big code clean up

This commit is contained in:
jaynus 2015-01-12 21:14:27 -08:00
parent 20cfb69fcf
commit 3fb2a8e245
123 changed files with 193 additions and 77 deletions

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@ -1,5 +1,5 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) );
init = QUOTE( call COMPILE_FILE(XEH_preInit) );
};
};

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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {};
weapons[] = {"AGM_IR_Strobe_Item"};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core, AGM_Interaction};
requiredAddons[] = {"ace_common", "ace_interaction"};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};

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@ -29,27 +29,27 @@ switch true do {
case (_itemName == "AGM_IR_Strobe_Item") : {
_attachedItem = "AGM_IR_Strobe_Effect" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[0,-0.11,0.16],"pilot"];//makes it attach to the head a bit better, shoulder is not good for visibility - eRazeri
[localize "STR_AGM_Attach_IrStrobe_Attached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrStrobe_Attached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "B_IR_Grenade") : {
_attachedItem = "B_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "O_IR_Grenade") : {
_attachedItem = "O_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "I_IR_Grenade") : {
_attachedItem = "I_IRStrobe" createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrGrenade_Attached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
_attachedItem = _itemName createVehicle [0,0,0];
_attachedItem attachTo [_unit,[-0.05,0,0.12],"rightshoulder"];
[localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(core,displayTextStructured);;
[localize "STR_AGM_Attach_Chemlight_Attached"] call EFUNC(common,displayTextStructured);;
};
default {
if (true) exitWith {};

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@ -24,7 +24,7 @@ if (_itemName == "") exitWith {};
_count = (count items _unit) + (count magazines _unit);
_unit addItem _itemName;
if ((count items _unit) + (count magazines _unit) <= _count) exitWith {
[localize "STR_AGM_Attach_Inventory_Full"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_Inventory_Full"] call EFUNC(common,displayTextStructured);
};
if (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") then {
@ -51,13 +51,13 @@ _unit setVariable [QGVAR(Item),nil, true];
// Display message
switch true do {
case (_itemName == "AGM_IR_Strobe_Item") : {
[localize "STR_AGM_Attach_IrStrobe_Detached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrStrobe_Detached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "B_IR_Grenade" or _itemName == "O_IR_Grenade" or _itemName == "I_IR_Grenade") : {
[localize "STR_AGM_Attach_IrGrenade_Detached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_IrGrenade_Detached"] call EFUNC(common,displayTextStructured);
};
case (_itemName == "Chemlight_blue" or {_itemName == "Chemlight_green"} or {_itemName == "Chemlight_red"} or {_itemName == "Chemlight_yellow"}) : {
[localize "STR_AGM_Attach_Chemlight_Detached"] call EFUNC(core,displayTextStructured);
[localize "STR_AGM_Attach_Chemlight_Detached"] call EFUNC(common,displayTextStructured);
};
default {
if (true) exitWith {};

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@ -0,0 +1 @@
#include "\z\ace\addons\attach\script_component.hpp"

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@ -33,7 +33,7 @@ class CfgVehicles {
function = "ACE_Common_fnc_moduleCheckPBOs";
scope = 2;
isGlobal = 1;
icon = PATHTOF(UI\IconCheckPBO_ca.paa);
icon = QUOTE(PATHTOF(UI\IconCheckPBO_ca.paa));
class Arguments {
class Action {
displayName = "Action";

View File

@ -366,7 +366,7 @@ class ACE_Common_OptionsMenu_Dialog {
idc = 300;
//type = 0;
style = 48;
text = PATHTOF(UI\box_unchecked_ca.paa);
text = QUOTE(PATHTOF(UI\box_unchecked_ca.paa));
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
x = (HSPACE2 + 3 * 0.1) * safezoneW + safezoneX;

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@ -0,0 +1 @@
#include "\z\ace\addons\common\script_component.hpp"

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@ -0,0 +1 @@
#include "\z\ace\addons\frag\script_component.hpp"

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@ -1,12 +1,12 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) );
init = QUOTE( call COMPILE_FILE(XEH_preInit) );
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
clientInit = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_clientInit.sqf) );
clientInit = QUOTE( call COMPILE_FILE(XEH_clientInit) );
};
};

