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Add Spectator.
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1
addons/spectator/$PBOPREFIX$
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1
addons/spectator/$PBOPREFIX$
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@ -0,0 +1 @@
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z\ace\addons\spectator
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26
addons/spectator/ACE_Settings.hpp
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26
addons/spectator/ACE_Settings.hpp
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class ACE_Settings {
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class GVAR(enabled) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(limitSide) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(AI) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(tracking) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(modulePos) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(endMission) {
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value = 0;
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typeName = "BOOL";
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};
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};
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11
addons/spectator/CfgEventHandlers.hpp
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11
addons/spectator/CfgEventHandlers.hpp
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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53
addons/spectator/CfgVehicles.hpp
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53
addons/spectator/CfgVehicles.hpp
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class CfgVehicles {
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class ACE_Module;
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class ACE_ModuleSpectator: ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE";
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displayName = CSTRING(Module_DisplayName);
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function = QFUNC(moduleSpectator);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\Icon_Module_Spectator_ca.paa);
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class Arguments {
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class SpectatorEnabled {
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displayName = CSTRING(Enabled_DisplayName);
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description = CSTRING(Enabled_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorPlayerSide {
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displayName = CSTRING(PlayerSide_DisplayName);
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description = CSTRING(PlayerSide_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorAI {
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displayName = CSTRING(AI_DisplayName);
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description = CSTRING(AI_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorTracking {
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displayName = CSTRING(Tracking_DisplayName);
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description = CSTRING(Tracking_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorPos {
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displayName = CSTRING(Pos_DisplayName);
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description = CSTRING(Pos_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class SpectatorEnd {
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displayName = CSTRING(End_DisplayName);
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description = CSTRING(End_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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};
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class ModuleDescription {
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description = CSTRING(Module_Description);
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};
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};
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};
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10
addons/spectator/README.md
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10
addons/spectator/README.md
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ace_spectator
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=======
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Spectator. Includes features from Splendid Cam, and much more.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [voiper](https://github.com/voiperr)
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640
addons/spectator/UI.hpp
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640
addons/spectator/UI.hpp
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#define PIXEL_X (safeZoneWAbs / (getResolution select 0))
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#define PIXEL_Y (safeZoneH / (getResolution select 1))
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#define XHAIR RESUNITS_X * 4
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#define COMPASS_W RESUNITS_X * 20
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#define COMPASS_H COMPASS_W / 15
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#define COMPASS_X RESCENTRE_X - COMPASS_W / 2
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#define HELP_W RESUNITS_X * 75
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#define HELP_H RESUNITS_Y * 75
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class ace_spectator_overlay {
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idd = 12200;
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enableSimulation = 1;
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movingEnable = 1;
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enableDisplay = 1;
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onLoad = "uiNamespace setVariable ['ace_spectator_overlay', _this select 0]; ['Init', _this] call ace_spectator_fnc_overlay";
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class controls {
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class Unitlist {
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access = 0;
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idc = 0;
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type = CT_TREE;
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style = ST_LEFT;
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default = 0;
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blinkingPeriod = 0;
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x = QUOTE(safeZoneX);
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y = QUOTE(safeZoneY + RESUNITS_X * 4/3);
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w = QUOTE(RESUNITS_X * 30);
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h = QUOTE(RESUNITS_Y * 50);
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colorBorder[] = {1,1,1,1};
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colorBackground[] = {0.1,0.1,0.1,1};
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colorSelect[] = {1,0.5,0,1};
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colorMarked[] = {1,0.5,0,0.5};
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colorMarkedSelected[] = {1,0.5,0,1};
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sizeEx = QUOTE(RESUNITS_Y * 2);
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font = GUI_FONT_NORMAL;
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shadow = 1;
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colorText[] = {1,1,1,1};
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colorSelectText[] = {1,1,1,1};
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colorMarkedText[] = {1,1,1,1};
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tooltip = "";
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tooltipColorShade[] = {0,0,0,1};
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tooltipColorText[] = {1,1,1,1};
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tooltipColorBox[] = {1,1,1,1};
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multiselectEnabled = 0;
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expandOnDoubleclick = 0;
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hiddenTexture = "A3\ui_f\data\gui\rsccommon\rsctree\hiddenTexture_ca.paa";
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expandedTexture = "A3\ui_f\data\gui\rsccommon\rsctree\expandedTexture_ca.paa";
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maxHistoryDelay = 1;
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class ScrollBar {
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width = 0;
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height = 0;
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scrollSpeed = 0.01;
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arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
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arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
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border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
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thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
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color[] = {1,1,1,1};
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};
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colorDisabled[] = {0,0,0,0};
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colorArrow[] = {0,0,0,0};
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onDestroy = QUOTE(GVAR(mouseBusy) = false; false);
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onMouseEnter = QUOTE(GVAR(mouseBusy) = true; false);
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onMouseExit = QUOTE(GVAR(mouseBusy) = false; false);
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onTreeDblClick = "['Select', _this] call ace_spectator_fnc_overlay; false";
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};
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};
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};
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class ace_spectator_vd {
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idd = 12201;
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enableSimulation = 1;
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enableDisplay = 0;
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movingEnable = 0;
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onLoad = "uiNamespace setVariable ['ace_spectator_vd', _this select 0]; ['Init', _this] call ace_spectator_fnc_viewDistance";
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class Controls {
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class BG: vip_rsc_box {
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
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y = QUOTE(safeZoneY + COMPASS_H);
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w = QUOTE(RESUNITS_X * 30);
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h = QUOTE(COMPASS_H);
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colorBackground[] = {0.1,0.1,0.1,1};
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onDestroy = QUOTE(GVAR(mouseBusy) = false; false);
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};
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class TitleFrame: vip_rsc_frame {
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
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y = QUOTE(safeZoneY + COMPASS_H);
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w = QUOTE(RESUNITS_X * 8);
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h = QUOTE(COMPASS_H);
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shadow = 2;
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colorText[]={1,1,1,1};
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};
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class Title: vip_rsc_text {
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style = ST_CENTER;
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
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y = QUOTE(safeZoneY + COMPASS_H);
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w = QUOTE(RESUNITS_X * 8);
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h = QUOTE(COMPASS_H);
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sizeEx = QUOTE(RESUNITS_Y * 2);
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font = GUI_FONT_NORMAL;
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shadow = 2;
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colorText[]={1,1,1,1};
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text = CSTRING(VD_Title);
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};
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class DistanceFrame: TitleFrame {
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 10.5);
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w = QUOTE(RESUNITS_X * 5);
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};
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class Distance: Title {
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idc = 1;
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 10.5);
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w = QUOTE(RESUNITS_X * 5);
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text = "";
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};
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class ButtonExit: vip_rsc_button {
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idc = 0;
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style = ST_CENTER;
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 5);
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y = QUOTE(safeZoneY + COMPASS_H);
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w = QUOTE(RESUNITS_X * 5);
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h = QUOTE(COMPASS_H);
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colorBackground[] = {1,1,1,1};
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sizeEx = QUOTE(RESUNITS_Y * 2);
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font = GUI_FONT_NORMAL;
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text = CSTRING(VD_Button);
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onButtonClick = "closeDialog 0; false";
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onMouseButtonDown = QUOTE(GVAR(mouseBusy) = true; false);
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onMouseButtonUp = QUOTE(GVAR(mouseBusy) = false; false);
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};
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class Slider {
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idc = 2;
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type = CT_XSLIDER;
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style = SL_HORZ;
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shadow = 2;
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x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 21.5);
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y = QUOTE(safeZoneY + COMPASS_H);
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w = QUOTE(RESUNITS_X * 9.5);
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h = QUOTE(COMPASS_H);
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color[] = {1,1,1,1};
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colorActive[] = {1,1,1,1};
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colorDisabled[] = {1,1,1,0.2};
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arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa";
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arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa";
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border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa";
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thumb = "\A3\ui_f\data\gui\cfg\slider\thumb_ca.paa";
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text = "";
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onSliderPosChanged = "['Slider', _this] call ace_spectator_fnc_viewDistance";
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onMouseButtonDown = QUOTE(GVAR(mouseBusy) = true; false);
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onMouseButtonUp = QUOTE(GVAR(mouseBusy) = false; false);
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};
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};
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};
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class ace_spectator_map {
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idd = 12202;
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enableSimulation = 1;
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enableDisplay = 0;
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onLoad = "uiNameSpace setVariable ['ace_spectator_map', _this select 0]; ['Init', _this select 0] call ace_spectator_fnc_map";
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onUnload = "['Close', _this select 0] call ace_spectator_fnc_map";
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onKeyDown = "['KeyDown', _this] call ace_spectator_fnc_map";
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class controls {
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//changes stolen from ACE_map
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class Map {
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access = 0;
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idc = 1;
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type = CT_MAP_MAIN;
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style = ST_PICTURE;
