Improve selective UI API (#3805)

* Improve selective UI API, Disable ammo count when reload component is loaded, Fix stance UI

* Upgrade Selective UI framework for controls that share IDCs for gunner and soldier

* Separate more soldier and gunner settings sharing same IDCs, Remove vehicle gunner weapon which has no effect anymore

* Separate more soldier and gunner IDC sharing elements, Fix typo, Fix API setting not being respected in case where selective type is not the same on load

* Rework Selective UI using ACE_UI config, Cleanup, Add ACE_UI to FCS component to mark it (is already disabled due to other necessary settings for FCS to function)

* Do location check in function, Rename condition to location, change to number

* Use macros in ACE_UI location
This commit is contained in:
jonpas
2016-06-02 14:32:39 +02:00
parent 5c7148de1f
commit 4c995d4c5c
18 changed files with 496 additions and 129 deletions

View File

@ -14,4 +14,4 @@
#define DEBUG_SETTINGS DEBUG_ENABLED_RELOAD
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#include "\z\ace\addons\main\script_macros.hpp"