Interact Menu - Add inheritance support to removeActionFromClass (#8396)

* Add inheritance & exclusion support

* Update documentation in wiki

* additional check for parent class in findIf

* forEach instead of count

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* condition for children of excluded classes

* touch everything but the params check

* apply configName in same line

* fix param data type for _excludedClasses

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/interact_menu/functions/fnc_removeActionFromClass.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Fix & formatting

* Fix missing _x & headers, remove invalid classes

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
This commit is contained in:
Grim 2024-08-05 06:38:46 -03:00 committed by GitHub
parent c491b78468
commit 4226cd383e
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GPG Key ID: B5690EEEBB952194
4 changed files with 69 additions and 19 deletions

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@ -88,8 +88,8 @@ GVAR(inheritedClassesMan) = [];
if (GVAR(inheritedClassesAll) pushBackUnique _type == -1) exitWith { END_COUNTER(InitPost); }; if (GVAR(inheritedClassesAll) pushBackUnique _type == -1) exitWith { END_COUNTER(InitPost); };
{ {
_x params ["_objectType", "_typeNum", "_parentPath", "_action"]; _x params ["_objectType", "_typeNum", "_parentPath", "_action", "_excludedClasses"];
if (_object isKindOf _objectType) then { if (_type isKindOf _objectType && {_excludedClasses findIf {_type isKindOf _x} == -1}) then {
[_type, _typeNum, _parentPath, _action] call FUNC(addActionToClass); [_type, _typeNum, _parentPath, _action] call FUNC(addActionToClass);
}; };
} forEach GVAR(inheritedActionsAll); } forEach GVAR(inheritedActionsAll);
@ -102,8 +102,10 @@ GVAR(inheritedClassesMan) = [];
if (GVAR(inheritedClassesMan) pushBackUnique _type == -1) exitWith { END_COUNTER(InitPost); }; if (GVAR(inheritedClassesMan) pushBackUnique _type == -1) exitWith { END_COUNTER(InitPost); };
{ {
_x params ["_typeNum", "_parentPath", "_action"]; _x params ["_typeNum", "_parentPath", "_action", "_excludedClasses"];
if (_excludedClasses findIf {_type isKindOf _x} == -1) then { // skip excluded classes and children
[_type, _typeNum, _parentPath, _action] call FUNC(addActionToClass); [_type, _typeNum, _parentPath, _action] call FUNC(addActionToClass);
};
} forEach GVAR(inheritedActionsMan); } forEach GVAR(inheritedActionsMan);
END_COUNTER(InitPost); END_COUNTER(InitPost);
}, true, ["VirtualMan_F"]] call CBA_fnc_addClassEventHandler; }, true, ["VirtualMan_F"]] call CBA_fnc_addClassEventHandler;

