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https://github.com/acemod/ACE3.git
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Move FCS calculation to extension
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ccc3b9d076
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BIN
ace_fcs.dll
Normal file
BIN
ace_fcs.dll
Normal file
Binary file not shown.
@ -105,59 +105,28 @@ if (_viewDiff != 0) then {
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_FCSAzimuth = (atan (_distance / _viewDiff) - (abs _viewDiff / _viewDiff) * 90) + _movingAzimuth;
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};
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// CALCULATE OFFSET FOR CURRENT WEAPON
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// CALCULATE OFFSET
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_FCSMagazines = [];
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_FCSElevation = [];
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_magazineType = currentMagazine _vehicle;
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_ammoType = getText (configFile >> "CfgMagazines" >> _magazineType >> "ammo");
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{
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_ammoType = getText (configFile >> "CfgMagazines" >> _x >> "ammo");
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if !(getText (configFile >> "CfgAmmo" >> _ammoType >> "simulation") == "shotMissile") then {
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_maxElev = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret" >> "maxElev");
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_initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazineType >> "initSpeed");
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_initSpeed = getNumber (configFile >> "CfgMagazines" >> _x >> "initSpeed");
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_airFriction = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "airFriction");
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_timeToLive = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "timeToLive");
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_simulationStep = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "simulationStep");
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_offset = [_distance, _angleTarget, _maxElev, _initSpeed, _airFriction, _timeToLive, _simulationStep] call FUNC(getAngle);
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_offset = "ace_fcs" callExtension format ["%1,%2,%3,%4", _initSpeed, _airFriction, _angleTarget, _distance];
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_offset = parseNumber _offset;
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_FCSMagazines = _FCSMagazines + [_magazineType];
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_FCSMagazines = _FCSMagazines + [_x];
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_FCSElevation = _FCSElevation + [_offset];
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};
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} forEach _magazines;
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_vehicle setVariable [QGVAR(Distance), _distance, true];
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_vehicle setVariable [QGVAR(Magazines), _FCSMagazines, true];
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_vehicle setVariable [QGVAR(Elevation), _FCSElevation, true];
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_vehicle setVariable [QGVAR(Azimuth), _FCSAzimuth, true];
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// CALCULATE OFFSETS FOR OTHER WEAPONS IN THE BACKGROUND
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GVAR(backgroundCalculation) = [_vehicle, _magazines, _distance, _angleTarget, _FCSMagazines, _FCSElevation] spawn {
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_vehicle = _this select 0;
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_magazines = _this select 1;
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_distance = _this select 2;
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_angleTarget = _this select 3;
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_FCSMagazines = _this select 4;
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_FCSElevation = _this select 5;
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{
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if !(_x in _FCSMagazines) then {
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_ammoType = getText (configFile >> "CfgMagazines" >> _x >> "ammo");
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if !(getText (configFile >> "CfgAmmo" >> _ammoType >> "simulation") == "shotMissile") then {
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_maxElev = getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> "Turrets" >> "MainTurret" >> "maxElev");
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_initSpeed = getNumber (configFile >> "CfgMagazines" >> _x >> "initSpeed");
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_airFriction = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "airFriction");
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_timeToLive = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "timeToLive");
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_simulationStep = getNumber (configFile >> "CfgAmmo" >> _ammoType >> "simulationStep");
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_offset = [_distance, _angleTarget, _maxElev, _initSpeed, _airFriction, _timeToLive, _simulationStep] call FUNC(getAngle);
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_FCSMagazines = _FCSMagazines + [_x];
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_FCSElevation = _FCSElevation + [_offset];
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};
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};
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} forEach _magazines;
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_vehicle setVariable [QGVAR(Magazines), _FCSMagazines, true];
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_vehicle setVariable [QGVAR(Elevation), _FCSElevation, true];
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};
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[format ["%1: %2", localize "STR_ACE_FCS_ZeroedTo", _distance]] call EFUNC(common,displayTextStructured);
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117
extensions/ace_fcs.cpp
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117
extensions/ace_fcs.cpp
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@ -0,0 +1,117 @@
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/*
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* ace_fcs.cpp
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*
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* Calculates firing solution.
