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remove systemChat
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@ -22,8 +22,6 @@ if !((typeOf _csw) in GVAR(initializedStaticTypes)) exitWith {createHashMap};
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// fast exit for csw with single weapon, most common scenario
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if (count allTurrets _csw isEqualTo 1 && {count weapons _csw isEqualTo 1}) exitWith {
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systemChat "has single weapon";
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systemChat str (weapons _csw);
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GVAR(compatibleMagsCache) get ((weapons _csw) select 0) // return
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};
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@ -4,7 +4,7 @@
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// #define FAST_PROGRESSBARS
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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#define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_CSW
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