Adjust spectator camera boom speed

Vertical camera movement (boom) was previously at a constant speed. However this felt too slow at times, half the horizontal (dolly) speed should improve this.
This commit is contained in:
SilentSpike 2015-07-31 23:32:25 +01:00
parent 5ec59045c1
commit 33314f8a9e

View File

@ -224,7 +224,7 @@ switch (toLower _mode) do {
[_display,nil,nil,true] call FUNC(toggleInterface);
};
case 16: { // Q
GVAR(camBoom) = 0.5;
GVAR(camBoom) = 0.5 * GVAR(camSpeed);
};
case 17: { // W
GVAR(camDolly) set [1, GVAR(camSpeed)];
@ -245,7 +245,7 @@ switch (toLower _mode) do {
[_display,nil,true] call FUNC(toggleInterface);
};
case 44: { // Z
GVAR(camBoom) = -0.5;
GVAR(camBoom) = -0.5 * GVAR(camSpeed);
};
case 49: { // N
if (_ctrl) then {