View File

@ -5,7 +5,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {ACE_Core};
requiredAddons[] = {"ace_common"};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};

View File

@ -26,7 +26,7 @@ _picture = _this select 2;
_data = _this select 3;
if (_picture == "" || _picture == "PictureThing") then {
_picture = PATHTOF(UI\dot_ca.paa);
_picture = QUOTE(PATHTOF(UI\dot_ca.paa));
};
if ((profileNamespace getVariable [QGVAR(FlowMenu), false])) then {

View File

@ -25,7 +25,7 @@
*/
#include "script_component.hpp"
#define DEFAULT_ICON PATHTOF(UI\dot_ca.paa)
#define DEFAULT_ICON QUOTE(PATHTOF(UI\dot_ca.paa))
private ["_target", "_parents", "_actions", "_patches", "_baseConfig", "_actionType", "_i","_index", "_missionConfig", "_stdConfig"];
_target = _this select 0;
_parents = _this select 1;
@ -77,7 +77,7 @@ for "_i" from 0 to (_count - 1) do {
_condition = getText (_action >> "condition");
if (_condition == "") then {_condition = "true"};
_condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(core,canInteractWith)} ), getArray (_action >> "exceptions")];
_condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(common,canInteractWith)} ), getArray (_action >> "exceptions")];
if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
_condition = compile _condition;

View File

@ -45,7 +45,7 @@ _cacheIndices = _cache select 2;
_condition = getText (_action >> "condition");
if (_condition == "") then {_condition = "true"};
_condition = _condition + format [QUOTE( && {%1 call EFUNC(core,canInteract)} && {[ACE_player, GVAR(Target)] call FUNC(canInteractWith)} ), getArray (_action >> "exceptions")];
_condition = _condition + format [QUOTE(&& {%1 call EFUNC(common,canInteract)} && {[ACE_player, GVAR(Target)] call FUNC(canInteractWith)}), getArray (_action >> "exceptions")];
if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
_condition = compile _condition;

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@ -1,4 +1,4 @@
// by commy2
#include "script_component.hpp"
_this call EFUNC(core,setCaptivityStatus);
_this call EFUNC(common,getCaptivityStatus);

