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Hearing - Fix: CBA Extended Loadouts do not catch earplugs server side (#9041)
* Fix: Catch earplugs server side CBA Extended Loadouts * Remove events client side * Add event to server and client
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@ -79,18 +79,3 @@ GVAR(lastPlayerVehicle) = objNull;
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// Update protection on possible helmet change
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["loadout", LINKFUNC(updateHearingProtection), false] call CBA_fnc_addPlayerEventHandler;
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}] call CBA_fnc_addEventHandler;
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["CBA_loadoutSet", {
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params ["_unit", "_loadout", "_extendedInfo"];
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if (_extendedInfo getOrDefault ["ace_earplugs", false]) then {
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_unit setVariable ["ACE_hasEarPlugsIn", true, true];
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[[true]] remoteExec [QFUNC(updateVolume), _unit];
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};
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}] call CBA_fnc_addEventHandler;
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["CBA_loadoutGet", {
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params ["_unit", "_loadout", "_extendedInfo"];
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if (_unit getVariable ["ACE_hasEarPlugsin", false]) then {
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_extendedInfo set ["ace_earplugs", true]
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};
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}] call CBA_fnc_addEventHandler;
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@ -8,4 +8,19 @@ PREP_RECOMPILE_END;
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#include "initSettings.sqf"
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["CBA_loadoutSet", {
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params ["_unit", "_loadout", "_extendedInfo"];
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if (_extendedInfo getOrDefault ["ace_earplugs", false]) then {
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_unit setVariable ["ACE_hasEarPlugsIn", true, true];
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[[true]] remoteExec [QFUNC(updateVolume), _unit];
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};
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}] call CBA_fnc_addEventHandler;
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["CBA_loadoutGet", {
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params ["_unit", "_loadout", "_extendedInfo"];
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if (_unit getVariable ["ACE_hasEarPlugsin", false]) then {
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_extendedInfo set ["ace_earplugs", true]
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};
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}] call CBA_fnc_addEventHandler;
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ADDON = true;
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