diff --git a/addons/movement/ACE_Settings.hpp b/addons/movement/ACE_Settings.hpp index 8424f9cba9..fdc0bd36b0 100644 --- a/addons/movement/ACE_Settings.hpp +++ b/addons/movement/ACE_Settings.hpp @@ -5,4 +5,4 @@ class ACE_Settings { isClientSettable = 1; displayName = CSTRING(UseImperial); }; -}; \ No newline at end of file +}; diff --git a/addons/movement/CfgEventHandlers.hpp b/addons/movement/CfgEventHandlers.hpp index 0cd959a047..e75956f440 100644 --- a/addons/movement/CfgEventHandlers.hpp +++ b/addons/movement/CfgEventHandlers.hpp @@ -1,4 +1,3 @@ - class Extended_PreInit_EventHandlers { class ADDON { init = QUOTE(call COMPILE_FILE(XEH_preInit)); diff --git a/addons/movement/CfgFatigue.hpp b/addons/movement/CfgFatigue.hpp index 288462ccb9..e7dfdf9ad8 100644 --- a/addons/movement/CfgFatigue.hpp +++ b/addons/movement/CfgFatigue.hpp @@ -1,4 +1,3 @@ - class CfgFatigue { MinValue1 = 0.2; MinValue2 = 0.8; diff --git a/addons/movement/CfgInventoryGlobalVariable.hpp b/addons/movement/CfgInventoryGlobalVariable.hpp index 1210f3df58..cf25595254 100644 --- a/addons/movement/CfgInventoryGlobalVariable.hpp +++ b/addons/movement/CfgInventoryGlobalVariable.hpp @@ -1,4 +1,3 @@ - class CfgInventoryGlobalVariable { maxSoldierLoad = 1200; }; diff --git a/addons/movement/CfgMoves.hpp b/addons/movement/CfgMoves.hpp index bd9519b013..50d3e3ab2b 100644 --- a/addons/movement/CfgMoves.hpp +++ b/addons/movement/CfgMoves.hpp @@ -1,4 +1,3 @@ - class CfgMovesBasic { class ManActions { ACE_Climb = "ACE_Climb"; diff --git a/addons/movement/CfgVehicles.hpp b/addons/movement/CfgVehicles.hpp new file mode 100644 index 0000000000..0c1df63681 --- /dev/null +++ b/addons/movement/CfgVehicles.hpp @@ -0,0 +1,6 @@ +class CfgVehicles { + class Man; + class CAManBase: Man { + maxGunElev = 80; // Allows look further up (default: 60) + }; +}; diff --git a/addons/movement/config.cpp b/addons/movement/config.cpp index 496e4982ac..8ea42fbf0c 100644 --- a/addons/movement/config.cpp +++ b/addons/movement/config.cpp @@ -16,4 +16,5 @@ class CfgPatches { #include "CfgFatigue.hpp" //#include "CfgInventoryGlobalVariable.hpp" #include "CfgMoves.hpp" +#include "CfgVehicles.hpp" #include "ACE_Settings.hpp"