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https://github.com/acemod/ACE3.git
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RangeCard - Take bore height into account (#4715)
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parent
3566e6e7f5
commit
3e0f85b4f1
@ -34,7 +34,7 @@ class CfgVehicles {
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class GVAR(makeCopy) {
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class GVAR(makeCopy) {
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displayName = CSTRING(CopyRangeCard);
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displayName = CSTRING(CopyRangeCard);
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condition = QUOTE(call FUNC(canShow) && !GVAR(RangeCardOpened));
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condition = QUOTE(call FUNC(canShow) && !GVAR(RangeCardOpened));
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statement = QUOTE(GVAR(ammoClassCopy) = GVAR(ammoClass); GVAR(magazineClassCopy) = GVAR(magazineClass); GVAR(weaponClassCopy) = GVAR(ammoClass););
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statement = QUOTE(GVAR(zeroRangeCopy)=GVAR(zeroRange); GVAR(boreHeightCopy)=GVAR(boreHeight); GVAR(ammoClassCopy)=GVAR(ammoClass); GVAR(magazineClassCopy)=GVAR(magazineClass); GVAR(weaponClassCopy)=GVAR(weaponClass););
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showDisabled = 0;
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showDisabled = 0;
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priority = 0.1;
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priority = 0.1;
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icon = QPATHTOF(UI\RangeCard_Icon.paa);
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icon = QPATHTOF(UI\RangeCard_Icon.paa);
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@ -7,11 +7,13 @@ GVAR(RangeCardOpened) = false;
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GVAR(controls) = [];
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GVAR(controls) = [];
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GVAR(zeroRange) = 100;
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GVAR(zeroRange) = 100;
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GVAR(boreHeight) = 3.81;
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GVAR(ammoClass) = "B_65x39_Caseless";
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GVAR(ammoClass) = "B_65x39_Caseless";
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GVAR(magazineClass) = "30Rnd_65x39_caseless_mag";
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GVAR(magazineClass) = "30Rnd_65x39_caseless_mag";
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GVAR(weaponClass) = "arifle_MXM_F";
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GVAR(weaponClass) = "arifle_MXM_F";
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GVAR(zeroRangeCopy) = 100;
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GVAR(zeroRangeCopy) = 100;
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GVAR(boreHeightCopy) = 3.81;
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GVAR(ammoClassCopy) = "";//"ACE_762x51_Ball_M118LR";
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GVAR(ammoClassCopy) = "";//"ACE_762x51_Ball_M118LR";
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GVAR(magazineClassCopy) = "";//"ACE_20Rnd_762x51_M118LR_Mag";
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GVAR(magazineClassCopy) = "";//"ACE_20Rnd_762x51_M118LR_Mag";
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GVAR(weaponClassCopy) = "";//srifle_DMR_06_olive_F";
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GVAR(weaponClassCopy) = "";//srifle_DMR_06_olive_F";
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@ -23,7 +23,7 @@ if (_this) then {
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createDialog "ACE_RangeCard_Dialog";
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createDialog "ACE_RangeCard_Dialog";
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[GVAR(zeroRangeCopy), GVAR(ammoClassCopy), GVAR(magazineClassCopy), GVAR(weaponClassCopy)] call FUNC(updateRangeCard);
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[GVAR(zeroRangeCopy), GVAR(boreHeightCopy), GVAR(ammoClassCopy), GVAR(magazineClassCopy), GVAR(weaponClassCopy)] call FUNC(updateRangeCard);
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};
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};
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} else {
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} else {
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if (ACE_player call FUNC(updateClassNames)) then {
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if (ACE_player call FUNC(updateClassNames)) then {
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@ -31,6 +31,6 @@ if (_this) then {
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createDialog "ACE_RangeCard_Dialog";
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createDialog "ACE_RangeCard_Dialog";
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[GVAR(zeroRange), GVAR(ammoClass), GVAR(magazineClass), GVAR(weaponClass)] call FUNC(updateRangeCard);
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[GVAR(zeroRange), GVAR(boreHeight), GVAR(ammoClass), GVAR(magazineClass), GVAR(weaponClass)] call FUNC(updateRangeCard);
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};
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};
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};
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};
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@ -38,11 +38,13 @@ if (_ammoClass == "") exitWith { (GVAR(ammoClass) != "" && GVAR(magazineClass) !
