diff --git a/addons/interact_menu/functions/fnc_renderBaseMenu.sqf b/addons/interact_menu/functions/fnc_renderBaseMenu.sqf index 8df24f9e55..841303bcdf 100644 --- a/addons/interact_menu/functions/fnc_renderBaseMenu.sqf +++ b/addons/interact_menu/functions/fnc_renderBaseMenu.sqf @@ -50,11 +50,12 @@ if (GVAR(openedMenuType) == 0 && vehicle ACE_player == ACE_player && if (_actualDistance > _distance) exitWith {true}; - if (_distance > 1.0) exitWith { + if (_actualDistance > 1.0) exitWith { // If distance to action is greater than 1.0 m, check LOS _line = [_headPos call EFUNC(common,positionToASL), _pos call EFUNC(common,positionToASL), _object, ACE_player]; lineIntersects _line }; + false }) exitWith {false}; // Exit if the action is behind you