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default = 0;
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blinkingPeriod = 0;
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x = safeZoneXAbs;
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y = safeZoneY;
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w = safeZoneWAbs;
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h = safeZoneH;
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sizeEx = GUI_GRID_CENTER_H;
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font = GUI_FONT_NORMAL;
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colorText[] = {0,0,0,1};
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text = "#(argb,8,8,3)color(1,1,1,1)";
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moveOnEdges = 1;
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ptsPerSquareSea = 5;
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ptsPerSquareTxt = 20;
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ptsPerSquareCLn = 10;
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ptsPerSquareExp = 10;
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ptsPerSquareCost = 10;
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ptsPerSquareFor = 9;
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ptsPerSquareForEdge = 9;
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ptsPerSquareRoad = 6;
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ptsPerSquareObj = 9;
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scaleMin = 0.001;
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scaleMax = 1.0;
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scaleDefault = 0.16;
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alphaFadeStartScale = 2;
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alphaFadeEndScale = 2;
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maxSatelliteAlpha = 0.5;
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colorBackground[] = {0.929412, 0.929412, 0.929412, 1.0};
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colorOutside[] = {0.929412, 0.929412, 0.929412, 1.0};
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colorSea[] = {0.4,0.6,0.8,0.5};
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colorForest[] = {0.6, 0.8, 0.2, 0.25};
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colorForestBorder[] = {0.6,0.8,0.4,1};
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colorRocks[] = {0.50, 0.50, 0.50, 0.50};
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colorRocksBorder[] = {0,0,0,1};
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colorLevels[] = {0.0, 0.0, 0.0, 1.0};
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colorMainCountlines[] = {0.858824, 0, 0,1};
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colorCountlines[] = {0.647059, 0.533333, 0.286275, 1};
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colorMainCountlinesWater[] = {0.5,0.6,0.7,0.6};
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colorCountlinesWater[] = {0.5,0.6,0.7,0.3};
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colorPowerLines[] = {0.1,0.1,0.1,1};
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colorRailWay[] = {0.8,0.2,0,1};
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colorNames[] = {1.1,0.1,1.1,0.9};
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colorInactive[] = {1,1,0,0.5};
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colorTracks[] = {0.2,0.13,0,1};
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colorTracksFill[] = {1,0.88,0.65,0.3};
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colorRoads[] = {0.2,0.13,0,1};
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colorRoadsFill[] = {1,0.88,0.65,1};
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colorMainRoads[] = {0.0,0.0,0.0,1};
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colorMainRoadsFill[] = {0.94,0.69,0.2,1};
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colorGrid[] = {0.05,0.1,0,0.6};
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colorGridMap[] = {0.05,0.1,0,0.4};
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fontLabel="PuristaMedium";
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sizeExLabel="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
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fontGrid="TahomaB";
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sizeExGrid = 0.032;
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fontUnits="TahomaB";
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sizeExUnits="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
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fontNames="EtelkaNarrowMediumPro";
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sizeExNames="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8) * 2";
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fontInfo="PuristaMedium";
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sizeExInfo="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
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fontLevel="TahomaB";
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sizeExLevel=0.03;
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showCountourInterval = 1;
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class Task {
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icon = "#(argb,8,8,3)color(1,1,1,1)";
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color[] = {1,1,0,1};
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iconCreated = "#(argb,8,8,3)color(1,1,1,1)";
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colorCreated[] = {0,0,0,1};
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iconCanceled = "#(argb,8,8,3)color(1,1,1,1)";
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colorCanceled[] = {0,0,0,0.5};
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iconDone = "#(argb,8,8,3)color(1,1,1,1)";
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colorDone[] = {0,1,0,1};
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iconFailed = "#(argb,8,8,3)color(1,1,1,1)";
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colorFailed[] = {1,0,0,1};
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size = 8;
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importance = 1;
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coefMin = 1;
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coefMax = 1;
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};
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class ActiveMarker { //includes icons spawned by drawIcon
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color[] = {0,0,0,1};
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size = 2;
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coefMin = 1; //make sure icon doesnt scale
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};
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class Waypoint {
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coefMax = 1;
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coefMin = 4;
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color[] = {0,0,0,1};
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icon = "#(argb,8,8,3)color(0,0,0,1)";
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importance = 1;
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size = 2;
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};
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class WaypointCompleted: Waypoint{};
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class CustomMark: Waypoint{};
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class Command: Waypoint{};
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class Bush {
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icon = "";
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color[] = {0.450000, 0.640000, 0.330000, 0.0};
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size = 14;
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importance = "0.2 * 14 * 0.05";
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coefMin = 0.250000;
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coefMax = 4;
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};
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class Rock: Waypoint{color[]={0.45,0.64,0.33,0.4}; importance="0.5 * 12 * 0.05";};
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class SmallTree {
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icon = "";
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color[] = {0.450000, 0.640000, 0.330000, 0.0};
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size = 12;
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importance = "0.6 * 12 * 0.05";
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coefMin = 0.250000;
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coefMax = 4;
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};
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class Tree {
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icon = "";
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color[] = {0.450000, 0.640000, 0.330000, 0.0};
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size = 12;
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importance = "0.9 * 16 * 0.05";
|
||||
coefMin = 0.250000;
|
||||
coefMax = 4;
|
||||
};
|
||||
class Legend {
|
||||
x = SafeZoneX+SafeZoneW-.340;
|
||||
y = SafeZoneY+SafeZoneH-.152;
|
||||
font = "PuristaMedium";
|
||||
w = .340;
|
||||
h = .152;
|
||||
sizeEx = 0.039210;
|
||||
colorBackground[] = {0.906000, 0.901000, 0.880000, 0.5};
|
||||
color[] = {0, 0, 0, 0.75};
|
||||
};
|
||||
class BusStop: Waypoint{};
|
||||
class FuelStation: Waypoint{};
|
||||
class Hospital: Waypoint{};
|
||||
class Church: Waypoint{};
|
||||
class Lighthouse: Waypoint{};
|
||||
class Power: Waypoint{};
|
||||
class PowerSolar: Waypoint{};
|
||||
class PowerWave: Waypoint{};
|
||||
class PowerWind: Waypoint{};
|
||||
class Quay: Waypoint{};
|
||||
class Transmitter: Waypoint{};
|
||||
class Watertower: Waypoint{};
|
||||
class Cross: Waypoint{};
|
||||
class Chapel: Waypoint{};
|
||||
class Shipwreck: Waypoint{};
|
||||
class Bunker: Waypoint{};
|
||||
class Fortress: Waypoint{};
|
||||
class Fountain: Waypoint{};
|
||||
class Ruin: Waypoint{};
|
||||
class Stack: Waypoint{};
|
||||
class Tourism: Waypoint{};
|
||||
class ViewTower: Waypoint{};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class RscTitles {
|
||||
class ace_spectator_crosshair {
|
||||
|
||||
onLoad = "uiNamespace setVariable ['ace_spectator_crosshair', _this select 0]";
|
||||
|
||||
idd=-1;
|
||||
movingEnable=0;
|
||||
fadein=0;
|
||||
fadeout=0;
|
||||
duration=1e+011;
|
||||
|
||||
class controls {
|
||||
|
||||
class X: vip_rsc_picture {
|
||||
idc = 0;
|
||||
x = QUOTE(RESCENTRE_X - XHAIR / 2);
|
||||
y = QUOTE(RESCENTRE_Y - XHAIR * 4/3 / 2);
|
||||
w = QUOTE(XHAIR);
|
||||
h = QUOTE(XHAIR * 4/3);
|
||||
text = "\a3\ui_f\data\IGUI\Cfg\Cursors\select_target_ca.paa";
|
||||
colorText[] = {1,1,1,0.8};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ace_spectator_status {
|
||||
|
||||
onLoad = "uiNamespace setVariable ['ace_spectator_status', _this select 0]; [_this select 0] call ace_spectator_fnc_status";
|
||||
idd = -1;
|
||||
movingEnable=0;
|
||||
fadein=0;
|
||||
fadeout=0;
|
||||
duration=1e+011;
|
||||
|
||||
class controls {
|
||||
|
||||
class BGRight: vip_rsc_box {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(RESUNITS_X * 30);
|
||||
h = QUOTE(COMPASS_H);
|
||||
colorBackground[] = {0.1,0.1,0.1,1};
|
||||
};
|
||||
|
||||
class BGLeft: BGRight {
|
||||
x = QUOTE(safeZoneX);
|
||||
};
|
||||
|
||||
class SpeedFrame: vip_rsc_frame {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 5);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(RESUNITS_X * 5);
|
||||
h = QUOTE(COMPASS_H);
|
||||
shadow = 2;
|
||||
colorText[]={1,1,1,1};
|
||||
};
|
||||
|
||||
class Speed: vip_rsc_text {
|
||||
idc = 0;
|
||||
style = ST_CENTER;
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 5);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(RESUNITS_X * 5);
|
||||
h = QUOTE(COMPASS_H);
|
||||
colorText[]={1,1,1,1};
|
||||
sizeEx = QUOTE(RESUNITS_Y * 2);
|
||||
font = GUI_FONT_NORMAL;
|
||||
text = "";
|
||||
};
|
||||
|
||||
class FovFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 10.5);
|
||||
};
|
||||
|
||||
class Fov: Speed {
|
||||
idc = 4;
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 10.5);
|
||||
};
|
||||
|
||||
class TimeAccFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 21.5);
|
||||
};
|
||||
|
||||
class TimeAcc: Speed {
|
||||
idc = 5;
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 21.5);
|
||||
};
|
||||
|
||||
class FocusFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 16);
|
||||
};
|
||||
|
||||
class Focus: Speed {
|
||||
idc = 6;
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 16);
|
||||
};
|
||||
|
||||
class NameFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX);
|
||||
w = QUOTE(RESUNITS_X * 24.5);
|
||||
};
|
||||
|
||||
class Name: Speed {
|
||||
idc = 1;
|
||||
x = QUOTE(safeZoneX);
|
||||
w = QUOTE(RESUNITS_X * 24.5);
|
||||
};
|
||||
|
||||
class ModeFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX + RESUNITS_X * 25);
|
||||
};
|
||||
|
||||
class Mode: Speed {
|
||||
idc = 2;
|
||||
x = QUOTE(safeZoneX + RESUNITS_X * 25);
|
||||
};
|
||||
|
||||
class TimeFrame: SpeedFrame {
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
|
||||
w = QUOTE(RESUNITS_X * 8);
|
||||
};
|
||||
|
||||
class Time: Speed {
|
||||
idc = 3;
|
||||
x = QUOTE(safeZoneX + safeZoneW - RESUNITS_X * 30);
|
||||
w = QUOTE(RESUNITS_X * 8);
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ace_spectator_compass {
|
||||
|
||||
onLoad = "uiNamespace setVariable ['ace_spectator_compass', _this select 0]";
|
||||
onUnload = "";
|
||||
idd=-1;
|
||||
movingEnable=0;
|
||||
fadein=0;
|
||||
fadeout=0;
|
||||
duration=1e+011;
|
||||
|
||||
class controls {
|
||||
|
||||
class BG: vip_rsc_box {
|
||||
x = QUOTE(COMPASS_X);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(COMPASS_W);
|
||||
h = QUOTE(COMPASS_H);
|
||||
colorBackground[] = {0.1,0.1,0.1,1};
|
||||
};
|
||||
|
||||
class 0_90: vip_rsc_picture {
|
||||
idc = 1;
|
||||
x = QUOTE(RESCENTRE_X);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(COMPASS_W / 2);
|
||||
h = QUOTE(COMPASS_H);
|
||||
text = "A3\ui_f_curator\data\cfgIngameUI\compass\texture180_ca.paa";
|
||||
};
|
||||
|
||||
class 90_180: 0_90 {
|
||||
idc = 2;
|
||||
x = QUOTE(RESCENTRE_X + COMPASS_W / 2);
|
||||
text = "A3\ui_f_curator\data\cfgIngameUI\compass\texture270_ca.paa";
|
||||
};
|
||||
|
||||
class 180_270: 0_90 {
|
||||
idc = 3;
|
||||
x = QUOTE(RESCENTRE_X + COMPASS_W);
|
||||
text = "A3\ui_f_curator\data\cfgIngameUI\compass\texture0_ca.paa";
|
||||
};
|
||||
|
||||
class 270_0: 0_90 {
|
||||
idc = 4;
|
||||
x = QUOTE(RESCENTRE_X + COMPASS_W * 1.5);
|
||||
text = "A3\ui_f_curator\data\cfgIngameUI\compass\texture90_ca.paa";
|
||||
};
|
||||
|
||||
class Post: vip_rsc_box {
|
||||
x = QUOTE(COMPASS_X + COMPASS_W / 2);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(PIXEL_X * 2);
|
||||
h = QUOTE(COMPASS_H);
|
||||
colorBackground[]={1,0,0,1};
|
||||
};
|
||||
|
||||
class LeftBlocker: vip_rsc_box {
|
||||
x = QUOTE(COMPASS_X - COMPASS_W / 2);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(COMPASS_W / 2);
|
||||
h = QUOTE(COMPASS_H);
|
||||
colorBackground[] = {0.1,0.1,0.1,1};
|
||||
};
|
||||
|
||||
class RightBlocker: LeftBlocker {
|
||||
x = QUOTE(COMPASS_X + COMPASS_W);
|
||||
};
|
||||
|
||||
class Frame: vip_rsc_frame {
|
||||
x = QUOTE(COMPASS_X);
|
||||
y = QUOTE(safeZoneY);
|
||||
w = QUOTE(COMPASS_W);
|
||||
h = QUOTE(COMPASS_H);
|
||||
shadow=2;
|
||||
colorText[]={1,1,1,1};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ace_spectator_help {
|
||||
|
||||
onLoad = "uiNamespace setVariable ['ace_spectator_help', _this select 0]; ['Help', _this select 0] call ace_spectator_fnc_camera";
|
||||
idd = -1;
|
||||
movingEnable=0;
|
||||
fadein=0;
|
||||
fadeout=0;
|
||||
duration=1e+011;
|
||||
|
||||
class controls {
|
||||
|
||||
class BG: vip_rsc_box {
|
||||
idc = -1;
|
||||
x = QUOTE(RESCENTRE_X - HELP_W / 2);
|
||||
y = QUOTE(RESCENTRE_Y - HELP_H / 2);
|
||||
w = QUOTE(HELP_W);
|
||||
h = QUOTE(HELP_H);
|
||||
colorBackground[] = {0.1,0.1,0.1,1};
|
||||
};
|
||||
|
||||
class Title: vip_rsc_text {
|
||||
idc = 0;
|
||||
style = ST_CENTER;
|
||||
x = QUOTE(RESCENTRE_X - RESUNITS_X * 25);
|
||||
y = QUOTE(RESCENTRE_Y - (HELP_H / 2) + RESUNITS_Y * 3);
|
||||
w = QUOTE(RESUNITS_X * 50);
|
||||
h = QUOTE(RESUNITS_Y * 4);
|
||||
colorText[]={1,1,1,1};
|
||||
sizeEx = QUOTE(RESUNITS_Y * 4);
|
||||
font = GUI_FONT_NORMAL;
|
||||
text = "ACE Spectator Controls";
|
||||
};
|
||||
|
||||
class LeftColumn1 {
|
||||
idc = 1;
|
||||
type = CT_STRUCTURED_TEXT;
|
||||
style = ST_LEFT;
|
||||
x = QUOTE(RESCENTRE_X - HELP_W / 2 + RESUNITS_X * 3);
|
||||
y = QUOTE(RESCENTRE_Y - (HELP_H / 2) + RESUNITS_Y * 10);
|
||||
w = QUOTE(RESUNITS_X * 16.75);
|
||||
h = QUOTE(RESUNITS_Y * 63);
|
||||
text = "";
|
||||
size = QUOTE(RESUNITS_Y * 2.5);
|
||||
colorBackground[] = {0,0,0,0};
|
||||
};
|
||||
|
||||
class LeftColumn2: LeftColumn1 {
|
||||
idc = 2;
|
||||
x = QUOTE(RESCENTRE_X - HELP_W / 2 + RESUNITS_X * 19.75);
|
||||
};
|
||||
|
||||
class RightColumn1: LeftColumn1 {
|
||||
idc = 3;
|
||||
x = QUOTE(RESCENTRE_X + HELP_W / 2 - RESUNITS_X * 3 - RESUNITS_X * 29.5);
|
||||
};
|
||||
|
||||
class RightColumn2: LeftColumn1 {
|
||||
idc = 4;
|
||||
x = QUOTE(RESCENTRE_X + HELP_W / 2 - RESUNITS_X * 3 - RESUNITS_X * 11.75);
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
BIN
addons/spectator/UI/Icon_Module_Spectator_ca.paa
Normal file
BIN
addons/spectator/UI/Icon_Module_Spectator_ca.paa
Normal file
Binary file not shown.
