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Zeus - Add spectator module (#6202)
Co-authored-by: Ozan Eğitmen <ozan@egitmen.net> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
This commit is contained in:
parent
0034f4b9cc
commit
440b9d5721
@ -256,6 +256,12 @@ class CfgVehicles {
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displayName = CSTRING(ModuleSimulation_DisplayName);
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function = QFUNC(moduleSimulation);
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};
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class GVAR(moduleSpectator): GVAR(moduleBase) {
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curatorCanAttach = 1;
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category = QGVAR(Utility);
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displayName = ECSTRING(spectator,Module_DisplayName);
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curatorInfoType = QGVAR(RscSpectator);
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};
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class GVAR(moduleSuicideBomber): GVAR(moduleBase) {
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curatorCanAttach = 1;
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category = QGVAR(AI);
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@ -34,6 +34,7 @@ PREP(moduleSetMedicalVehicle);
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PREP(moduleSetRepairFacility);
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PREP(moduleSetRepairVehicle);
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PREP(moduleSimulation);
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PREP(moduleSpectator);
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PREP(moduleSuicideBomber);
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PREP(moduleSuppressiveFire);
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PREP(moduleSuppressiveFireLocal);
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@ -56,6 +57,7 @@ PREP(ui_groupSide);
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PREP(ui_patrolArea);
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PREP(ui_searchArea);
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PREP(ui_setEngineer);
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PREP(ui_spectator);
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PREP(ui_suicideBomber);
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PREP(ui_teleportPlayers);
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PREP(ui_toggleFlashlight);
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@ -11,6 +11,7 @@ QGVAR(GlobalSkillAI) addPublicVariableEventHandler FUNC(moduleGlobalSetSkill);
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[QGVAR(moduleSearchNearby), CBA_fnc_searchNearby] call CBA_fnc_addEventHandler;
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[QGVAR(moduleSearchArea), CBA_fnc_taskSearchArea] call CBA_fnc_addEventHandler;
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[QGVAR(suppressiveFire), LINKFUNC(moduleSuppressiveFireLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(moduleSpectator), LINKFUNC(moduleSpectator)] call CBA_fnc_addEventHandler;
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// Editable object commands must be ran on server, this events are used in the respective module
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if (isServer) then {
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@ -99,6 +99,11 @@ class CfgPatches {
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QGVAR(moduleLayTrench)
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};
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};
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class GVAR(spectator): ADDON {
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units[] = {
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QGVAR(moduleSpectator)
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};
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};
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};
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class ACE_Curator {
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@ -112,6 +117,7 @@ class ACE_Curator {
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GVAR(arsenal) = "ace_arsenal";
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GVAR(fire) = "ace_fire";
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GVAR(trenches) = "ace_trenches";
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GVAR(spectator) = "ace_spectator";
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};
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#include "CfgFactionClasses.hpp"
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39
addons/zeus/functions/fnc_moduleSpectator.sqf
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39
addons/zeus/functions/fnc_moduleSpectator.sqf
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@ -0,0 +1,39 @@
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#include "..\script_component.hpp"
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/*
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* Author: mharis001
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* Zeus module function to make the local player an ACE Spectator.
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*
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* Arguments:
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* 0: Force interface <BOOL>
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* 1: Hide player <BOOL>
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* 2: Sides available to spectate <ARRAY>
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* 3: Camera modes available <ARRAY>
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* 4: Vision modes available <ARRAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* [true, true, [west], [0, 1, 2], [-2, -1, 0, 1]] call ace_zeus_fnc_moduleSpectator
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*
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* Public: No
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*/
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params ["_force", "_hide", "_sides", "_modes", "_visions"];
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TRACE_1("params",_this);
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// Update sides available to spectate
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[_sides, [west, east, independent, civilian] - _sides] call EFUNC(spectator,updateSides);
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// Update available camera modes
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[_modes, [0, 1, 2] - _modes] call EFUNC(spectator,updateCameraModes);
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// Update available vision modes
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[_visions, [-2, -1, 0, 1, 2, 3, 4, 5, 6, 7] - _visions] call EFUNC(spectator,updateVisionModes);
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// Make unit spectator (close Zeus camera if open)
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if (!isNull curatorCamera) then {
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(findDisplay 312) closeDisplay 2;
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};
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[true, _force, _hide] call EFUNC(spectator,setSpectator);
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265
addons/zeus/functions/fnc_ui_spectator.sqf
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265
addons/zeus/functions/fnc_ui_spectator.sqf
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@ -0,0 +1,265 @@
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#include "..\script_component.hpp"
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/*
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* Author: mharis001
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* Initializes the "Spectator" Zeus module display.