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if (_unit == ACE_player) then {
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if (_unit == ACE_player) then {
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GVAR(zeroRange) = [_unit] call EFUNC(scopes,getCurrentZeroRange);
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GVAR(zeroRange) = [_unit] call EFUNC(scopes,getCurrentZeroRange);
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GVAR(boreHeight) = [_unit, 0] call EFUNC(scopes,getBoreHeight);
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GVAR(ammoClass) = _ammoClass;
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GVAR(ammoClass) = _ammoClass;
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GVAR(magazineClass) = _magazineClass;
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GVAR(magazineClass) = _magazineClass;
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GVAR(weaponClass) = _weaponClass;
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GVAR(weaponClass) = _weaponClass;
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} else {
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} else {
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GVAR(zeroRangeCopy) = [_unit] call EFUNC(scopes,getCurrentZeroRange);
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GVAR(zeroRangeCopy) = [_unit] call EFUNC(scopes,getCurrentZeroRange);
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GVAR(boreHeightCopy) = [_unit, 0] call EFUNC(scopes,getBoreHeight);
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GVAR(ammoClassCopy) = _ammoClass;
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GVAR(ammoClassCopy) = _ammoClass;
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GVAR(magazineClassCopy) = _magazineClass;
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GVAR(magazineClassCopy) = _magazineClass;
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GVAR(weaponClassCopy) = _weaponClass;
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GVAR(weaponClassCopy) = _weaponClass;
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@ -4,9 +4,10 @@
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*
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*
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* Arguments:
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* Arguments:
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* 0: zero range <NUMBER>
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* 0: zero range <NUMBER>
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* 1: ammo class <STRING>
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* 1: bore height <NUMBER>
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* 2: magazine class <STRING>
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* 2: ammo class <STRING>
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* 3: weapon class <STRING>
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* 3: magazine class <STRING>
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* 4: weapon class <STRING>
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*
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*
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* Return Value:
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* Return Value:
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* Nothing
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* Nothing
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@ -21,9 +22,9 @@
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disableSerialization;
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disableSerialization;
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#define __dsp (uiNamespace getVariable "RangleCard_Display")
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#define __dsp (uiNamespace getVariable "RangleCard_Display")
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private ["_airFriction", "_ammoConfig", "_atmosphereModel", "_transonicStabilityCoef", "_barrelLength", "_barrelTwist", "_bc", "_boreHeight", "_cacheEntry", "_column", "_control", "_dragModel", "_i", "_muzzleVelocity", "_offset", "_row", "_weaponConfig", "_initSpeed", "_initSpeedCoef"];
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private ["_airFriction", "_ammoConfig", "_atmosphereModel", "_transonicStabilityCoef", "_barrelLength", "_barrelTwist", "_bc", "_cacheEntry", "_column", "_control", "_dragModel", "_i", "_muzzleVelocity", "_offset", "_row", "_weaponConfig", "_initSpeed", "_initSpeedCoef"];
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params ["_zeroRange", "_ammoClass", "_magazineClass", "_weaponClass"];
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params ["_zeroRange", "_boreHeight", "_ammoClass", "_magazineClass", "_weaponClass"];
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if (_ammoClass == "" || _magazineClass == "" || _weaponClass == "") exitWith {};
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if (_ammoClass == "" || _magazineClass == "" || _weaponClass == "") exitWith {};
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@ -106,7 +107,6 @@ if (count (_ammoConfig select 6) > 0) then {
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_transonicStabilityCoef = _ammoConfig select 4;
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_transonicStabilityCoef = _ammoConfig select 4;
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_dragModel = _ammoConfig select 5;
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_dragModel = _ammoConfig select 5;
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_atmosphereModel = _ammoConfig select 8;
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_atmosphereModel = _ammoConfig select 8;
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_boreHeight = 3.81;
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private _useABConfig = (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]);
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private _useABConfig = (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]);
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if (_bc == 0) then {
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if (_bc == 0) then {
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@ -157,7 +157,7 @@ if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) t
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ctrlSetText [77004 , ""];
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ctrlSetText [77004 , ""];
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};
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};
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_cacheEntry = missionNamespace getVariable format[QGVAR(%1_%2_%3_%4), _zeroRange, _ammoClass, _weaponClass, missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]];
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_cacheEntry = missionNamespace getVariable format[QGVAR(%1_%2_%3_%4_%5), _zeroRange, _boreHeight, _ammoClass, _weaponClass, missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]];