96
addons/spectator/XEH_postInit.sqf
Normal file
96
addons/spectator/XEH_postInit.sqf
Normal file
@ -0,0 +1,96 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
["SettingsInitialized", {
|
||||
if !GVAR(enabled) exitWith {};
|
||||
|
||||
//check if respawn is set up properly
|
||||
_fail = if (getNumber (missionConfigFile >> "respawn") != 3 && getText (missionConfigFile >> "respawn") != "Base") then {true} else {false};
|
||||
if (_fail) exitWith {
|
||||
_text = "[ACE_Spectator] ERROR: This mission does not have respawn set up properly. Add 'respawn=3' or 'respawn=""BASE""' to description.ext.";
|
||||
systemChat _text;
|
||||
diag_log text _text;
|
||||
};
|
||||
|
||||
if GVAR(endMission) then {
|
||||
[{
|
||||
if (player distance GVAR(penPos) < 200) then {
|
||||
if ({isPlayer _x && alive _x && (_x distance GVAR(penPos)) > 200} count allUnits == 0) then {
|
||||
[["endDeath", false], "BIS_fnc_endMission"] call BIS_fnc_MP;
|
||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||
};
|
||||
};
|
||||
}, 2] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
||||
if (isDedicated) exitWith {};
|
||||
|
||||
call FUNC(penPos);
|
||||
|
||||
{
|
||||
if (getMarkerPos _x isEqualTo [0,0,0]) then {
|
||||
_marker = createMarkerLocal [_x, [0,0]];
|
||||
_marker setMarkerShapeLocal "ICON";
|
||||
};
|
||||
|
||||
_x setMarkerPosLocal GVAR(penPos);
|
||||
} forEach ["respawn_west", "respawn_east", "respawn_guerrila", "respawn_civilian"];
|
||||
|
||||
GVAR(playerSide) = side (group player);
|
||||
|
||||
if GVAR(tracking) then {
|
||||
[FUNC(checkUnits), 2] call CBA_fnc_addPerFrameHandler;
|
||||
[FUNC(trackUnits), 20] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
||||
player addEventHandler ["Killed", {
|
||||
[player] joinSilent grpNull;
|
||||
if (isClass (configFile >> "CfgPatches" >> "ace_hearing")) then {EGVAR(hearing,disableVolumeUpdate) = true};
|
||||
_delay = getNumber (missionConfigFile >> "respawnDelay");
|
||||
_delay fadeSound 0;
|
||||
999999 cutText ["", "BLACK", _delay];
|
||||
}];
|
||||
|
||||
player addEventHandler ["Respawn", {
|
||||
if (!isNil QGVAR(cam)) then {["Exit"] call FUNC(camera)};
|
||||
if (isClass (configFile >> "CfgPatches" >> "ace_hearing")) then {EGVAR(hearing,disableVolumeUpdate) = true};
|
||||
if (isClass (configFile >> "CfgPatches" >> "acre_sys_radio")) then {[true] call acre_api_fnc_setSpectator};
|
||||
if (isClass (configFile >> "CfgPatches" >> "task_force_radio")) then {[player, true] call TFAR_fnc_forceSpectator};
|
||||
|
||||
if !GVAR(modulePos) then {
|
||||
_corpse = _this select 1;
|
||||
if (!isNil "_corpse") then {
|
||||
if (!isNull _corpse) then {
|
||||
GVAR(startingPos) = getPosATL _corpse;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
player addEventHandler ["HandleDamage", {0}];
|
||||
[player] joinSilent grpNull;
|
||||
removeAllWeapons player;
|
||||
removeAllItems player;
|
||||
removeAllAssignedItems player;
|
||||
removeUniform player;
|
||||
removeVest player;
|
||||
player linkItem "ItemMap";
|
||||
player linkItem "ItemRadio";
|
||||
hideObjectGlobal player;
|
||||
|
||||
if (surfaceisWater GVAR(penPos)) then {
|
||||
player forceAddUniform "U_B_Wetsuit";
|
||||
player addVest "V_RebreatherB";
|
||||
};
|
||||
|
||||
player setPosATL GVAR(penPos);
|
||||
|
||||
0 fadeSound 0;
|
||||
999999 cutText ["", "BLACK FADED", 0];
|
||||
["Init", [true]] call FUNC(camera);
|
||||
}];
|
||||
|
||||
}] call EFUNC(common,addEventHandler);
|
31
addons/spectator/XEH_preInit.sqf
Normal file
31
addons/spectator/XEH_preInit.sqf
Normal file
@ -0,0 +1,31 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
ADDON = false;
|
||||
|
||||
PREP(camera);
|
||||
PREP(cameraIntro);
|
||||
PREP(canSpectateUnit);
|
||||
PREP(checkUnits);
|
||||
PREP(compass);
|
||||
PREP(crosshair);
|
||||
PREP(draw3D);
|
||||
PREP(drawMines2D);
|
||||
PREP(drawMines3D);
|
||||
PREP(drawTracks2D);
|
||||
PREP(drawUnits2D);
|
||||
PREP(drawUnits3D);
|
||||
PREP(killed);
|
||||
PREP(map);
|
||||
PREP(moduleSpectator);
|
||||
PREP(overlay);
|
||||
PREP(penPos);
|
||||
PREP(respawn);
|
||||
PREP(sideColour);
|
||||
PREP(status);
|
||||
PREP(trackUnits);
|
||||
PREP(unitInfo);
|
||||
PREP(unitSide);
|
||||
PREP(unitVar);
|
||||
PREP(viewDistance);
|
||||
|
||||
ADDON = true;
|
19
addons/spectator/config.cpp
Normal file
19
addons/spectator/config.cpp
Normal file
@ -0,0 +1,19 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_common"};
|
||||
author[] = {"voiper"};
|
||||
authorUrl = "https://github.com/voiperr/";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
|
||||
#include "ACE_Settings.hpp"
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "rsc_defines.hpp"
|
||||
#include "UI.hpp"
|
1081
addons/spectator/functions/fnc_camera.sqf
Normal file
1081
addons/spectator/functions/fnc_camera.sqf
Normal file
File diff suppressed because it is too large
Load Diff
28
addons/spectator/functions/fnc_cameraIntro.sqf
Normal file
28
addons/spectator/functions/fnc_cameraIntro.sqf
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Curtain, sound, and text intro when camera starts.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_camIntro;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
999999 cutText ["", "BLACK IN", 2];
|
||||
2 fadeSound 1;
|
||||
|
||||
["Press H for spectator controls", 2] call EFUNC(common,displaytextstructured);
|
||||
|
||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
30
addons/spectator/functions/fnc_canSpectateUnit.sqf
Normal file
30
addons/spectator/functions/fnc_canSpectateUnit.sqf
Normal file
@ -0,0 +1,30 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Check if a unit is suitable to spectate.
|
||||
|
||||
Arguments:
|
||||
0: Unit to check <Object>
|
||||
|
||||
Example:
|
||||
[unit] call ace_spectator_canSpectateUnit;
|
||||
|
||||
Return Value:
|
||||
Whether is suitable to spectate <Bool>
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_unit = _this select 0;
|
||||
|
||||
if (_unit distance GVAR(penPos) < 200) exitWith {false};
|
||||
if (_unit distance [0,0,0] < 100) exitWith {false};
|
||||
if (!GVAR(AI) && !isPlayer _unit) exitWith {false};
|
||||
if (GVAR(limitSide) && (([_unit] call FUNC(unitSide)) != GVAR(playerSide))) exitWith {false};
|
||||
|
||||
true
|
37
addons/spectator/functions/fnc_checkUnits.sqf
Normal file
37
addons/spectator/functions/fnc_checkUnits.sqf
Normal file
@ -0,0 +1,37 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Compile array of units to spectate.
|
||||
|
||||
Arguments:
|
||||
None.
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_checkUnits;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_units = allUnits;
|
||||
_units append allDead;
|
||||
GVAR(units) = [];
|
||||
|
||||
{
|
||||
_listed = _x getVariable [QGVAR(listed), false];
|
||||
if (!_listed) then {
|
||||
[_x] call FUNC(unitVar);
|
||||
_x addEventHandler ["Killed", {_this call FUNC(killed)}];
|
||||
_x addEventHandler ["Respawn", {_this call FUNC(respawn)}];
|
||||
_x setVariable [QGVAR(listed), true];
|
||||
};
|
||||
|
||||
if ([_x] call FUNC(canSpectateUnit)) then {GVAR(units) pushback _x};
|
||||
} forEach _units;
|
59
addons/spectator/functions/fnc_compass.sqf
Normal file
59
addons/spectator/functions/fnc_compass.sqf
Normal file
@ -0,0 +1,59 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Orient and set compass.
|
||||
|
||||
Arguments:
|
||||
0: Compass <Display>
|
||||
|
||||
Example:
|
||||
[display] call ace_spectator_fnc_compass;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define RESUNITS_X safeZoneW / 100
|
||||
#define CENTRE safeZoneX + safeZoneW / 2
|
||||
#define COMPASS_W RESUNITS_X * 20
|
||||
#define COMPASS_X CENTRE - COMPASS_W / 2
|
||||
#define ARC_W COMPASS_W / 2
|
||||
#define DEGUNIT COMPASS_W / 180
|
||||
|
||||
_dialog = _this select 0;
|
||||
|
||||
_Q1 = _dialog displayCtrl 1;
|
||||
_Q2 = _dialog displayCtrl 2;
|
||||
_Q3 = _dialog displayCtrl 3;
|
||||
_Q4 = _dialog displayCtrl 4;
|
||||
_qOrder = [];
|
||||
|
||||
_dir = if GVAR(cameraOn) then {getDir GVAR(cam)} else {getDir GVAR(unit)};
|
||||
_angleFromCentre = _dir - floor(_dir / 90) * 90;
|
||||
_leftEdgePos = _angleFromCentre * DEGUNIT;
|
||||
|
||||
_positions = [
|
||||
[CENTRE - _leftEdgePos - ARC_W, safeZoneY],
|
||||
[CENTRE - _leftEdgePos, safeZoneY],
|
||||
[CENTRE - _leftEdgePos + ARC_W, safeZoneY],
|
||||
[0, safeZoneY - 1]
|
||||
];
|
||||
|
||||
_qOrder = switch (true) do {
|
||||
case ((_dir >= 0) && (_dir < 90)): {[_Q4, _Q1, _Q2, _Q3]};
|
||||
case ((_dir >= 90) && (_dir < 180)): {[_Q1, _Q2, _Q3, _Q4]};
|
||||
case ((_dir >= 180) && (_dir < 270)): {[_Q2, _Q3, _Q4, _Q1]};
|
||||
case (_dir >= 270): {[_Q3, _Q4, _Q1, _Q2]};
|
||||
};
|
||||
|
||||
{
|
||||
_x ctrlSetPosition (_positions select _forEachIndex);
|
||||
_x ctrlCommit 0;
|
||||
} forEach _qOrder;
|
29
addons/spectator/functions/fnc_crosshair.sqf
Normal file
29
addons/spectator/functions/fnc_crosshair.sqf
Normal file
@ -0,0 +1,29 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Automatically set crosshair colour.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_crosshair;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_xhair = uiNamespace getVariable QGVAR(crosshair);
|
||||
if (!isNull _xhair) then {
|
||||
_colour = if ((GVAR(lock) select 0) > -1) then {[1,0,0,0.8]} else {
|
||||
if (!isNull GVAR(attach)) then {[1,1,0,0.8]} else {[1,1,1,0.8]};
|
||||
};
|
||||
(_xhair displayCtrl 0) ctrlSetTextColor _colour;
|
||||
};
|
34
addons/spectator/functions/fnc_draw3D.sqf
Normal file
34
addons/spectator/functions/fnc_draw3D.sqf
Normal file
@ -0,0 +1,34 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw3D EH for spectator.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_draw3D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_map = uiNameSpace getVariable QGVAR(map);
|
||||
if (!isNull _map) exitWith {};
|
||||
|
||||
_compass = uiNamespace getVariable QGVAR(compass);
|
||||
_status = uiNamespace getVariable QGVAR(status);
|
||||
if (!isNull _compass) then {[_compass] call FUNC(compass)};
|
||||
if (!isNull _status) then {[_status] call FUNC(status)};
|
||||
|
||||
if (GVAR(markers) > 0) then {
|
||||
call FUNC(drawMines3D);
|
||||
call FUNC(drawUnits3D);
|
||||
};
|
43
addons/spectator/functions/fnc_drawMines2D.sqf
Normal file
43
addons/spectator/functions/fnc_drawMines2D.sqf
Normal file
@ -0,0 +1,43 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw mines on spectator map.
