diff --git a/addons/interaction/functions/fnc_openDoor.sqf b/addons/interaction/functions/fnc_openDoor.sqf index 98bc1d5070..8fff955137 100644 --- a/addons/interaction/functions/fnc_openDoor.sqf +++ b/addons/interaction/functions/fnc_openDoor.sqf @@ -32,7 +32,7 @@ if (_animations isEqualTo []) exitWith {}; if (_house animationPhase (_animations select 0) <= 0 && {_house getVariable [_lockedVariable select 0, 0] == 1}) exitWith { _lockedVariable set [0, _house]; - _lockedVariable spawn compile preprocessFileLineNumbers "\A3\Structures_F\scripts\LockedDoor_open.sqf"; // note: spawn because thats what the house does too. + _lockedVariable call BIS_fnc_LockedDoorOpen; }; GVAR(isOpeningDoor) = true;