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Explosives, 2 spaces to 4 space tab.
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@ -23,16 +23,16 @@ sliderSetPosition [8845, 30];
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GVAR(explosive) = _explosive;
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DFUNC(SetTimer) = {
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[
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ACE_player,
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getPosATL GVAR(explosive),
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GVAR(explosive) getVariable QGVAR(Direction),
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GVAR(explosive) getVariable QGVAR(class),
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"Timer",
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[floor sliderPosition 8845],
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GVAR(explosive)
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] call FUNC(placeExplosive);
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closeDialog 0;
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[
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ACE_player,
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getPosATL GVAR(explosive),
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GVAR(explosive) getVariable QGVAR(Direction),
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GVAR(explosive) getVariable QGVAR(class),
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"Timer",
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[floor sliderPosition 8845],
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GVAR(explosive)
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] call FUNC(placeExplosive);
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closeDialog 0;
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};
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buttonSetAction [8860, QUOTE(call DFUNC(SetTimer);)];
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