|
||||
class CfgMagazines {
|
||||
class HandGrenade;
|
||||
class ACE_HandFlare_Base: HandGrenade {
|
||||
scope = 1;
|
||||
value = 2;
|
||||
nameSoundWeapon = "smokeshell";
|
||||
nameSound = "smokeshell";
|
||||
@ -8,6 +9,8 @@ class CfgMagazines {
|
||||
initSpeed = 22;
|
||||
};
|
||||
class ACE_HandFlare_White: ACE_HandFlare_Base {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
scope = 2;
|
||||
ammo = "ACE_F_Hand_White";
|
||||
displayname = "$STR_ACE_Grenades_M127A1_White_Name";
|
||||
descriptionshort = "$STR_ACE_Grenades_M127A1_White_Description";
|
||||
@ -16,6 +19,8 @@ class CfgMagazines {
|
||||
picture = "\A3\Weapons_F\Data\UI\gear_flare_white_ca.paa";
|
||||
};
|
||||
class ACE_HandFlare_Red: ACE_HandFlare_Base {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
scope = 2;
|
||||
ammo = "ACE_F_Hand_Red";
|
||||
displayname = "$STR_ACE_Grenades_M127A1_Red_Name";
|
||||
descriptionshort = "$STR_ACE_Grenades_M127A1_Red_Description";
|
||||
@ -24,6 +29,8 @@ class CfgMagazines {
|
||||
picture = "\A3\Weapons_F\Data\UI\gear_flare_red_ca.paa";
|
||||
};
|
||||
class ACE_HandFlare_Green: ACE_HandFlare_Base {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
scope = 2;
|
||||
ammo = "ACE_F_Hand_Green";
|
||||
displayname = "$STR_ACE_Grenades_M127A1_Green_Name";
|
||||
descriptionshort = "$STR_ACE_Grenades_M127A1_Green_Description";
|
||||
@ -32,6 +39,8 @@ class CfgMagazines {
|
||||
picture = "\A3\Weapons_F\Data\UI\gear_flare_green_ca.paa";
|
||||
};
|
||||
class ACE_HandFlare_Yellow: ACE_HandFlare_Base {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
scope = 2;
|
||||
ammo = "ACE_F_Hand_Yellow";
|
||||
displayname = "$STR_ACE_Grenades_M127A1_Yellow_Name";
|
||||
descriptionshort = "$STR_ACE_Grenades_M127A1_Yellow_Description";
|
||||
@ -40,20 +49,24 @@ class CfgMagazines {
|
||||
picture = "\A3\Weapons_F\Data\UI\gear_flare_yellow_ca.paa";
|
||||
};
|
||||
class ACE_M84: HandGrenade {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "ACE_G_M84";
|
||||
displayname = "$STR_ACE_Grenades_M84_Name";
|
||||
descriptionshort = "$STR_ACE_Grenades_M84_Description";
|
||||
displayNameShort = "M84";
|
||||
mass = 4;
|
||||
model = PATHTOF(models\ACE_m84.p3d);
|
||||
picture = PATHTOF(UI\ACE_m84_x_ca.paa);
|
||||
};
|
||||
|
||||
class 3Rnd_UGL_FlareGreen_F;
|
||||
class 6Rnd_GreenSignal_F: 3Rnd_UGL_FlareGreen_F {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "F_40mm_Green";
|
||||
initSpeed = 120;
|
||||
};
|
||||
class 6Rnd_RedSignal_F: 6Rnd_GreenSignal_F {
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
ammo = "F_40mm_Red";
|
||||
initSpeed = 120;
|
||||
};
|
||||
|
@ -56,7 +56,7 @@ _affected = _grenade nearEntities ["CAManBase", 20];
|
||||
};
|
||||
} forEach [[0,0,0], [0,0,0.2], [0.1, 0.1, 0.1], [-0.1, -0.1, 0.1]];
|
||||
TRACE_1("Line of sight count (out of 4)",_losCount);
|
||||
if (_losCount == 0) then {
|
||||
if (_losCount <= 1) then {
|
||||
_strength = _strength / 10;
|
||||
};
|
||||
|
||||
@ -80,7 +80,7 @@ _affected = _grenade nearEntities ["CAManBase", 20];
