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Removed debug output
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@ -87,7 +87,7 @@ _caliber = switch (true) do {
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_loudness = (_caliber ^ 1.25 / 10) * (_initspeed / 1000) * _audibleFireCoef / 5;
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_loudness = (_caliber ^ 1.25 / 10) * (_initspeed / 1000) * _audibleFireCoef / 5;
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_strength = _vehAttenuation * (_loudness - (_loudness / 50 * _distance)); // linear drop off
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_strength = _vehAttenuation * (_loudness - (_loudness / 50 * _distance)); // linear drop off
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systemChat format["%1 : %2 : %3", _strength, _initSpeed, _parentClasses];
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//systemChat format["%1 : %2 : %3", _strength, _initSpeed, _parentClasses];
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//systemChat format["%1 : %2 : %3", _weapon, _magazine, _initSpeed];
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//systemChat format["%1 : %2 : %3", _weapon, _magazine, _initSpeed];
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if (_strength < 0.01) exitWith {};
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if (_strength < 0.01) exitWith {};
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