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Attach the real explosive
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@ -1,7 +1,10 @@
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/*
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/*
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* Author: Garth 'L-H' de Wet
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* Author: Garth 'L-H' de Wet
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* Handles the "EpeContactStart" event when placing the explosive.
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*
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*
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* Arguments:
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* Arguments:
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* 0: Explosive Placing Object <OBJECT>
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* 1: Colliding Object <OBJECT>
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*
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*
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* Return Value:
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* Return Value:
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* None
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* None
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@ -14,19 +17,23 @@
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#include "script_component.hpp"
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#include "script_component.hpp"
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EXPLODE_2_PVT(_this,_explosive,_hitTarget);
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EXPLODE_2_PVT(_this,_explosive,_hitTarget);
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TRACE_2("Explosive EpeContactStart",_explosive,_hitTarget);
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if ((_explosive getVariable [QGVAR(Handled), false])) exitWith {};
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if ((_explosive getVariable [QGVAR(Handled), false])) exitWith {};
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_explosive setVariable [QGVAR(Handled), true];
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_explosive setVariable [QGVAR(Handled), true];
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if (!isNull _hitTarget && {_hitTarget isKindOf "AllVehicles"}) then {
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if (!isNull _hitTarget && {_hitTarget isKindOf "AllVehicles"}) then {
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TRACE_1("Attaching to",_hitTarget);
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_explosive attachTo [_hitTarget];
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_explosive attachTo [_hitTarget];
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private "_dir";
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private "_dir";
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_dir = _setup getVariable [QGVAR(Direction), 0];
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_dir = _explosive getVariable [QGVAR(Direction), 0];
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_dir = _dir - (getDir _hitTarget);
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_dir = _dir - (getDir _hitTarget);
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[[_explosive, _dir, 0], QFUNC(setPosition)] call EFUNC(common,execRemoteFnc);
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[[_explosive, _dir, 0], QFUNC(setPosition)] call EFUNC(common,execRemoteFnc);
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} else {
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} else {
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[{
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[{
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EXPLODE_2_PVT(_this,_player,_explosive);
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EXPLODE_2_PVT(_this,_player,_explosive);
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private "_pos";
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private "_pos";
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_pos = getPosASL _explosive;
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if (surfaceIsWater _pos) then {
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if (surfaceIsWater _pos) then {
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_pos = getPosASL _explosive;
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_pos = getPosASL _explosive;
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_explosive setPosASL _pos;
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_explosive setPosASL _pos;
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@ -21,10 +21,14 @@
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* Public: Yes
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* Public: Yes
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*/
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*/
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#include "script_component.hpp"
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#include "script_component.hpp"
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private ["_ammo", "_explosive"];
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private ["_ammo", "_explosive", "_attachedTo", "_expPos", "_magazineTrigger"];
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EXPLODE_6_PVT(_this,_unit,_pos,_dir,_magazineClass,_triggerConfig,_triggerSpecificVars);
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EXPLODE_6_PVT(_this,_unit,_pos,_dir,_magazineClass,_triggerConfig,_triggerSpecificVars);
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if (count _this > 6) then {
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DEFAULT_PARAM(6,_setupPlaceholderObject,objNull);
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deleteVehicle (_this select 6);
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_attachedTo = objNull;
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if (!isNull _setupPlaceholderObject) then {
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_attachedTo = attachedTo _setupPlaceholderObject;
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deleteVehicle _setupPlaceholderObject;
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};
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};
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if (isNil "_triggerConfig") exitWith {
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if (isNil "_triggerConfig") exitWith {
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@ -57,6 +61,11 @@ _expPos = getPosATL _explosive;
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_defuseHelper setPosATL (((getPosATL _defuseHelper) vectorAdd (_pos vectorDiff _expPos)));
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_defuseHelper setPosATL (((getPosATL _defuseHelper) vectorAdd (_pos vectorDiff _expPos)));
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_explosive setPosATL _pos;
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_explosive setPosATL _pos;
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if (!isNull _attachedTo) then {
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TRACE_1("Attaching Live Explosive",_attachedTo);
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_explosive attachTo [_attachedTo];
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};
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if (isText(_triggerConfig >> "onPlace") && {[_unit,_explosive,_magazineClass,_triggerSpecificVars]
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if (isText(_triggerConfig >> "onPlace") && {[_unit,_explosive,_magazineClass,_triggerSpecificVars]
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call compile (getText (_triggerConfig >> "onPlace"))}) exitWith {_explosive};
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call compile (getText (_triggerConfig >> "onPlace"))}) exitWith {_explosive};
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[[_explosive, _dir, getNumber (_magazineTrigger >> "pitch")], QFUNC(setPosition)] call EFUNC(common,execRemoteFnc);
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[[_explosive, _dir, getNumber (_magazineTrigger >> "pitch")], QFUNC(setPosition)] call EFUNC(common,execRemoteFnc);
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@ -19,6 +19,7 @@
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EXPLODE_2_PVT(_this,_explosive,_delay);
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EXPLODE_2_PVT(_this,_explosive,_delay);
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[{
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[{
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private ["_explosive"];
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_explosive = _this;
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_explosive = _this;
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if (!isNull _explosive) then {
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if (!isNull _explosive) then {
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[_explosive, -1, [_explosive, 0]] call FUNC(detonateExplosive);
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[_explosive, -1, [_explosive, 0]] call FUNC(detonateExplosive);
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@ -14,7 +14,10 @@
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* Public: Yes
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* Public: Yes
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*/
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*/
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#include "script_component.hpp"
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#include "script_component.hpp"
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private "_result";
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private["_result", "_config", "_count", "_index", "_supports"];
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// IGNORE_PRIVATE_WARNING(_supports);
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_result = [];
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_result = [];
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_config = getArray (ConfigFile >> "CfgMagazines" >> (_this select 0) >> "ACE_Triggers" >> "SupportedTriggers");
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_config = getArray (ConfigFile >> "CfgMagazines" >> (_this select 0) >> "ACE_Triggers" >> "SupportedTriggers");
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_count = count _config;
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_count = count _config;
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@ -1,6 +1,8 @@
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#define COMPONENT explosives
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#define COMPONENT explosives
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#include "\z\ace\addons\main\script_mod.hpp"
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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#ifdef DEBUG_ENABLED_EXPLOSIVES
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#ifdef DEBUG_ENABLED_EXPLOSIVES
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_FULL
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#endif
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#endif
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