Merge branch 'master' into medical-rewrite

Conflicts:
	addons/medical/functions/fnc_actionCheckBloodPressure.sqf
	addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
	addons/medical/functions/fnc_actionCheckPulse.sqf
	addons/medical/functions/fnc_actionCheckPulseLocal.sqf
	addons/medical/functions/fnc_actionDiagnose.sqf
	addons/medical/functions/fnc_actionRemoveTourniquet.sqf
	addons/medical/functions/fnc_addHeartRateAdjustment.sqf
	addons/medical/functions/fnc_addToInjuredCollection.sqf
	addons/medical/functions/fnc_addUnconsciousCondition.sqf
	addons/medical/functions/fnc_addVitalLoop.sqf
	addons/medical/functions/fnc_canTreat.sqf
	addons/medical/functions/fnc_copyDeadBody.sqf
	addons/medical/functions/fnc_createLitter.sqf
	addons/medical/functions/fnc_determineIfFatal.sqf
	addons/medical/functions/fnc_getBloodLoss.sqf
	addons/medical/functions/fnc_getBloodPressure.sqf
	addons/medical/functions/fnc_getBloodVolumeChange.sqf
	addons/medical/functions/fnc_getCardiacOutput.sqf
	addons/medical/functions/fnc_getHeartRateChange.sqf
	addons/medical/functions/fnc_getTriageStatus.sqf
	addons/medical/functions/fnc_getUnconsciousCondition.sqf
	addons/medical/functions/fnc_handleBandageOpening.sqf
	addons/medical/functions/fnc_handleCollisionDamage.sqf
	addons/medical/functions/fnc_handleDamage.sqf
	addons/medical/functions/fnc_handleDamage_advanced.sqf
	addons/medical/functions/fnc_handleDamage_advancedSetDamage.sqf
	addons/medical/functions/fnc_handleDamage_airway.sqf
	addons/medical/functions/fnc_handleDamage_caching.sqf
	addons/medical/functions/fnc_handleDamage_fractures.sqf
	addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
	addons/medical/functions/fnc_handleDamage_wounds.sqf
	addons/medical/functions/fnc_handleDamage_woundsOld.sqf
	addons/medical/functions/fnc_hasMedicalEnabled.sqf
	addons/medical/functions/fnc_hasTourniquetAppliedTo.sqf
	addons/medical/functions/fnc_isInStableCondition.sqf
	addons/medical/functions/fnc_isMedicalVehicle.sqf
	addons/medical/functions/fnc_itemCheck.sqf
	addons/medical/functions/fnc_medicationEffectLoop.sqf
	addons/medical/functions/fnc_modifyMedicalAction.sqf
	addons/medical/functions/fnc_moduleAdvancedMedicalSettings.sqf
	addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
	addons/medical/functions/fnc_moduleBasicMedicalSettings.sqf
	addons/medical/functions/fnc_moduleReviveSettings.sqf
	addons/medical/functions/fnc_parseConfigForInjuries.sqf
	addons/medical/functions/fnc_playInjuredSound.sqf
	addons/medical/functions/fnc_reviveStateLoop.sqf
	addons/medical/functions/fnc_selectionNameToNumber.sqf
	addons/medical/functions/fnc_setDead.sqf
	addons/medical/functions/fnc_setHitPointDamage.sqf
	addons/medical/functions/fnc_setStructuralDamage.sqf
	addons/medical/functions/fnc_setUnconscious.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPRLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandage.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandageLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHeal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medication.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medicationLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbag.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbagLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_epipen.sqf
	addons/medical/functions/fnc_treatmentBasic_morphine.sqf
	addons/medical/functions/fnc_treatmentBasic_morphineLocal.sqf
	addons/medical/functions/fnc_treatmentIV.sqf
	addons/medical/functions/fnc_treatmentIVLocal.sqf
	addons/medical/functions/fnc_treatmentTourniquet.sqf
	addons/medical/functions/fnc_treatmentTourniquetLocal.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
	addons/medical/functions/fnc_useItem.sqf
	addons/medical/functions/fnc_vitalLoop.sqf
	addons/medical_blood/functions/fnc_hit.sqf
	addons/medical_treatment/functions/fnc_hasItem.sqf
	addons/medical_treatment/functions/fnc_useItems.sqf
This commit is contained in:
PabstMirror 2017-06-10 10:21:18 -05:00
commit 356a8f640a
792 changed files with 4364 additions and 1336 deletions

