fake weapon had mass > 0, fix #205

This commit is contained in:
commy2 2015-03-18 16:47:04 +01:00
parent 89709e835d
commit 330fc5658f

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@ -7,14 +7,22 @@ class CfgWeapons {
simulation = "ItemMineDetector";
};
class Rifle_Base_F;
class Rifle;
class Rifle_Base_F: Rifle {
class WeaponSlotsInfo;
};
class ACE_FakePrimaryWeapon: Rifle_Base_F {
scope = 2;
displayName = "";
model = "";
picture = "";
magazines[] = {"ACE_FakeMagazine"};
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
displayName = "";
picture = "";
model = "";
magazines[] = {"ACE_FakeMagazine"};
scope = 2;
class WeaponSlotsInfo: WeaponSlotsInfo {
mass = 0;
};
};
};