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*
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* Arguments:
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* 0: spectator controls group <CONTROL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL] call ace_zeus_fnc_ui_spectator
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*
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* Public: No
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*/
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#define SIDE_IDCs [92540, 92541, 92542, 92543]
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#define CAMERA_IDCs [92550, 92551, 92552]
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#define VISION_IDCs [92558, 92559, 92560, 92561]
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params ["_control"];
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private _display = ctrlParent _control;
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private _ctrlButtonOK = _display displayCtrl 1; // IDC_OK
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private _logic = missionNamespace getVariable ["BIS_fnc_initCuratorAttributes_target", objNull];
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TRACE_1("Logic Object",_logic);
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_control ctrlRemoveAllEventHandlers "SetFocus";
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// Validate module target
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private _unit = attachedTo _logic;
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TRACE_1("Unit",_unit);
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scopeName "Main";
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private _fnc_errorAndClose = {
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params ["_msg"];
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_display closeDisplay 0;
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deleteVehicle _logic;
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[_msg] call FUNC(showMessage);
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breakOut "Main";
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};
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switch (false) do {
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case (["ace_spectator"] call EFUNC(common,isModLoaded)): {
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[LSTRING(RequiresAddon)] call _fnc_errorAndClose;
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};
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case (!isNull _unit): {
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[LSTRING(NothingSelected)] call _fnc_errorAndClose;
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};
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case (_unit isKindOf "CAManBase"): {
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[LSTRING(OnlyInfantry)] call _fnc_errorAndClose;
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};
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case (alive _unit): {
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[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
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};
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case ([_unit, true] call EFUNC(common,isPlayer)): {
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[LSTRING(OnlyPlayers)] call _fnc_errorAndClose;
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};
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};
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// Specific onLoad stuff
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private _side = side _unit;
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// Spectate sides
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private _fnc_onSideSelection = {
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params ["_ctrl"];
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private _display = ctrlParent _ctrl;
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if (isNull _display) exitWith {};
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private _color = _ctrl getVariable "color";
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private _scale = 1;
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private _sides = _display getVariable [QGVAR(spectateSides), []];
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private _selectedSide = (ctrlIDC _ctrl) - 92540;
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// Add or remove from spectatable sides and update color and scale
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if (_selectedSide in _sides) then {
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_display setVariable [QGVAR(spectateSides), _sides - [_selectedSide]];
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_color set [3, 0.5];
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} else {
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_display setVariable [QGVAR(spectateSides), _sides + [_selectedSide]];
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_color set [3, 1];
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_scale = 1.2;
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};
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_ctrl ctrlSetTextColor _color;
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[_ctrl, _scale, 0.1] call BIS_fnc_ctrlSetScale;
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};
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// Use the unit's side as default
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private _activeSide = [east, west, independent, civilian] find _side;