|
||||
|
||||
Arguments:
|
||||
0: Map control <Control>
|
||||
1: Zoom level <Scalar>
|
||||
|
||||
Example:
|
||||
[map, zoomlevel] call ace_spectator_fnc_drawMines2D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define SCALE 5 * safeZoneH / 100
|
||||
#define MIN 300 * SCALE
|
||||
#define TEXTURE "\A3\ui_f\data\map\markers\military\triangle_CA.paa"
|
||||
|
||||
_map = _this select 0;
|
||||
_zoom = _this select 1;
|
||||
|
||||
_size = SCALE / _zoom;
|
||||
_textSize = ((1/4 * _size) max (SCALE / 2) min (SCALE / 1.5)) / 2;
|
||||
_iconSize = (20 * _size) max SCALE min MIN;
|
||||
_showText = (GVAR(markers) > 1);
|
||||
|
||||
{
|
||||
_name = "";
|
||||
if (_showText) then {
|
||||
_magName = getText (configFile >> "CfgAmmo" >> (typeOf _x) >> "defaultMagazine");
|
||||
_name = getText (configFile >> "CfgMagazines" >> _magName >> "displayName");
|
||||
};
|
||||
_map drawIcon [TEXTURE, [1,0.5,0,1], getPos _x, _iconSize, _iconSize, getDir _x, _name, 1, _textSize, "PuristaMedium"];
|
||||
} forEach allMines;
|
55
addons/spectator/functions/fnc_drawMines3D.sqf
Normal file
55
addons/spectator/functions/fnc_drawMines3D.sqf
Normal file
@ -0,0 +1,55 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw mines in 3D.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_drawMines3D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define SCALE safeZoneH / 100
|
||||
#define TEXTMAX (1.5 * SCALE)
|
||||
#define TEXTMIN 6 * SCALE
|
||||
#define ICONMAX (30 * SCALE)
|
||||
#define ICONMIN (120 * SCALE)
|
||||
#define TEXTURE "\A3\ui_f\data\map\markers\military\triangle_CA.paa"
|
||||
|
||||
_cam = GVAR(cam);
|
||||
_showText = (GVAR(markers) > 1);
|
||||
|
||||
{
|
||||
_pos = getPos _x;
|
||||
_dist = (_cam distance _pos) + 0.1;
|
||||
|
||||
if (_dist < 2000) then {
|
||||
|
||||
_distScaled = SCALE / sqrt(_dist);
|
||||
_iconScale = 300 * _distScaled;
|
||||
//_iconSize = (20 * _size) max _scale min _min;
|
||||
_iconSize = _iconScale max ICONMAX min ICONMIN;
|
||||
_textSize = 0;
|
||||
|
||||
if (_showText) then {
|
||||
_textScale = 10 * _distScaled;
|
||||
_textSize = _textScale max TEXTMAX min TEXTMIN;
|
||||
};
|
||||
|
||||
_magName = getText (configFile >> "CfgAmmo" >> (typeOf _x) >> "defaultMagazine");
|
||||
_name = getText (configFile >> "CfgMagazines" >> _magName >> "displayName");
|
||||
|
||||
drawIcon3D [TEXTURE, [1,0.5,0,1], _pos, _iconSize, _iconSize, 0, _name, 1, _textSize, "PuristaMedium"];
|
||||
};
|
||||
} forEach allMines;
|
56
addons/spectator/functions/fnc_drawTracks2D.sqf
Normal file
56
addons/spectator/functions/fnc_drawTracks2D.sqf
Normal file
@ -0,0 +1,56 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw unit tracks in spectator map.
|
||||
|
||||
Arguments:
|
||||
0: Map control <Control>
|
||||
1: Zoom level <Scalar>
|
||||
|
||||
Example:
|
||||
[map, zoomlevel] call ace_spectator_fnc_drawTracks2D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_map = _this select 0;
|
||||
_zoom = _this select 1;
|
||||
|
||||
{
|
||||
_unit = _x select 0;
|
||||
|
||||
_info = [_unit] call FUNC(unitInfo);
|
||||
_colour = _info select 2;
|
||||
|
||||
if (_unit == GVAR(unit)) then {_colour = [1,1,0,_colour select 3]};
|
||||
|
||||
_positions = _x select 1;
|
||||
_count = count _positions;
|
||||
_step = floor (10 * _zoom) min 3 max 1;
|
||||
_lastIndex = 0;
|
||||
|
||||
if (_count > 1) then {
|
||||
for "_i" from 0 to (_count - 1) step _step do {;
|
||||
if (_i > 0 && _i < _count) then {
|
||||
_pos1 = _positions select _i;
|
||||
_pos2 = _positions select (_i - _step);
|
||||
_lastIndex = _i;
|
||||
_map drawLine [_pos1, _pos2, _colour];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//((_count - _step + _count mod _step) max 0)
|
||||
if (alive _unit) then {
|
||||
_map drawLine [_positions select _lastIndex, getPosVisual _unit, _colour];
|
||||
};
|
||||
|
||||
} forEach GVAR(trackingArray);
|
81
addons/spectator/functions/fnc_drawUnits2D.sqf
Normal file
81
addons/spectator/functions/fnc_drawUnits2D.sqf
Normal file
@ -0,0 +1,81 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw unit icons on spectator map.
|
||||
|
||||
Arguments:
|
||||
0: Map control <Control>
|
||||
1: Zoom level <Scalar>
|
||||
|
||||
Example:
|
||||
[map, zoomlevel] call ace_spectator_fnc_drawUnits2D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define SCALE 5 * safeZoneH / 100
|
||||
#define MIN 300 * SCALE
|
||||
|
||||
_map = _this select 0;
|
||||
_zoom = _this select 1;
|
||||
|
||||
_topIcon = [];
|
||||
|
||||
_size = SCALE / _zoom;
|
||||
_showText = (GVAR(markers) > 1);
|
||||
_textSize = (0.25 * _size) max (SCALE / 2) min (SCALE / 1.5);
|
||||
|
||||
{
|
||||
_unit = _x;
|
||||
_isTarget = (_unit == GVAR(unit));
|
||||
|
||||
if (true) then {
|
||||
|
||||
_veh = vehicle _unit;
|
||||
_inVeh = (_veh != _unit);
|
||||
if (!_isTarget && _inVeh && !(_unit == ((crew _veh) select 0))) exitWith {};
|
||||
if (!_isTarget && _inVeh && (GVAR(unit) in (crew _veh))) exitWith {};
|
||||
|
||||
_obj = if (_inVeh) then {_veh} else {_unit};
|
||||
_pos = getPosVisual _obj;
|
||||
_dir = getDir _obj;
|
||||
|
||||
_info = [_unit] call FUNC(unitInfo);
|
||||
_name = _info select 0;
|
||||
_colour = _info select 2;
|
||||
|
||||
_icon = getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "Icon");
|
||||
_iconSize = 0;
|
||||
_iconText = "";
|
||||
|
||||
if (_inVeh) then {
|
||||
_iconSize = (50 * _size) max SCALE min (MIN * 2);
|
||||
if (_showText) then {
|
||||
_iconText = "[" + (getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "displayName")) + "] " + _name;
|
||||
};
|
||||
} else {
|
||||
_iconSize = (50 * _size) max SCALE min MIN;
|
||||
if (_showText) then {
|
||||
_iconText = _name;
|
||||
};
|
||||
};
|
||||
|
||||
if (_isTarget) exitWith {
|
||||
_topIcon = [_icon, [1,1,0,1], _pos, _iconSize, _iconSize, _dir, _iconText, 1, _textSize, "PuristaBold", "RIGHT"];
|
||||
};
|
||||
|
||||
_map drawIcon [_icon, _colour, _pos, _iconSize, _iconSize, _dir, _iconText, 1, _textSize, "PuristaMedium", "RIGHT"]
|
||||
};
|
||||
} forEach GVAR(units);
|
||||
|
||||
if (count _topIcon > 0) then {
|
||||
_map drawIcon _topIcon;
|
||||
};
|
97
addons/spectator/functions/fnc_drawUnits3D.sqf
Normal file
97
addons/spectator/functions/fnc_drawUnits3D.sqf
Normal file
@ -0,0 +1,97 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Draw unit icons in 3D.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_drawUnits3D;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define SCALE safeZoneH / 100
|
||||
#define TEXTMAX (1.5 * SCALE)
|
||||
#define TEXTMIN 6 * SCALE
|
||||
#define ICONMAX (30 * SCALE)
|
||||
#define ICONMIN (120 * SCALE)
|
||||
|
||||
_cam = GVAR(cam);
|
||||
_showText = (GVAR(markers) > 1);
|
||||
_topIcon = [];
|
||||
|
||||
{
|
||||
_unit = _x;
|
||||
|
||||
if (true) then {
|
||||
_veh = vehicle _unit;
|
||||
_inVeh = (_veh != _unit);
|
||||
_cmdr = if (_inVeh && (_unit == ((crew _veh) select 0))) then {true} else {false};
|
||||
|
||||
_obj = if (_inVeh && _cmdr) then {_veh} else {_unit};
|
||||
_pos = if (surfaceIsWater getPos _obj) then {getPosASLVisual _obj} else {getPosATLVisual _obj};
|
||||
_dist = (_cam distance _pos) + 0.1;
|
||||
|
||||
_isTarget = (_unit == GVAR(unit));
|
||||
|
||||
//exit if too far
|
||||
if (_dist > 2000 && !_isTarget) exitWith {};
|
||||
|
||||
//exit if target not on screen
|
||||
if ((count (worldToScreen _pos) < 1) && !_isTarget) exitWith {};
|
||||
|
||||
_info = [_unit] call FUNC(unitInfo);
|
||||
_name = _info select 0;
|
||||
_colour = _info select 2;
|
||||
|
||||
_pos set [2, (_pos select 2) + 3];
|
||||
_distScaled = SCALE / sqrt(_dist);
|
||||
|
||||
_icon = "";
|
||||
_iconScale = 300 * _distScaled;
|
||||
_iconSize = _iconScale max ICONMAX min ICONMIN;
|
||||
|
||||
_text = if (_showText) then {_name} else {""};
|
||||
_textScale = 10 * _distScaled;
|
||||
_textSize = _textScale max TEXTMAX min TEXTMIN;
|
||||
|
||||
if (_inVeh) then {
|
||||
if (_cmdr) then {
|
||||
_icon = getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "Icon");
|
||||
_text = if (_showText) then {
|
||||
"[" + (getText (configFile >> "CfgVehicles" >> (typeOf _veh) >> "displayName")) + "] " + _text
|
||||
} else {""};
|
||||
_pos set [2, (_pos select 2) + 3];
|
||||
} else {
|
||||
_iconSize = 0;
|
||||
_textSize = if (_dist < 25) then {_textSize / 1.5} else {0};
|
||||
};
|
||||
} else {
|
||||
_icon = getText (configFile >> "CfgVehicles" >> (typeOf _unit) >> "Icon");
|
||||
};
|
||||
|
||||
if (GVAR(markers) > 2) then {
|
||||
_text = _text + " [" + str ceil(_dist) + "]";
|
||||
};
|
||||
|
||||
if (_isTarget) exitWith {
|
||||
_topIcon = [_icon, [1,1,0,1], _pos, _iconSize, _iconSize, 0, _text, 2, _textSize, "PuristaBold", "CENTER", true];
|
||||
};
|
||||
|
||||
drawIcon3D [_icon, _colour, _pos, _iconSize, _iconSize, 0, _text, 2, _textSize, "PuristaMedium"];
|
||||
};
|
||||
} forEach GVAR(units);
|
||||
|
||||
if ((count _topIcon > 0) && GVAR(cameraOn)) then {
|
||||
drawIcon3D _topIcon;
|
||||
};
|
65
addons/spectator/functions/fnc_killed.sqf
Normal file
65
addons/spectator/functions/fnc_killed.sqf
Normal file
@ -0,0 +1,65 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Killed EH for remote units.