|
||||
|
||||
|
||||
//Add ace_medical pain effect:
|
||||
if ((isClass (configFile >> "CfgPatches" >> "ACE_Medical")) && {_strength > 0}) then {
|
||||
if ((isClass (configFile >> "CfgPatches" >> "ACE_Medical")) && {_strength > 0.1}) then {
|
||||
[ACE_player, (_strength / 2)] call EFUNC(medical,adjustPainLevel);
|
||||
};
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler. -->
|
||||
<Project name="ACE">
|
||||
<Package name="Grenades">
|
||||
<Key ID="STR_ACE_Grenades_SwitchGrenadeMode">
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
class Extended_PreInit_EventHandlers {
|
||||
class ADDON {
|
||||
init = QUOTE(call COMPILE_FILE(XEH_preInit) );
|
||||
@ -20,9 +19,9 @@ class Extended_Init_EventHandlers {
|
||||
};
|
||||
|
||||
class Extended_FiredNear_EventHandlers {
|
||||
class CAManBase {
|
||||
class AllVehicles {
|
||||
class GVAR(FiredNear) {
|
||||
clientFiredNear = QUOTE( if (GVAR(enableCombatDeafness) && {_this select 0 == ACE_player}) then {_this call FUNC(firedNear)}; );
|
||||
clientFiredNear = QUOTE(_this call FUNC(firedNear););
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -1,7 +1,14 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
GVAR(currentDeafness) = 0;
|
||||
GVAR(newStrength) = 0;
|
||||
GVAR(playerVehAttenuation) = 1;
|
||||
|
||||
// Spawn volume updating process
|
||||
[FUNC(updateVolume), 0.1, [] ] call CBA_fnc_addPerFrameHandler;
|
||||
|
||||
//Update veh attunation when player veh changes
|
||||
["playerVehicleChanged", {_this call FUNC(updatePlayerVehAttenuation);}] call EFUNC(common,addEventHandler);
|
||||
["playerTurretChanged", {_this call FUNC(updatePlayerVehAttenuation);}] call EFUNC(common,addEventHandler);
|
||||
|
@ -10,6 +10,7 @@ PREP(hasEarPlugsIn);
|
||||
PREP(moduleHearing);
|
||||
PREP(putInEarPlugs);
|
||||
PREP(removeEarPlugs);
|
||||
PREP(updatePlayerVehAttenuation);
|
||||
PREP(updateVolume);
|
||||
|
||||
ADDON = true;
|
||||
|
@ -21,18 +21,19 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_unit", "_firer", "_distance", "_weapon", "_muzzle", "_mode", "_ammo", "_silencer", "_audibleFireCoef", "_loudness", "_strength", "_audibleFire", "_audibleFireTime", "_audibleFireTimeCoef"];
|
||||
private ["_silencer", "_audibleFireCoef", "_loudness", "_strength", "_vehAttenuation"];
|
||||
|
||||
_unit = _this select 0;
|
||||
_firer = _this select 1;
|
||||
_distance = (_this select 2) max 1;
|
||||
_weapon = _this select 3;
|
||||
_muzzle = _this select 4;
|
||||
_mode = _this select 5;
|
||||
_ammo = _this select 6;
|
||||
PARAMS_7(_object,_firer,_distance,_weapon,_muzzle,_mode,_ammo);
|
||||
|
||||
if (toLower _weapon in ["throw", "put"]) exitWith {};
|
||||
if (_unit != vehicle _unit && {!([_unit] call EFUNC(common,isTurnedOut))}) exitWith {};
|
||||
//Only run if combatDeafness enabled:
|
||||
if (!GVAR(enableCombatDeafness)) exitWith {};
|
||||
//Only run if firedNear object is player or player's vehicle:
|
||||
if ((ACE_player != _object) && {(vehicle ACE_player) != _object}) exitWith {};
