big code clean up

This commit is contained in:
jaynus 2015-01-12 21:14:27 -08:00
parent 20cfb69fcf
commit 3fb2a8e245
123 changed files with 193 additions and 77 deletions

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@ -1,5 +1,5 @@
class Extended_PreInit_EventHandlers { class Extended_PreInit_EventHandlers {
class ADDON { class ADDON {
init = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) ); init = QUOTE( call COMPILE_FILE(XEH_preInit) );
}; };
}; };

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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {}; units[] = {};
weapons[] = {"AGM_IR_Strobe_Item"}; weapons[] = {"AGM_IR_Strobe_Item"};
requiredVersion = 0.60; requiredVersion = 0.60;
requiredAddons[] = {AGM_Core, AGM_Interaction}; requiredAddons[] = {"ace_common", "ace_interaction"};
version = "0.95"; version = "0.95";
versionStr = "0.95"; versionStr = "0.95";
versionAr[] = {0,95,0}; versionAr[] = {0,95,0};

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@ -29,27 +29,27 @@ switch true do {
case (_itemName == "AGM_IR_Strobe_Item") : { case (_itemName == "AGM_IR_Strobe_Item") : {
_attachedItem = "AGM_IR_Strobe_Effect" createVehicle [0,0,0]; _attachedItem = "AGM_IR_Strobe_Effect" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[0,-0.11,0.16],"pilot"];//makes it attach to the head a bit better, shoulder is not good for visibility - eRazeri _attachedItem attachTo [_unit,[0,-0.11,0.16],"pilot"];//makes it attach to the head a bit better, shoulder is not good for visibility - eRazeri
[localize "STR_AGM_Attach_IrStrobe_Attached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrStrobe_Attached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "B_IR_Grenade") : { case (_itemName == "B_IR_Grenade") : {
_attachedItem = "B_IRStrobe" createVehicle [0,0,0]; _attachedItem = "B_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"]; _attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "O_IR_Grenade") : { case (_itemName == "O_IR_Grenade") : {
_attachedItem = "O_IRStrobe" createVehicle [0,0,0]; _attachedItem = "O_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"]; _attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "I_IR_Grenade") : { case (_itemName == "I_IR_Grenade") : {
_attachedItem = "I_IRStrobe" createVehicle [0,0,0]; _attachedItem = "I_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"]; _attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : { case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
_attachedItem = _itemName createVehicle [0,0,0]; _attachedItem = _itemName createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"]; _attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(core,displayTextStructured);; [localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(common,displayTextStructured);;
}; };
default { default {
if (true) exitWith {}; if (true) exitWith {};

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@ -24,7 +24,7 @@ if (_itemName == "") exitWith {};
_count = (count items _unit) + (count magazines _unit); _count = (count items _unit) + (count magazines _unit);
_unit addItem _itemName; _unit addItem _itemName;
if ((count items _unit) + (count magazines _unit) <= _count) exitWith { if ((count items _unit) + (count magazines _unit) <= _count) exitWith {
[localize "STR_AGM_Attach_Inventory_Full"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_Inventory_Full"] call EFUNC(common,displayTextStructured);
}; };
if (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") then { if (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") then {
@ -51,13 +51,13 @@ _unit setVariable [QGVAR(Item),nil, true];
// Display message // Display message
switch true do { switch true do {
case (_itemName == "AGM_IR_Strobe_Item") : { case (_itemName == "AGM_IR_Strobe_Item") : {
[localize "STR_AGM_Attach_IrStrobe_Detached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrStrobe_Detached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") : { case (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") : {
[localize "STR_AGM_Attach_IrGrenade_Detached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_IrGrenade_Detached"] call EFUNC(common,displayTextStructured);
}; };
case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : { case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
[localize "STR_AGM_Attach_Chemlight_Detached"] call EFUNC(core,displayTextStructured); [localize "STR_AGM_Attach_Chemlight_Detached"] call EFUNC(common,displayTextStructured);
}; };
default { default {
if (true) exitWith {}; if (true) exitWith {};

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@ -0,0 +1 @@
#include "\z\ace\addons\attach\script_component.hpp"

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@ -33,7 +33,7 @@ class CfgVehicles {
function = "ACE_Common_fnc_moduleCheckPBOs"; function = "ACE_Common_fnc_moduleCheckPBOs";
scope = 2; scope = 2;
isGlobal = 1; isGlobal = 1;
icon = PATHTOF(UI\IconCheckPBO_ca.paa); icon = QUOTE(PATHTOF(UI\IconCheckPBO_ca.paa));
class Arguments { class Arguments {
class Action { class Action {
displayName = "Action"; displayName = "Action";