View File

@ -41,10 +41,10 @@ if (_this select 2) then {
ACE_Interaction_SelectedButton = 0;
(findDisplay 1713999) closeDisplay 1;
if (_player getVariable ["ACE_AcceptAction", -1] == -1) then {
[{if(isNil {GVAR(MainButton)} || {!(profileNamespace getVariable [QGVAR(FlowMenu), false])})exitWith{false};(-(_this select 0) / 1.2) call FUNC(MoveDown);true}] call EFUNC(core,addScrollWheelEventHandler);
[{if(isNil {GVAR(MainButton)} || {!(profileNamespace getVariable [QGVAR(FlowMenu), false])})exitWith{false};(-(_this select 0) / 1.2) call FUNC(MoveDown);true}] call EFUNC(common,addScrollWheelEventHandler);
_player setVariable ["ACE_AcceptAction", [_player, "DefaultAction", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {_action = GVAR(Buttons) select ACE_Interaction_SelectedButton;_target = GVAR(Target);_player = ACE_player;_vehicle = vehicle _player;if ([_target, _player] call (_action select 2)) then {call FUNC(hideMenu);if(count _action == 12) then{(_action select 11) call (_action select 1);}else{[_target, _player] call (_action select 1);};};}] call EFUNC(core,addActionEventHandler)];
_player setVariable ["ACE_AcceptAction", [_player, "menuBack", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {call GVAR(MainButton);}] call EFUNC(core,addActionEventHandler)];
_player setVariable ["ACE_AcceptAction", [_player, "DefaultAction", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {_action = GVAR(Buttons) select ACE_Interaction_SelectedButton;_target = GVAR(Target);_player = ACE_player;_vehicle = vehicle _player;if ([_target, _player] call (_action select 2)) then {call FUNC(hideMenu);if(count _action == 12) then{(_action select 11) call (_action select 1);}else{[_target, _player] call (_action select 1);};};}] call EFUNC(common,addActionEventHandler)];
_player setVariable ["ACE_AcceptAction", [_player, "menuBack", {(!isNil {GVAR(MainButton)}) && {(profileNamespace getVariable [QGVAR(FlowMenu), false])}}, {call GVAR(MainButton);}] call EFUNC(common,addActionEventHandler)];
};
0 call FUNC(moveDown);
[localize "STR_ACE_Interaction_MakeSelection", if (_subMenu)then{localize "STR_ACE_Interaction_Back"}else{""}, localize "STR_ACE_Interaction_ScrollHint"] call FUNC(showMouseHint);
@ -59,8 +59,8 @@ if (_this select 2) then {
(findDisplay 46) createDisplay QGVAR(Dialog);
// Add eventhandlers
(findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call EFUNC(core,onKeyDown) )];
(findDisplay 1713999) displayAddEventHandler ["KeyUp", QUOTE( _this call EFUNC(core,onKeyUp) )];
(findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call EFUNC(common,onKeyDown) )];
(findDisplay 1713999) displayAddEventHandler ["KeyUp", QUOTE( _this call EFUNC(common,onKeyUp) )];
(findDisplay 1713999) displayAddEventHandler ["KeyDown", QUOTE( _this call FUNC(menuKeyInput) )];
};
@ -69,7 +69,7 @@ if (_this select 2) then {
_ctrlInteractionDialog = _dlgInteractionDialog displayCtrl 3;
if (profileNamespace getVariable [QGVAR(AutoCenterCursor), true]) then {setMousePosition [0.5, 0.5]};
if !(_subMenu) then {
_ctrlInteractionDialog ctrlSetText ([_target] call EFUNC(core,getName));
_ctrlInteractionDialog ctrlSetText ([_target] call EFUNC(common,getName));
} else {
_ctrlInteractionDialog ctrlSetText localize "STR_ACE_Interaction_Back";
};
@ -94,7 +94,7 @@ if (_this select 2) then {
_ctrlInteractionDialogShortcut ctrlSetText (_action select 10);
//_ctrlInteractionDialogBackground ctrlShow true;
GVAR(Shortcuts) set [_i, [_action select 10] call EFUNC(core,letterToCode)];
GVAR(Shortcuts) set [_i, [_action select 10] call EFUNC(common,letterToCode)];
} else {
_ctrlInteractionDialog ctrlSetText "";
_ctrlInteractionDialog ctrlEnable false;

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@ -7,7 +7,7 @@ _unit = _this select 0;
_team = _this select 1;
_unit setVariable [QGVAR(assignedFireTeam), _team, true];
[_unit, format ["{_this assignTeam '%1'}", _team]] call EFUNC(core,execRemoteFnc);
[_unit, format ["{_this assignTeam '%1'}", _team]] call EFUNC(common,execRemoteFnc);
if (_unit == ACE_player) then {
_message = if (_team == "MAIN") then {
@ -17,5 +17,5 @@ if (_unit == ACE_player) then {
format [localize "STR_ACE_Interaction_JoinedTeam", _team];
};
[_message] call EFUNC(core,displayTextStructured);
[_message] call EFUNC(common,displayTextStructured);
};

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@ -16,6 +16,6 @@ _activated = _this select 2;
if !(_activated) exitWith {};
[_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(core,readBooleanParameterFromModule);
[_logic, QGVAR(EnableTeamManagement), "EnableTeamManagement"] call EFUNC(common,readBooleanParameterFromModule);
diag_log text "[ACE]: Interaction Module Initialized.";

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@ -12,4 +12,4 @@ if (isNull (findDisplay 1713999)) then {
(findDisplay 1713999) closeDisplay 1;
};
[_player, "interactionMenuOpened", [_player, GVAR(Target), 0]] call EFUNC(core,callCustomEventHandlers);
[_player, "interactionMenuOpened", [_player, GVAR(Target), 0]] call EFUNC(common,callCustomEventHandlers);

