Code cleanup of Dragging module

This commit is contained in:
jokoho48
2015-08-09 14:53:13 +02:00
parent 58fc69c2a6
commit 323832474f
28 changed files with 335 additions and 255 deletions

View File

@ -3,12 +3,14 @@
*
* Check if unit can drag the object. Doesn't check weight.
*
* Argument:
* 0: Unit that should do the dragging (Object)
* 1: Object to drag (Object)
* Arguments:
* 0: Unit that should do the dragging <OBJECT>
* 1: Object to drag <OBJECT>
*
* Return value:
* Can the unit drag the object? (Bool)
* Return Value:
* Can the unit drag the object? <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
@ -22,4 +24,4 @@ if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
// a static weapon has to be empty for dragging
if ((typeOf _target) isKindOf "StaticWeapon" && {count crew _target > 0}) exitWith {false};
alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})};
alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})};