Using inline code instead of holdover function

This commit is contained in:
SilentSpike 2015-05-15 21:09:55 +01:00
parent 9d0af2138c
commit 38abe1dd02
3 changed files with 35 additions and 61 deletions

View File

@ -6,7 +6,6 @@ PREP(bi_moduleCurator);
PREP(bi_moduleMine);
PREP(bi_moduleProjectile);
PREP(bi_moduleRemoteControl);
PREP(moduleCuratorDelay);
PREP(moduleZeusSettings);
ADDON = true;

View File

@ -153,7 +153,19 @@ if (_activated) then {
} foreach (_logic getvariable ["channels",[]]);
// Added by ACE_zeus to delay ascension message at mission start
[DFUNC(moduleCuratorDelay),[_logic,1]] call EFUNC(common,execNextFrame);
[{
_logic = _this select 0;
_player = _this select 1;
if (GVAR(zeusAscension)) then {
//--- Sent notification to all assigned players
{
if (isplayer _x) then {
[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
};
} foreach (curatoreditableobjects _logic);
};
},[_logic,_player]] call EFUNC(common,execNextFrame);
[_logic,"curatorUnitAssigned",[_logic,_player]] call bis_fnc_callscriptedeventhandler;
@ -201,7 +213,28 @@ if (_activated) then {
_addons call bis_fnc_activateaddons;
// Added by ACE_zeus to delay bird code
[DFUNC(moduleCuratorDelay),[_logic,0]] call EFUNC(common,execNextFrame);
[{
_logic = _this select 0;
if (GVAR(zeusBird)) then {
//--- Create bird
_birdType = _logic getvariable ["birdType","eagle_f"];
if (_birdType != "") then {
_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
_logic setvariable ["bird",_bird,true];
};
//--- Locality changed
_logic addeventhandler [
"local",
{
_logic = _this select 0;
_bird = _logic getvariable ["bird",objnull];
_bird setowner owner _logic;
}
];
};
},[_logic]] call EFUNC(common,execNextFrame);
};
//--- Player

View File

@ -1,58 +0,0 @@
/*
* Author: SilentSpike
* Function executed at a delay to allow curator settings module to run first
* Allows ascension and bird settings to be set by module beforehand
*
* Arguments:
* 0: The module logic <LOGIC>
* 1: Mode <NUMBER>
* 0 - Spawn bird
* 1 - Ascension message
*
* Return Value:
* None <NIL>
*
* Public: No
*/
#include "script_component.hpp"
if (isServer) then {
private ["_logic","_mode","_player","_birdType","_bird"];
_logic = _this select 0;
_mode = _this select 1;
if (_mode == 1) then {
// Extracted from moduleCurator to toggle ascension messages
_player = getAssignedCuratorUnit _logic;
if (GVAR(zeusAscension)) then {
//--- Sent notification to all assigned players
{
if (isplayer _x) then {
[["CuratorAssign",[_name,name _player]],"bis_fnc_showNotification",_x] call bis_fnc_mp;
};
} foreach (curatoreditableobjects _logic);
};
} else {
// Extracted from moduleCurator to toggle eagle
if (GVAR(zeusBird)) then {
//--- Create bird
_birdType = _logic getvariable ["birdType","eagle_f"];
if (_birdType != "") then {
_bird = createvehicle [_birdType,[100,100,100],[],0,"none"];
_logic setvariable ["bird",_bird,true];
};
//--- Locality changed
_logic addeventhandler [
"local",
{
_logic = _this select 0;
_bird = _logic getvariable ["bird",objnull];
_bird setowner owner _logic;
}
];
};
};
};