|
||||
|
||||
Arguments:
|
||||
0: Unit <Object>
|
||||
1: Killer <Object>
|
||||
|
||||
Example:
|
||||
[unit, killer] call ace_spectator_fnc_killed;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_unit = _this select 0;
|
||||
_killer = _this select 1;
|
||||
|
||||
if (isNil "_unit") exitWith {};
|
||||
if (isNil QGVAR(cam)) exitWith {};
|
||||
if (isNull _unit) exitWith {};
|
||||
|
||||
if (!isNull _killer) then {
|
||||
if (GVAR(markers) > 2 && !difficultyEnabled "deathMessages") then {
|
||||
_nameUnit = name _unit;
|
||||
_nameKiller = name _killer;
|
||||
|
||||
_text = if (_killer == _unit) then {
|
||||
format ["%1 died", _nameUnit]
|
||||
} else {
|
||||
format ["%2 killed by %1", _nameUnit, _nameKiller]
|
||||
};
|
||||
systemChat _text;
|
||||
};
|
||||
};
|
||||
|
||||
if (_unit == GVAR(unit) && !GVAR(cameraOn)) then {
|
||||
["Camera", ["Free"]] call FUNC(camera);
|
||||
GVAR(unit) = objNull;
|
||||
};
|
||||
|
||||
_savedUnit = GVAR(savedUnits) find _unit;
|
||||
if (_savedUnit > -1) then {
|
||||
GVAR(savedUnits) set [_savedUnit, objNull];
|
||||
};
|
||||
|
||||
if (!isNil QGVAR(trackingArray)) then {
|
||||
_pos = getPos _unit;
|
||||
_pos resize 2;
|
||||
_index = -1;
|
||||
{if ((_x select 0) == _unit) then {_index = _forEachIndex}} forEach GVAR(trackingArray);
|
||||
_unitArray = GVAR(trackingArray) select _index;
|
||||
_tracks = _unitArray select 1;
|
||||
_tracks pushBack _pos;
|
||||
_unitArray set [1, _tracks];
|
||||
GVAR(trackingArray) set [_index, _unitArray];
|
||||
};
|
156
addons/spectator/functions/fnc_map.sqf
Normal file
156
addons/spectator/functions/fnc_map.sqf
Normal file
@ -0,0 +1,156 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Manage spectator map.
|
||||
|
||||
Arguments:
|
||||
0: Mode <String>
|
||||
1: Elements (depending on situation) <Array>
|
||||
|
||||
Example:
|
||||
["Init", [map]] call ace_spectator_fnc_map;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
#include "\a3\editor_f\Data\Scripts\dikCodes.h"
|
||||
|
||||
_mode = _this select 0;
|
||||
_this = _this select 1;
|
||||
|
||||
switch _mode do {
|
||||
|
||||
case "Init": {
|
||||
_map = _this displayCtrl 1;
|
||||
|
||||
if (isNil QGVAR(mapPos)) then {
|
||||
GVAR(mapPos) = [(GVAR(penPos) select 0) / 4, (GVAR(penPos) select 1) / 4];
|
||||
};
|
||||
|
||||
if (isNil QGVAR(mapZoom)) then {
|
||||
GVAR(mapZoom) = 0.75;
|
||||
};
|
||||
|
||||
_map ctrlMapAnimAdd [0, GVAR(mapZoom), GVAR(mapPos)];
|
||||
ctrlMapAnimCommit _map;
|
||||
setMousePosition [0.5, 0.5];
|
||||
|
||||
_map ctrlAddEventHandler ["Draw", {['Draw', _this] call FUNC(map)}];
|
||||
_map ctrlAddEventHandler ["MouseButtonDblClick", {['Click', _this] call FUNC(map)}];
|
||||
};
|
||||
|
||||
case "Close": {
|
||||
_map = _this displayCtrl 1;
|
||||
GVAR(mapPos) = _map ctrlMapScreenToWorld [0.5,0.5];
|
||||
GVAR(mapZoom) = ctrlMapScale _map;
|
||||
};
|
||||
|
||||
case "Draw": {
|
||||
_map = _this select 0;
|
||||
_zoom = ctrlMapScale _map;
|
||||
|
||||
if (GVAR(markers) > 0) then {
|
||||
if ((GVAR(markers) > 2) && GVAR(tracking)) then {
|
||||
[_map, _zoom] call FUNC(drawTracks2D);
|
||||
};
|
||||
[_map, _zoom] call FUNC(drawMines2D);
|
||||
[_map, _zoom] call FUNC(drawUnits2D);
|
||||
};
|
||||
|
||||
if (GVAR(cameraOn)) then {
|
||||
_scale = 5 * safeZoneH / 100;
|
||||
_map drawIcon ["\A3\ui_f\data\gui\Rsc\RscDisplayMissionEditor\iconcamera_ca.paa", [1,1,1,1], getPos GVAR(cam), 500 * _scale, 500 * _scale, getDir GVAR(cam), "", 0, 0, "PuristaMedium"];
|
||||
};
|
||||
};
|
||||
|
||||
case "Click": {
|
||||
_map = _this select 0;
|
||||
_button = _this select 1;
|
||||
_shift = _this select 4;
|
||||
_mapPos = _map ctrlMapScreenToWorld [_this select 2, _this select 3];
|
||||
|
||||
if (_shift) then {
|
||||
if (GVAR(cameraOn)) then {
|
||||
_dir = [getPos GVAR(cam), _mapPos] call BIS_fnc_dirTo;
|
||||
GVAR(vector) set [0, _dir];
|
||||
[GVAR(cam), GVAR(vector)] call BIS_fnc_setObjectRotation;
|
||||
};
|
||||
} else {
|
||||
|
||||
_newUnit = objNull;
|
||||
|
||||
_scale = ctrlMapScale _map;
|
||||
_radius = _scale * 250;
|
||||
_units = [];
|
||||
|
||||
//find units near spot, ignoring height (necessary since nearestObjects takes height into account)
|
||||
{
|
||||
if (alive _x) then {
|
||||
_pos = getPos _x;
|
||||
_pos set [2, 0];
|
||||
if (_pos distance _mapPos <= _radius) then {
|
||||
_units pushBack _x;
|
||||
};
|
||||
};
|
||||
} forEach GVAR(units);
|
||||
|
||||
//find closest unit to spot
|
||||
if (count _units > 0) then {
|
||||
_nearest = 0;
|
||||
for "_i" from 1 to (count _units - 1) do {
|
||||
if (((_units select _i) distance _mapPos) < ((_units select _nearest) distance _mapPos)) then {
|
||||
_nearest = _i;
|
||||
};
|
||||
};
|
||||
_newUnit = _units select _nearest;
|
||||
};
|
||||
|
||||
if (!isNull _newUnit) then {
|
||||
|
||||
if (vehicle _newUnit != _newUnit) then {
|
||||
_crew = crew (vehicle _newUnit);
|
||||
_newUnit = _crew select 0;
|
||||
};
|
||||
|
||||
GVAR(unit) = _newUnit;
|
||||
if (GVAR(cameraOn)) then {
|
||||
["Camera", ["Third"]] call FUNC(camera);
|
||||
} else {
|
||||
if (GVAR(third)) then {
|
||||
["Camera", ["Third"]] call FUNC(camera);
|
||||
} else {
|
||||
["Camera", ["First"]] call FUNC(camera);
|
||||
};
|
||||
};
|
||||
} else {
|
||||
|
||||
if (!GVAR(cameraOn)) then {
|
||||
["Camera", ["Free"]] call FUNC(camera);
|
||||
};
|
||||
_mapPos set [2, 10];
|
||||
GVAR(cam) setPosATL _mapPos;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
case "KeyDown": {
|
||||
_key = _this select 1;
|
||||
_shift = _this select 2;
|
||||
_ctrl = _this select 3;
|
||||
_alt = _this select 4;
|
||||
_return = false;
|
||||
|
||||
switch (_key) do {
|
||||
case (DIK_DELETE): {_return = true};
|
||||
};
|
||||
|
||||
_return
|
||||
};
|
||||
};
|
28
addons/spectator/functions/fnc_moduleSpectator.sqf
Normal file
28
addons/spectator/functions/fnc_moduleSpectator.sqf
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Author: esteldunedain
|
||||
* Initializes the addon module.
|
||||
*
|
||||
* Arguments:
|
||||
* Whatever the module provides.
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_3(_logic,_units,_activated);
|
||||
|
||||
if !(_activated) exitWith {};
|
||||
|
||||
[_logic, QGVAR(enabled), "SpectatorEnabled"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(limitSide), "SpectatorPlayerSide"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(AI), "SpectatorAI"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(tracking), "SpectatorTracking"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(modulePos), "SpectatorPos"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(endMission), "SpectatorEnd"] call EFUNC(common,readSettingFromModule);
|
||||
|
||||
if GVAR(modulePos) then {
|
||||
GVAR(startingPos) = getPosATL _logic;
|
||||
GVAR(startingDir) = getDir _logic;
|
||||
};
|
106
addons/spectator/functions/fnc_overlay.sqf
Normal file
106
addons/spectator/functions/fnc_overlay.sqf
Normal file
@ -0,0 +1,106 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Spectator unit list.
|
||||
|
||||
Arguments:
|
||||
0: Specific function to use <String>
|
||||
1: Function params <Array>
|
||||
|
||||
Example:
|
||||
["Init", [display]] call ace_spectator_fnc_overlay;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_mode = _this select 0;
|
||||
_this = _this select 1;
|
||||
|
||||
switch _mode do {
|
||||
|
||||
case "Init": {
|
||||
|
||||
_display = _this select 0;
|
||||
_ctrl = _display displayCtrl 0;
|
||||
_count = _ctrl tvCount [];
|
||||
for "_i" from 0 to _count do {
|
||||
_ctrl tvDelete [_x];
|
||||
};
|
||||
|
||||
_ctrl tvAdd [[], "Blufor"];
|
||||
_ctrl tvAdd [[], "Opfor"];
|
||||
_ctrl tvAdd [[], "Independent"];
|
||||
_ctrl tvAdd [[], "Civilian"];
|
||||
|
||||
_unitList = [];
|
||||
|
||||
{
|
||||
_units = units _x;
|
||||
private ["_groupNum"];
|
||||
{
|
||||
if ((GVAR(units) find _x > -1) && alive _x) then {
|
||||
_info = [_x] call FUNC(unitInfo);
|
||||
_text = _info select 0;
|
||||
_team = _info select 1;
|
||||
_side = switch (_team) do {
|
||||
case BLUFOR: {0};
|
||||
case OPFOR: {1};
|
||||
case INDEPENDENT: {2};
|
||||
case CIVILIAN: {3};
|
||||
};
|
||||
|
||||
_icon = getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "Icon");
|
||||
_picture = "\a3\ui_f\data\map\VehicleIcons\" + _icon + "_ca.paa";
|
||||
_treeIndex = [];
|
||||
_unitList pushBack _x;
|
||||
|
||||
_savedUnit = GVAR(savedUnits) find _x;
|
||||
if (_savedUnit > -1) then {_text = _text + " (#" + str (_savedUnit + 1) + ")"};
|
||||
|
||||
if (_forEachIndex == 0) then {
|
||||
_groupNum = _ctrl tvAdd [[_side], _text];
|
||||
_treeIndex = [_side, _groupNum];
|
||||
} else {
|
||||
_num = _ctrl tvAdd [[_side, _groupNum], _text];
|
||||
_treeIndex = [_side, _groupNum, _num];
|
||||
};
|
||||
|
||||
_ctrl tvSetPicture [_treeIndex, _picture];
|
||||
_ctrl tvSetData [_treeIndex, [_x] call FUNC(unitVar)];
|
||||
_unitList pushBack _treeIndex;
|
||||
};
|
||||
} forEach _units;
|
||||
} forEach allGroups;
|
||||
|
||||
if (!isNull GVAR(unit)) then {
|
||||
if (alive GVAR(unit)) then {
|
||||
_treeIndex = _unitList select ((_unitList find GVAR(unit)) + 1);
|
||||
_ctrl tvSetCurSel _treeIndex;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
case "Select": {
|
||||
|
||||
_ctrl = _this select 0;
|
||||
_selection = _this select 1;
|
||||
if (count _selection < 2) exitWith {};
|
||||
|
||||
_str = _ctrl tvData _selection;
|
||||
_unit = missionNamespace getVariable _str;
|
||||
GVAR(unit) = _unit;
|
||||
if (GVAR(cameraOn)) then {
|
||||
["Camera", ["Third"]] call FUNC(camera);
|
||||
} else {
|
||||
["Camera", ["SwitchUnit"]] call FUNC(camera);
|
||||
};
|
||||
};
|
||||
};
|
33
addons/spectator/functions/fnc_penPos.sqf
Normal file
33
addons/spectator/functions/fnc_penPos.sqf
Normal file
@ -0,0 +1,33 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Determine spec pen position.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_penPos;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_mapSize = (configFile >> "CfgWorlds" >> worldName >> "mapSize");
|
||||
_worldEdge = if (isNumber _mapSize) then {getNumber _mapSize} else {32768};
|
||||
_pos = [_worldEdge * 2, _worldEdge * 2];
|
||||
|
||||
if (surfaceisWater _pos) then {
|
||||
_pos set [2, -1.4];
|
||||
GVAR(penPos) = ASLtoATL _pos;
|
||||
} else {
|
||||
_pos set [2, 0];
|
||||
GVAR(penPos) = _pos;
|
||||
};
|
25
addons/spectator/functions/fnc_respawn.sqf
Normal file
25
addons/spectator/functions/fnc_respawn.sqf
Normal file
@ -0,0 +1,25 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Respawn EH for remote clients.
