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ad fix for noradio
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@ -10,6 +10,11 @@ if (isServer) then {
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if (!hasInterface) exitWith {};
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// Handle early CBA_fnc_addPlayerEventHandler
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if (!isNull ace_player) then {
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[ace_player, "isPlayer"] call EFUNC(common,muteUnit);
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};
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// mutes/unmutes units when the player changes
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["unit", {
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params ["_newPlayer", "_oldPlayer"];
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