reloadlauncher typo fix and sitting framework removed

This commit is contained in:
alganthe 2015-09-07 16:59:29 +02:00
parent a602feb5ba
commit 46b4c43911
2 changed files with 1 additions and 27 deletions

View File

@ -12,7 +12,7 @@ parent: wiki
```c++
class CfgWeapons {
class MyLauncher {
ace_reloadlaunchers_enabled = 1; // Allow your "buddies" reloading for you (0-disabled, 1-enabled)
ace_reloadlaunchers_enabled = 1; // Allow your buddies to reload your launcher (0-disabled, 1-enabled)
};
};
```

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@ -1,26 +0,0 @@
---
layout: wiki
title: Sitting Framework
description: Explains how to set-up sitting furniture with ACE3 sitting system.
group: framework
order: 5
parent: wiki
---
## 1. Adding sitting support to a chair
<div class="panel callout">
<h5>Note:</h5>
<p>Unfinished! What you see below will not work in ACE 3.2.1</p>
</div>
```c++
class CfgVehicles {
class MyChair {
ace_sitting_canSit = 1; // Enable sitting (0-disabled, 1-enabled)
ace_sitting_sitDirection = 180; // Initial sitting direction (in degrees)
ace_sitting_sitPosition[] = {0, -0.1, -0.45}; // Sitting position in model space
ace_sitting_sitRotation = 10; // Maximum rotation possible in degrees, left and right.
};
};
```