From 388aea94653b5fea1478d531b8f7092811281ce0 Mon Sep 17 00:00:00 2001 From: BullHorn Date: Sat, 16 May 2015 17:40:22 +0300 Subject: [PATCH] Documentation: Update windeflection.md Remove redundancy Follow documentation guidelines --- documentation/feature/windeflection.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/documentation/feature/windeflection.md b/documentation/feature/windeflection.md index 894d780b12..386bd849c2 100644 --- a/documentation/feature/windeflection.md +++ b/documentation/feature/windeflection.md @@ -6,9 +6,9 @@ group: feature parent: wiki --- -## Overview +## 1. Overview -Wind Deflection is enabled by default. This feature simulates the wind deflection of projectiles fired by players or vehicles and is designed to work independently or in conjunction with the Advanced Ballistic feature. +Wind Deflection is enabled by default. This feature simulates the wind deflection of projectiles fired by players and is designed to work independently or in conjunction with the Advanced Ballistic feature.
Note:
@@ -16,11 +16,11 @@ Wind Deflection is enabled by default. This feature simulates the wind deflectio
-## Usage +## 2. Usage Wind Deflection can be disabled or modified via a Module in the 2D editor. -## Dependencies +## 3. Dependencies `ace_weather`