|
||||
if (_weapon in ["Throw", "Put"]) exitWith {};
|
||||
|
||||
_vehAttenuation = if ((ACE_player == (vehicle ACE_player)) || {isTurnedOut ACE_player}) then {1} else {GVAR(playerVehAttenuation)};
|
||||
|
||||
if (_distance < 1) then {_distance = 1;};
|
||||
|
||||
_silencer = switch (_weapon) do {
|
||||
case (primaryWeapon _firer) : {(primaryWeaponItems _firer) select 0};
|
||||
@ -42,18 +43,15 @@ _silencer = switch (_weapon) do {
|
||||
};
|
||||
|
||||
_audibleFireCoef = 1;
|
||||
//_audibleFireTimeCoef = 1;
|
||||
if (_silencer != "") then {
|
||||
_audibleFireCoef = getNumber (configFile >> "CfgWeapons" >> _silencer >> "ItemInfo" >> "AmmoCoef" >> "audibleFire");
|
||||
//_audibleFireTimeCoef = getNumber (configFile >> "CfgWeapons" >> _silencer >> "ItemInfo" >> "AmmoCoef" >> "audibleFireTime");
|
||||
};
|
||||
|
||||
_audibleFire = getNumber (configFile >> "CfgAmmo" >> _ammo >> "audibleFire");
|
||||
//_audibleFireTime = getNumber (configFile >> "CfgAmmo" >> _ammo >> "audibleFireTime");
|
||||
|
||||
_loudness = _audibleFireCoef * _audibleFire / 64;
|
||||
_strength = _loudness - (_loudness/50 * _distance); // linear drop off
|
||||
_strength = _vehAttenuation * (_loudness - (_loudness/50 * _distance)); // linear drop off
|
||||
|
||||
if (_strength < 0.01) exitWith {};
|
||||
|
||||
[{_this call FUNC(earRinging)}, [_unit, _strength], 0.2, 0] call EFUNC(common,waitAndExecute);
|
||||
[{_this call FUNC(earRinging)}, [ACE_player, _strength], 0.2, 0] call EFUNC(common,waitAndExecute);
|
||||
|
57
addons/hearing/functions/fnc_updatePlayerVehAttenuation.sqf
Normal file
57
addons/hearing/functions/fnc_updatePlayerVehAttenuation.sqf
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Author: PabstMirror
|
||||
* Gets the sound attenuation of a player to the outside.
|
||||
*
|
||||
* Arguments:
|
||||
* None
|
||||
*
|
||||
* Return Value:
|
||||
* Ammount that unit can hear outside <NUMBER>
|
||||
*
|
||||
* Example:
|
||||
* [] call ace_hearing_fnc_updatePlayerVehAttenuation
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
_vehicle = vehicle ACE_player;
|
||||
|
||||
if (isNull _vehicle) exitWith {};
|
||||
|
||||
_newAttenuation = 1;
|
||||
if (ACE_player != _vehicle) then {
|
||||
_effectType = "";
|
||||
_turretPath = [ACE_player] call EFUNC(common,getTurretIndex);
|
||||
_effectType = getText (configFile >> "CfgVehicles" >> (typeOf _vehicle) >> "attenuationEffectType");
|
||||
|
||||
if (!(_turretPath isEqualTo [])) then {
|
||||
_turretConfig = [(configFile >> "CfgVehicles" >> (typeOf _vehicle)), _turretPath] call EFUNC(common,getTurretConfigPath);
|
||||
|
||||
if ((getNumber (_turretConfig >> "disableSoundAttenuation")) == 1) then {
|
||||
_effectType = "";
|
||||
} else {
|
||||
if (isText (_turretConfig >> "soundAttenuationTurret")) then {
|
||||
_effectType = getText (_turretConfig >> "soundAttenuationTurret");
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_newAttenuation = switch (true) do {
|
||||
case (_effectType == ""): {1};
|
||||
