Fixed: issue where Javelin wouldn't hit > 1500

This commit is contained in:
jaynus 2015-04-14 18:18:27 -07:00
parent 1488ba2aac
commit 37de67395f

View File

@ -57,7 +57,8 @@ switch( (_state select 0) ) do {
};
case STAGE_COAST: {
TRACE_1("STAGE_COAST","");
if(_distanceShooterToTarget < 1250 || _distanceToTarget < ( ((ASLToATL _projectilePos) select 2) - (( ASLToATL _seekerTargetPos) select 2) )) then {
TRACE_1("", ((ASLToATL _projectilePos) select 2) - (( ASLToATL _seekerTargetPos) select 2) );
if(_distanceShooterToTarget < 1250 || _distanceToTarget < ( ((ASLToATL _projectilePos) select 2) - (( ASLToATL _seekerTargetPos) select 2) ) * 1.5) then {
_state set[0, STAGE_TERMINAL];
};
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,(_projectilePos select 2)];