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*
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* Takes:
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* initSpeed,airFriction,angle,distance as string
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* Example: "900,-0.0004,2,1050"
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*
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* Returns:
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* Correction to angle
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*/
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#include "stdafx.h"
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <sstream>
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#include <vector>
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#include <string>
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#define MAXELEVATION 20
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#define SIMULATIONSTEP 0.05
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#define MAXITERATIONS 120
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#define PRECISION 0.1
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#define RADIANS(X) (X / (180 / M_PI))
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static char version[] = "1.0";
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extern "C" {
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__declspec (dllexport) void __stdcall RVExtension(char *output, int outputSize, const char *function);
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};
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std::vector<std::string> splitString(std::string input) {
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std::istringstream ss(input);
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std::string token;
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std::vector<std::string> output;
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while (std::getline(ss, token, ',')) {
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output.push_back(token);
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}
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return output;
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}
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double traceBullet(double initSpeed, double airFriction, double angle, double angleTarget, double distance) {
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double velX, velY, posX, posY, posTargetX, posTargetY, velMag;
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velX = cos(RADIANS(angle)) * initSpeed;
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velY = sin(RADIANS(angle)) * initSpeed;
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posX = 0;
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posY = 0;
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posTargetX = cos(RADIANS(angleTarget)) * distance;
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posTargetY = sin(RADIANS(angleTarget)) * distance;
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int i = 0;
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while (i < MAXITERATIONS) {
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velMag = sqrt(pow(velX, 2) + pow(velY, 2));
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velX += SIMULATIONSTEP * (velX * velMag * airFriction);
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velY += SIMULATIONSTEP * (velY * velMag * airFriction - 9.81);
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posX += velX * SIMULATIONSTEP;
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posY += velY * SIMULATIONSTEP;
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if (posX >= posTargetX) { break; }
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i++;
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}
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return posY - posTargetY;
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}
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double getSolution(double initSpeed, double airFriction, double angleTarget, double distance) {
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double posTargetX, posTargetY;
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posTargetX = cos(RADIANS(angleTarget)) * distance;
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posTargetY = sin(RADIANS(angleTarget)) * distance;
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if (traceBullet(initSpeed, airFriction, MAXELEVATION, angleTarget, distance) < 0) {
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return MAXELEVATION - angleTarget;
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}
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double a1 = angleTarget;
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double a2 = MAXELEVATION;
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double f1, f2, tmp;
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f1 = traceBullet(initSpeed, airFriction, a1, angleTarget, distance);
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if (fabs(f1) <= PRECISION) { return 0; }
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while (fabs(f1) > PRECISION) {
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f2 = traceBullet(initSpeed, airFriction, a2, angleTarget, distance);
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tmp = a2 - f2 * (a2 - a1) / (f2 - f1);
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a1 = a2;
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a2 = tmp;
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f1 = f2;
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}
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return a2 - angleTarget;
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}
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// i like to live dangerously. jk, fix strncpy sometime pls.
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#pragma warning( push )
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#pragma warning( disable : 4996 )
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void __stdcall RVExtension(char *output, int outputSize, const char *function) {
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if (!strcmp(function, "version")) {
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strncpy(output, version, outputSize);
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} else {
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std::vector<std::string> argStrings = splitString(function);
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double initSpeed = std::stod(argStrings[0]);
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double airFriction = std::stod(argStrings[1]);
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double angleTarget = std::stod(argStrings[2]);
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double distance = std::stod(argStrings[3]);
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double result = getSolution(initSpeed, airFriction, angleTarget, distance);
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std::string resultString = std::to_string(result);
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strcpy(output, resultString.c_str());
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output[outputSize - 1] = '\0';
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}
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}
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#pragma warning( pop )
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8
extensions/stdafx.cpp
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8
extensions/stdafx.cpp
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@ -0,0 +1,8 @@
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// stdafx.cpp : source file that includes just the standard includes
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// ace_fcs.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file
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extensions/stdafx.h
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16
extensions/stdafx.h
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@ -0,0 +1,16 @@
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files:
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#include <windows.h>
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// TODO: reference additional headers your program requires here
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