Merge pull request #3941 from sargken/master

RHS Ballistic Glasses Tint - Fix
This commit is contained in:
Glowbal 2016-06-20 09:53:01 +02:00 committed by GitHub
commit 3e01661f32
2 changed files with 45 additions and 0 deletions

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@ -0,0 +1,44 @@
class CfgGlasses {
class G_Combat;
class rhs_googles_black: G_Combat {
ACE_Color[] = {0,0,0};
ACE_TintAmount = 16.0;
ACE_Overlay = "";
ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
ACE_Resistance = 1;
ACE_Protection = 0;
ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
};
class rhs_googles_clear: G_Combat {
ACE_Color[] = {0,0,0};
ACE_TintAmount = 0;
ACE_Overlay = "";
ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
ACE_Resistance = 1;
ACE_Protection = 0;
ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
};
class rhs_googles_orange: G_Combat {
ACE_Color[] = {1,0.5,0};
ACE_TintAmount = 8.0;
ACE_Overlay = "";
ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
ACE_Resistance = 1;
ACE_Protection = 0;
ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
};
class rhs_googles_yellow: G_Combat {
ACE_Color[] = {0,0,-1.5};
ACE_TintAmount = 8.0;
ACE_Overlay = "";
ACE_OverlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa";
ACE_OverlayCracked = QPATHTOEF(goggles,textures\HUD\Cracked.paa);
ACE_Resistance = 1;
ACE_Protection = 0;
ACE_DustPath = QPATHTOEF(goggles,textures\fx\dust\%1.paa);
};
};

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@ -18,3 +18,4 @@ class CfgPatches {
#include "CfgMagazines.hpp"
#include "CfgWeapons.hpp"
#include "CfgVehicles.hpp"
#include "CfgGlasses.hpp"