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Common - Fix players sliding when holstering weapons (#9846)
Update CfgMoves.hpp
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@ -1,5 +1,9 @@
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class CfgMovesBasic {
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class Default;
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// Idle affects legs when weapon switching - fixes units sliding when holstering weapons
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class Default {
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idle = "";
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};
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// From ACRE
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class ManActions {
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GVAR(stop) = QGVAR(stop);
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