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Changed fired function description
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#include "..\script_component.hpp"
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/*
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* Author: Lambda.Tiger
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* Add "Exploded" eventhandler to a projectile if it will produce fragments
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* and a "HitPart" eventhandler if it will produce spall.
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* Adds a "HitPart" eventhandler if it will produce spall and the spall system is enabled, and calls the
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* roundFragInit function if frag or explosion reflections are enabled.
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*
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* Arguments:
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* Parameters inherited from EFUNC(common,firedEH)
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