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@ -1,7 +1,7 @@
#include "..\script_component.hpp" #include "..\script_component.hpp"
/* /*
* Author: esteldunedain * Author: esteldunedain
* Insert an ACE action to a class, under a certain path * Inserts an ACE action to a class, under a certain path.
* Note: This function is NOT global. * Note: This function is NOT global.
* *
* Arguments: * Arguments:
@ -10,6 +10,7 @@
* 2: Parent path of the new action <ARRAY> * 2: Parent path of the new action <ARRAY>
* 3: Action <ARRAY> * 3: Action <ARRAY>
* 4: Use Inheritance <BOOL> (default: false) * 4: Use Inheritance <BOOL> (default: false)
* 5: Classes excluded from inheritance (children included) <ARRAY> (default: [])
* *
* Return Value: * Return Value:
* The entry full path, which can be used to remove the entry, or add children entries <ARRAY>. * The entry full path, which can be used to remove the entry, or add children entries <ARRAY>.
@ -25,22 +26,30 @@ if (!params [["_objectType", "", [""]], ["_typeNum", 0, [0]], ["_parentPath", []
ERROR("Bad Params"); ERROR("Bad Params");
[] []
}; };
TRACE_4("addActionToClass",_objectType,_typeNum,_parentPath,_action); private _useInheritance = _this param [4, false, [false]];
private _excludedClasses = _this param [5, [], [[]]];
TRACE_6("addActionToClass",_objectType,_typeNum,_parentPath,_action,_useInheritance,_excludedClasses);
if (param [4, false, [false]]) exitwith { if (_useInheritance) exitwith {
BEGIN_COUNTER(addAction); BEGIN_COUNTER(addAction);
private _cfgVehicles = configFile >> "CfgVehicles"; // store this so we don't resolve for every element
_excludedClasses = (_excludedClasses apply {configName (_cfgVehicles >> _x)}) - [""]; // ends up being faster than toLower'ing everything else
if (_objectType == "CAManBase") then { if (_objectType == "CAManBase") then {
GVAR(inheritedActionsMan) pushBack [_typeNum, _parentPath, _action]; GVAR(inheritedActionsMan) pushBack [_typeNum, _parentPath, _action, _excludedClasses];
{ {
[_x, _typeNum, _parentPath, _action] call FUNC(addActionToClass); private _type = _x;
} forEach GVAR(inheritedClassesMan); if (_excludedClasses findIf {_type isKindOf _x} == -1) then { // skip excluded classes and children
} else {
GVAR(inheritedActionsAll) pushBack [_objectType, _typeNum, _parentPath, _action];
{
if (_x isKindOf _objectType) then {
[_x, _typeNum, _parentPath, _action] call FUNC(addActionToClass); [_x, _typeNum, _parentPath, _action] call FUNC(addActionToClass);
}; };
} forEach GVAR(inheritedClassesAll); } forEach (GVAR(inheritedClassesMan) - _excludedClasses);
} else {
GVAR(inheritedActionsAll) pushBack [_objectType, _typeNum, _parentPath, _action, _excludedClasses];
{
private _type = _x;
if (_type isKindOf _objectType && {_excludedClasses findIf {_type isKindOf _x} == -1}) then {
[_type, _typeNum, _parentPath, _action] call FUNC(addActionToClass);
};
} forEach (GVAR(inheritedClassesAll) - _excludedClasses);
}; };
END_COUNTER(addAction); END_COUNTER(addAction);

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@ -1,12 +1,13 @@
#include "..\script_component.hpp" #include "..\script_component.hpp"
/* /*
* Author: esteldunedain * Author: esteldunedain
* Removes an action from a class * Removes an action from a class.
* *
* Arguments: * Arguments:
* 0: TypeOf of the class <STRING> * 0: TypeOf of the class <STRING>
* 1: Type of action, 0 for actions, 1 for self-actions <NUMBER> * 1: Type of action, 0 for actions, 1 for self-actions <NUMBER>
* 2: Full path of the new action <ARRAY> * 2: Full path of the new action <ARRAY>
* 3: Remove action from child classes <BOOL> (default: false)
* *
* Return Value: * Return Value:
* None * None
@ -17,13 +18,46 @@
* Public: No * Public: No
*/ */
params ["_objectType", "_typeNum", "_fullPath"]; params ["_objectType", "_typeNum", "_fullPath", ["_useInheritance", false, [false]]];
_objectType = _objectType call EFUNC(common,getConfigName); _objectType = _objectType call EFUNC(common,getConfigName);
private _res = _fullPath call FUNC(splitPath); private _res = _fullPath call FUNC(splitPath);
_res params ["_parentPath", "_actionName"]; _res params ["_parentPath", "_actionName"];
if (_useInheritance) exitWith {
// Only need to run for classes that have already been initialized
{
[_x, _typeNum, _fullPath] call FUNC(removeActionFromClass);
} forEach (GVAR(inheritedClassesAll) select {_x isKindOf _objectType});
// Find same path and actionName, and check if it's a parent class, needs to be checked for all classes
private _index = GVAR(inheritedActionsAll) findIf {
_x params ["_currentType", "", "_currentParentPath", "_currentAction"];
[_objectType isKindOf _currentType, _currentParentPath, _currentAction select 0] isEqualTo [true, _parentPath, _actionName]
};
// Add to exclude classes
if (_index != -1) then {
(GVAR(inheritedActionsAll) select _index select 4) pushBackUnique _objectType;
};
// Children of CAManBase need special treatment because of inheritedActionsMan array
if (_objectType isKindOf "CAManBase") then {
private _index = GVAR(inheritedActionsMan) findIf {
_x params ["", "_currentParentPath", "_currentAction"];
[_currentParentPath, _currentAction select 0] isEqualTo [_parentPath, _actionName]
};
// Different index because array doesn't include _objectType
if (_index != -1) then {
(GVAR(inheritedActionsMan) select _index select 3) pushBackUnique _objectType;
};
};
};
private _namespace = [GVAR(ActNamespace), GVAR(ActSelfNamespace)] select _typeNum; private _namespace = [GVAR(ActNamespace), GVAR(ActSelfNamespace)] select _typeNum;
private _actionTrees = _namespace getOrDefault [_objectType, []]; private _actionTrees = _namespace getOrDefault [_objectType, []];

