diff --git a/addons/nightvision/functions/fnc_blending.sqf b/addons/nightvision/functions/fnc_blending.sqf index 5c205fce5c..b34584a5d0 100644 --- a/addons/nightvision/functions/fnc_blending.sqf +++ b/addons/nightvision/functions/fnc_blending.sqf @@ -22,7 +22,7 @@ private "_player"; _player = ACE_player; //If our vehicle didn't shoot, or we're not in NVG mode, exit -if (currentVisionMode _player) != 1} exitWith {}; +if ((currentVisionMode _player) != 1) exitWith {}; private["_darkness", "_nvgBrightnessCoef", "_silencer", "_visibleFire", "_visibleFireCoef", "_visibleFireTime", "_visibleFireTimeCoef"];