diff --git a/addons/vehiclelock/functions/fnc_onOpenInventory.sqf b/addons/vehiclelock/functions/fnc_onOpenInventory.sqf index 5db2cbebe0..62be76e0fb 100644 --- a/addons/vehiclelock/functions/fnc_onOpenInventory.sqf +++ b/addons/vehiclelock/functions/fnc_onOpenInventory.sqf @@ -37,6 +37,12 @@ if (GVAR(LockVehicleInventory) && //if setting not enabled _handeled = true; //Just opens a dummy groundContainer (so the player can still see their own inventory) ACE_player action ["Gear", objNull]; + + //As of right now arma doesn't seem to be respecting this anymore, delaying a frame seems to work. + [{ + TRACE_1("delaying a frame", ace_player); + ACE_player action ["Gear", objNull]; + }, []] call EFUNC(common,execNextFrame); }; _handeled