This commit is contained in:
KoffeinFlummi 2015-04-12 05:40:24 +02:00
commit 362753209e

View File

@ -32,7 +32,7 @@ GVAR(openedMenuType) = _menuType;
GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
visibleMap ||
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction)}};
{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}};
if (GVAR(useCursorMenu)) then {
createDialog QGVAR(cursorMenu);
// The dialog sets: