Hit camera.

This commit is contained in:
jaynus 2015-05-14 16:53:22 -07:00
parent 1817ccc345
commit 497cc9c9b4
4 changed files with 17 additions and 10 deletions

View File

@ -17,7 +17,7 @@ GVAR(debug_log) = [];
#endif
#ifdef DEBUG_EXTENSION_DYNLOAD
// This value is used for debug loading of the extension with dynload
GVAR(extensionLibrary) = "z\ace\extensions\build\vd\Debug\ace_vd.dll";
GVAR(extensionLibrary) = "z\ace\extensions\build\vd\Debug\ace_vd_Debug.dll";
#endif
// Extension dispatch events

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@ -284,8 +284,7 @@ namespace ace {
_pImmediateContext->ClearRenderTargetView(_pRenderTargetView, Colors::MidnightBlue);
_pImmediateContext->ClearDepthStencilView(_pDepthStencilView, D3D11_CLEAR_DEPTH, 1.0f, 0);
update_camera();
step();
_pSwapChain->Present(0, 0);
@ -390,6 +389,9 @@ namespace ace {
break;
}
}
update_camera();
} else if (raw->header.dwType == RIM_TYPEMOUSE) {
RAWMOUSE mouseCurrState = raw->data.mouse;
@ -405,8 +407,9 @@ namespace ace {
_camera.camYaw += mouseCurrState.lLastX * 0.005f;
_camera.camPitch += mouseCurrState.lLastY * 0.005f;
_last_mouse_state = mouseCurrState;
}
update_camera();
}
}
delete[] lpb;

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@ -1,7 +1,11 @@
#c:\arma\arma3\addons\armor_f_epb.pbo C:\dev\ace3\extensions\tests\longrod_dxtk_test.txt
init:
debug_render:
register_vehicle:\A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, 0, 4050.18;3802.55;5.075
register_vehicle:\A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, 1, 4046.21;3902.56;5.075
#set_animation_state:1,damageHide, 0, Wheel_kolL1, 0, Wheel_koloL1, 0, Wheel_podkoloL1, 1, Wheel_kolP1, 0, Wheel_koloP1, 0, Wheel_podkoloP1, 1, Wheel_kolL2, 0, Wheel_kolP2, 0, Wheel_koloL2, 0, Wheel_koloL3, 0, Wheel_koloL4, 0, Wheel_koloL5, 0, Wheel_koloL6, 0, Wheel_koloL7, 0, Wheel_koloP2, 0, Wheel_koloP3, 0, Wheel_koloP4, 0, Wheel_koloP5, 0, Wheel_koloP6, 0, Wheel_koloP7, 0, Wheel_podkoloL2, 1, Wheel_podkoloL3, 1, Wheel_podkoloL4, 1, Wheel_podkoloL5, 0, Wheel_podkoloL6, 0, Wheel_podkoloP2, 1, Wheel_podkoloP3, 1, Wheel_podkoloP4, 1, Wheel_podkoloP5, 0, Wheel_podkoloP6, 1, podkoloL1_hide_damage, 0, podkoloL2_hide_damage, 0, podkoloL3_hide_damage, 0, podkoloL4_hide_damage, 0, podkoloL5_hide_damage, 0, podkoloL6_hide_damage, 0, podkoloL7_hide_damage, 0, podkoloL8_hide_damage, 0, podkoloP1_hide_damage, 0, podkoloP2_hide_damage, 0, podkoloP3_hide_damage, 0, podkoloP4_hide_damage, 0, podkoloP5_hide_damage, 0, podkoloP6_hide_damage, 0, podkoloP7_hide_damage, 0, podkoloP8_hide_damage, 0, damageVez, 0, MainTurret, -3, MainGun, 0, Recoil, 0, ObsTurret, -0, ObsGun, 0, MainGunOptics, 0, Wheel_podkoloP7, 0, Wheel_podkoloL7, 0, HatchDriver, 0, HatchCommander, 0, HatchGunner, 0, damageVezVelitele, 0, poklop_commander_damage, 0, poklop_gunner_damage, 0, poklop_driver_damage, 0, zaslehROT_HMG, 101, zaslehROT_coax, 16, cannon_muzzle_flash, 0, zaslehROT_cannon, 956, HideHull, 1, HideTurret, 1, LockMuzzle, 0
#hit:1,1,2,3,4,5,6,7,8,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,11,1,1,1,1,1,1
set_vehicle_state:1,0;-20;0,0;0;0,0;0;0
#set_vehicle_state:1,0;-20;0,0;0;0,0;0;0
hit:1, \A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, BALLS, 0.984803;0.173649;-0.00285841, 0.0029445;-0.000238176;0.999996, 2, Sh_120mm_APFSDS_Tracer_Yellow, 65, 27, 0, 0, 0, -113.705;1739.65;-16.2768, -4.0415;-2.1792;-1.48682, -0.0652189;0.99783;-0.0090309, 0.173648;-0.984808;-0.000745866, 2.17163;-2.84473;-1.37076, -113.705;1739.65;-16.2768
hit:1, \A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, BALLS, 0.984803;0.173649;-0.00285841, 0.0029445;-0.000238176;0.999996, 2, Sh_120mm_APFSDS_Tracer_Yellow, 65, 27, 0, 0, 0, -116.629;1649.67;-22.7955, -4.0415;-2.1792;-1.48682, -0.0652189;0.99783;-0.0090309, 0.173648;-0.984808;-0.000745866, 1.20923;-2.74414;-1.38434, -116.629;1649.67;-22.7955
hit:1, \A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, BALLS, 0.984803;0.173649;-0.00285841, 0.0029445;-0.000238176;0.999996, 2, Sh_120mm_APFSDS_Tracer_Yellow, 65, 27, 0, 0, 0, -111.44;1515.54;-18.5295, -4.0415;-2.1792;-1.48682, -0.0652189;0.99783;-0.0090309, 0.173648;-0.984808;-0.000746472, -1.08325;-2.51172;-1.41356, -111.44;1515.54;-18.5295
hit:1, \A3\Armor_F_EPB\MBT_03\MBT_03_cannon_F.p3d, BALLS, 0.984803;0.173649;-0.00285841, 0.0029445;-0.000238176;0.999996, 2, Sh_120mm_APFSDS_Tracer_Yellow, 65, 27, 0, 0, 0, -90.7305;1382.51;-21.8112, -4.0415;-2.1792;-1.48682, -0.0652189;0.99783;-0.0090309, 0.173648;-0.984808;-0.000745866, -2.08447;-2.40234;-1.42964, -90.7305;1382.51;-21.8112

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@ -26,7 +26,7 @@ namespace ace {
btVector3 vectorFrom(5, 20, 0);
btVector3 vectorTo = _vehicle->second->bt_object->getWorldTransform().getOrigin();
btVector3 direction = vectorTo - vectorFrom;
btVector3 direction = vectorFrom - vectorTo;
XMVECTORF32 eyePos = { vectorFrom.x(), vectorFrom.y(), vectorFrom.z() };
XMVECTORF32 eyeDir = { direction.x(), direction.y(), direction.z() };
@ -123,12 +123,12 @@ namespace ace {
DrawObject(_active_vehicle->fire_lod, *_Batch, *_active_vehicle->object, Colors::Gray);
}
if (_active_hits.size() > 0) {
DrawHits(0, *_Batch, Colors::Red);
DrawHits(0, *_Batch, Colors::Yellow);
for (auto & hit : _active_hits) {
std::vector<ace::vector3<float>> collisions;
_active_vehicle->surface_raycast(hit->impactposition, hit->impactvelocity, collisions);
DrawCollisions(collisions, *_Batch, Colors::Purple);
//_active_vehicle->surface_raycast(hit->impactposition, hit->impactvelocity, collisions);
//DrawCollisions(collisions, *_Batch, Colors::Purple);
}
}