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@ -104,6 +104,7 @@ nomisum <nomisum@gmail.com>
OnkelDisMaster <onkeldismaster@gmail.com>
oscarmolinadev
PaxJaromeMalues <seemax1991@gmail.com>
Phyma <sethramstrom@gmail.com>
pokertour
Professor <lukas.trneny@wo.cz>
rakowozz

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@ -10,6 +10,9 @@
* Return Value:
* muzzle velocity shift - m/s <NUMBER>
*
* Example:
* [[], 5] call ace_advanced_ballistics_fnc_calcilateAmmoTemperatureVelocityShift
*
* Public: No
*/
#include "script_component.hpp"

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@ -13,6 +13,9 @@
* Return Value:
* corrected ballistic coefficient <NUMBER>
*
* Example:
* [2, 5, 5, 0.5, "ASM"] call ace_advanced_ballistics_fnc_calculateAtmosphericCorrection
*
* Public: No
*/
#include "script_component.hpp"

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@ -4,7 +4,7 @@
* Calculates the muzzle velocity shift caused by different barrel lengths
*
* Arguments:
* 0: barrel length - mm
* 0: barrel length - mm <NUMBER>
* 1: muzzle velocity lookup table - m/s <ARRAY>
* 2: barrel length lookup table - mm <ARRAY>
* 3: muzzle velocity - m/s <NUMBER>
@ -12,6 +12,9 @@
* Return Value:
* muzzle velocity shift - m/s <NUMBER>
*
* Example:
* [5, [0,5], [0,5], 5] call ace_advanced_ballistics_fnc_calculateBarrelLengthVelocityShift
*
* Public: No
*/
#include "script_component.hpp"

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@ -11,6 +11,9 @@
* Return Value:
* retardation - m/(s^2) <NUMBER>
*
* Example:
* [5, 20, 10] call ace_advanced_ballistics_fnc_calculateRetardation
*
* Public: No
*/
#include "script_component.hpp"

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@ -15,6 +15,9 @@
* Return Value:
* stability factor <NUMBER>
*
* Example:
* [1, 2, 3, 4, 5, 6, 7] call ace_advanced_ballistics_fnc_calculateStabilityFactor
*
* Public: No
*/
#include "script_component.hpp"

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@ -10,6 +10,9 @@
* Return Value:
* None
*
* Example:
* [] call ace_advanced_ballistics_fnc_diagnoseWeapons
*
* Public: No
*/
#define DEBUG_MODE_FULL

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@ -9,6 +9,9 @@
* Return Value:
* None
*
* Example:
* [] call ace_advanced_ballistics_fnc_displayProtractor
*
* Public: No
*/
#include "script_component.hpp"

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@ -8,6 +8,9 @@
* Return Value:
* None
*
* Example:
* [] call ace_advanced_ballistics_fnc_handleFirePFH
*
* Public: No
*/
#include "script_component.hpp"

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@ -9,6 +9,9 @@
* Return Value:
* None
*
* Example:
* [] call ace_advanced_ballistics_fnc_handleFired
*
* Public: No
*/
#include "script_component.hpp"

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@ -10,6 +10,9 @@
* Return Value:
* None
*
* Example:
* [LOGIC, [bob, kevin], true] call ace_advanced_ballistics_fnc_initModuleSettings
*
* Public: No
*/
#include "script_component.hpp"

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@ -8,6 +8,9 @@
* Return Value:
* None
*
* Example:
* [] call ace_advanced_ballistics_fnc_initializeTerrainExtension
*
* Public: No
*/
#include "script_component.hpp"

