1.70 CMs - Remove countermeasure mode switching (#5163)

This commit is contained in:
jonpas 2017-05-16 00:29:52 +02:00 committed by jonpas
parent b143af0b8c
commit 406db1928b
2 changed files with 0 additions and 30 deletions

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@ -1,5 +1,3 @@
class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;
class CfgWeapons {
@ -18,20 +16,6 @@ class CfgWeapons {
magazineReloadTime = 0.1;
};
// Manual Switching Of Flare Mode
class SmokeLauncher;
class CMFlareLauncher: SmokeLauncher {
modes[] = {"Single", "Burst", "AIBurst"};
class Single: Mode_SemiAuto {
reloadTime = 0.1;
};
class Burst: Mode_Burst {
displayName = CSTRING(CMFlareLauncher_Burst_Name);
};
};
// bigger mag for comanche
class CannonCore;
class gatling_20mm: CannonCore {

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@ -1,20 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Aircraft">
<Key ID="STR_ACE_Aircraft_CMFlareLauncher_Burst_Name">
<English>Burst</English>
<German>Feuerstoß</German>
<Spanish>Ráfaga</Spanish>
<Polish>Seria</Polish>
<Czech>Dávka</Czech>
<French>Rafale</French>
<Russian>Очередь</Russian>
<Hungarian>Sorozat</Hungarian>
<Portuguese>Rajada</Portuguese>
<Italian>Raffica</Italian>
<Japanese>バースト</Japanese>
<Korean>점사</Korean>
</Key>
<Key ID="STR_ACE_Aircraft_gatling_20mm_Name">
<English>XM301</English>
<German>XM301</German>