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Fix undefined variable in reload checkAmmo function (#7223)
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@ -22,7 +22,7 @@ if (_player == _target) then {
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if ((vehicle _target) isKindOf "StaticWeapon") then {
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_target = vehicle _target;
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};
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[_unit, "Gear", 1] call EFUNC(common,doGesture);
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[_player, "Gear", 1] call EFUNC(common,doGesture);
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};
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[FUNC(displayAmmo), [_target], 1] call CBA_fnc_waitAndExecute;
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