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if (isNil {_cacheEntry}) then {
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if (isNil {_cacheEntry}) then {
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private _scopeBaseAngle = if (!_useABConfig) then {
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private _scopeBaseAngle = if (!_useABConfig) then {
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private _zeroAngle = "ace_advanced_ballistics" callExtension format ["zeroAngleVanilla:%1:%2:%3:%4", _zeroRange, _muzzleVelocity, _airFriction, _boreHeight];
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private _zeroAngle = "ace_advanced_ballistics" callExtension format ["zeroAngleVanilla:%1:%2:%3:%4", _zeroRange, _muzzleVelocity, _airFriction, _boreHeight];
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@ -192,7 +192,7 @@ if (isNil {_cacheEntry}) then {
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};
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};
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};
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};
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missionNamespace setVariable [format[QGVAR(%1_%2_%3_%4), _zeroRange, _ammoClass, _weaponClass, missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]], [GVAR(rangeCardDataElevation), GVAR(rangeCardDataWindage), GVAR(rangeCardDataLead), GVAR(rangeCardDataMVs), GVAR(lastValidRow)]];
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missionNamespace setVariable [format[QGVAR(%1_%2_%3_%4_%5), _zeroRange, _boreHeight, _ammoClass, _weaponClass, missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]], [GVAR(rangeCardDataElevation), GVAR(rangeCardDataWindage), GVAR(rangeCardDataLead), GVAR(rangeCardDataMVs), GVAR(lastValidRow)]];
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} else {
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} else {
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GVAR(rangeCardDataElevation) = _cacheEntry select 0;
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GVAR(rangeCardDataElevation) = _cacheEntry select 0;
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GVAR(rangeCardDataWindage) = _cacheEntry select 1;
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GVAR(rangeCardDataWindage) = _cacheEntry select 1;
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@ -243,7 +243,7 @@ for "_column" from 0 to 8 do {
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if (_useABConfig) then {
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if (_useABConfig) then {
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ctrlSetText [770020, "For best results keep ammunition at ambient air temperature. Tables calculated for the above listed barrel"];
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ctrlSetText [770020, "For best results keep ammunition at ambient air temperature. Tables calculated for the above listed barrel"];
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ctrlSetText [770021, "and load with optic mounted 1.5'' above line of bore."];
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ctrlSetText [770021, format["and load with optic mounted %1'' above line of bore.", round((_boreHeight / 2.54) * 10) / 10]];
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} else {
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} else {
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ctrlSetText [770020, ""];
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ctrlSetText [770020, ""];
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ctrlSetText [770021, ""];
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ctrlSetText [770021, ""];
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@ -5,6 +5,7 @@ PREP(applyScopeAdjustment);
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PREP(calculateZeroAngleCorrection);
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PREP(calculateZeroAngleCorrection);
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PREP(canAdjustZero);
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PREP(canAdjustZero);
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PREP(firedEH);
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PREP(firedEH);
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PREP(getBoreHeight);
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PREP(getCurrentZeroRange);
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PREP(getCurrentZeroRange);
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PREP(getOptics);
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PREP(getOptics);
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PREP(initModuleSettings);
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PREP(initModuleSettings);
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57
addons/scopes/functions/fnc_getBoreHeight.sqf
Normal file
57
addons/scopes/functions/fnc_getBoreHeight.sqf
Normal file
@ -0,0 +1,57 @@
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/*
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* Author: Ruthberg
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* Gets the bore height of the weapon & optic combination with the given weapon index
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Weapon index <NUMBER>
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*
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* Return Value:
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* bore height <NUMBER>
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*
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* Example:
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* [player] call ace_scopes_fnc_getBoreHeight
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_player", "_weaponIndex"];
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if (_weaponIndex < 0 || {_weaponIndex > 2}) exitWith { 0 };
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private _weaponClass = [primaryWeapon _player, secondaryWeapon _player, handgunWeapon _player] select _weaponIndex;
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private _opticsClass = ([_player] call FUNC(getOptics)) select _weaponIndex;
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if (_opticsClass == "") then { _opticsClass = _weaponClass; };
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// Determine rail height above bore
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private _railHeightAboveBore = 0;
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private _weaponConfig = configFile >> "CfgWeapons" >> _weaponClass;
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if (isNumber (_weaponConfig >> "ACE_RailHeightAboveBore")) then {
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_railHeightAboveBore = getNumber(_weaponConfig >> "ACE_RailHeightAboveBore");
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} else {