case (_effectType == "CarAttenuation"): {0.5};
|
||||
case (_effectType == "RHS_CarAttenuation"): {0.5};
|
||||
case (_effectType == "OpenCarAttenuation"): {1};
|
||||
case (_effectType == "TankAttenuation"): {0.1};
|
||||
case (_effectType == "HeliAttenuation"): {0.3};
|
||||
case (_effectType == "OpenHeliAttenuation"): {0.9};
|
||||
case (_effectType == "SemiOpenHeliAttenuation"): {0.6};
|
||||
case (_effectType == "HeliAttenuationGunner"): {0.85};
|
||||
case (_effectType == "HeliAttenuationRamp"): {0.85};
|
||||
default {1};
|
||||
};
|
||||
};
|
||||
|
||||
TRACE_2("New vehicle attenuation",_vehicle,_newAttenuation);
|
||||
|
||||
GVAR(playerVehAttenuation) = _newAttenuation;
|
7
addons/interact_menu/CfgActions.hpp
Normal file
7
addons/interact_menu/CfgActions.hpp
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
class CfgActions {
|
||||
class None;
|
||||
class OpenBag: None {
|
||||
showWindow = 0;
|
||||
};
|
||||
};
|
@ -3,6 +3,17 @@
|
||||
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
GVAR(ParsedTextCached) = [];
|
||||
|
||||
//Setup text/shadow color matrix
|
||||
[] call FUNC(setupTextColors);
|
||||
["SettingChanged", {
|
||||
PARAMS_2(_name,_value);
|
||||
if ((_name == QGVAR(colorTextMax)) || {_name == QGVAR(colorTextMin)} || {_name == QGVAR(colorShadowMax)} || {_name == QGVAR(colorShadowMin)}) then {
|
||||
[] call FUNC(setupTextColors);
|
||||
};
|
||||
}] call EFUNC(common,addEventhandler);
|
||||
|
||||
// Install the render EH on the main display
|
||||
addMissionEventHandler ["Draw3D", DFUNC(render)];
|
||||
|
||||
|
@ -8,6 +8,7 @@ PREP(compileMenu);
|
||||
PREP(compileMenuSelfAction);
|
||||
PREP(collectActiveActionTree);
|
||||
PREP(createAction);
|
||||
PREP(ctrlSetParsedTextCached);
|
||||
PREP(findActionNode);
|
||||
PREP(handlePlayerChanged);
|
||||
PREP(isSubPath);
|
||||
@ -21,6 +22,7 @@ PREP(renderBaseMenu);
|
||||
PREP(renderIcon);
|
||||
PREP(renderMenu);
|
||||
PREP(renderSelector);
|
||||
PREP(setupTextColors);
|
||||
PREP(splitPath);
|
||||
|
||||
GVAR(keyDown) = false;
|
||||
@ -49,4 +51,7 @@ GVAR(expandedTime) = diag_tickTime;
|
||||
GVAR(iconCtrls) = [];
|
||||
GVAR(iconCount) = 0;
|
||||
|
||||
GVAR(foundActions) = [];
|
||||
GVAR(lastTimeSearchedActions) = -1000;
|
||||
|
||||
ADDON = true;
|
||||
|
@ -14,6 +14,8 @@ class CfgPatches {
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
|
||||
#include "CfgActions.hpp"
|
||||
|
||||
#include "CursorMenus.hpp"
|
||||
|
||||
class ACE_Settings {
|
||||
@ -23,10 +25,44 @@ class ACE_Settings {
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_AlwaysUseCursorSelfInteraction";
|
||||
};
|
||||
class GVAR(AlwaysUseCursorInteraction) {
|
||||
value = 0;
|
||||
typeName = "BOOL";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_AlwaysUseCursorInteraction";
|
||||
};
|
||||
class GVAR(UseListMenu) {
|
||||
value = 0;
|
||||
typeName = "BOOL";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_UseListMenu";
|
||||
};
|
||||
class GVAR(colorTextMax) {
|
||||
value[] = {1, 1, 1, 1};