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@ -7,18 +7,21 @@
* ammo - classname <STRING>
*
* Return Value:
* 0: _airFriction
* 1: _caliber
* 2: _bulletLength
* 3: _bulletMass
* 4: _transonicStabilityCoef
* 5: _dragModel
* 6: _ballisticCoefficients
* 7: _velocityBoundaries
* 8: _atmosphereModel
* 9: _ammoTempMuzzleVelocityShifts
* 10: _muzzleVelocityTable
* 11: _barrelLengthTable
* 0: _airFriction <NUMBER>
* 1: _caliber <NUMBER>
* 2: _bulletLength <NUMBER>
* 3: _bulletMass <NUMBER>
* 4: _transonicStabilityCoef <NUMBER>
* 5: _dragModel <NUMBER>
* 6: _ballisticCoefficients <NUMBER>
* 7: _velocityBoundaries <NUMBER>
* 8: _atmosphereModel <NUMBER>
* 9: _ammoTempMuzzleVelocityShifts <NUMBER>
* 10: _muzzleVelocityTable <NUMBER>
* 11: _barrelLengthTable <NUMBER>
*
* Example:
* ["ammo"] call ace_advanced_ballistics_fnc_readAmmoDataFromConfig
*
* Public: No
*/

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@ -7,9 +7,12 @@
* weapon - classname <STRING>
*
* Return Value:
* 0: _barrelTwist
* 1: _twistDirection
* 2: _barrelLength
* 0: _barrelTwist <NUMBER>
* 1: _twistDirection <NUMBER>
* 2: _barrelLength <NUMBER>
*
* Example:
* ["weapon"] call ace_advanced_ballistics_fnc_readWeaponDataFromConfig
*
* Public: No
*/

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@ -8,6 +8,11 @@
*
* Return Value:
* None
*
* Example:
* ["ID", 5] call ace_advanced_fatigue_fnc_addDutyFactor
*
* Public: No
*/
#include "script_component.hpp"
params [["_id", "", [""]], ["_factor", 1, [0, {}]]];

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@ -7,6 +7,11 @@
*
* Return Value:
* None
*
* Example:
* [DISPLAY] call ace_advanced_fatigue_fnc_createStaminaBar
*
* Public: No
*/
#include "script_component.hpp"
params ["_display"];

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@ -8,6 +8,11 @@
*
* Return Value:
* None
*
* Example:
* [newbob, oldbob] call ace_advanced_fatigue_fnc_handlePlayerChanged
*
* Public: No
*/
#include "script_component.hpp"
params ["_newUnit", "_oldUnit"];

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@ -7,6 +7,11 @@
*
* Return Value:
* None
*
* Example:
* [0.5] call ace_advanced_fatigue_fnc_handleStaminaBar
*
* Public: No
*/
#include "script_component.hpp"
params ["_stamina"];

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@ -7,6 +7,11 @@
*
* Return Value:
* None
*
* Example:
* [] call ace_advanced_fatigue_fnc_mainLoop
*
* Public: No
*/
#include "script_component.hpp"
if (!alive ACE_player) exitWith { // Dead people don't breath, Will also handle null (Map intros)

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@ -7,6 +7,11 @@
*
* Return Value:
* None
*
* Example:
* [MODULE] call ace_advanced_fatigue_fnc_moduleSettings
*
* Public: No
*/
#include "script_component.hpp"
params ["_logic"];

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@ -7,6 +7,11 @@
*
* Return Value:
* None
*
* Example:
* ["ID"] call ace_advanced_fatigue_fnc_removeDutyFactor
*
* Public: No
*/
#include "script_component.hpp"
params [["_id", "", [""]]];

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@ -37,7 +37,7 @@ if (_throwable isEqualTo [] && {!_primed}) exitWith {
private _throwableMag = _throwable param [0, "#none"];
// If not primed, double check we actually have the magazine in inventory
if ((!_primed) && {!(_throwableMag in (magazines ACE_player))}) exitWith {
if ((!_primed) && {!((_throwableMag in (uniformItems ACE_player)) || {_throwableMag in (vestItems ACE_player)} || {_throwableMag in (backpackItems ACE_player)})}) exitWith {
[ACE_player, "No valid throwable (glitched currentThrowable)"] call FUNC(exitThrowMode);
};

