Medical: adjustPainLevels from outside functions

This commit is contained in:
PabstMirror 2015-04-11 21:21:33 -05:00
parent 170985295d
commit 3be70556ab
2 changed files with 41 additions and 0 deletions

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@ -17,6 +17,7 @@ PREP(addToLog);
PREP(addToTriageCard);
PREP(addUnconsciousCondition);
PREP(addUnloadPatientActions);
PREP(adjustPainLevel);
PREP(canAccessMedicalEquipment);
PREP(canTreat);
PREP(canTreatCached);

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@ -0,0 +1,40 @@
/*
* Author: PabstMirror
* Interface to allow external modules to safely adjust pain levels.
*
* Arguments:
* 0: The patient <OBJECT>
* 1: Added ammount of pain (can be negative) <NUMBER>
*
* Return Value:
* The new pain level <NUMBER>
*
* Example:
* [guy, 0.5] call ace_medical_fnc_adjustPainLevel
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_pain"];
PARAMS_2(_unit,_addedPain);
//Only run on local units:
if (!local _unit) exitWith {ERROR("unit is not local");};
//Ignore if medical system disabled:
if (GVAR(level) == 0) exitWith {};
_pain = _unit getVariable [QGVAR(pain), 0];
_pain = _pain + _addedPain;
if (GVAR(level) == 1) then {_pain = _pain min 1;}; //for basic, cap at 1
_pain = _pain max 0;
_unit setVariable [QGVAR(pain), _pain];
//Start up the vital watching (if not already running)
[_unit] call FUNC(addToInjuredCollection);
_pain