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// Handle sides other than default four (sideEnemy)
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if (_activeSide != -1) then {
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_display setVariable [QGVAR(spectateSides), [_activeSide]];
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};
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{
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private _ctrl = _display displayCtrl _x;
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private _side = _x - 92540;
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private _color = [_side] call BIS_fnc_sideColor;
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_ctrl setVariable ["color", _color];
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_ctrl ctrlSetActiveColor _color;
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_color set [3, 0.5];
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if (_side == _activeSide) then {
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[_ctrl, 1.2, 0] call BIS_fnc_ctrlSetScale;
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_color set [3, 1];
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};
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_ctrl ctrlSetTextColor _color;
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_ctrl ctrlAddEventHandler ["ButtonClick", _fnc_onSideSelection];
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} forEach SIDE_IDCs;
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// Camera modes
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private _fnc_onModesSelection = {
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params ["_ctrl"];
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private _display = ctrlParent _ctrl;
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if (isNull _display) exitWith {};
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private _color = [1, 1, 1, 0.5];
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private _scale = 1;
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private _modes = _display getVariable [QGVAR(cameraModes), []];
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private _selectedMode = (ctrlIDC _ctrl) - 92550;
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// Add or remove from camera modes and update color and scale
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if (_selectedMode in _modes) then {
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_display setVariable [QGVAR(cameraModes), _modes - [_selectedMode]];
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} else {
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_display setVariable [QGVAR(cameraModes), _modes + [_selectedMode]];
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_color set [3, 1];
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_scale = 1.2;
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};
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_ctrl ctrlSetTextColor _color;
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[_ctrl, _scale, 0.1] call BIS_fnc_ctrlSetScale;
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};
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// Use setting as default since global variable will change
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private _availableModes = [[0, 1, 2], [1, 2], [0], [1], [2]] select EGVAR(spectator,restrictModes);
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_display setVariable [QGVAR(cameraModes), _availableModes];
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{
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private _ctrl = _display displayCtrl _x;
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private _color = [1, 1, 1, 0.5];
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if ((_x - 92550) in _availableModes) then {
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[_ctrl, 1.2, 0] call BIS_fnc_ctrlSetScale;
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_color set [3, 1];
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};
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_ctrl ctrlSetTextColor _color;
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_ctrl ctrlAddEventHandler ["ButtonClick", _fnc_onModesSelection];
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} forEach CAMERA_IDCs;
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// Vision Modes
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private _fnc_onVisionSelection = {
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params ["_ctrl", "_state"];
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private _display = ctrlParent _ctrl;
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if (isNull _display) exitwith {};
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// Convert to boolean since EH returns state as 0 or 1
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private _state = [false, true] select _state;
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private _visions = _display getVariable [QGVAR(visionModes), []];
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private _selectedVision = (ctrlIDC _ctrl) - 92560;
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// Add or remove from vision modes
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if (_state) then {
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_display setVariable [QGVAR(visionModes), _visions + [_selectedVision]];
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} else {
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_display setVariable [QGVAR(visionModes), _visions - [_selectedVision]];
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};
