From 35d94e8d5cd5c1995a9cce7d5ec07af0401cc3b0 Mon Sep 17 00:00:00 2001 From: SilentSpike Date: Sat, 19 Sep 2015 19:37:38 +0100 Subject: [PATCH] Fix medical litter scopeCurator values Solves #2526 where medical litter would appear in zeus with no name. --- addons/medical/CfgVehicles.hpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/addons/medical/CfgVehicles.hpp b/addons/medical/CfgVehicles.hpp index 4e73e77ee1..3a675e9258 100644 --- a/addons/medical/CfgVehicles.hpp +++ b/addons/medical/CfgVehicles.hpp @@ -695,6 +695,7 @@ class CfgVehicles { class ACE_bodyBagObject: MapBoard_altis_F { XEH_ENABLED; scope = 1; + scopeCurator = 2; side = -1; model = QUOTE(PATHTOEF(apl,bodybag.p3d)); icon = ""; @@ -720,6 +721,7 @@ class CfgVehicles { class Thing; class ACE_MedicalLitterBase: Thing { scope = 1; + scopeCurator = 0; displayName = " "; destrType = "DestructNo"; model = QUOTE(PATHTOF(data\littergeneric.p3d)); @@ -900,6 +902,7 @@ class CfgVehicles { class NATO_Box_Base; class ACE_medicalSupplyCrate: NATO_Box_Base { scope = 2; + scopeCurator = 2; accuracy = 1000; displayName = CSTRING(medicalSupplyCrate); model = PATHTOF(data\ace_medcrate.p3d);