IED Class Inheritance Fixes

This commit is contained in:
AKALegman 2015-05-30 16:57:50 +01:00
parent fe1055bdbb
commit 3b01da6962
2 changed files with 66 additions and 35 deletions

View File

@ -69,25 +69,48 @@ class CfgAmmo {
/*class DemoCharge_Remote_Ammo_Scripted: DemoCharge_Remote_Ammo;
class SatchelCharge_Remote_Ammo_Scripted: SatchelCharge_Remote_Ammo;*/
class IEDUrbanBig_Remote_Ammo: PipeBombBase {
mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
class IEDLandBig_Remote_Ammo: PipeBombBase {
mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
class IEDUrbanSmall_Remote_Ammo: PipeBombBase {
mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
class IEDLandSmall_Remote_Ammo: PipeBombBase {
mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
class IEDUrbanBig_Remote_Ammo: PipeBombBase {
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanBig_Range_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
class IEDUrbanSmall_Remote_Ammo: PipeBombBase {
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanSmall_Range_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
class IEDLandBig_Remote_Ammo: PipeBombBase {
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandBig_Range_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
class IEDLandSmall_Remote_Ammo: PipeBombBase {
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandSmall_Range_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
};

View File

@ -95,29 +95,33 @@ class CfgMagazines {
};
};
};
class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanBig";
class ACE_Triggers {
SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag {
class ACE_Triggers {
SupportedTriggers[] = {"Command", "DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command {
FuseTime = 0.5;
ammo = "IEDUrbanBig_Command_Ammo";
};
class DeadmanSwitch:Command {};
class Cellphone:Command {};
class PressurePlate {
class DeadmanSwitch: Command{};
class Cellphone: Command{};
class PressurePlate{
displayName = $STR_ACE_Explosives_SLAME_Magnetic;
digDistance = 0;
ammo = "IEDUrbanBig_Remote_Ammo";
ammo = "IEDUrbanBig_Range_Ammo";
pitch = 0;
};
};
};
};
};
class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig";
class ACE_Triggers: ACE_Triggers {
class Command: Command {
ammo = "IEDLandBig_Command_Ammo";
};
class PressurePlate: PressurePlate {
ammo = "IEDLandBig_Remote_Ammo";
ammo = "IEDLandBig_Range_Ammo";
};
};
};
@ -127,13 +131,14 @@ class CfgMagazines {
SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command {
FuseTime = 0.5;
ammo = "IEDUrbanSmall_Command_Ammo";
};
class DeadmanSwitch: Command {};
class Cellphone: Command {};
class PressurePlate {
displayName = $STR_ACE_Explosives_SLAME_Magnetic;
digDistance = 0;
ammo = "IEDUrbanSmall_Remote_Ammo";
ammo = "IEDUrbanSmall_Range_Ammo";
pitch = 0;
};
};
@ -141,8 +146,11 @@ class CfgMagazines {
class IEDLandSmall_Remote_Mag: IEDUrbanSmall_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall";
class ACE_Triggers: ACE_Triggers {
class Command: Command {
ammo = "IEDLandSmall_Command_Ammo";
};
class PressurePlate: PressurePlate {
ammo = "IEDLandSmall_Remote_Ammo";
ammo = "IEDLandSmall_Range_Ammo";
};
};
};