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reloadlauncher typo fix and sitting framework removed
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@ -12,7 +12,7 @@ parent: wiki
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```c++
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class CfgWeapons {
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class MyLauncher {
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ace_reloadlaunchers_enabled = 1; // Allow your "buddies" reloading for you (0-disabled, 1-enabled)
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ace_reloadlaunchers_enabled = 1; // Allow your buddies to reload your launcher (0-disabled, 1-enabled)
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};
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};
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```
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@ -1,26 +0,0 @@
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---
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layout: wiki
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title: Sitting Framework
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description: Explains how to set-up sitting furniture with ACE3 sitting system.
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group: framework
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order: 5
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parent: wiki
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---
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## 1. Adding sitting support to a chair
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<div class="panel callout">
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<h5>Note:</h5>
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<p>Unfinished! What you see below will not work in ACE 3.2.1</p>
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</div>
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```c++
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class CfgVehicles {
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class MyChair {
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ace_sitting_canSit = 1; // Enable sitting (0-disabled, 1-enabled)
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ace_sitting_sitDirection = 180; // Initial sitting direction (in degrees)
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ace_sitting_sitPosition[] = {0, -0.1, -0.45}; // Sitting position in model space
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ace_sitting_sitRotation = 10; // Maximum rotation possible in degrees, left and right.
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};
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};
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```
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