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Cargo - paradrop fixes (#8203)
* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
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@ -37,10 +37,6 @@
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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if (_unloaded) then {
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// Invoke listenable event
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["ace_cargoUnloaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
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};
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// TOOO maybe drag/carry the unloaded item?
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}] call CBA_fnc_addEventHandler;
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@ -38,68 +38,67 @@ TRACE_1("",_distBehind);
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private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2];
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private _itemObject = if (_item isEqualType objNull) then {
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detach _item;
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private _object = _item;
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if (_item isEqualType objNull) then {
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detach _object;
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// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
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// do both on server to ensure they are executed in the correct order
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[QGVAR(serverUnload), [_item, _posBehindVehicleAGL]] call CBA_fnc_serverEvent;
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_item
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[QGVAR(serverUnload), [_object, _posBehindVehicleAGL]] call CBA_fnc_serverEvent;
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} else {
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private _newItem = createVehicle [_item, _posBehindVehicleAGL, [], 0, "NONE"];
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_newItem setPosASL (AGLtoASL _posBehindVehicleAGL);
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_newItem
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_object = createVehicle [_item, _posBehindVehicleAGL, [], 0, "NONE"];
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_object setPosASL (AGLtoASL _posBehindVehicleAGL);
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};
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_itemObject setVelocity ((velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5));
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_object setVelocity ((velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5));
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// open parachute and ir light effect
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[{
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params ["_item"];
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params ["_object"];
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if (isNull _item || {getPos _item select 2 < 1}) exitWith {};
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if (isNull _object || {getPos _object select 2 < 1}) exitWith {};
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private _parachute = createVehicle ["B_Parachute_02_F", [0,0,0], [], 0, "CAN_COLLIDE"];
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// cannot use setPos on parachutes without them closing down
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_parachute attachTo [_item, [0,0,0]];
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_parachute attachTo [_object, [0,0,0]];
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detach _parachute;
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private _velocity = velocity _item;
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private _velocity = velocity _object;
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_item attachTo [_parachute, [0,0,1]];
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_object attachTo [_parachute, [0,0,1]];
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_parachute setVelocity _velocity;
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_item isKindOf _x}) == -1) then {
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
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private _light = "Chemlight_yellow" createVehicle [0,0,0];
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_light attachTo [_item, [0,0,0]];
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_light attachTo [_object, [0,0,0]];
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};
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}, [_itemObject], 0.7] call CBA_fnc_waitAndExecute;
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}, [_object], 0.7] call CBA_fnc_waitAndExecute;
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// smoke effect when crate landed
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[{
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(_this select 0) params ["_item"];
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(_this select 0) params ["_object"];
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if (isNull _item) exitWith {
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if (isNull _object) exitWith {
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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};
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if (getPos _item select 2 < 1) then {
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_item isKindOf _x}) == -1) then {
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if (getPos _object select 2 < 1) then {
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if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
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private _smoke = "SmokeshellYellow" createVehicle [0,0,0];
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_smoke attachTo [_item, [0,0,0]];
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_smoke attachTo [_object, [0,0,0]];
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};
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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};
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}, 1, [_itemObject]] call CBA_fnc_addPerFrameHandler;
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}, 1, [_object]] call CBA_fnc_addPerFrameHandler;
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if (_showHint) then {
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[
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[
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LSTRING(UnloadedItem),
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getText (configOf _itemObject >> "displayName"),
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getText (configOf _object >> "displayName"),
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getText (configOf _vehicle >> "displayName")
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],
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3
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@ -107,6 +106,6 @@ if (_showHint) then {
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};
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// Invoke listenable event
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["ace_cargoUnloaded", [_item, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
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["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
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true
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@ -47,14 +47,16 @@ private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
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private _itemSize = [_item] call FUNC(getSizeItem);
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_vehicle setVariable [QGVAR(space), (_space + _itemSize), true];
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if (_item isEqualType objNull) then {
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detach _item;
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private _object = _item;
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if (_object isEqualType objNull) then {
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detach _object;
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// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
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// do both on server to ensure they are executed in the correct order
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[QGVAR(serverUnload), [_item, _emptyPosAGL]] call CBA_fnc_serverEvent;
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[QGVAR(serverUnload), [_object, _emptyPosAGL]] call CBA_fnc_serverEvent;
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} else {
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private _newItem = createVehicle [_item, _emptyPosAGL, [], 0, "NONE"];
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_newItem setPosASL (AGLtoASL _emptyPosAGL);
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_object = createVehicle [_item, _emptyPosAGL, [], 0, "NONE"];
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_object setPosASL (AGLtoASL _emptyPosAGL);
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};
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// Invoke listenable event
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["ace_cargoUnloaded", [_object, _vehicle, "unload"]] call CBA_fnc_globalEvent;
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true
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