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@ -366,7 +366,7 @@ class ACE_Common_OptionsMenu_Dialog {
idc = 300; idc = 300;
//type = 0; //type = 0;
style = 48; style = 48;
text = PATHTOF(UI\box_unchecked_ca.paa); text = QUOTE(PATHTOF(UI\box_unchecked_ca.paa));
colorBackground[] = {0, 0, 0, 0}; colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1}; colorText[] = {1, 1, 1, 1};
x = (HSPACE2 + 3 * 0.1) * safezoneW + safezoneX; x = (HSPACE2 + 3 * 0.1) * safezoneW + safezoneX;

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@ -0,0 +1 @@
#include "\z\ace\addons\common\script_component.hpp"

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@ -0,0 +1 @@
#include "\z\ace\addons\frag\script_component.hpp"

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@ -1,12 +1,12 @@
class Extended_PreInit_EventHandlers { class Extended_PreInit_EventHandlers {
class ADDON { class ADDON {
init = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) ); init = QUOTE( call COMPILE_FILE(XEH_preInit) );
}; };
}; };
class Extended_PostInit_EventHandlers { class Extended_PostInit_EventHandlers {
class ADDON { class ADDON {
clientInit = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_clientInit.sqf) ); clientInit = QUOTE( call COMPILE_FILE(XEH_clientInit) );
}; };
}; };

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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {}; units[] = {};
weapons[] = {}; weapons[] = {};
requiredVersion = 0.60; requiredVersion = 0.60;
requiredAddons[] = {ACE_Core}; requiredAddons[] = {"ace_common"};
version = "0.95"; version = "0.95";
versionStr = "0.95"; versionStr = "0.95";
versionAr[] = {0,95,0}; versionAr[] = {0,95,0};

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@ -26,7 +26,7 @@ _picture = _this select 2;
_data = _this select 3; _data = _this select 3;
if (_picture == "" || _picture == "PictureThing") then { if (_picture == "" || _picture == "PictureThing") then {
_picture = PATHTOF(UI\dot_ca.paa); _picture = QUOTE(PATHTOF(UI\dot_ca.paa));
}; };
if ((profileNamespace getVariable [QGVAR(FlowMenu), false])) then { if ((profileNamespace getVariable [QGVAR(FlowMenu), false])) then {

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@ -25,7 +25,7 @@
*/ */
#include "script_component.hpp" #include "script_component.hpp"
#define DEFAULT_ICON PATHTOF(UI\dot_ca.paa) #define DEFAULT_ICON QUOTE(PATHTOF(UI\dot_ca.paa))
private ["_target", "_parents", "_actions", "_patches", "_baseConfig", "_actionType", "_i","_index", "_missionConfig", "_stdConfig"]; private ["_target", "_parents", "_actions", "_patches", "_baseConfig", "_actionType", "_i","_index", "_missionConfig", "_stdConfig"];
_target = _this select 0; _target = _this select 0;
_parents = _this select 1; _parents = _this select 1;
@ -77,7 +77,7 @@ for "_i" from 0 to (_count - 1) do {
_condition = getText (_action >> "condition"); _condition = getText (_action >> "condition");
if (_condition == "") then {_condition = "true"}; if (_condition == "") then {_condition = "true"};
_condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(core,canInteractWith)} ), getArray (_action >> "exceptions")]; _condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(common,canInteractWith)} ), getArray (_action >> "exceptions")];
if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"}; if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
_condition = compile _condition; _condition = compile _condition;

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@ -45,7 +45,7 @@ _cacheIndices = _cache select 2;
_condition = getText (_action >> "condition"); _condition = getText (_action >> "condition");
if (_condition == "") then {_condition = "true"}; if (_condition == "") then {_condition = "true"};
_condition = _condition + format [QUOTE( && {%1 call EFUNC(core,canInteract)} && {[ACE_player, GVAR(Target)] call FUNC(canInteractWith)} ), getArray (_action >> "exceptions")]; _condition = _condition + format [QUOTE(&& {%1 call EFUNC(common,canInteract)} && {[ACE_player, GVAR(Target)] call FUNC(canInteractWith)}), getArray (_action >> "exceptions")];
if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"}; if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
_condition = compile _condition; _condition = compile _condition;

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@ -1,4 +1,4 @@
// by commy2 // by commy2
#include "script_component.hpp" #include "script_component.hpp"
_this call EFUNC(core,setCaptivityStatus); _this call EFUNC(common,getCaptivityStatus);