|
||||
typeName = "COLOR";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_ColorTextMax";
|
||||
};
|
||||
class GVAR(colorTextMin) {
|
||||
value[] = {1, 1, 1, 0.25};
|
||||
typeName = "COLOR";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_ColorTextMin";
|
||||
};
|
||||
class GVAR(colorShadowMax) {
|
||||
value[] = {0, 0, 0, 1};
|
||||
typeName = "COLOR";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_ColorShadowMax";
|
||||
};
|
||||
class GVAR(colorShadowMin) {
|
||||
value[] = {0, 0, 0, 0.25};
|
||||
typeName = "COLOR";
|
||||
isClientSettable = 1;
|
||||
displayName = "$STR_ACE_Interact_Menu_ColorShadowMin";
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_Extensions {
|
||||
extensions[] += {"ace_breakLine"};
|
||||
};
|
||||
|
@ -53,7 +53,9 @@ _recurseFnc = {
|
||||
if (_condition == "") then {_condition = "true"};
|
||||
|
||||
// Add canInteract (including exceptions) and canInteractWith to condition
|
||||
if ((configName _entryCfg) != "ACE_MainActions") then {
|
||||
_condition = _condition + format [QUOTE( && {[ARR_3(ACE_player, _target, %1)] call EFUNC(common,canInteractWith)} ), getArray (_entryCfg >> "exceptions")];
|
||||
};
|
||||
|
||||
_insertChildren = compile (getText (_entryCfg >> "insertChildren"));
|
||||
_modifierFunction = compile (getText (_entryCfg >> "modifierFunction"));
|
||||
|
@ -0,0 +1,15 @@
|
||||
// by commy2
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_ctrl", "_index", "_text"];
|
||||
|
||||
_ctrl = _this select 0;
|
||||
_index = _this select 1;
|
||||
_text = _this select 2;
|
||||
|
||||
//systemChat str (_text != ARR_SELECT(GVAR(ParsedTextCached),_index,"-1"));
|
||||
|
||||
if (_text != ARR_SELECT(GVAR(ParsedTextCached),_index,"-1")) then {
|
||||
GVAR(ParsedTextCached) set [_index, _text];
|
||||
_ctrl ctrlSetStructuredText parseText _text;
|
||||
};
|
@ -29,10 +29,14 @@ if (_menuType == 0) then {
|
||||
};
|
||||
GVAR(keyDownTime) = diag_tickTime;
|
||||
GVAR(openedMenuType) = _menuType;
|
||||
GVAR(lastTimeSearchedActions) = -1000;
|
||||
GVAR(ParsedTextCached) = [];
|
||||
|
||||
GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
|
||||
visibleMap ||
|
||||
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}};
|
||||
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}} ||
|
||||
{(_menuType == 0) && GVAR(AlwaysUseCursorInteraction)};
|
||||
|
||||
if (GVAR(useCursorMenu)) then {
|
||||
createDialog QGVAR(cursorMenu);
|
||||
// The dialog sets:
|
||||
|
@ -119,6 +119,7 @@ if(!_foundTarget && GVAR(actionSelected)) then {
|
||||
};
|
||||
for "_i" from GVAR(iconCount) to (count GVAR(iconCtrls))-1 do {
|
||||
ctrlDelete (GVAR(iconCtrls) select _i);
|
||||
GVAR(ParsedTextCached) set [_i, ""];
|
||||
};
|
||||
GVAR(iconCtrls) resize GVAR(iconCount);
|
||||
GVAR(iconCount) = 0;
|
||||
|
@ -24,6 +24,9 @@ _fnc_renderNearbyActions = {
|
||||
_cameraPos = (positionCameraToWorld [0, 0, 0]) call EFUNC(common,positionToASL);
|
||||
_cameraDir = ((positionCameraToWorld [0, 0, 1]) call EFUNC(common,positionToASL)) vectorDiff _cameraPos;