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switch (_weaponIndex) do {
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case 0: { _railHeightAboveBore = 2.0; }; // Rifle
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case 2: { _railHeightAboveBore = 0.7; }; // Pistol
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};
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};
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// Determine scope height above rail
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private _scopeHeightAboveRail = 0;
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private _opticConfig = configFile >> "CfgWeapons" >> _opticsClass;
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if (isNumber (_opticConfig >> "ACE_ScopeHeightAboveRail")) then {
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_scopeHeightAboveRail = getNumber(_opticConfig >> "ACE_ScopeHeightAboveRail");
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} else {
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switch (getNumber(_opticConfig >> "ItemInfo" >> "opticType")) do {
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case 1: { _scopeHeightAboveRail = 3.0; }; // RCO or similar
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case 2: { _scopeHeightAboveRail = 4.0; }; // High power scope
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default {
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switch (_weaponIndex) do {
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case 0: { _scopeHeightAboveRail = 0.5; }; // Rifle iron sights
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case 2: { _scopeHeightAboveRail = 0.3; }; // Pistol iron sights
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};
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};
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};
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};
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(_railHeightAboveBore + _scopeHeightAboveRail)
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@ -6,10 +6,10 @@
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* 0: Unit <OBJECT>
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* 0: Unit <OBJECT>
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*
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*
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* Return Value:
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* Return Value:
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* current zero range
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* current zero range <NUMBER>
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*
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*
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* Example:
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* Example:
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* _unit call ace_scopes_fnc_getCurrentZeroRange
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* [player] call ace_scopes_fnc_getCurrentZeroRange
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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@ -69,35 +69,8 @@ private _newGuns = [primaryWeapon _player, secondaryWeapon _player, handgunWeapo
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_adjustment set [_forEachIndex, [0, 0, 0]];
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_adjustment set [_forEachIndex, [0, 0, 0]];
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_updateAdjustment = true;
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_updateAdjustment = true;
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};
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};
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// Determine rail height above bore
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private _railHeightAboveBore = 0;
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GVAR(boreHeight) set [_x, [_player, _x] call FUNC(getBoreHeight)];
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private _weaponConfig = configFile >> "CfgWeapons" >> (_newGuns select _x);
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if (isNumber (_weaponConfig >> "ACE_RailHeightAboveBore")) then {
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_railHeightAboveBore = getNumber(_weaponConfig >> "ACE_RailHeightAboveBore");
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} else {
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switch (_x) do {
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case 0: { _railHeightAboveBore = 2.0; }; // Rifle
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case 2: { _railHeightAboveBore = 0.7; }; // Pistol
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};
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};
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// Determine scope height above rail
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private _scopeHeightAboveRail = 0;
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private _opticConfig = configFile >> "CfgWeapons" >> (_newOptics select _x);
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if (isNumber (_opticConfig >> "ACE_ScopeHeightAboveRail")) then {
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_scopeHeightAboveRail = getNumber(_opticConfig >> "ACE_ScopeHeightAboveRail");
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} else {
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switch (getNumber(_opticConfig >> "ItemInfo" >> "opticType")) do {
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case 1: { _scopeHeightAboveRail = 3.0; }; // RCO or similar
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case 2: { _scopeHeightAboveRail = 4.0; }; // High power scope
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default {
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switch (_x) do {
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case 0: { _scopeHeightAboveRail = 0.5; }; // Rifle iron sights
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case 2: { _scopeHeightAboveRail = 0.3; }; // Pistol iron sights
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};
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};
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};
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};
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GVAR(boreHeight) set [_x, _railHeightAboveBore + _scopeHeightAboveRail];
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if ((_newOptics select _x) == "") then {
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if ((_newOptics select _x) == "") then {
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// Check if the weapon comes with an integrated optic
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// Check if the weapon comes with an integrated optic
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