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@ -12,4 +12,4 @@ if (isNull (findDisplay 1713999)) then {
(findDisplay 1713999) closeDisplay 1;
};
[_player, "interactionMenuOpened", [_player, GVAR(Target), 1]] call EFUNC(core,callCustomEventHandlers);
[_player, "interactionMenuOpened", [_player, GVAR(Target), 1]] call EFUNC(common,callCustomEventHandlers);

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@ -7,7 +7,7 @@ _unit = _this select 0;
_vehicle = _this select 1;
// allow interaction with all cargo slots and all ffv slots
_cargo = [_vehicle, ["cargo", "ffv"], true] call EFUNC(core,getVehicleCrew);
_cargo = [_vehicle, ["cargo", "ffv"], true] call EFUNC(common,getVehicleCrew);
// you can only interact if you are in cargo or ffv yourself. exit otherwise
if !(_unit in _cargo) exitWith {};
@ -23,8 +23,8 @@ _actions = [localize "STR_ACE_Interaction_InteractionMenu", localize "STR_ACE_In
if (_x != _unit) then {
_actions = [
_actions,
[_x] call EFUNC(core,getName),
PATHOD(UI\dot_ca.paa),
[_x] call EFUNC(common,getName),
QUOTE(PATHTOF(UI\dot_ca.paa)),
_forEachIndex
] call FUNC(AddSelectableItem);
};

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@ -16,7 +16,7 @@ _boat = _this select 0;
_velocity = _this select 1;
if !(local _boat) exitWith {
[_this, QUOTE(FUNC(push)), _boat] call EFUNC(core,execRemoteFnc);
[_this, QUOTE(FUNC(push)), _boat] call EFUNC(common,execRemoteFnc);
};
_boat setVelocity _velocity;

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@ -1,4 +1,4 @@
// by commy2
#include "script_component.hpp"
_this call EFUNC(core,getCaptivityStatus);
_this call EFUNC(common,setCaptivityStatus);

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@ -23,7 +23,7 @@
#include "script_component.hpp"
private ["_player", "_vehicle", "_mainButtonAction", "_object", "_index", "_actions", "_result", "_menuType"];
#define DEFAULT_ICON PATHOF(UI\dot_ca.paa)
#define DEFAULT_ICON QUOTE(PATHOF(UI\dot_ca.paa))
#define DEFAULT_DISTANCE 4 // seems to be 4
_player = ACE_player;
_vehicle = vehicle _player;
@ -44,7 +44,7 @@ GVAR(Target) = _this select 1;
_object = GVAR(Target);
if (_menuType == 0 && {(isNull (_object) || {!([_object, 4] call FUNC(isInRange))})}) exitWith {};
if !([_player, _object] call EFUNC(core,canInteractWith)) exitWith {};
if !([_player, _object] call EFUNC(common,canInteractWith)) exitWith {};
// add actions or self actions of GVAR(Target)
_parents = [configFile >> "CfgVehicles" >> typeOf _object, true] call BIS_fnc_returnParents;

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@ -15,7 +15,7 @@ if (_target != ACE_player) exitWith {
addCamShake [4, 0.5, 5];
//_message = format ["%1 tapped you on your shoulder.", [_unit] call EFUNC(core,getName)];
//_message = format ["%1 tapped you on your shoulder.", [_unit] call EFUNC(common,getName)];
_message = localize "STR_ACE_Interaction_YouWereTapped";
[_message] call EFUNC(core,displayTextStructured);
[_message] call EFUNC(common,displayTextStructured);

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@ -0,0 +1 @@
#include "\z\ace\addons\interaction\script_component.hpp"

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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = { "uo_main", "a3_ui_f" };
requiredAddons[] = { "ace_common" };
version = VERSION;
};
};

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@ -0,0 +1 @@
#include "\z\ace\addons\laser\script_component.hpp"

92
addons/main/license.sqf Normal file
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@ -0,0 +1,92 @@
License (short)
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Notice — For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to this web page.
Full license text
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@ -5,7 +5,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = { "uo_main", "ace__laser", "a3_ui_f" };
requiredAddons[] = { "ace_common", "ace_laser" };
version = VERSION;
};
};

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