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// Handle all checked/unchecked
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private _allCheckboxes = VISION_IDCs apply {cbChecked (_display displayCtrl _x)};
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if (_allCheckboxes isEqualTo [_state, _state, _state, _state]) then {
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(_display displayCtrl 92557) cbSetChecked _state;
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};
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};
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// Use setting as default since global variable will change
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private _availableVisions = [[-2,-1,0,1], [-2,-1], [-2,0,1], [-2]] select EGVAR(spectator,restrictVisions);
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_display setVariable [QGVAR(visionModes), _availableVisions];
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{
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private _ctrl = _display displayCtrl _x;
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if ((_x - 92560) in _availableVisions) then {
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_ctrl cbSetChecked true;
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};
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_ctrl ctrlAddEventHandler ["CheckedChanged", _fnc_onVisionSelection];
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} forEach VISION_IDCs;
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// Init all visions checkbox
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private _fnc_onVisionsAll = {
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params ["_ctrl", "_state"];
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private _display = ctrlParent _ctrl;
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if (isNull _display) exitWith {};
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// Convert to boolean since EH returns state as 0 or 1
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_state = _state == 1;
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// Set state of all checkboxes
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{
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(_display displayCtrl _x) cbSetChecked _state;
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} forEach VISION_IDCs;
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// Store new visions mode setting
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private _setting = [[], [-2, -1, 0, 1]] select _state;
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_display setVariable [QGVAR(visionModes), _setting];
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};
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private _allCheckbox = _display displayCtrl 92557;
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// Set to checked by default if setting is all vision modes
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if (_availableVisions isEqualTo [-2, -1, 0, 1]) then {
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_allCheckbox cbSetChecked true;
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};
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_allCheckbox ctrlAddEventHandler ["CheckedChanged", _fnc_onVisionsAll];
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// Confirm and Cancel
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private _fnc_onUnload = {
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private _logic = missionNamespace getVariable ["BIS_fnc_initCuratorAttributes_target", objNull];
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if (isNull _logic) exitWith {};
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deleteVehicle _logic;
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};
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private _fnc_onConfirm = {
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params [["_ctrlButtonOK", controlNull, [controlNull]]];
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private _display = ctrlParent _ctrlButtonOK;
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if (isNull _display) exitWith {};
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private _logic = missionNamespace getVariable ["BIS_fnc_initCuratorAttributes_target", objNull];
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if (isNull _logic) exitWith {};
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private _unit = attachedTo _logic;
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if (isNull _unit) exitWith {};
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private _force = lbCurSel (_display displayCtrl 92531) > 0;
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private _hide = lbCurSel (_display displayCtrl 92532) > 0;
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private _sides = (_display getVariable [QGVAR(spectateSides), []]) apply {_x call BIS_fnc_sideType};
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private _modes = _display getVariable [QGVAR(cameraModes), []];
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private _visions = _display getVariable [QGVAR(visionModes), []];
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[QGVAR(moduleSpectator), [_force, _hide, _sides, _modes, _visions], _unit] call CBA_fnc_targetEvent;
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deleteVehicle _logic;
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};
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_display displayAddEventHandler ["Unload", _fnc_onUnload];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];
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@ -1097,6 +1097,9 @@
