Removed empty stringtables

This commit is contained in:
SilentSpike 2015-07-02 15:56:01 +01:00
parent 13f5b08892
commit 3a4a32382d

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@ -3,108 +3,48 @@
<Package name="Spectator">
<Key ID="STR_ACE_Spectator_Module_DisplayName">
<English>Spectator</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Enabled_DisplayName">
<English>Enable Spectator</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Enabled_Description">
<English>Begin spectating on player death?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_PlayerSide_DisplayName">
<English>Player Side Only</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_PlayerSide_Description">
<English>Only spectate units belonging to player's side?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_AI_DisplayName">
<English>Spectate AI</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_AI_Description">
<English>Allow spectating of AI units?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Tracking_DisplayName">
<English>Track Units</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Tracking_Description">
<English>Track units' movements throughout mission?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Pos_DisplayName">
<English>Start Position</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_Pos_Description">
<English>Use this module as a starting position for spectator camera?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_End_DisplayName">
<English>End Mission</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_End_Description">
<English>End mission when all players dead (default BIS behaviour)?</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_VD_Title">
<English>View Distance</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
<Key ID="STR_ACE_Spectator_VD_Button">
<English>OK</English>
<Polish></Polish>
<Spanish></Spanish>
<German></German>
<Czech></Czech>
</Key>
</Package>
</Project>
</Project>