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Added Missing German Translation (#8870)
- Added Missing Translation in CSW - Added Missing Translation in field_radio - Added Missing Translation in finger - Added Missing Translation in noradio - Added Missing Translation in overpressure
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@ -175,15 +175,19 @@
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</Key>
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<Key ID="STR_ACE_CSW_handleExtraMagazinesType_displayName">
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<English>Ammo Storage</English>
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<German>Munitionslager</German>
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</Key>
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<Key ID="STR_ACE_CSW_handleExtraMagazinesType_description">
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<English>Determines whether extra magazines are stored on the ground or inside an ammo box</English>
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<German>Legt fest, ob zusätzliche Magazine auf dem Boden oder in einer Munitionskiste aufbewahrt werden</German>
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</Key>
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<Key ID="STR_ACE_CSW_handleExtraMagazinesType_weaponHolder">
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<English>Ground</English>
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<German>Boden</German>
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</Key>
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<Key ID="STR_ACE_CSW_handleExtraMagazinesType_ammoBox">
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<English>Ammo Box</English>
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<German>Munitionskiste</German>
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</Key>
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<Key ID="STR_ACE_CSW_ammoHandling_displayName">
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<English>Ammo handling</English>
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@ -1106,9 +1106,11 @@
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</Key>
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<Key ID="STR_ACE_Field_Rations_SunflowerSeeds_DisplayName">
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<English>Sunflower Seeds</English>
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<German>Sonnenblumenkerne</German>
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</Key>
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<Key ID="STR_ACE_Field_Rations_SunflowerSeeds_Descriptione">
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<English>Roasted And Salted</English>
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<German>Geröstet und Gesalzen</German>
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</Key>
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</Package>
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</Project>
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@ -87,15 +87,19 @@
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</Key>
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<Key ID="STR_ACE_Finger_sizeCoef_displayName">
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<English>Visual Marker Size Coefficient</English>
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<German>Visueller Markergrößenkoeffizient</German>
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</Key>
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<Key ID="STR_ACE_Finger_sizeCoef_description">
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<English>Adjusts the size of the visual marker.</English>
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<German>Passt die Größe der visuellen Markierung an.</German>
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</Key>
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<Key ID="STR_ACE_Finger_proximityScaling_displayName">
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<English>Proximity Scaling</English>
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<German>Näherungsskalierung</German>
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</Key>
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<Key ID="STR_ACE_Finger_proximityScaling_description">
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<English>Scales the size of the visual marker based on the distance between the player observing and the player pointing.</English>
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<German>Skaliert die Größe der visuellen Markierung basierend auf der Entfernung zwischen dem beobachtenden Spieler und dem zeigenden Spieler.</German>
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</Key>
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<Key ID="STR_ACE_Finger_indicatorForSelf_name">
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<English>Show pointing indicator to self</English>
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@ -4,6 +4,7 @@
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<Key ID="STR_ACE_NoRadio_DisplayName">
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<English>No Radio</English>
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<Chinesesimp>去无线电</Chinesesimp>
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<German>Kein Funkgerät</German>
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</Key>
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<Key ID="STR_ACE_NoRadio_setting">
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<English>Mute Player</English>
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@ -4,6 +4,7 @@
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<Key ID="STR_ACE_Overpressure_DisplayName">
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<English>Overpressure</English>
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<Chinesesimp>超压</Chinesesimp>
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<German>Überdruck</German>
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</Key>
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<Key ID="STR_ACE_Overpressure_distanceCoefficient_displayName">
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<English>Overpressure Distance Coefficient</English>
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