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<Chinese>需要一個不存在的插件</Chinese>
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<Korean>현재 없는 애드온을 필요로 합니다</Korean>
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</Key>
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<Key ID="STR_ACE_Zeus_OnlyPlayers">
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<English>Only Players</English>
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</Key>
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<Key ID="STR_ACE_Zeus_None">
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<English>None</English>
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<German>Keiner</German>
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@ -1993,5 +1996,26 @@
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<Russian>+SHIFT на принудительное (может укладываться только на Север/Юг или Восток/Запад)</Russian>
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<Spanish>+SHIFT para forzar (Puede solo colocar en N/S or E/O)</Spanish>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_ForceInterface_Tooltip">
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<English>Forces the spectator interface preventing the player from closing it with the Escape key</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_HidePlayer">
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<English>Hide player</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_HidePlayer_Tooltip">
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<English>Hides the player by making them invisible, invulnerable, muted, and removing them from their group</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_SpectableSides_Tooltip">
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<English>Sets the sides that are available to spectate</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_WhiteHot">
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<English>White Hot</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSpectator_BlackHot">
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<English>Black Hot</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ToggleAll">
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<English>Toggle All</English>
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</Key>
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</Package>
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</Project>
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@ -915,3 +915,231 @@ class GVAR(RscSuicideBomber): RscDisplayAttributes {
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class ButtonCancel: ButtonCancel {};
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};
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};
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class GVAR(RscSpectator): RscDisplayAttributes {
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onLoad = QUOTE([ARR_3('onLoad',_this,QQGVAR(RscSpectator))] call FUNC(zeusAttributes));
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onUnload = QUOTE([ARR_3('onUnload',_this,QQGVAR(RscSpectator))] call FUNC(zeusAttributes));
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class Controls: Controls {
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class Background: Background {};
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class Title: Title {};
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class Content: Content {
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class Controls {
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class spectator: RscControlsGroupNoScrollbars {
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onSetFocus = QUOTE(_this call FUNC(ui_spectator));
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idc = 92530;
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x = 0;
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y = 0;
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w = QUOTE(W_PART(26));
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h = QUOTE(H_PART(10.7));
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class controls {
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class ForceInterfaceLabel: RscText {
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idc = -1;
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text = "$STR_a3_cfgvehicles_modulecurator_f_arguments_forced";
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tooltip = CSTRING(ModuleSpectator_ForceInterface_Tooltip);
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x = 0;
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y = 0;
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w = QUOTE(W_PART(10));
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h = QUOTE(H_PART(1));
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colorBackground[] = {0, 0, 0, 0.5};
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};
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class ForceInterface: ctrlToolbox {
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idc = 92531;
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x = QUOTE(W_PART(10.1));
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y = 0;
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w = QUOTE(W_PART(15.9));
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h = QUOTE(H_PART(1));
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rows = 1;
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columns = 2;
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strings[] = {ECSTRING(common,No), ECSTRING(common,Yes)};
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};
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class HidePlayerLabel: ForceInterfaceLabel {