|
||||
|
||||
Arguments:
|
||||
0: Unit <Object>
|
||||
|
||||
Example:
|
||||
["Init", [false]] call ace_spectator_fnc_camera;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_unit = _this select 0;
|
||||
_unit setVariable [QGVAR(name), name _unit, true];
|
||||
//_unit setVariable [QGVAR(listed), false];
|
66
addons/spectator/functions/fnc_sideColour.sqf
Normal file
66
addons/spectator/functions/fnc_sideColour.sqf
Normal file
@ -0,0 +1,66 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Determine side colour for spectator GUI.
|
||||
|
||||
Arguments:
|
||||
0: Side <Scalar>
|
||||
|
||||
Example:
|
||||
[0 call ace_spectator_fnc_sideColour;
|
||||
|
||||
Return Value:
|
||||
Colour <Array>
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
#define FACTOR 1.3
|
||||
#define GETCOLOUR(a,b) (profileNameSpace getVariable [QUOTE(a), b])
|
||||
|
||||
PARAMS_1(_side);
|
||||
|
||||
_colour = switch _side do {
|
||||
case BLUFOR: {
|
||||
[
|
||||
GETCOLOUR('Map_BLUFOR_R', 0),
|
||||
GETCOLOUR('Map_BLUFOR_G', 0.3),
|
||||
GETCOLOUR('Map_BLUFOR_B', 0.6)
|
||||
]
|
||||
};
|
||||
|
||||
case OPFOR: {
|
||||
[
|
||||
GETCOLOUR('Map_OPFOR_R', 0.5),
|
||||
GETCOLOUR('Map_OPFOR_G', 0),
|
||||
GETCOLOUR('Map_OPFOR_B', 0)
|
||||
]
|
||||
};
|
||||
|
||||
case INDEPENDENT: {
|
||||
[
|
||||
GETCOLOUR('Map_Independent_R', 0),
|
||||
GETCOLOUR('Map_Independent_G', 0.5),
|
||||
GETCOLOUR('Map_Independent_B', 0)
|
||||
]
|
||||
};
|
||||
|
||||
case CIVILIAN: {
|
||||
[
|
||||
GETCOLOUR('Map_Civilian_R', 0.4),
|
||||
GETCOLOUR('Map_Civilian_G', 0),
|
||||
GETCOLOUR('Map_Civilian_B', 0.5)
|
||||
]
|
||||
};
|
||||
};
|
||||
|
||||
_colour set [0, (_colour select 0) * FACTOR];
|
||||
_colour set [1, (_colour select 1) * FACTOR];
|
||||
_colour set [2, (_colour select 2) * FACTOR];
|
||||
_colour set [3, 1];
|
||||
|
||||
_colour
|
60
addons/spectator/functions/fnc_status.sqf
Normal file
60
addons/spectator/functions/fnc_status.sqf
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Render status.
|
||||
|
||||
Arguments:
|
||||
0: Status element <Display>
|
||||
|
||||
Example:
|
||||
[display] call ace_spectator_fnc_status;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_display = _this select 0;
|
||||
|
||||
_speedText = (str ([GVAR(moveScale), 4] call BIS_fnc_cutDecimals)) + "v";
|
||||
(_display displayCtrl 0) ctrlSetText _speedText;
|
||||
|
||||
_name = "";
|
||||
_colour = [1,1,1,1];
|
||||
|
||||
if (!isNull GVAR(unit)) then {
|
||||
_info = [GVAR(unit)] call FUNC(unitInfo);
|
||||
_name = _info select 0;
|
||||
_side = _info select 1;
|
||||
_colour = _info select 2;
|
||||
_colour set [3, 1];
|
||||
};
|
||||
(_display displayCtrl 1) ctrlSetText _name;
|
||||
(_display displayCtrl 1) ctrlSetTextColor _colour;
|
||||
|
||||
_mode = if (GVAR(cameraOn)) then {
|
||||
if (isNull GVAR(attach)) then {"FREE"} else {"ATTACH"};
|
||||
} else {
|
||||
if (GVAR(third)) then {"THIRD"} else {"FIRST"};
|
||||
};
|
||||
(_display displayCtrl 2) ctrlSetText _mode;
|
||||
|
||||
_timeText = [dayTime] call BIS_fnc_timeToString;
|
||||
(_display displayCtrl 3) ctrlSetText _timeText;
|
||||
|
||||
_fovText = (str ([GVAR(fov), 3] call BIS_fnc_cutDecimals)) + "a";
|
||||
(_display displayCtrl 4) ctrlSetText _fovText;
|
||||
|
||||
_timeAccText = (str ([GVAR(accTime), 4] call BIS_fnc_cutDecimals)) + "x";
|
||||
(_display displayCtrl 5) ctrlSetText _timeAccText;
|
||||
|
||||
_focusDist = [GVAR(focus) select 0, 1] call BIS_fnc_cutDecimals;
|
||||
_focusBlur = GVAR(focus) select 1;
|
||||
_focusText = if (_focusDist == -1 && _focusBlur == 1) then {"Auto"} else {if (_focusDist < 0) then {toString [8734]} else {str _focusDist + "m"}};
|
||||
(_display displayCtrl 6) ctrlSetText _focusText;
|
54
addons/spectator/functions/fnc_trackUnits.sqf
Normal file
54
addons/spectator/functions/fnc_trackUnits.sqf
Normal file
@ -0,0 +1,54 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Check and record tracking for all units.
|
||||
|
||||
Arguments:
|
||||
None
|
||||
|
||||
Example:
|
||||
call ace_spectator_fnc_trackUnits;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
if (isNil QGVAR(trackingArray)) then {
|
||||
GVAR(trackingArray) = [];
|
||||
};
|
||||
|
||||
if (count GVAR(units) < 1) exitWith {};
|
||||
|
||||
{
|
||||
_unit = _x;
|
||||
_pos = getPos _unit;
|
||||
_pos resize 2;
|
||||
|
||||
_index = -1;
|
||||
|
||||
{if ((_x select 0) == _unit) then {_index = _forEachIndex}} forEach GVAR(trackingArray);
|
||||
if (_index == -1) then {
|
||||
GVAR(trackingArray) pushBack [_unit, [_pos]]
|
||||
} else {
|
||||
_unitArray = GVAR(trackingArray) select _index;
|
||||
_trackingArray = _unitArray select 1;
|
||||
_latestIndex = (count _trackingArray) - 1;
|
||||
_latestPos = _trackingArray select _latestIndex;
|
||||
_diffX = abs((_latestPos select 0) - (_pos select 0));
|
||||
_diffY = abs((_latestPos select 1) - (_pos select 1));
|
||||
|
||||
if !((_diffX < 20) && (_diffY < 20)) then {
|
||||
_trackingArray pushBack _pos;
|
||||
_unitArray set [1, _trackingArray];
|
||||
GVAR(trackingArray) set [_index, _unitArray];
|
||||
};
|
||||
};
|
||||
|
||||
} forEach GVAR(units);
|
34
addons/spectator/functions/fnc_unitInfo.sqf
Normal file
34
addons/spectator/functions/fnc_unitInfo.sqf
Normal file
@ -0,0 +1,34 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Retrieve unit name, side, and colour.
|
||||
|
||||
Arguments:
|
||||
0: Unit <Object>
|
||||
|
||||
Example:
|
||||
[player] call ace_spectator_fnc_unitInfo;
|
||||
|
||||
Return Value:
|
||||
Name <String>, Side <Scalar>, Colour <Array>
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_1(_unit);
|
||||
|
||||
_name = [_unit] call EFUNC(common,getName);
|
||||
_side = [_unit] call FUNC(unitSide);
|
||||
_colour = [_side] call FUNC(sideColour);
|
||||
|
||||
if (!alive _unit) then {
|
||||
{_colour set [_forEachIndex, _x / 2.5]} forEach _colour;
|
||||
_colour set [3, 0.8];
|
||||
};
|
||||
|
||||
[_name, _side, _colour]
|
39
addons/spectator/functions/fnc_unitSide.sqf
Normal file
39
addons/spectator/functions/fnc_unitSide.sqf
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
Retrieve unit's side, even after they join grpNull.
|
||||
|
||||
Arguments:
|
||||
0: Unit to check <Object>
|
||||
|
||||
Example:
|
||||
[unit] call ace_spectator_unitSide;
|
||||
|
||||
Return Value:
|
||||
Side <Side>
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_1(_unit);
|
||||
|
||||
private ["_side"];
|
||||
|
||||
if (alive _unit) then {
|
||||
_side = side (group _unit);
|
||||
} else {
|
||||
_sideNum = getNumber (configFile >> "CfgVehicles" >> (typeOf _unit) >> "side");
|
||||
_side = switch _sideNum do {
|
||||
case 0: {OPFOR};
|
||||
case 1: {BLUFOR};
|
||||
case 2: {INDEPENDENT};
|
||||
case 3: {CIVILIAN};
|
||||
};
|
||||
};
|
||||
|
||||
_side
|
38
addons/spectator/functions/fnc_unitVar.sqf
Normal file
38
addons/spectator/functions/fnc_unitVar.sqf
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
Author: Karel Moricky, modified by voiper
|
||||
|
||||
Description:
|
||||
Set or return an unique object variable (client only).
|
||||
|
||||
Arguments:
|
||||
0: Unit <Object>
|
||||
|
||||
Returns:
|
||||
Variable <String>
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_object","_var"];
|
||||
|
||||
_object = [_this, 0, objnull, [objnull]] call BIS_fnc_param;
|
||||
|
||||
if (isNull _object) exitwith {""};
|
||||
|
||||
_var = _object getVariable [QGVAR(objectVar), ""];
|
||||
|
||||
if (_var == "") then {
|
||||
_var = vehicleVarname _object;
|
||||
|
||||
if (_var == "") then {
|
||||
_var = [_this, 1, QGVAR(obj), [""]] call BIS_fnc_param;
|
||||
_varID = [_var, 1] call BIS_fnc_counter;
|
||||
_var = _var + str _varID;
|
||||
};
|
||||
|
||||
_object setVariable [QGVAR(objectVar), _var];
|
||||
missionNamespace setVariable [_var, _object];
|
||||
_object setVehicleVarname _var;
|
||||
};
|
||||
|
||||
_var
|
47
addons/spectator/functions/fnc_viewDistance.sqf
Normal file
47
addons/spectator/functions/fnc_viewDistance.sqf
Normal file
@ -0,0 +1,47 @@
|
||||
/*
|
||||
Author:
|
||||
voiper
|
||||
|
||||
Description:
|
||||
View distance dialog.
