Use head instead of body direction for compass

This commit is contained in:
BaerMitUmlaut 2016-03-08 19:22:04 +01:00
parent f18094e7e4
commit 3710c04da4

View File

@ -27,7 +27,7 @@ if (GVAR(currentApplicationPage) == 1) then {
_theMap ctrlMapAnimAdd [0, DUMMY_ZOOM, DUMMY_POS];
ctrlMapAnimCommit _theMap;
_size = 412 * _mapSize;
_theMap drawIcon [QUOTE(PATHTO_R(images\compass_starInverted.paa)), [1,1,1,1], DUMMY_POS, _size, _size, (-1 * (getDir ACE_player)), '', 0 ];
_theMap drawIcon [QUOTE(PATHTO_R(images\compass_starInverted.paa)), [1,1,1,1], DUMMY_POS, _size, _size, (-1 * (([ACE_player] call CBA_fnc_headDir) select 0)), '', 0 ];
_theMap drawIcon [QUOTE(PATHTO_R(images\compass_needle.paa)), [0.533,0.769,0.76,1], DUMMY_POS, _size, _size, 0, '', 0 ];
if (GVAR(currentWaypoint) != -1) then {
@ -56,7 +56,7 @@ if (GVAR(currentApplicationPage) == 1) then {
ctrlMapAnimCommit _theMap;
};
_size = 48 * _mapSize;
_theMap drawIcon [QUOTE(PATHTO_R(images\icon_self.paa)), [0.533,0.769,0.76,0.75], (getPosASL ACE_player), _size, _size, (getDir ACE_player), '', 0 ];
_theMap drawIcon [QUOTE(PATHTO_R(images\icon_self.paa)), [0.533,0.769,0.76,0.75], (getPosASL ACE_player), _size, _size, (([ACE_player] call CBA_fnc_headDir) select 0), '', 0 ];
if (GVAR(settingShowAllWaypointsOnMap)) then {
_size = 32 * _mapSize;