|
||||
|
||||
GVAR(foundActions) = [];
|
||||
GVAR(lastTimeSearchedActions) = diag_tickTime;
|
||||
|
||||
_numInteractObjects = 0;
|
||||
_nearestObjects = nearestObjects [ACE_player, ["All"], 13];
|
||||
{
|
||||
@ -46,6 +49,7 @@ _fnc_renderNearbyActions = {
|
||||
_action = _x;
|
||||
if ([_target, _action] call FUNC(renderBaseMenu)) then {
|
||||
_numInteractions = _numInteractions + 1;
|
||||
GVAR(foundActions) pushBack [_target, _action];
|
||||
};
|
||||
};
|
||||
} forEach GVAR(objectActionList);
|
||||
@ -57,6 +61,7 @@ _fnc_renderNearbyActions = {
|
||||
// Try to render the menu
|
||||
if ([_target, _action] call FUNC(renderBaseMenu)) then {
|
||||
_numInteractions = _numInteractions + 1;
|
||||
GVAR(foundActions) pushBack [_target, _action];
|
||||
};
|
||||
} forEach _classActions;
|
||||
|
||||
@ -71,7 +76,11 @@ _fnc_renderNearbyActions = {
|
||||
} forEach _nearestObjects;
|
||||
};
|
||||
|
||||
|
||||
_fnc_renderLastFrameActions = {
|
||||
{
|
||||
_x call FUNC(renderBaseMenu);
|
||||
} forEach GVAR(foundActions);
|
||||
};
|
||||
|
||||
_fnc_renderSelfActions = {
|
||||
_target = _this;
|
||||
@ -109,7 +118,13 @@ _fnc_renderSelfActions = {
|
||||
if (GVAR(openedMenuType) == 0) then {
|
||||
|
||||
if (vehicle ACE_player == ACE_player) then {
|
||||
if (diag_tickTime > GVAR(lastTimeSearchedActions) + 0.20) then {
|
||||
// Once every 0.2 secs, collect nearby objects active and visible action points and render them
|
||||
call _fnc_renderNearbyActions;
|
||||
} else {
|
||||
// The rest of the frames just draw the same action points rendered the last frame
|
||||
call _fnc_renderLastFrameActions;
|
||||
};
|
||||
} else {
|
||||
(vehicle ACE_player) call _fnc_renderSelfActions;
|
||||
};
|
||||
|
@ -41,9 +41,21 @@ if((count _this) > 2) then {
|
||||
};
|
||||
};
|
||||
|
||||
// For non-self actions, exit if the action is too far away
|
||||
// For non-self actions, exit if the action is too far away or ocluded
|
||||
if (GVAR(openedMenuType) == 0 && vehicle ACE_player == ACE_player &&
|
||||
{(ACE_player modelToWorldVisual (ACE_player selectionPosition "pilot")) distance _pos >= _distance}) exitWith {false};
|
||||
{
|
||||
private ["_headPos","_actualDistance"];
|
||||
_headPos = ACE_player modelToWorldVisual (ACE_player selectionPosition "pilot");
|
||||
_actualDistance = _headPos distance _pos;
|
||||
|
||||
if (_actualDistance > _distance) exitWith {true};
|
||||
|
||||
if (_distance > 1.0) exitWith {
|
||||
// If distance to action is greater than 1.0 m, check LOS
|
||||
_line = [_headPos call EFUNC(common,positionToASL), _pos call EFUNC(common,positionToASL), _object, ACE_player];
|
||||
lineIntersects _line
|
||||
};
|
||||
}) exitWith {false};
|
||||
|
||||
// Exit if the action is behind you
|
||||
_sPos = if (count _pos != 2) then {
|
||||
|
@ -4,12 +4,11 @@
|
||||
*
|
||||
* Argument:
|
||||
* 0: Text <STRING>
|
||||
* 1: Color <STRING>
|
||||
* 1: Icon <STRING>
|
||||
* 2: 2d position <ARRAY>
|
||||
* 3: ?
