diff --git a/documentation/feature/backpacks.md b/documentation/feature/backpacks.md
index ca38a8fcf5..aa803c2e3c 100644
--- a/documentation/feature/backpacks.md
+++ b/documentation/feature/backpacks.md
@@ -9,7 +9,7 @@ parent: wiki
## 1. Overview
### 1.1 Zipping sounds
-A zipper sound is played when someone opens your backpack. This helps to prevent banana theft.
+A zipper sound is played when someone opens your backpack. This helps prevent banana theft.
## 2. Dependencies
diff --git a/documentation/feature/captives.md b/documentation/feature/captives.md
index 79161b5b15..14395e62a1 100644
--- a/documentation/feature/captives.md
+++ b/documentation/feature/captives.md
@@ -31,7 +31,7 @@ You can surrender. While surrendering AI will cease fire.
### 2.2 Escorting a captive
- Interact with the captive Left Windows.
- Select the `Escort prisoner` option.
-- To stop escorting, use the mousewheel and select `Release` or use Self Interaction Ctrl+Left windows and select `Release`.
+- To stop escorting, use the mousewheel and select `Release` or use Self Interaction Ctrl+Left windows and select `Release`.
### 2.3 Loading and unloading a captive into/from a vehicle
- Escort the captive.
diff --git a/documentation/feature/common.md b/documentation/feature/common.md
index 5784a6b518..d15cad3573 100644
--- a/documentation/feature/common.md
+++ b/documentation/feature/common.md
@@ -12,4 +12,4 @@ Common functions and systems used by most other components.
## 2. Dependencies
-`ace_main`
\ No newline at end of file
+`ace_main`