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@ -13,8 +13,7 @@
* Example:
* [logic, [unit1, unit2], true] call ace_advanced_throwing_fnc_moduleInit
*
* Public:
* No
* Public: No
*/
#include "script_component.hpp"

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@ -7,7 +7,7 @@
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_advanced_throwing_fnc_renderPickUpInteraction

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@ -6,7 +6,7 @@
* Nothing
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_add_new_gun

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@ -3,10 +3,10 @@
* Calculates distance at which the bullet velocity drops below the threshold velocity
*
* Arguments:
* theshold velocity <number>
* theshold velocity <NUMBER>
*
* Return Value:
* distance <number
* distance <NUMBER>
*
* Example:
* 403 call ace_atragmx_fnc_calculate_distance_at_velocity

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@ -3,10 +3,10 @@
* Calculates the range card output based on the current data set
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_calculate_range_card

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@ -3,10 +3,10 @@
* Calculates the target range and updates the output fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_calculate_target_range_assist
@ -74,7 +74,7 @@ switch (_this) do {
if (_estRange > 0) then {
_imageSize = atan(_targetSize / _estRange);
};
switch (GVAR(rangeAssistImageSizeUnit)) do {
case 0: {
_imageSize = _imageSize * 6400 / 360;
@ -93,7 +93,7 @@ switch (_this) do {
if (tan(_imageSize) != 0) then {
_estRange = _targetSize / tan(_imageSize);
};
ctrlSetText [7013, Str(Round(_estRange))];
};
};

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@ -3,10 +3,10 @@
* Calculates the fireing solution and updates the result input/output fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_calculate_target_solution

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@ -3,10 +3,10 @@
* Calculates the target speed and updates the output fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_calculate_target_speed_assist

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@ -6,7 +6,7 @@
* parse input <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_calculate_truing_drop
@ -33,7 +33,7 @@ if (_parseInput) then {
_subsonicRange = Round(_subsonicRange);
_subsonicRange = _transonicRange max _subsonicRange;
_transonicDrop = -100 max parseNumber(ctrlText 18013) min 100;
_subsonicDrop = -100 max parseNumber(ctrlText 18014) min 100;
private _dropUnit = GVAR(currentScopeUnit);
@ -56,7 +56,7 @@ if (_parseInput) then {
};
_transonicDrop = Round(_transonicDrop * 100) / 100;
_subsonicDrop = Round(_subsonicDrop * 100) / 100;
_subsonicDrop = _transonicDrop max _subsonicDrop;
};
@ -65,7 +65,7 @@ if ((GVAR(truingDropDropData) select 0) == 0 || {!([_transonicRange, _subsonicRa
call FUNC(calculate_target_solution);
};
private _solutionInput = +GVAR(targetSolutionInput);
if (_transonicRange == 0) then {
_transonicRange = Round(403 call FUNC(calculate_distance_at_velocity));
};

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@ -3,7 +3,7 @@
* Tests if the ATragMX dialog can be shown
*
* Arguments:
* Nothing
* None
*
* Return Value:
* can_show <BOOL>

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@ -8,7 +8,7 @@
* update display <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_change_gun

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@ -6,7 +6,7 @@
* target <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 2 call ace_atragmx_fnc_change_target_slot

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@ -3,10 +3,10 @@
* Clears the c1 ballistic coefficient data fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_clear_c1_ballistic_coefficient_data

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@ -3,10 +3,10 @@
* Clears the muzzle velocity data fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_clear_muzzle_velocity_data

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@ -3,10 +3,10 @@
* Removes all user data from the profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_clear_user_data
@ -43,4 +43,4 @@ profileNamespace setVariable ["ACE_ATragMX_targetRange", nil];
profileNamespace setVariable ["ACE_ATragMX_rangeCardStartRange", nil];
profileNamespace setVariable ["ACE_ATragMX_rangeCardEndRange", nil];
profileNamespace setVariable ["ACE_ATragMX_rangeCardIncrement", nil];
profileNamespace setVariable ["ACE_ATragMX_rangeCardCurrentColumn", nil];
profileNamespace setVariable ["ACE_ATragMX_rangeCardCurrentColumn", nil];