|
||||
|
||||
Arguments:
|
||||
0: Mode <String>
|
||||
1: Arguemnts <Array>
|
||||
|
||||
Example:
|
||||
["Init", [dialog]] call ace_spectator_fnc_viewDistance;
|
||||
|
||||
Return Value:
|
||||
None
|
||||
|
||||
Public:
|
||||
No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
_mode = _this select 0;
|
||||
_this = _this select 1;
|
||||
|
||||
switch _mode do {
|
||||
|
||||
case "Init": {
|
||||
_dialog = _this select 0;
|
||||
_dist = -1;
|
||||
_text = _dialog displayCtrl 1;
|
||||
_slider = _dialog displayCtrl 2;
|
||||
_slider slidersetRange [1000,20000];
|
||||
_slider sliderSetSpeed [1000,1000,1000];
|
||||
_slider sliderSetPosition viewDistance;
|
||||
_text ctrlSetText str viewDistance;
|
||||
};
|
||||
|
||||
case "Slider": {
|
||||
_dialog = ctrlParent (_this select 0);
|
||||
_dist = _this select 1;
|
||||
_text = _dialog displayCtrl 1;
|
||||
setViewDistance _dist;
|
||||
_text ctrlSetText str viewDistance;
|
||||
};
|
||||
};
|
1
addons/spectator/functions/script_component.hpp
Normal file
1
addons/spectator/functions/script_component.hpp
Normal file
@ -0,0 +1 @@
|
||||
#include "\z\ace\addons\spectator\script_component.hpp"
|
646
addons/spectator/rsc_defines.hpp
Normal file
646
addons/spectator/rsc_defines.hpp
Normal file
@ -0,0 +1,646 @@
|
||||
// Control types
|
||||
#define CT_STATIC 0
|
||||
#define CT_BUTTON 1
|
||||
#define CT_EDIT 2
|
||||
#define CT_SLIDER 3
|
||||
#define CT_COMBO 4
|
||||
#define CT_LISTBOX 5
|
||||
#define CT_TOOLBOX 6
|
||||
#define CT_CHECKBOXES 7
|
||||
#define CT_PROGRESS 8
|
||||
#define CT_HTML 9
|
||||
#define CT_STATIC_SKEW 10
|
||||
#define CT_ACTIVETEXT 11
|
||||
#define CT_TREE 12
|
||||
#define CT_STRUCTURED_TEXT 13
|
||||
#define CT_CONTEXT_MENU 14
|
||||
#define CT_CONTROLS_GROUP 15
|
||||
#define CT_SHORTCUTBUTTON 16
|
||||
#define CT_HITZONES 17
|
||||
#define CT_XKEYDESC 40
|
||||
#define CT_XBUTTON 41
|
||||
#define CT_XLISTBOX 42
|
||||
#define CT_XSLIDER 43
|
||||
#define CT_XCOMBO 44
|
||||
#define CT_ANIMATED_TEXTURE 45
|
||||
#define CT_OBJECT 80
|
||||
#define CT_OBJECT_ZOOM 81
|
||||
#define CT_OBJECT_CONTAINER 82
|
||||
#define CT_OBJECT_CONT_ANIM 83
|
||||
#define CT_LINEBREAK 98
|
||||
#define CT_USER 99
|
||||
#define CT_MAP 100
|
||||
#define CT_MAP_MAIN 101
|
||||
#define CT_LISTNBOX 102
|
||||
#define CT_ITEMSLOT 103
|
||||
#define CT_CHECKBOX 77
|
||||
|
||||
// Static styles
|
||||
#define ST_POS 0x0F
|
||||
#define ST_HPOS 0x03
|
||||
#define ST_VPOS 0x0C
|
||||
#define ST_LEFT 0x00
|
||||
#define ST_RIGHT 0x01
|
||||
#define ST_CENTER 0x02
|
||||
#define ST_DOWN 0x04
|
||||
#define ST_UP 0x08
|
||||
#define ST_VCENTER 0x0C
|
||||
|
||||
#define ST_TYPE 0xF0
|
||||
#define ST_SINGLE 0x00
|
||||
#define ST_MULTI 0x10
|
||||
#define ST_TITLE_BAR 0x20
|
||||
#define ST_PICTURE 0x30
|
||||
#define ST_FRAME 0x40
|
||||
#define ST_BACKGROUND 0x50
|
||||
#define ST_GROUP_BOX 0x60
|
||||
#define ST_GROUP_BOX2 0x70
|
||||
#define ST_HUD_BACKGROUND 0x80
|
||||
#define ST_TILE_PICTURE 0x90
|
||||
#define ST_WITH_RECT 0xA0
|
||||
#define ST_LINE 0xB0
|
||||
#define ST_UPPERCASE 0xC0
|
||||
#define ST_LOWERCASE 0xD0
|
||||
|
||||
#define ST_SHADOW 0x100
|
||||
#define ST_NO_RECT 0x200
|
||||
#define ST_KEEP_ASPECT_RATIO 0x800
|
||||
|
||||
#define ST_TITLE ST_TITLE_BAR + ST_CENTER
|
||||
|
||||
// Slider styles
|
||||
#define SL_DIR 0x400
|
||||
#define SL_VERT 0
|
||||
#define SL_HORZ 0x400
|
||||
|
||||
#define SL_TEXTURES 0x10
|
||||
|
||||
// progress bar
|
||||
#define ST_VERTICAL 0x01
|
||||
#define ST_HORIZONTAL 0
|
||||
|
||||
// Listbox styles
|
||||
#define LB_TEXTURES 0x10
|
||||
#define LB_MULTI 0x20
|
||||
|
||||
// Tree styles
|
||||
#define TR_SHOWROOT 1
|
||||
#define TR_AUTOCOLLAPSE 2
|
||||
|
||||
// MessageBox styles
|
||||
#define MB_BUTTON_OK 1
|
||||
#define MB_BUTTON_CANCEL 2
|
||||
#define MB_BUTTON_USER 4
|
||||
#define MB_ERROR_DIALOG 8
|
||||
|
||||
// Fonts
|
||||
#define GUI_FONT_NORMAL PuristaMedium
|
||||
#define GUI_FONT_BOLD PuristaSemibold
|
||||
#define GUI_FONT_THIN PuristaLight
|
||||
#define GUI_FONT_MONO EtelkaMonospacePro
|
||||
#define GUI_FONT_NARROW EtelkaNarrowMediumPro
|
||||
#define GUI_FONT_CODE LucidaConsoleB
|
||||
#define GUI_FONT_SYSTEM TahomaB
|
||||
|
||||
//colours
|
||||
|
||||
#define COLOUR_GUI_TEXT {"profilenamespace getvariable ['GUI_TITLETEXT_RGB_R',1]", "profilenamespace getvariable ['GUI_TITLETEXT_RGB_G',1]", "profilenamespace getvariable ['GUI_TITLETEXT_RGB_B',1]", "profilenamespace getvariable ['GUI_TITLETEXT_RGB_A',1]"}
|
||||
|
||||
#define COLOUR_GUI_BG {"profilenamespace getvariable ['GUI_BCG_RGB_R',0.8]", "profilenamespace getvariable ['GUI_BCG_RGB_G',0.8]","profilenamespace getvariable ['GUI_BCG_RGB_B',0.8]","profilenamespace getvariable ['GUI_BCG_RGB_A',0.8]"}
|
||||
|
||||
#define COLOUR_IGUI_TEXT {"profilenamespace getvariable ['IGUI_TEXT_RGB_R',1]", "profilenamespace getvariable ['IGUI_TEXT_RGB_G',1]", "profilenamespace getvariable ['IGUI_TEXT_RGB_B',1]", "profilenamespace getvariable ['IGUI_TEXT_RGB_A',1]"}
|
||||
|
||||
#define COLOUR_IGUI_BG {"profilenamespace getvariable ['IGUI_BCG_RGB_R',0.8]", "profilenamespace getvariable ['IGUI_BCG_RGB_G',0.5]","profilenamespace getvariable ['IGUI_BCG_RGB_B',0]","profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8]"}
|
||||
|
||||
#define COLOUR_IGUI_WARN {"profilenamespace getvariable ['IGUI_TEXT_WARNING_R',0.8]", "profilenamespace getvariable ['IGUI_TEXT_WARNING_G',0.5]", "profilenamespace getvariable ['IGUI_TEXT_WARNING_B',0]", "profilenamespace getvariable ['IGUI_TEXT_WARNING_A',0.8]"}
|
||||
|
||||
// Grids
|
||||
#define GUI_GRID_CENTER_WAbs ((safezoneW / safezoneH) min 1.2)
|
||||
#define GUI_GRID_CENTER_HAbs (GUI_GRID_CENTER_WAbs / 1.2)
|
||||
#define GUI_GRID_CENTER_W (GUI_GRID_CENTER_WAbs / 40)
|
||||
#define GUI_GRID_CENTER_H (GUI_GRID_CENTER_HAbs / 25)
|
||||
#define GUI_GRID_CENTER_X (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2)
|
||||
#define GUI_GRID_CENTER_Y (safezoneY + (safezoneH - GUI_GRID_CENTER_HAbs)/2)
|
||||
|
||||
#define RESUNITS_X (safeZoneW / 100)
|
||||
#define RESUNITS_Y (safeZoneH / 100)
|
||||
#define RESCENTRE_X safeZoneX + safeZoneW / 2
|
||||
#define RESCENTRE_Y safeZoneY + safeZoneH / 2
|
||||
|
||||
#define Q(s) #s
|
||||
|
||||
class vip_rsc_picture {
|
||||
|
||||
access = 0;
|
||||
idc = -1;
|
||||
type = CT_STATIC;
|
||||
style = ST_PICTURE;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
colorText[] = {1,1,1,1};
|
||||
font = "TahomaB";
|
||||
sizeEx = 0;
|
||||
lineSpacing = 0;
|
||||
text = "";
|
||||
fixedWidth = 0;
|
||||
shadow = 0;
|
||||
};
|
||||
|
||||
class vip_rsc_text {
|
||||
|
||||
access = 0;
|
||||
idc = -1;
|
||||
type = CT_STATIC;
|
||||
style = ST_LEFT;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
colorText[] = {1,1,1,1};
|
||||
font = "PuristaMedium";
|
||||
sizeEx = 0.08;
|
||||
lineSpacing = 1;
|
||||
text = "";
|
||||
fixedWidth = 0;
|
||||
moving = 0;
|
||||
};
|
||||
|
||||
class vip_rsc_box {
|
||||
|
||||
idc=-1;
|
||||
type = CT_STATIC;
|
||||
style = ST_CENTER;
|
||||
text = "";
|
||||
font = "TahomaB";
|
||||
sizeEx = 0.04;
|
||||
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorText[] = {1,1,1,1};
|
||||
};
|
||||
|
||||
class vip_rsc_button {
|
||||
|
||||
access = 0;
|
||||
type = CT_BUTTON;
|
||||
style = ST_LEFT;
|
||||
default = 0;
|
||||
blinkingPeriod = 0;
|
||||
|
||||
x = 0 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X;
|
||||
y = 0 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y;
|
||||
w = 6 * GUI_GRID_CENTER_W;
|
||||
h = 1 * GUI_GRID_CENTER_H;
|
||||
|
||||
colorBackground[] = {0.8,0.8,0.8,1};
|
||||
colorBackgroundDisabled[] = {0.8,0.8,0.8, 0.25};
|
||||
colorBackgroundActive[] = {1,1,1,1};
|
||||
colorFocused[] = {0.8,0.8,0.8,1};
|
||||
|
||||
text = "";
|
||||
sizeEx = 1 * GUI_GRID_CENTER_H;
|
||||
font = GUI_FONT_NORMAL;
|
||||
shadow = 1;
|
||||
colorText[] = {0,0,0,1};
|
||||
colorDisabled[] = {0,0,0,0.25};
|
||||
|
||||
borderSize = 0.0;
|
||||
colorBorder[] = {1,1,1,1};
|
||||
|
||||
colorShadow[] = {0,0,0,0.0};
|
||||
offsetX = 0.0075;
|
||||
offsetY = 0.01;
|
||||
offsetPressedX = 0.000;
|
||||
offsetPressedY = 0.00;
|
||||
|
||||
period = 0;
|
||||
periodFocus = 0;
|
||||
periodOver = 0.5;
|
||||
|
||||
soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1};
|
||||
soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1};
|
||||
soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1};
|
||||
soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1};
|
||||
|
||||
//onButtonClick = "false";
|
||||
};
|
||||
|
||||
class vip_rsc_listbox {
|
||||
|
||||
access = 0;
|
||||
idc = 25;
|
||||
type = CT_COMBO;
|
||||
style = ST_LEFT + LB_TEXTURES;
|
||||
default = 0;
|
||||
blinkingPeriod = 0;
|
||||
|
||||
x = 12 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X;
|
||||
y = 4 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y;
|
||||
w = 9 * GUI_GRID_CENTER_W;
|
||||
h = 1 * GUI_GRID_CENTER_H;
|
||||
|
||||
colorBackground[] = {0.2,0.2,0.2,1};
|
||||
colorSelectBackground[] = {1,0.5,0,1};
|
||||
|
||||
sizeEx = GUI_GRID_CENTER_H;
|
||||
font = GUI_FONT_NORMAL;
|
||||
shadow = 0;
|
||||
colorText[] = {1,1,1,1};
|
||||
colorDisabled[] = {1,1,1,0.5};
|
||||
colorSelect[] = {1,1,1,1};
|
||||
|
||||
pictureColor[] = {1,0.5,0,1};
|
||||
pictureColorSelect[] = {1,1,1,1};
|
||||
pictureColorDisabled[] = {1,1,1,0.5};
|
||||
|
||||
arrowEmpty = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_ca.paa";
|
||||
arrowFull = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_active_ca.paa";
|
||||
|
||||
wholeHeight = 8 * GUI_GRID_CENTER_H;
|
||||
maxHistoryDelay = 1;
|
||||
|
||||
soundExpand[] = {"\A3\ui_f\data\sound\RscCombo\soundExpand",0.1,1};
|
||||
soundCollapse[] = {"\A3\ui_f\data\sound\RscCombo\soundCollapse",0.1,1};
|
||||
soundSelect[] = {"\A3\ui_f\data\sound\RscCombo\soundSelect",0.1,1};
|
||||
|
||||
class ComboScrollBar
|
||||
{
|
||||
width = 0;
|
||||
height = 0;
|
||||
scrollSpeed = 0.01;
|
||||
|
||||
arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
|
||||
arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
|
||||
border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
|
||||
thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
|
||||
|
||||
color[] = {1,1,1,1};
|
||||
};
|
||||
|
||||
onLBSelChanged = "";
|
||||
};
|
||||
|
||||
class vip_rsc_frame {
|
||||
type = 0;
|
||||
idc = -1;
|
||||
style=ST_FRAME;
|
||||
shadow=2;
|
||||
colorBackground[]={0,0,0,0};
|
||||
colorText[]={1,1,1,1};
|
||||
font="PuristaMedium";
|
||||
sizeEx=0.02;
|
||||
text="";
|
||||
};
|
||||
|
||||
class vip_rsc_map {
|
||||
moveOnEdges=1;
|
||||
x="SafeZoneXAbs";
|
||||
y="SafeZoneY + 1.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
w="SafeZoneWAbs";
|
||||
h="SafeZoneH - 1.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
shadow=0;
|
||||
ptsPerSquareSea=5;
|
||||
ptsPerSquareTxt=20;
|
||||
ptsPerSquareCLn=10;
|
||||
ptsPerSquareExp=10;
|
||||
ptsPerSquareCost=10;
|
||||
ptsPerSquareFor=9;
|
||||
ptsPerSquareForEdge=9;
|
||||
ptsPerSquareRoad=6;
|
||||