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@ -110,6 +110,7 @@ Important: `ace_common_fnc_canInteractWith` is not automatically checked and nee
* 2: Parent path of the new action <ARRAY> * 2: Parent path of the new action <ARRAY>
* 3: Action <ARRAY> * 3: Action <ARRAY>
* 4: Use Inheritance (Default: False) <BOOL><OPTIONAL> * 4: Use Inheritance (Default: False) <BOOL><OPTIONAL>
* 5: Classes excluded from inheritance (children included) (Default: []) <ARRAY><OPTIONAL>
*/ */
``` ```
By default this function will not use inheritance, so actions will only be added to the specific class. By default this function will not use inheritance, so actions will only be added to the specific class.
@ -169,6 +170,10 @@ Using `addActionToClass` inheritance:
_action = ["CheckFuel", "Check Fuel", "", {hint format ["Fuel: %1", fuel _target]}, {true}] call ace_interact_menu_fnc_createAction; _action = ["CheckFuel", "Check Fuel", "", {hint format ["Fuel: %1", fuel _target]}, {true}] call ace_interact_menu_fnc_createAction;
["LandVehicle", 0, ["ACE_MainActions"], _action, true] call ace_interact_menu_fnc_addActionToClass; ["LandVehicle", 0, ["ACE_MainActions"], _action, true] call ace_interact_menu_fnc_addActionToClass;
// Same as above, but children of "MRAP_01_Base" will not have the action
_action = ["CheckFuel", "Check Fuel", "", {hint format ["Fuel: %1", fuel _target]}, {true}] call ace_interact_menu_fnc_createAction;
["LandVehicle", 0, ["ACE_MainActions"], _action, true, ["MRAP_01_Base"]] call ace_interact_menu_fnc_addActionToClass;
// Adds action to check external fuel levels on tanks. Will be a sub action of the previous action. // Adds action to check external fuel levels on tanks. Will be a sub action of the previous action.
_action = ["CheckExtTank","Check External Tank","",{hint format ["Ext Tank: %1", 5]},{true}] call ace_interact_menu_fnc_createAction; _action = ["CheckExtTank","Check External Tank","",{hint format ["Ext Tank: %1", 5]},{true}] call ace_interact_menu_fnc_createAction;
["Tank_F", 0, ["ACE_MainActions", "CheckFuel"], _action, true] call ace_interact_menu_fnc_addActionToClass; ["Tank_F", 0, ["ACE_MainActions", "CheckFuel"], _action, true] call ace_interact_menu_fnc_addActionToClass;