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@ -41,10 +41,10 @@ if (_this select 2) then {
ACE_Interaction_SelectedButton = 0; ACE_Interaction_SelectedButton = 0;
(findDisplay 1713999) closeDisplay 1; (findDisplay 1713999) closeDisplay 1;
if (_player getVariable ["ACE_AcceptAction", -1] == -1) then { if (_player getVariable ["ACE_AcceptAction", -1] == -1) then {
[{if(isNil {GVAR(MainButton)} || {!(profileNamespace getVariable [QGVAR(FlowMenu), false])})exitWith{false};(-(_this select 0) / 1.2) call FUNC(MoveDown);true}] call EFUNC(core,addScrollWheelEventHandler); [{if(isNil {GVAR(MainButton)} || {!(profileNamespace getVariable [QGVAR(FlowMenu), false])})exitWith{false};(-(_this select 0) / 1.2) call FUNC(MoveDown);true}] call EFUNC(common,addScrollWheelEventHandler);
_player setVariable ["ACE_AcceptAction", [_player, "DefaultAction", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {_action = GVAR(Buttons) select ACE_Interaction_SelectedButton;_target = GVAR(Target);_player = ACE_player;_vehicle = vehicle _player;if ([_target, _player] call (_action select 2)) then {call FUNC(hideMenu);if(count _action == 12) then{(_action select 11) call (_action select 1);}else{[_target, _player] call (_action select 1);};};}] call EFUNC(core,addActionEventHandler)]; _player setVariable ["ACE_AcceptAction", [_player, "DefaultAction", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {_action = GVAR(Buttons) select ACE_Interaction_SelectedButton;_target = GVAR(Target);_player = ACE_player;_vehicle = vehicle _player;if ([_target, _player] call (_action select 2)) then {call FUNC(hideMenu);if(count _action == 12) then{(_action select 11) call (_action select 1);}else{[_target, _player] call (_action select 1);};};}] call EFUNC(common,addActionEventHandler)];
_player setVariable ["ACE_AcceptAction", [_player, "menuBack", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {call GVAR(MainButton);}] call EFUNC(core,addActionEventHandler)]; _player setVariable ["ACE_AcceptAction", [_player, "menuBack", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {call GVAR(MainButton);}] call EFUNC(common,addActionEventHandler)];
}; };
0 call FUNC(moveDown); 0 call FUNC(moveDown);
[localize "STR_ACE_Interaction_MakeSelection", if (_subMenu)then{localize "STR_ACE_Interaction_Back"}else{""}, localize "STR_ACE_Interaction_ScrollHint"] call FUNC(showMouseHint); [localize "STR_ACE_Interaction_MakeSelection", if (_subMenu)then{localize "STR_ACE_Interaction_Back"}else{""}, localize "STR_ACE_Interaction_ScrollHint"] call FUNC(showMouseHint);
@ -59,8 +59,8 @@ if (_this select 2) then {
(findDisplay 46) createDisplay QGVAR(Dialog); (findDisplay 46) createDisplay QGVAR(Dialog);
// Add eventhandlers // Add eventhandlers
(findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call EFUNC(core,onKeyDown) )]; (findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call EFUNC(common,onKeyDown) )];
(findDisplay 1713999) displayAddEventHandler ["KeyUp", QUOTE( _this call EFUNC(core,onKeyUp) )]; (findDisplay 1713999) displayAddEventHandler ["KeyUp", QUOTE( _this call EFUNC(common,onKeyUp) )];
(findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call FUNC(menuKeyInput) )]; (findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call FUNC(menuKeyInput) )];
}; };
@ -69,7 +69,7 @@ if (_this select 2) then {
_ctrlInteractionDialog = _dlgInteractionDialog displayCtrl 3; _ctrlInteractionDialog = _dlgInteractionDialog displayCtrl 3;
if (profileNamespace getVariable [QGVAR(AutoCenterCursor), true]) then {setMousePosition [0.5, 0.5]}; if (profileNamespace getVariable [QGVAR(AutoCenterCursor), true]) then {setMousePosition [0.5, 0.5]};
if !(_subMenu) then { if !(_subMenu) then {
_ctrlInteractionDialog ctrlSetText ([_target] call EFUNC(core,getName)); _ctrlInteractionDialog ctrlSetText ([_target] call EFUNC(common,getName));
} else { } else {
_ctrlInteractionDialog ctrlSetText localize "STR_ACE_Interaction_Back"; _ctrlInteractionDialog ctrlSetText localize "STR_ACE_Interaction_Back";
}; };
@ -94,7 +94,7 @@ if (_this select 2) then {
_ctrlInteractionDialogShortcut ctrlSetText (_action select 10); _ctrlInteractionDialogShortcut ctrlSetText (_action select 10);
//_ctrlInteractionDialogBackground ctrlShow true; //_ctrlInteractionDialogBackground ctrlShow true;
GVAR(Shortcuts) set [_i, [_action select 10] call EFUNC(core,letterToCode)]; GVAR(Shortcuts) set [_i, [_action select 10] call EFUNC(common,letterToCode)];
} else { } else {
_ctrlInteractionDialog ctrlSetText ""; _ctrlInteractionDialog ctrlSetText "";
_ctrlInteractionDialog ctrlEnable false; _ctrlInteractionDialog ctrlEnable false;