|
||||
* 4: ?
|
||||
* 5: ?
|
||||
* 6: Icon <STRING>
|
||||
* 3: Color <STRING>
|
||||
* 4: Shadow Color <STRING>
|
||||
* 5: Icon Color <STRING>
|
||||
*
|
||||
* Return value:
|
||||
* None
|
||||
@ -18,11 +17,8 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
#define DEFAULT_ICON QUOTE(\z\ace\addons\interaction\ui\dot_ca.paa)
|
||||
private ["_color", "_sPos", "_ctrl", "_icon"];
|
||||
_text = _this select 0;
|
||||
_color = _this select 1;
|
||||
_sPos = _this select 2;
|
||||
_icon = _this select 6;
|
||||
private ["_ctrl"];
|
||||
PARAMS_6(_text,_icon,_sPos,_textColor,_shadowColor,_iconColor);
|
||||
|
||||
//systemChat format ["Icon %1 - %2,%3", _text, _sPos select 0, _sPos select 1];
|
||||
|
||||
@ -31,22 +27,23 @@ if(GVAR(iconCount) > (count GVAR(iconCtrls))-1) then {
|
||||
GVAR(iconCtrls) pushBack ((findDisplay _displayNum) ctrlCreate ["RscStructuredText", 54021+GVAR(iconCount)]);
|
||||
};
|
||||
_ctrl = GVAR(iconCtrls) select GVAR(iconCount);
|
||||
GVAR(iconCount) = GVAR(iconCount) + 1;
|
||||
if(_icon == "") then {
|
||||
_icon = DEFAULT_ICON;
|
||||
};
|
||||
|
||||
_text = if (GVAR(UseListMenu)) then {
|
||||
format ["<img image='%1' color='%2' align='left'/><t color='%3' size='0.80' shadow='1' shadowColor='#000000' shadowOffset='0.07'>%4</t>", _icon, _color, _color, _text]
|
||||
format ["<img image='%1' color='%2' align='left'/><t color='%3' size='0.80' shadow='1' shadowColor='%4' shadowOffset='0.06'>%5</t>", _icon, _iconColor, _textColor, _shadowColor, _text]
|
||||
} else {
|
||||
format ["<img image='%1' color='%2' align='center'/><br/><t color='%3' size='0.80' align='center' shadow='1' shadowColor='#000000' shadowOffset='0.07'>%4</t>", _icon, _color, _color, "ace_breakLine" callExtension _text];
|
||||
format ["<img image='%1' color='%2' align='center'/><br/><t color='%3' size='0.80' align='center' shadow='1' shadowColor='%4' shadowOffset='0.06'>%5</t>", _icon, _iconColor, _textColor, _shadowColor, "ace_breakLine" callExtension _text];
|
||||
};
|
||||
|
||||
_ctrl ctrlSetStructuredText (parseText _text);
|
||||
_text = if (GVAR(UseListMenu)) then {
|
||||
//_ctrl ctrlSetStructuredText parseText _text;
|
||||
[_ctrl, GVAR(iconCount), _text] call FUNC(ctrlSetParsedTextCached);
|
||||
GVAR(iconCount) = GVAR(iconCount) + 1;
|
||||
|
||||
if (GVAR(UseListMenu)) then {
|
||||
_ctrl ctrlSetPosition [(_sPos select 0)-(0.0095*SafeZoneW), (_sPos select 1)-(0.0095*SafeZoneW), 0.20*SafeZoneW, 0.035*SafeZoneW];
|
||||
} else {
|
||||
_ctrl ctrlSetPosition [(_sPos select 0)-(0.0750*SafeZoneW), (_sPos select 1)-(0.0095*SafeZoneW), 0.15*SafeZoneW, 0.100*SafeZoneW];