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text = CSTRING(ModuleSpectator_HidePlayer);
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||||
tooltip = CSTRING(ModuleSpectator_HidePlayer_Tooltip);
|
||||
y = QUOTE(H_PART(1.1));
|
||||
};
|
||||
class HidePlayer: ForceInterface {
|
||||
idc = 92532;
|
||||
y = QUOTE(H_PART(1.1));
|
||||
};
|
||||
class SpectateSides: RscControlsGroupNoScrollbars {
|
||||
idc = 92533;
|
||||
x = 0;
|
||||
y = QUOTE(H_PART(2.2));
|
||||
w = QUOTE(W_PART(26));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
class controls {
|
||||
class Label: RscText {
|
||||
idc = -1;
|
||||
text = "$STR_A3_Spectator_Eden_WhitelistedSides_Name";
|
||||
tooltip = CSTRING(ModuleSpectator_SpectableSides_Tooltip);
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(10));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
colorBackground[] = {0, 0, 0, 0.5};
|
||||
};
|
||||
class Background: RscText {
|
||||
idc = -1;
|
||||
x = QUOTE(W_PART(10));
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(16));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
colorBackground[] = {1, 1, 1, 0.1};
|
||||
};
|
||||
class BLUFOR: RscActivePicture {
|
||||
idc = 92541;
|
||||
text = "\a3\Ui_F_Curator\Data\Displays\RscDisplayCurator\side_west_ca.paa";
|
||||
x = QUOTE(W_PART(12.5));
|
||||
y = QUOTE(H_PART(0.25));
|
||||
w = QUOTE(W_PART(2));
|
||||
h = QUOTE(H_PART(2));
|
||||
tooltip = "$STR_WEST";
|
||||
};
|
||||
class OPFOR: BLUFOR {
|
||||
idc = 92540;
|
||||
text = "\a3\Ui_F_Curator\Data\Displays\RscDisplayCurator\side_east_ca.paa";
|
||||
x = QUOTE(W_PART(15.5));
|
||||
tooltip = "$STR_EAST";
|
||||
};
|
||||
class Independent: BLUFOR {
|
||||
idc = 92542;
|
||||
text = "\a3\Ui_F_Curator\Data\Displays\RscDisplayCurator\side_guer_ca.paa";
|
||||
x = QUOTE(W_PART(18.5));
|
||||
tooltip = "$STR_guerrila";
|
||||
};
|
||||
class Civilian: BLUFOR {
|
||||
idc = 92543;
|
||||
text = "\a3\Ui_F_Curator\Data\Displays\RscDisplayCurator\side_civ_ca.paa";
|
||||
x = QUOTE(W_PART(21.5));
|
||||
tooltip = "$STR_Civilian";
|
||||
};
|
||||
};
|
||||
};
|
||||
class CameraModes: RscControlsGroupNoScrollbars {
|
||||
idc = 92534;
|
||||
x = 0;
|
||||
y = QUOTE(H_PART(4.8));
|
||||
w = QUOTE(W_PART(26));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
class controls {
|
||||
class Label: RscText {
|
||||
idc = -1;
|
||||
text = ECSTRING(spectator,modes_DisplayName);
|
||||
tooltip = ECSTRING(spectator,modes_Description);
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(10));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
colorBackground[] = {0, 0, 0, 0.5};
|
||||
};
|
||||
class Background: RscText {
|
||||
idc = -1;
|
||||
x =QUOTE(W_PART(10));
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(16));
|
||||
h = QUOTE(H_PART(2.5));
|
||||
colorBackground[] = {1, 1, 1, 0.1};
|
||||
};
|
||||
class Free: RscActivePicture {
|
||||
idc = 92550;
|
||||
text = "a3\Ui_f\data\GUI\Rsc\RscDisplayEGSpectator\Free.paa";
|
||||
x = QUOTE(W_PART(13.375));
|
||||
y = QUOTE(H_PART(0.375));
|
||||
w = QUOTE(W_PART(1.75));
|
||||
h = QUOTE(H_PART(1.75));
|
||||
tooltip = "$STR_A3_Spectator_free_camera_tooltip";
|
||||
};
|
||||
class Follow: Free {
|
||||
idc = 92552;
|
||||
text = "a3\Ui_f\data\GUI\Rsc\RscDisplayEGSpectator\Follow.paa";
|
||||
x = QUOTE(W_PART(17.125));
|
||||
tooltip = "$STR_A3_Spectator_3pp_camera_tooltip";
|
||||
};
|
||||
class FirstPerson: Free {
|
||||
idc = 92551;
|
||||
text = "a3\Ui_f\data\GUI\Rsc\RscDisplayEGSpectator\Fps.paa";
|
||||
x = QUOTE(W_PART(20.875));
|
||||
tooltip = "$STR_A3_Spectator_1pp_camera_tooltip";
|
||||
};
|
||||
};
|
||||
};
|
||||
class VisionModes: RscControlsGroupNoScrollbars {
|
||||
idc = 92535;
|
||||
x = 0;
|
||||
y = QUOTE(H_PART(7.4));
|
||||
w = QUOTE(W_PART(26));
|
||||
h = QUOTE(H_PART(3.3));
|
||||
class controls {
|
||||
class Label: RscText {
|
||||
idc = -1;
|
||||
text = ECSTRING(spectator,visions_DisplayName);
|
||||
tooltip = ECSTRING(spectator,visions_Description);
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(26));
|
||||
h = QUOTE(H_PART(1));
|
||||
colorBackground[] = {0, 0, 0, 0.5};
|
||||
};
|
||||
class Background: RscText {
|
||||
idc = -1;
|
||||
x = 0;
|
||||
y = QUOTE(H_PART(1));
|
||||
w = QUOTE(W_PART(26));
|
||||
h = QUOTE(H_PART(2.3));
|
||||
colorBackground[] = {1, 1, 1, 0.1};
|
||||
};
|
||||
class AllCheckBox: RscCheckBox {
|
||||
idc = 92557;
|
||||
tooltip = CSTRING(ToggleAll);
|
||||
x = QUOTE(W_PART(25));
|
||||
y = 0;
|
||||
w = QUOTE(W_PART(1));
|
||||
h = QUOTE(H_PART(1));
|
||||
};
|
||||
class NormalLabel: Label {
|
||||
text = "$STR_speed_normal";
|
||||
tooltip = "";
|
||||
x = QUOTE(W_PART(1));
|
||||
y = QUOTE(H_PART(1.1));
|
||||
w = QUOTE(W_PART(10.8));
|
||||
colorBackground[] = {0, 0, 0, 0.6};
|
||||
};
|
||||
class Normal: AllCheckBox {
|
||||
idc = 92558;
|
||||
x = QUOTE(W_PART(11.9));
|
||||
y = QUOTE(H_PART(1.1));
|
||||
};
|
||||
class NightVisionLabel: NormalLabel {
|
||||
text = "$STR_usract_night_vision";
|
||||
y = QUOTE(H_PART(2.2));
|
||||
};
|
||||
class NightVision: Normal {
|
||||
idc = 92559;
|
||||
y = QUOTE(H_PART(2.2));
|
||||
};
|
||||
class WhiteHotLabel: NormalLabel {
|
||||
text = CSTRING(ModuleSpectator_WhiteHot);
|
||||
x = QUOTE(W_PART(13.1));
|
||||
};
|
||||
class WhiteHot: Normal {
|
||||
idc = 92560;
|
||||
x = QUOTE(W_PART(24));
|
||||
};
|
||||
class BlackHotLabel: WhiteHotLabel {
|
||||
text = CSTRING(ModuleSpectator_BlackHot);
|
||||
y = QUOTE(Y_PART(2.2));
|
||||
};
|
||||
class BlackHot: WhiteHot {
|
||||
idc = 92561;
|
||||
y = QUOTE(H_PART(2.2));
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ButtonOK: ButtonOK {};
|
||||
class ButtonCancel: ButtonCancel {};
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user