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@ -3,10 +3,10 @@
* Creates the ATragMX dialog
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_create_dialog

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@ -6,7 +6,7 @@
* step <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_scope_unit

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@ -6,7 +6,7 @@
* step <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_image_size_units

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@ -6,7 +6,7 @@
* step <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_num_ticks_units

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@ -3,10 +3,10 @@
* Cycles through the range card columns
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_range_card_columns

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@ -3,10 +3,10 @@
* Cycles through the scope units
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_scope_unit

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@ -6,7 +6,7 @@
* step <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_target_size_units

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@ -3,10 +3,10 @@
* Cycles through the target directions left/right
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_cycle_target_direction

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@ -3,10 +3,10 @@
* Deletes the currently selected gun profile from the profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_delete_gun

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@ -6,7 +6,7 @@
* option menu id <number>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_evaluate_option_menu_input

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@ -3,10 +3,10 @@
* Inits all global variables with the default values
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_init

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@ -3,10 +3,10 @@
* Inits the gun list from user profile
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_initGunList

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@ -8,7 +8,7 @@
* c1 ballistic coefficient - <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* [800, 0.485] call ace_atragmx_fnc_insert_c1_ballistic_coefficient_data

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@ -7,7 +7,7 @@
* muzzle velocity - <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* [10, 800] call ace_atragmx_fnc_insert_muzzle_velocity_data

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@ -1,5 +1,21 @@
/*
* Author: ACE-Team
* On close Dialog
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ace_atragmx_fnc_on_close_dialog
*
* Public: No
*/
#include "script_component.hpp"
uiNamespace setVariable ['ATragMX_Display', nil];
GVAR(active) = false;
[GVAR(DialogPFH)] call CBA_fnc_removePerFrameHandler;
[GVAR(DialogPFH)] call CBA_fnc_removePerFrameHandler;

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@ -3,10 +3,10 @@
* Parses all input fields in the gun-, atmosphere- and target column, the result input fields and the muzzle velocity data input fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_parse_input

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@ -3,10 +3,10 @@
* Reads gun list entries from the config and appends them to the gun list
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_read_gun_list_entries_from_config
@ -110,10 +110,10 @@ private _validate_preset = {
{
private _preset = _x >> "preset";
if (isArray(_preset)) then {
private _gun = getArray _preset;
if (_gun call _validate_preset) then {
_gun set [0, (_gun select 0) select [0, 14]];
_gun set [20, false];

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@ -7,7 +7,7 @@
* update display <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_recalculate_c1_ballistic_coefficient

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@ -7,7 +7,7 @@
* update display <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_recalculate_muzzle_velocity

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@ -3,10 +3,10 @@
* Resets the relative click memory and updates the result input/output fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_reset_relative_click_memory

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@ -3,10 +3,10 @@
* Restores the atmospheric data defaults
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_restore_atmo_default

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@ -6,7 +6,7 @@
* update display <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_restore_truing_drop

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@ -3,10 +3,10 @@
* Reads user data from profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_restore_user_data

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@ -3,10 +3,10 @@
* Saves the currently select gun profile into the profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_save_gun

View File

@ -6,7 +6,7 @@
* ballistic coefficient - <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 10 call ace_atragmx_fnc_shift_c1_ballistic_coefficient_data

View File

@ -6,7 +6,7 @@
* velocity - <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 10 call ace_atragmx_fnc_shift_muzzle_velocity_data

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_add_new_gun
* false call ace_atragmx_fnc_show_add_new_gun
*
* Public: No
*/

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_atmo_env_data

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_c1_ballistic_coefficient_data

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_gun_ammo_data

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_gun_list
* false call ace_atragmx_fnc_show_gun_list
*
* Public: No
*/

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_main_page
* false call ace_atragmx_fnc_show_main_page
*
* Public: No
*/

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_muzzle_velocity_data

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_range_card
* false call ace_atragmx_fnc_show_range_card
*
* Public: No
*/

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_range_card_setup
* false call ace_atragmx_fnc_show_range_card_setup
*
* Public: No
*/

