Change to the proper isAwake function

#1375
This commit is contained in:
ViperMaul 2015-05-25 20:47:28 -07:00
parent 6a1724343d
commit 388d6c3519

View File

@ -22,6 +22,6 @@ _drag = if (count _this > 2) then {_this select 2} else {false};
// cannot unload a unit not in a vehicle.
if (vehicle _target == _target) exitwith {};
if (([_target] call cse_fnc_isAwake)) exitwith {};
if (([_target] call EFUNC(common,isAwake))) exitwith {};
[_target] call EFUNC(common,unloadPerson)