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fix error when aborting mission
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@ -97,6 +97,8 @@ if !(hasInterface) exitWith {};
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GVAR(showShortdot) = false;
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["playerInventoryChanged", {
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if (_this select 1 isEqualTo []) exitWith {}; //@todo fix eh
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private "_showShortdot";
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_showShortdot = _this select 1 select 9 select 2 == "ACE_optic_DMS";
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