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_solution_setup

View File

@ -6,7 +6,7 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_show_target_data

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_target_range_assist
* false call ace_atragmx_fnc_show_target_range_assist
*
* Public: No
*/

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_target_speed_assist
* false call ace_atragmx_fnc_show_target_speed_assist
*
* Public: No
*/

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_target_speed_assist_timer
* false call ace_atragmx_fnc_show_target_speed_assist_timer
*
* Public: No
*/

View File

@ -6,10 +6,10 @@
* visible - <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_show_truing_drop
* false call ace_atragmx_fnc_show_truing_drop
*
* Public: No
*/

View File

@ -8,7 +8,7 @@
* 2: Inclination (Degrees) <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* [1000, 45, 1] call ace_microdagr_fnc_recieveRangefinderData

View File

@ -3,10 +3,10 @@
* Saves the persistent gun list entries into profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_store_user_data

View File

@ -3,10 +3,10 @@
* Saves user data into profileNamespace
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_store_user_data
@ -42,4 +42,4 @@ profileNamespace setVariable ["ACE_ATragMX_targetRange", GVAR(targetRange)];
profileNamespace setVariable ["ACE_ATragMX_rangeCardStartRange", GVAR(rangeCardStartRange)];
profileNamespace setVariable ["ACE_ATragMX_rangeCardEndRange", GVAR(rangeCardEndRange)];
profileNamespace setVariable ["ACE_ATragMX_rangeCardIncrement", GVAR(rangeCardIncrement)];
profileNamespace setVariable ["ACE_ATragMX_rangeCardCurrentColumn", GVAR(rangeCardCurrentColumn)];
profileNamespace setVariable ["ACE_ATragMX_rangeCardCurrentColumn", GVAR(rangeCardCurrentColumn)];

View File

@ -3,10 +3,10 @@
* Shows and starts the target speed assist timer
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_target_speed_assist_timer

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_atmo_env_data

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_c1_ballistic_coefficient_data

View File

@ -3,10 +3,10 @@
* Toggles the coriolis and spin drift output on/off
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_toggle_coriolis

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_gun_ammo_data

View File

@ -6,7 +6,7 @@
* change gun? <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* false call ace_atragmx_fnc_toggle_gun_list

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_muzzle_velocity_data

View File

@ -6,7 +6,7 @@
* open menu item <BOOL>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_option_menu
@ -29,7 +29,7 @@ if (ctrlVisible 3001) then {
};
} else {
lbClear 3002;
lbAdd [3002, "Accuracy 1st"];
lbAdd [3002, "Muz Vel Table"];
lbAdd [3002, "Drag Coef Table"];
@ -43,9 +43,9 @@ if (ctrlVisible 3001) then {
};
lbAdd [3002, "Set Clicks"];
lbAdd [3002, "Gun Note"];
lbSetCurSel [3002, 0];
ctrlShow [3001, true];
ctrlShow [3002, true];

View File

@ -3,10 +3,10 @@
* Toggles the range card screen on/off
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_toggle_range_card

View File

@ -6,7 +6,7 @@
* Apply new range card settings <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_range_card_setup

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_solution_setup

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_target_data

View File

@ -6,7 +6,7 @@
* update range? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_target_range_assist

View File

@ -6,7 +6,7 @@
* update speed? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_target_speed_assist

View File

@ -6,7 +6,7 @@
* Apply new data? <NUMBER>
*
* Return Value:
* Nothing
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_truing_drop

View File

@ -3,10 +3,10 @@
* Trims the gun name input field
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_trim_gun_name

View File

@ -3,10 +3,10 @@
* Trues the c1 ballistic coefficient
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_true_c1_ballistic_coefficient

View File

@ -3,10 +3,10 @@
* Trues the muzzle velocity
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_true_muzzle_velocity

View File

@ -3,10 +3,10 @@
* Updates the atmospheric data fields
*
* Arguments:
* Nothing
* None
*
* Return Value:
* Nothing
* None
*
* Example:
* call ace_atragmx_fnc_update_atmo_env_data

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