Added "medical_onSetDead" local event in fnc_setDead.sqf

This commit is contained in:
AgentRev 2015-06-05 22:03:27 -04:00
parent 237b5b4e35
commit 4a416a12a2

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@ -74,5 +74,8 @@ _unit setvariable ["ACE_isDead", true, true];
if (isPLayer _unit) then {
_unit setvariable ["isDeadPlayer", true, true];
};
["medical_onSetDead", _unit] call EFUNC(common,localEvent);
_unit setdamage 1;
true;