ptsPerSquareObj=9;
|
||||
showCountourInterval=0;
|
||||
scaleMin=0.001;
|
||||
scaleMax=1;
|
||||
scaleDefault=0.16;
|
||||
maxSatelliteAlpha=0.85000002;
|
||||
alphaFadeStartScale=2;
|
||||
alphaFadeEndScale=2;
|
||||
colorBackground[]={0.96899998,0.95700002,0.949,1};
|
||||
colorSea[]={0.46700001,0.63099998,0.85100001,0.5};
|
||||
colorForest[]={0.62400001,0.77999997,0.38800001,0.5};
|
||||
colorForestBorder[]={0,0,0,0};
|
||||
colorRocks[]={0,0,0,0.30000001};
|
||||
colorRocksBorder[]={0,0,0,0};
|
||||
colorLevels[]={0.28600001,0.177,0.093999997,0.5};
|
||||
colorMainCountlines[]={0.57200003,0.354,0.18799999,0.5};
|
||||
colorCountlines[]={0.57200003,0.354,0.18799999,0.25};
|
||||
colorMainCountlinesWater[]={0.491,0.57700002,0.70200002,0.60000002};
|
||||
colorCountlinesWater[]={0.491,0.57700002,0.70200002,0.30000001};
|
||||
colorPowerLines[]={0.1,0.1,0.1,1};
|
||||
colorRailWay[]={0.80000001,0.2,0,1};
|
||||
colorNames[]={0.1,0.1,0.1,0.89999998};
|
||||
colorInactive[]={1,1,1,0.5};
|
||||
colorOutside[]={0,0,0,1};
|
||||
colorTracks[]={0.83999997,0.75999999,0.64999998,0.15000001};
|
||||
colorTracksFill[]={0.83999997,0.75999999,0.64999998,1};
|
||||
colorRoads[]={0.69999999,0.69999999,0.69999999,1};
|
||||
colorRoadsFill[]={1,1,1,1};
|
||||
colorMainRoads[]={0.89999998,0.5,0.30000001,1};
|
||||
colorMainRoadsFill[]={1,0.60000002,0.40000001,1};
|
||||
colorGrid[]={0.1,0.1,0.1,0.60000002};
|
||||
colorGridMap[]={0.1,0.1,0.1,0.60000002};
|
||||
fontLabel="PuristaMedium";
|
||||
sizeExLabel="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
|
||||
fontGrid="TahomaB";
|
||||
sizeExGrid=0.02;
|
||||
fontUnits="TahomaB";
|
||||
sizeExUnits="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
|
||||
fontNames="EtelkaNarrowMediumPro";
|
||||
sizeExNames="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8) * 2";
|
||||
fontInfo="PuristaMedium";
|
||||
sizeExInfo="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
|
||||
fontLevel="TahomaB";
|
||||
sizeExLevel=0.02;
|
||||
text="#(argb,8,8,3)color(1,1,1,1)";
|
||||
class Legend
|
||||
{
|
||||
x="SafeZoneX + ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
y="SafeZoneY + safezoneH - 4.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
w="10 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h="3.5 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
font="PuristaMedium";
|
||||
sizeEx="( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
|
||||
colorBackground[]={1,1,1,0.5};
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Task
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\taskIcon_CA.paa";
|
||||
iconCreated="\A3\ui_f\data\map\mapcontrol\taskIconCreated_CA.paa";
|
||||
iconCanceled="\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa";
|
||||
iconDone="\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa";
|
||||
iconFailed="\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa";
|
||||
color[]=
|
||||
{
|
||||
"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])",
|
||||
"(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])",
|
||||
"(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])",
|
||||
"(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"
|
||||
};
|
||||
colorCreated[]={1,1,1,1};
|
||||
colorCanceled[]={0.69999999,0.69999999,0.69999999,1};
|
||||
colorDone[]={0.69999999,1,0.30000001,1};
|
||||
colorFailed[]={1,0.30000001,0.2,1};
|
||||
size=27;
|
||||
importance=1;
|
||||
coefMin=1;
|
||||
coefMax=1;
|
||||
};
|
||||
class Waypoint
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa";
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class WaypointCompleted
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\waypointCompleted_ca.paa";
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class CustomMark
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\custommark_ca.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=1;
|
||||
coefMax=1;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Command
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa";
|
||||
size=18;
|
||||
importance=1;
|
||||
coefMin=1;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class Bush
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
|
||||
color[]={0.44999999,0.63999999,0.33000001,0.40000001};
|
||||
size="14/2";
|
||||
importance="0.2 * 14 * 0.05 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
};
|
||||
class Rock
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\rock_ca.paa";
|
||||
color[]={0.1,0.1,0.1,0.80000001};
|
||||
size=12;
|
||||
importance="0.5 * 12 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
};
|
||||
class SmallTree
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
|
||||
color[]={0.44999999,0.63999999,0.33000001,0.40000001};
|
||||
size=12;
|
||||
importance="0.6 * 12 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
};
|
||||
class Tree
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
|
||||
color[]={0.44999999,0.63999999,0.33000001,0.40000001};
|
||||
size=12;
|
||||
importance="0.9 * 16 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
};
|
||||
class busstop
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\busstop_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class fuelstation
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\fuelstation_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class hospital
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\hospital_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class church
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\church_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class lighthouse
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\lighthouse_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class power
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\power_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class powersolar
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\powersolar_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class powerwave
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\powerwave_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class powerwind
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\powerwind_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class quay
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\quay_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class transmitter
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\transmitter_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class watertower
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\watertower_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={1,1,1,1};
|
||||
};
|
||||
class Cross
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\Cross_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Chapel
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\Chapel_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Shipwreck
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\Shipwreck_CA.paa";
|
||||
size=24;
|
||||
importance=1;
|
||||
coefMin=0.85000002;
|
||||
coefMax=1;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Bunker
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\bunker_ca.paa";
|
||||
size=14;
|
||||
importance="1.5 * 14 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Fortress
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\bunker_ca.paa";
|
||||
size=16;
|
||||
importance="2 * 16 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Fountain
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\fountain_ca.paa";
|
||||
size=11;
|
||||
importance="1 * 12 * 0.05";
|
||||
coefMin=0.25;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Ruin
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\ruin_ca.paa";
|
||||
size=16;
|
||||
importance="1.2 * 16 * 0.05";
|
||||
coefMin=1;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Stack
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\stack_ca.paa";
|
||||
size=20;
|
||||
importance="2 * 16 * 0.05";
|
||||
coefMin=0.89999998;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class Tourism
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\tourism_ca.paa";
|
||||
size=16;
|
||||
importance="1 * 16 * 0.05";
|
||||
coefMin=0.69999999;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
class ViewTower
|
||||
{
|
||||
icon="\A3\ui_f\data\map\mapcontrol\viewtower_ca.paa";
|
||||
size=16;
|
||||
importance="2.5 * 16 * 0.05";
|
||||
coefMin=0.5;
|
||||
coefMax=4;
|
||||
color[]={0,0,0,1};
|
||||
};
|
||||
};
|
12
addons/spectator/script_component.hpp
Normal file
12
addons/spectator/script_component.hpp
Normal file
@ -0,0 +1,12 @@
|
||||
#define COMPONENT spectator
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
#ifdef DEBUG_ENABLED_SPECTATOR
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_SPECTATOR
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_SPECTATOR
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
110
addons/spectator/stringtable.xml
Normal file
110
addons/spectator/stringtable.xml
Normal file
@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project name="ACE">
|
||||
<Package name="Spectator">
|
||||
<Key ID="STR_ACE_Spectator_Module_DisplayName">
|
||||
<English>Spectator</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Enabled_DisplayName">
|
||||
<English>Enable Spectator</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Enabled_Description">
|
||||
<English>Begin spectating on player death?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_PlayerSide_DisplayName">
|
||||
<English>Player Side Only</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_PlayerSide_Description">
|
||||
<English>Only spectate units belonging to player's side?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_AI_DisplayName">
|
||||
<English>Spectate AI</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_AI_Description">
|
||||
<English>Allow spectating of AI units?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Tracking_DisplayName">
|
||||
<English>Track Units</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Tracking_Description">
|
||||
<English>Track units' movements throughout mission?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Pos_DisplayName">
|
||||
<English>Start Position</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_Pos_Description">
|
||||
<English>Use this module as a starting position for spectator camera?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_End_DisplayName">
|
||||
<English>End Mission</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_End_Description">
|
||||
<English>End mission when all players dead (default BIS behaviour)?</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_VD_Title">
|
||||
<English>View Distance</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Spectator_VD_Button">
|
||||
<English>OK</English>
|
||||
<Polish></Polish>
|
||||
<Spanish></Spanish>
|
||||
<German></German>
|
||||
<Czech></Czech>
|
||||
</Key>
|
||||
</Package>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user