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@ -1,5 +1,5 @@
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class CfgAddons {
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class GVAR(Rallypoints) {
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list[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent"};
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list[] = { "ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent" };
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};
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};
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@ -1,20 +1,20 @@
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_preInit) );
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_Killed_EventHandlers {
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class CAManBase {
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class GVAR(HandleGear) {
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killed = QUOTE( _this call FUNC(handleKilled) );
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killed = QUOTE(_this call FUNC(handleKilled));
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class GVAR(HandleGear) {
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respawn = QUOTE( _this call FUNC(handleRespawn) );
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respawn = QUOTE(_this call FUNC(handleRespawn));
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};
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};
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};
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@ -1,6 +1,6 @@
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class CfgVehicles {
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class Module_F;
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class ACE_ModuleRespawn: Module_F {
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class ACE_ModuleRespawn : Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Respawn System";
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@ -14,7 +14,7 @@ class CfgVehicles {
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description = "Respawn with the gear a soldier had just before his death?";
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typeName = "BOOL";
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class values {
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class Yes { name = "Yes"; value = 1;};
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class Yes { name = "Yes"; value = 1; };
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class No { default = 1; name = "No"; value = 0; };
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};
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};
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@ -23,14 +23,14 @@ class CfgVehicles {
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description = "Remove player bodies after disconnect?";
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typeName = "BOOL";
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class values {
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class Yes { default = 1; name = "Yes"; value = 1;};
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class Yes { default = 1; name = "Yes"; value = 1; };
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class No { name = "No"; value = 0; };
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};
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};
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};
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};
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class ACE_ModuleFriendlyFire: Module_F {
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class ACE_ModuleFriendlyFire : Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Friendly Fire Messages";
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@ -42,7 +42,7 @@ class CfgVehicles {
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};
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};
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class ACE_ModuleRallypoint: Module_F {
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class ACE_ModuleRallypoint : Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Rallypoint System";
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@ -56,20 +56,20 @@ class CfgVehicles {
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// rallypoints
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class FlagCarrier;
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class Flag_NATO_F: FlagCarrier {
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class Flag_NATO_F : FlagCarrier {
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class ACE_Actions;
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};
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class Flag_CSAT_F: FlagCarrier {
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class Flag_CSAT_F : FlagCarrier {
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class ACE_Actions;
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};
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class Flag_AAF_F: FlagCarrier {
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class Flag_AAF_F : FlagCarrier {
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class ACE_Actions;
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};
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// static
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class ACE_Rallypoint_West: Flag_NATO_F {
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class ACE_Rallypoint_West : Flag_NATO_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint West Base";
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vehicleClass = QGVAR(Rallypoints);
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@ -77,19 +77,19 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == west );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == west);
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statement = QUOTE([_player, side group _player, false] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_Rallypoint_East: Flag_CSAT_F {
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class ACE_Rallypoint_East : Flag_CSAT_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint East Base";
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vehicleClass = QGVAR(Rallypoints);
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@ -97,19 +97,19 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == east );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == east);
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statement = QUOTE([_player, side group _player, false] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_Rallypoint_Independent: Flag_AAF_F {
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class ACE_Rallypoint_Independent : Flag_AAF_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint Independent Base";
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vehicleClass = QGVAR(Rallypoints);
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@ -117,12 +117,12 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == independent );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == independent);
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statement = QUOTE([_player, side group _player, false] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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@ -130,7 +130,7 @@ class CfgVehicles {
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};
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// moveable
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class ACE_RallypointExit_West: Flag_NATO_F {
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class ACE_RallypointExit_West : Flag_NATO_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint West";
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vehicleClass = QGVAR(Rallypoints);
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@ -138,19 +138,19 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == west );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == west);
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statement = QUOTE([_player, side group _player, true] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_RallypointExit_East: Flag_CSAT_F {
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class ACE_RallypointExit_East : Flag_CSAT_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint East";
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vehicleClass = QGVAR(Rallypoints);
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@ -158,19 +158,19 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == east );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == east);
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statement = QUOTE([_player, side group _player, true] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_RallypointExit_Independent: Flag_AAF_F {
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class ACE_RallypointExit_Independent : Flag_AAF_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint Independent";
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vehicleClass = QGVAR(Rallypoints);
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@ -178,12 +178,12 @@ class CfgVehicles {
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Actions : ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == independent );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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condition = QUOTE(side group _player == independent);
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statement = QUOTE([_player, side group _player, true] call FUNC(teleportToRallypoint););
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showDisabled = 1;
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priority = 1;
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};
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@ -192,12 +192,12 @@ class CfgVehicles {
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// team leader
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class Man;
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class CAManBase: Man {
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class CAManBase : Man {
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class ACE_SelfActions {
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class ACE_MoveRallypoint {
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displayName = "Move Rallypoint";
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condition = QUOTE( [_player, side group _player] call FUNC(canMoveRallypoint) );
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statement = QUOTE( [_player, side group _player] call FUNC(moveRallypoint) );
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condition = QUOTE([_player, side group _player] call FUNC(canMoveRallypoint));
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statement = QUOTE([_player, side group _player] call FUNC(moveRallypoint));
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showDisabled = 0;
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priority = -0.5;
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};
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent"};
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weapons[] = { "ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent" };
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requiredVersion = 0.60;
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requiredAddons[] = {"ace_core"};
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requiredAddons[] = { "ace_core" };
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version = QUOTE(VERSION);
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versionStr = QUOTE(VERSION);
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versionAr[] = {VERSION_AR};
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author[] = {"bux578", "commy2"};
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versionAr[] = { VERSION_AR };
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author[] = { "bux578", "commy2" };
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authorUrl = "https://github.com/bux578/";
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};
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};
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