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@ -7,7 +7,7 @@ _unit = _this select 0;
_team = _this select 1; _team = _this select 1;
_unit setVariable [QGVAR(assignedFireTeam), _team, true]; _unit setVariable [QGVAR(assignedFireTeam), _team, true];
[_unit, format ["{_this assignTeam '%1'}", _team]] call EFUNC(core,execRemoteFnc); [_unit, format ["{_this assignTeam '%1'}", _team]] call EFUNC(common,execRemoteFnc);
if (_unit == ACE_player) then { if (_unit == ACE_player) then {
_message = if (_team == "MAIN") then { _message = if (_team == "MAIN") then {
@ -17,5 +17,5 @@ if (_unit == ACE_player) then {
format [localize "STR_ACE_Interaction_JoinedTeam", _team]; format [localize "STR_ACE_Interaction_JoinedTeam", _team];
}; };
[_message] call EFUNC(core,displayTextStructured); [_message] call EFUNC(common,displayTextStructured);
}; };

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@ -16,6 +16,6 @@ _activated = _this select 2;
if !(_activated) exitWith {}; if !(_activated) exitWith {};
[_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(core,readBooleanParameterFromModule); [_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(common,readBooleanParameterFromModule);
diag_log text "[ACE]: Interaction Module Initialized."; diag_log text "[ACE]: Interaction Module Initialized.";

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@ -12,4 +12,4 @@ if (isNull (findDisplay 1713999)) then {
(findDisplay 1713999) closeDisplay 1; (findDisplay 1713999) closeDisplay 1;
}; };
[_player, "interactionMenuOpened", [_player, GVAR(Target), 0]] call EFUNC(core,callCustomEventHandlers); [_player, "interactionMenuOpened", [_player, GVAR(Target), 0]] call EFUNC(common,callCustomEventHandlers);

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@ -12,4 +12,4 @@ if (isNull (findDisplay 1713999)) then {
(findDisplay 1713999) closeDisplay 1; (findDisplay 1713999) closeDisplay 1;
}; };
[_player, "interactionMenuOpened", [_player, GVAR(Target), 1]] call EFUNC(core,callCustomEventHandlers); [_player, "interactionMenuOpened", [_player, GVAR(Target), 1]] call EFUNC(common,callCustomEventHandlers);

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@ -7,7 +7,7 @@ _unit = _this select 0;
_vehicle = _this select 1; _vehicle = _this select 1;
// allow interaction with all cargo slots and all ffv slots // allow interaction with all cargo slots and all ffv slots
_cargo = [_vehicle, ["cargo", "ffv"], true] call EFUNC(core,getVehicleCrew); _cargo = [_vehicle, ["cargo", "ffv"], true] call EFUNC(common,getVehicleCrew);
// you can only interact if you are in cargo or ffv yourself. exit otherwise // you can only interact if you are in cargo or ffv yourself. exit otherwise
if !(_unit in _cargo) exitWith {}; if !(_unit in _cargo) exitWith {};
@ -23,8 +23,8 @@ _actions = [localize "STR_ACE_Interaction_InteractionMenu", localize "STR_ACE_In
if (_x != _unit) then { if (_x != _unit) then {
_actions = [ _actions = [
_actions, _actions,
[_x] call EFUNC(core,getName), [_x] call EFUNC(common,getName),
PATHOD(UI\dot_ca.paa), QUOTE(PATHTOF(UI\dot_ca.paa)),
_forEachIndex _forEachIndex
] call FUNC(AddSelectableItem); ] call FUNC(AddSelectableItem);
}; };