|
||||
};
|
||||
//_ctrl ctrlSetBackgroundColor [0, 1, 0, 0.1];
|
||||
_ctrl ctrlCommit 0;
|
||||
|
@ -45,19 +45,17 @@ _menuInSelectedPath = true;
|
||||
|
||||
// Render icon
|
||||
// ARGB Color (First Hex Pair is transparancy)
|
||||
_color = "#FFFFFFFF";
|
||||
_textColor = GVAR(colorSelected);
|
||||
_shadowColor = GVAR(colorSelectedShadow);
|
||||
if(!_menuInSelectedPath) then {
|
||||
if (_menuDepth > 0) then {
|
||||
_color = format ["#%1FFFFFF", [255 * ((((count _path) - 1)/_menuDepth) max 0.25)] call EFUNC(common,toHex)];
|
||||
} else {
|
||||
_color = format ["#%1FFFFFF", [255 * 0.75] call EFUNC(common,toHex)];
|
||||
};
|
||||
_textColor = (GVAR(colorNotSelectedMatrix) select (count _path)) select _menuDepth;
|
||||
_shadowColor = (GVAR(colorShadowNotSelectedMatrix) select (count _path)) select _menuDepth;
|
||||
};
|
||||
|
||||
//END_COUNTER(constructing_colors);
|
||||
//BEGIN_COUNTER(fnc_renderIcons);
|
||||
|
||||
[_actionData select 1, _color, _sPos, 1, 1, 0, _actionData select 2, 0.5, 0.025, "TahomaB"] call FUNC(renderIcon);
|
||||
[_actionData select 1, _actionData select 2, _sPos, _textColor, _shadowColor, "#FFFFFFFF"] call FUNC(renderIcon);
|
||||
|
||||
//END_COUNTER(fnc_renderIcons);
|
||||
|
||||
|
@ -22,14 +22,14 @@ if(GVAR(iconCount) > (count GVAR(iconCtrls))-1) then {
|
||||
|
||||
private "_ctrl";
|
||||
_ctrl = GVAR(iconCtrls) select GVAR(iconCount);
|
||||
GVAR(iconCount) = GVAR(iconCount) + 1;
|
||||
|
||||
if (GVAR(UseListMenu)) then {
|
||||
_ctrl ctrlSetStructuredText (parseText format ["<img image='%1' color='#FF0000' size='1.6'/>", _icon]);
|
||||
[_ctrl, GVAR(iconCount), format ["<img image='%1' color='#FF0000' size='1.6'/>", _icon]] call FUNC(ctrlSetParsedTextCached);
|
||||
_ctrl ctrlSetPosition [(_sPos select 0)-(0.014*SafeZoneW), (_sPos select 1)-(0.014*SafeZoneW), 0.05*SafeZoneW, 0.035*SafeZoneW];
|
||||
} else {
|
||||
_ctrl ctrlSetStructuredText (parseText format ["<img image='%1' color='#FF0000' size='1.6' align='center'/>", _icon]);
|
||||
[_ctrl, GVAR(iconCount), format ["<img image='%1' color='#FF0000' size='1.6' align='center'/>", _icon]] call FUNC(ctrlSetParsedTextCached);
|
||||
_ctrl ctrlSetPosition [(_sPos select 0)-(0.050*SafeZoneW), (_sPos select 1)-(0.014*SafeZoneW), 0.1*SafeZoneW, 0.035*SafeZoneW];
|
||||
};
|
||||
//_ctrl ctrlSetBackgroundColor [1, 0, 0, 0.1];
|
||||
GVAR(iconCount) = GVAR(iconCount) + 1;
|
||||
_ctrl ctrlCommit 0;
|
||||
|
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Reference in New Issue
Block a user