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@ -16,7 +16,7 @@ _boat = _this select 0;
_velocity = _this select 1; _velocity = _this select 1;
if !(local _boat) exitWith { if !(local _boat) exitWith {
[_this, QUOTE(FUNC(push)), _boat] call EFUNC(core,execRemoteFnc); [_this, QUOTE(FUNC(push)), _boat] call EFUNC(common,execRemoteFnc);
}; };
_boat setVelocity _velocity; _boat setVelocity _velocity;

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@ -1,4 +1,4 @@
// by commy2 // by commy2
#include "script_component.hpp" #include "script_component.hpp"
_this call EFUNC(core,getCaptivityStatus); _this call EFUNC(common,setCaptivityStatus);

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@ -23,7 +23,7 @@
#include "script_component.hpp" #include "script_component.hpp"
private ["_player", "_vehicle", "_mainButtonAction", "_object", "_index", "_actions", "_result", "_menuType"]; private ["_player", "_vehicle", "_mainButtonAction", "_object", "_index", "_actions", "_result", "_menuType"];
#define DEFAULT_ICON PATHOF(UI\dot_ca.paa) #define DEFAULT_ICON QUOTE(PATHOF(UI\dot_ca.paa))
#define DEFAULT_DISTANCE 4 // seems to be 4 #define DEFAULT_DISTANCE 4 // seems to be 4
_player = ACE_player; _player = ACE_player;
_vehicle = vehicle _player; _vehicle = vehicle _player;
@ -44,7 +44,7 @@ GVAR(Target) = _this select 1;
_object = GVAR(Target); _object = GVAR(Target);
if (_menuType == 0 && {(isNull (_object) || {!([_object, 4] call FUNC(isInRange))})}) exitWith {}; if (_menuType == 0 && {(isNull (_object) || {!([_object, 4] call FUNC(isInRange))})}) exitWith {};
if !([_player, _object] call EFUNC(core,canInteractWith)) exitWith {}; if !([_player, _object] call EFUNC(common,canInteractWith)) exitWith {};
// add actions or self actions of GVAR(Target) // add actions or self actions of GVAR(Target)
_parents = [configFile >> "CfgVehicles" >> typeOf _object, true] call BIS_fnc_returnParents; _parents = [configFile >> "CfgVehicles" >> typeOf _object, true] call BIS_fnc_returnParents;

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@ -15,7 +15,7 @@ if (_target != ACE_player) exitWith {
addCamShake [4, 0.5, 5]; addCamShake [4, 0.5, 5];
//_message = format ["%1 tapped you on your shoulder.", [_unit] call EFUNC(core,getName)]; //_message = format ["%1 tapped you on your shoulder.", [_unit] call EFUNC(common,getName)];
_message = localize "STR_ACE_Interaction_YouWereTapped"; _message = localize "STR_ACE_Interaction_YouWereTapped";
[_message] call EFUNC(core,displayTextStructured); [_message] call EFUNC(common,displayTextStructured);

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@ -0,0 +1 @@
#include "\z\ace\addons\interaction\script_component.hpp"

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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {}; units[] = {};
weapons[] = {}; weapons[] = {};
requiredVersion = REQUIRED_VERSION; requiredVersion = REQUIRED_VERSION;
requiredAddons[] = { "uo_main", "a3_ui_f" }; requiredAddons[] = { "ace_common" };
version = VERSION; version = VERSION;
}; };
}; };

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@ -0,0 +1 @@
#include "\z\ace\addons\laser\script_component.hpp"

92
addons/main/license.sqf Normal file
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@ -0,0 +1,92 @@
License (short)
===============
You are free:
- to Share — to copy, distribute and transmit the work
Under the following conditions:
- Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
- Noncommercial — You may not use this work for commercial purposes.
- No Derivative Works — You may not alter, transform, or build upon this work.
With the understanding that:
Waiver — Any of the above conditions can be waived if you get permission from the copyright holder.
Public Domain — Where the work or any of its elements is in the public domain under applicable law, that status is in no way affected by the license.
Other Rights — In no way are any of the following rights affected by the license:
- Your fair dealing or fair use rights, or other applicable copyright exceptions and limitations;
- The author's moral rights;
- Rights other persons may have either in the work itself or in how the work is used, such as publicity or privacy rights.
Notice — For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to this web page.
Full license text
=================
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {}; units[] = {};
weapons[] = {}; weapons[] = {};
requiredVersion = REQUIRED_VERSION; requiredVersion = REQUIRED_VERSION;
requiredAddons[] = { "uo_main", "ace__laser", "a3_ui_f" }; requiredAddons[] = { "ace_common", "ace_laser" };
version = VERSION; version = VERSION;
}; };
}; };

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